Your unwavering support, invaluable feedback, and detailed bug reports are deeply appreciated! Thanks to your continued assistance, we've been able to pinpoint and address several key issues. Here are the patch notes for Hotfix 0.31.16, which is now live!
Fixed a bug where the game would crash when clicking "Repair Gear" from the crafting station.
Fixed a bug where the silencer of all guns wouldn't produce sound.
Fixed a bug where difficulty settings would change for the previous save when creating a new one.
Fixed a bug preventing looted weapons from being modded.
Fixed a bug where removing attachments from the crafting station would duplicate them.
Fixed a bug where stash items wouldn't count for quests and crafting station requirements.
Fixed a bug where the equipped armour would become invisible after closing the trade menu.
Fixed a bug where new saves would have the same skill level as previous saves.
Fixed a bug where disassembled weapons could be found in NPC's corpses.
Fixed a bug where new saves would have the same installed modules as previous saves.
Fixed a bug where installed modules wouldn't provide any items when being looted.
Fixed a bug where the reputation with Green Army or CC would drop to 0 when deploying on any map.
Fixed a bug where certain weapon mods were being attached by default but not reattachable.
Fixed a bug where the backpack carry weight was sometimes calculated incorrectly.
Fixed a bug where grass was not being drawn all the way to the edge of the screen.
Fixed a bug where NPC names were being displayed when discarding items onto the ground.
Fixed a bug where the skill level would reset after pressing ESC.
New feature for future bug Investigation
To aid us in further improving the game and fixing bugs in the future, we've added a new feature: launch options. When we are having difficulties reproducing a bug you have reported, we may reach out and ask you to provide us a log file generated this way, we thank you in advance, hunters.
-log_to_file: This option will write a lot of debug log information to a text file on disk. This text file is found in %LOCALAPPDATA%\ZERO_Sievert\ (e.g C:\Users\YourUserName\AppData\Local\ZERO_Sievert) and is named with a timestamp, like 2023-7-20_10-58-31.log. We can use information in this file to help us diagnose many problems.
-strict_cloud: This option will add extra behaviour checks. If anything goes wrong whilst initialising Steam or when writing to Steam Cloud then you will get a pop-up message.
How to add launch options
Right-click on ZERO Sievert in your Steam library
Choose properties
Under the general tab, input -log_to_file or -strict_cloud into the text box of "Launch Options"
Looking forward, we're working diligently on another hotfix that will deliver more fixes next week. If you're still experiencing issues, please continue to let us know. Your input is crucial for improving ZERO Sievert.
Again, a big thank you to all of you for your patience, feedback, and bug reports. We're committed to making ZERO Sievert the best game it can be!
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VER 1.0.0 Full Release Bug Fixes: -Fixed where changing music doesn't always work -Some UI fixes in space *Added content/changes: -Added text to indicate death in space with longer animation. -Added that cursor hides when using controller on menu and comes back when using keyboard
Diana event will run from daily maintenance on July 21st until daily maintenance on July 24th.
Diana Event
Captains have to find rare ships like Diana, Santa Cecilia and Admiraal de Ruyter in the search areas provided below. These ships may carry a very rare ship notes and special loot coins, rare wood and rare guns:
Gold Ducat
Gold Rouble
Gold Sultani
Gold Thaler
Strange Gold Bar
Rare wood
Rare guns
Coins might be exchanged in the Academy building to receive:
Additional outpost permit
Additional dock permit
Diana permit
Admiraal de Ruyter permit
If you already have the Navy Connection using the item will add even more outposts or docks (up to a total limit).
Search locations
South Antilles - triangle of Aves, La Blanquilla and Saint George ports
Northeast of Tumbado - area between Cuba and Tumbado
South of Hispaniola
In case of capture of certain ports in the area, the nation of ships will change.
Other changes
NPC Stats adjusted for improved balance of complexity of combat from lower level to higher level
Prices have increased for some trading resources demanded by PVP zones ports
Loki Runes drops have significantly reduced - for more enjoyable PVE experience
*Spotlight image from Captain HMS Mars from the June 2021 screenshot competition.
We apologize for the server issue.The server is in an unstable state and It is temporarily unavailable. Server normalization is in progress, and we will let you know when the issue is resolved.
We've picked up strange anomalies around Area 51 in Nevada. The anomalies are unlike anything we've seen before, and they're causing some serious problems. The power grid in the area has been knocked out, and there have been reports of Xeno sightings. We need you to get to Area 51 and find out what's going on.
New Level: Area 51
We've created a new level set at Area 51, a top-secret military base that is rumored to be home to alien technology. This level is full of challenges, including new enemy types, environmental hazards, and a boss fight against the powerful Vol'nar.
New Enemy Type: Void Hunter
Void Hunters are Vol'nar's elite units. They are heavily armored and wield powerful energy weapons.
Void Hunters are a serious threat to any player who encounters them. Their laser attack is powerful and can deal a lot of damage, especially if you're caught in the blast radius.
New Boss Enemy: Vol'nar
Vol'nar is the final boss enemy of the new level "Area 51". She is a massive creature with powerful ranged abilities.
Vol'nar's normal attack is to shoot projectiles at your from a distance. These projectiles are fast and can deal a lot of damage, so it's important to stay out of their way. Her special attack is to fire a laser at your from a distance. This laser is powerful and can deal a lot of damage, especially if you're caught in the blast radius. After a delay, the laser rotates towards the you.
Vol'nar is a challenging boss, but she can be defeated with careful planning and execution. Her projectiles are easy to dodge if you're paying attention, and her laser attack can be avoided by staying behind cover or timing your movement correctly.
We're confident that you have the skills and determination to complete this mission. Good luck, Agents!
Alongside this update, we’ve also launched a 50% sale in order to enable more players to join us in defeating Vol’nar and defending Area 51. This is a limited-time offer for two weeks, so don’t miss out!
We had a great number of participants in the <Paragon: The Master Prime> event, which gave our Warriors a chance to show off their knowledge and skills.
We thank everyone who submitted their strategy guide for the event. The Paragon: The Overprime team truly appreciates your continued support and interest.