Taborea, get ready for new offers! From 23.07 (00:01 AM CEST) to 29.07 (11:59 PM CEST), prized items you won’t want to miss will be available in the shop!
The following are just some of the items that are waiting for you:
Experience the adrenaline-pumping world of Ion-Blade League as I proudly unveil the first-ever demo to the public! Get ready to embark on an unforgettable journey as you step into the shoes of an aspiring Ion-Blade racing pilot.
Unleash your inner thrill-seeker and take flight in this cutting-edge new gaming experience. This demo grants you an exclusive sneak peek into the heart-pounding action that awaits you in the full game.
Are you prepared for the challenge and mastering the art of gliding? Download the demo now and seize the chance to be part of the Ion-Blade League!
This is an update to Milestone 1.24 that we released yesterday on our Experimental branch. This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although note they have slower load times and worse performance than normal builds due to the extra logging they contain!
This update fixes a couple of issues our 1.24 changes had introduced, and also contains some additional crash fixes. If this build proves stable we'll likely push it out to the main branch tomorrow!
Changelog:
Added support for command line override of the default save path: -gameSaveFolder="<PATH>"
Fixed various issues that were causing hangs / softlocks during the tutorial.
Fixed a crash when loading a save game that contained a MARS.
Fixed a crash that could occur when holding Shift or Ctrl when triggering a C4 detonator, as well as various other crashes related to using similar items with one or both of those keys held.
Fixed a crash that could occur if achievements were mis-set on Steam or GOG.
Fixed a couple of Kickstarter backers with invalid portraits who could crash the game if sent into tactical combat.
- Added scale to Light / Dark blades, but also reduced extra distance from levels. - Made the 'Mountain Spirit' boss stronger and with some special abilities. - Added reminder you can dash if you die without dashing. - Made 'Dark Minions' stronger. - Added 'Liberator' achievement for freeing mercenaries.
Just a tiny hotfix patch (0.12.1.3) today. It includes the rollback of AI tweaking from yesterday that caused strange free-time behavior, plus a new fix for pathfinding that was allowing AIs to fix things from too far away.
There are still other fixes we'd like to add in a future patch, but they are proving to be hard to reproduce, and therefore fix. In particular, issues with scrap loot appearing suddenly, missing NPCs on stations, and memory issues.
Please do keep us informed if you discover any new bugs, or have more information to share on existing ones.
Best, Daniel Fedor Founder, Blue Bottle Games, LLC