Things added in Update 6.4 -A new user-friendly layout for the safe, stash house and vault. Adding sliders to the mix, removing the need to click buttons a million times -A new status layout with the office that gives you a quick overview of; how much drugs/ money your distributors have on hand and the supply/ money levels of all the businesses you own -Upgradable safes -removed audible card from battle mode wild cards -fixed a bug that caused the game to freeze after exiting battle mode
Hello Choo Choo Engineers! I'll have an update out in several days with Choo Choo Relics that can have a positive and also a negative effect on some aspect of the game. Relics only last for the stage you are playing. As you drive along you'll see abandoned warehouses and if you click on them you'll be presented with a random scenarios such as:
You find X amount of gold but it will cost you Y amount of your diesel to take it.
You find X amount of upgrade points but it will cost you Y amount of your diesel to take it.
You find a Relic but you'll have to buy it from a mutant survivor for X amount gold.
You find a Relic amongst a strong group of zombies and they'll attack you if you take it.
The relics I think are pretty neat and their effect stacks so you can use more than one of the same relic. The relics you find are randomly selected and currently there are twenty relics available. It is possible with a lucky combination of relics to become seriously OP! The relics you've picked up will show on the right side of your upgrade menu. Once I've launched this update I'll be adding 20 more Steam achievements and in these achievements you can see what stats each of the relics affect.
Ok, I have to get back to finishing and testing. Keep on demolishing the zombie horde Choo Choo Engineers!
+ Now, when passing through the car at medium and high difficulty levels, extreme difficulty is unlocked + Screamers are not so loud now + Fixed When pressing TAB the player stops