Today is an important day for Venice 2089, because not only we have released our new price, along with our Digital Artbook and Original Soundtrack, but also because we are now available on Xbox One and series X|S.
In the coming days I'll write a proper devlog where I'll also talk about everything that happened until now, but first things first, WE HAVE A NEW UPDATE!
It's been teased for a long time, and now it's here! Our programmer has been hard at work smashing bugs and tweaking files, and we hope that will ensure a calm and bug-free experience of Venice 2089. If not, feel free to reach out to us.
CHANGELOG:
ADDED - added a tutorial that explains the Hoverboard and Vibes Systems in the plaza near Nova's House, in Day 1.
FIXED - fixed a bug that caused infinite loading screen during the transition between Day 4 and Night; - fixed a bug that caused Nova to teleport under the map after talking to BabyBoy; - fixed a bug that caused an incorrect transition between interior levels after saving; - fixed a bug that teleported the player in the wrong level of the Museum after saving; - fixed a bug where the player would be stuck in Nova's house after immediately exiting the game after Nova's first dialogue; - fixed infinite loading bug occurring in Day 3. - fixed a bug where both camera and control schemes would flip in the elevator in Night 3. - fixed some animations of Nova's Drone - fixed some dialogue popups
TWEAKED - now saves clear correctly when starting a new game; - now the statue and the graffiti made in Night 4 save correctly;
Simfest 2023 is finally here, and guess what? Human Fall Flat is joining in on the fun! We couldn't be more stoked to be part of this awesome Simfest celebrating all things simulation games!
So listen up, you have until the 25th of July at 10 am PDT 2023 to can snag yourself a sweet deal with 70% off on Human Fall Flat. How cool is that? But wait, there's more! Brace yourselves for an epic new level coming in August. You heard it right; even more clumsiness and endless laughter are coming!
And don't you dare forget to wishlist Human Fall Flat 2 while you're at it. Trust us; it’s going to be a blast! So go ahead and spread the word to all your favorite humans out there; this party will be wild!
Simfest is a Steam festival co-hosted by Auroch Digital and Stray Fawn Studio. This year’s event will be the second Simfest, after Simfest: Hobby Edition took place in 2022.
There are more than 20 fun-packed levels in Human: Fall Flat and thousands more in the Steam Workshop. Keep up to date by following us on Twitter @HumanFallFlat, joining our Discord server, and you can watch the latest trailers on our YouTube channel.
Following the V1.0.2 version update, we have received numerous reports from players regarding irregularities in saved games and achievements. We deeply apologize for any negative experiences this may have caused. Upon receiving feedback, the development team immediately initiated urgent measures, working overtime to address these issues, and has been rolled back to a version prior to V1.0.2..
For knights experiencing issues related to saved games and achievements, please join Discord and contact official customer service for assistance.
We would also like to request the understanding and forgiveness of all our knights. The production team will learn from this lesson, thoroughly examine each stage of the version release to avoid a similar situation from occurring again. We want to live up to the support and attention that you, our knights, have given to "Krzyżacy - The Knights of the Cross".
"None of the production team will leave until the issue is resolved."
Update 1.2.1 In this minor update, we focused on fixing two nasty bugs that some of you have encountered while playing the game.
Fix for the missing cursor on the company map: We have fixed some of the missing cursor scenarios. We have also rewritten the saves, which should fix the cursor missing in other cases.
Fix for resetting sound settings: We've also fixed an issue that sometimes caused the sound settings to reset at the beginning of the game. Now that you have customized the sound settings to your liking, they will save reliably and you can enjoy the game.
Thanks to everyone who helped us identify these issues, and keep sharing your experiences so we can make the game even better!
The music that accompanies you as explore and farm is here! We’re incredibly excited for you to experience all the love we’ve put into our remastered melodies.
This episode’s warmup debate topic is: Excluding gear, what is the most impressive thing you can max out in Lost Ark? For our 1v1 debate, Bobajenny and Grenton have the topic of: Should content be changed for new or returning players?
Head over to YouTube and let us know who you think is not a Mokoko in the comments. We’ll see you next week for Episode 9!
I am thrilled to announce that Tornado: Research and Rescue will be part of Simfest – the Steam festival celebrating all things related to simulation games. From today through the 24th of July, 10am PDT 2023, you can save 30% off Tornado: Research and Rescue. In addition to that, you will also be able to experience some of the latest and greatest simulation titles and see what the future holds for the simulation genre with coming soon games. From simulators which cover hobbies you would love to experience to job simulators which revolve around your dream career (even out of this world ones), Simfest will feature a wide variety of titles in the genre. Simfest is a Steam festival co-hosted by Auroch Digital and Stray Fawn Studio. This year’s event will be the second Simfest, after Simfest: Hobby Edition took place in 2022. Join Tornado: Research and Rescue, and many other incredible simulation games in Simfest 2023. I hope to see you there!
We have some exciting news to share! Diluvian Winds is now part of Simfest, a great Steam festival celebrating all things related to simulation games.
During Simfest, you'll have the opportunity to explore the latest and most thrilling simulation titles. And here's the best part: From today until July 24th, 2023 at 10 am PDT, you can enjoy a fantastic 20% discount on Diluvian Winds!
That's not all! We're also thrilled to announce the game's first update. We've added new settings and difficulties to the game modes (Story, Sandbox, and Scoring). Plus, we've introduced a photo mode so you can easily share beautiful screenshots with your friends!
Make sure to check out the full patchnote for all the details: [expand type=patchnote] Summary
-New sandbox settings -New scoring and story difficulties (easy and hard) -A new photo mode -Quality of life improvements -Bug fixes and balancing
/!\ KNOWN BUGS /!\
-Loading an old save in story mode (saved before update 0.6.0) may result in a soft lock (the query you need to perform in order to progress is not present) -Localization is not complete for some languages
GAME MODES
We've added a seed system for the scoring and sandbox game modes. It allows you to have the same start using the same seed and the same parameters when launching a game.
Story Two new difficulty modes: Easy and Hard.
Sandbox -New parameters for customizing a game -Disaster on/off -Disaster phase frequency -Intervals between disasters -Rainbow weather duration -Quantity of plans obtained -Starting prototype points -Fire weather penalty -Morale weather penalty -Quantity of starting resources -Overheating gauge size -Number of restarts in the caravan
Scoring (BETA) -Two new difficulty modes: Easy and Hard
PHOTO MODE
We've also added a photo mode. Take your best in-game photos and share them with your friend! It includes the following settings: -Staging -Zoom level -Show / Hide room interiors -Lighthouse light orientation -Display settings -Brightness -Contrast -Saturation -Filters -Frames & Decorations -Thumbnail Size / Intensity -Frames -Fancy & Decorations -Logo -Caption
CHANGES AND BUG FIXES
Story mode -The "Build a Mine" objective validates correctly if a mine exists before unlocking it. -Waves appear correctly when continuing a game after completing Chapter 4
Sandbox Mode -Sandbox Mode is now permanently unlocked
Scoring Mode -Scoring Mode is now permanently unlocked
Rooms -Addition of new room tier icons -Tooltip added to icons when rooms are about to suffer disaster damage. -Corrected visual overlay issues during room reinforcement -Traveler lighting no longer depends on the position in the room
Meals -Tooltips added to symbols in the recipe book
Fire -Low fire feedback added to the game interface -New color gradient for fire gauge -Fire level added to HUD
Net -Sending someone to the net no longer crashes the game -Added net levels to unify net upgrades -Net information added to HUD
Traits -Added : -Fish expert -Insect Connoisseur -Veggie Fan
Interface -The main menu music stops correctly when starting a game -Added validation screen to warn of permanent changes
Options -New resolutions added -2560 x 1440 -1280 x 720 -1366 x 768 -1536 x 864 -Added option to show/hide room interiors -Alignment of visual elements
Weather -More detailed disaster tooltips -New icons for Catastrophe weather
Save -Added save difficulty level to the screen -Empty save no longer appear randomly -Autosave icon added to save the tutorial box
Accessibility -Added a screen containing all tutorial boxes -Added option to enable/disable lettering -Added option to adjust screen shake intensity
Localization -Correction of numerous typos in various languages -Portuguese (BR): {morale} tag correctly replaced by its in-game value
Traits -Fish Expert When the meal contains Fish: Moral +3 -NEW Insect Connoisseur When the meal contains Insects: Moral +3 -NEW Veggie Fan When the meal contains Vegetables: Moral +3
Room reinforcement Rooms now have a unified reinforcement cost depending on their size Size 1 (1x1) -Tier 1 Reinforcement Lvl 1 -> 5 Wood Reinforcement Lvl 2 -> 5 Metal -Tier 2 Reinforcement Lvl 1 -> 5 Metal Reinforcement Lvl 2 -> 10 Metal -Tier 3 Reinforcement Lvl 1 -> 10 Metal Reinforcement Lvl 2 -> 15 Metal -Lodgement Reinforcement Lvl 1 -> 10 Wood Reinforcement Lvl 2 -> 10 Metal
Taille 2 (1x2 or 2x1) -Tier 1 Reinforcement Lvl 1 -> 15 Wood Reinforcement Lvl 2 -> 10 Metal -Tier 2 Reinforcement Lvl 1 -> 10 Metal Reinforcement Lvl 2 -> 15 Metal -Tier 3 Reinforcement Lvl 1 -> 15 Metal Reinforcement Lvl 2 -> 20 Metal
Meteos -Reduced the fire loss of all weathers by 1 to allow the addition of the corresponding difficulty setting.
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Simfest is a Steam festival co-hosted by Auroch Digital and Stray Fawn Studio. This year's event, Simfest 2023, is the second edition following the success of Simfest: Hobby Edition in 2022.
Join Diluvian Winds, Terraformers, and many other incredible simulation games at Simfest 2023. We can't wait to see you there!