Welcome to a new series of development blogs from Rocket Flair Studios and PlaySide Publishing. Here, we will explore the secrets of Ancient Egypt and take you along on our development journey as we traverse the path to Early Access. Expect regular entries as we enter the final stretch of production and approach Early Access release in 2024.
Over the past 12 months, we have continued to toil away at the development of Dynasty of the Sands and have plenty of updates to share with you all. In this month's update, we will be delving into the Death System and how it ties into gameplay as well as Egyptian history.
EMBRACING MORTALITY
Death was a central part of life in Ancient Egypt, deeply entwined with people’s religious beliefs. They viewed death as a transformative process, and had a deep reverence for the afterlife that permeated much of their culture.
Keeping these ideologies in mind, it was important for death to play an essential part in Dynasty of the Sands. Consider this as you construct and expand your empire…
BURIAL RITES
In game, when a villager dies, their body remains in place and is not automatically disposed of. However, for villagers nearby these neglected bodies, witnessing the remains of those who perished will lead to a drop in happiness. If those poor souls are left for too long under the harsh elements, they will contribute to the chance of a disease outbreak.
It’s important to respect and manage the dead to ensure your ever-expanding city can continue to thrive. To do so, players can lay Burial Plots and construct Tombs to lay their dead to rest, so the Gods may ferry them to the afterlife.
Burial Plots
These shallow graves were the most used amongst the Ancient Egyptians, especially for the common folk and when complex infrastructure was lacking. The dry air and heat of the desert created a natural mummification process which erased the need for embalming.
The Burial Plot tool allows the player to drag out an area within their city to act as a burial site and the size of the Burial Plot will determine the amount of bodies that can be buried there. If a villager passes away, the nearest available Warehouse workers will automatically transport the dead to their final resting place.
The Burial Plots must be placed strategically through the city and require players to evaluate the space within their city. For example, if a plot is placed too far away from the populace, it will put pressure on the city’s infrastructure as the dead must be transported over greater distances. On the other hand, the presence of a burial site in close proximity to where villagers live or work can cause immense dissatisfaction, so choosing a suitable location can be a fine balancing act.
As time passes, like sands through the hourglass, more and more villagers' fates may be sealed as they succumb to the harshness of ancient life. As the death toll grows, players will need to expand their burial sites, otherwise they may face disease and have an angry populace to appease, as well as the Gods.
Tombs
Burial Plots may meet the needs of your city in the earlier stages of the game, however, as your population grows, they will inevitably desire a more prestigious resting place befitting their standing status within the hierarchy of society.
Villagers will have different status’ and Noble villagers, which we'll cover in another developer blog, will expect to be enshrined in Tombs. While these grander burial sites come at a significantly higher cost, failing to create these structures will undoubtedly result in the happiness of the Nobles to be negatively impacted.
Beware. Do not create displeasure among the Nobles as it can lead to them abandoning your city.
Once a Tomb has been constructed, you must choose and allocate which villagers will be buried there. Although any villager can be buried in a Tomb, remember they are most important for maintaining the happiness of your Noble population.
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We hope you have enjoyed the insight into one of the many features that will be available in Dynasty of the Sands and have found it as interesting for you as it is for us. The development team at Rocket Flair Studios are diligently working to bring Dynasty of the Sands to fruition and are eager to unveil more about the game over the coming months.
In our next developer blog, we'll be discussing the Disease System that goes hand in hand with the Death System.
May the divine Egyptian Gods grant you blessings until the next time we meet.
Dynasty of the Sands is available to Wishlist on Steam now!
- Fixed an issue causing the door not to open after activating the monitor - This would cause the player to not be able to progress past the monitor - Yes this was caused by the new ding sound effect
Friends, we are glad to inform you that we have worked very hard on the game, and we are ready to provide you with a new patch that fixes a huge number of shortcomings of the last build! Now playing and enjoying the game has become much more interesting! We will be glad to receive feedback and questions!
We will be performing scheduled maintenance this Monday. During this period, DK Online will be unavailable.
Duration: 2 hours
18:00 - 20:00 (PDT, 7/24, 2023)
01:00 - 03:00 (UTC, 7/25, 2023)
Changes:
Delete Special Summer Event
Add Special Summer Event II
*Please note that the estimated length of time for maintenance is subject to change. We will update you if there are any changes.
Thank you for your comprehension.
Best Regards, DK Online Team
------------------------------------------------------------------------------------------------------------ The maintenance has been completed. Thank you for your patience.
Welcome to the Multiplayer Open Beta Test, available for everyone until Launch. Our development team invites you to participate in this co-op adventure as you team up with your friends or new buddies online. Collaborate on creating construction projects, engage in battles, and witness the dynamic transformation of the desert town. Our team has incorporated numerous changes into this mode throughout the development process based on your valuable feedback. If you're interested in delving deeper into these changes and the reasoning behind them, we encourage you to read the following articles.
The test will run until Full Launch. We'll do some routine server maintenance every two weeks and regularly update during that period. Your save progress will be carried over to the full version.
Please keep note there may be occasional bugs, server instability, or other issues during the open beta. We kindly ask for your understanding and patience. We value your feedback immensely, as it plays a vital role in refining the multiplayer experience. Please report any problems or bugs to qa@pathea.net, Discord or Steam (While submitting your problems, please provide the following information for us to address them promptly: UserID, server region, room number (if applicable), and log files located at C:\Users\username\AppData\LocalLow\Pathea Games\My Time at Sandrock MultiPlayer - "Player text". Additionally, including screenshots/videos or steps to reproduce the issue would be highly appreciated.)
Here's how to access the Multiplayer Co-op Mode on the Steam platform:
Make sure you have the latest version of the game installed.
Launch 'Sandrock' in your Steam library.
Once a window pops up, choose the 'Multiplayer Mode' option, and you'll be ready to dive in!
But for Epic players, you need to find and launch the 'Sandrock Multiplayer DLC' in your Library.
To celebrate the new Multiplayer beta test, we have invited a special guest, Josh from Josh's Gaming Garden, to join us for an exciting live stream.
Watch NOW
https://www.youtube.com/watch?v=Q9rQCRWTG6o Josh is well-known for creating entertaining and enjoyable content for farming games. We have special Multiplayer in-game items giveaways. Leave comments below the video, and you'll have the chance to win! It is going to be a lot of fun!