Community Announcements - lujiankun
亲爱的《R2Beat:音速觉醒》玩家:
以下为本次维护新增经典中英文曲目,衷心感谢大家对我们的支持与关注!
新增曲目:
新增星星曲目:
下列顺序为歌曲序号/曲名/作者/难度星
1 浅夏与心花 闫东炜 2
2 坠入星河 谜兔 2
3 我一定会爱上你 谢春花 2
4 还好我有想象力 谢春花 2
5 Brandish the youth 福林斯通 2.5
6 开心病 闫东炜 2.5
7 Taste of You Macrame Music;MyLzght 2.5
8 好烦噢 穆傲寒 2.5
9 三拜红尘凉 尹昔眠 2.5
10 借我 谢春花 2.5
11 鲸落万物生 小田音乐社;灼夭 2.5
12 他的(2022) 姚六一 2.5
13 18dB 吴子健REmi;小蓝背心 2.5
14 夏野与暗恋 闫东炜 3
15 ADVENTURE OneFanki 3
16 Miss You FollowTheSunRecords;ArthurGwo 3
17 花舞人间 闫东炜 3
18 Muskoko 闫东炜 3
19 《琴台故径》天朝元素project 闫东炜 3
20 Daydream PoppoOVO 3
21 The Second Breath Hilarity Leap Records;My_names_DT 3
22 沧竹羽落 Hilarity Leap Records;CiAirV;Endcat-终猫 3
23 等风吹 不是花火呀;小田音乐社 3
24 摆渡 王天戈 3
25 狼人游戏 懒懒不平凡;小田音乐社;戾格 3
26 陪你 你的大表哥曲甲 3
27 倍儿爽 大张伟 3
28 勇敢的我-动漫超神学院插曲 金志文 3
29 Everything PoppoOVO 3.5
30 霓虹偷心 侯浩然;曾昶皓 3.5
31 Lemon MK 3.5
32 我本逍遥 闫东炜 3.5
33 Heaven(Extended Mix) Veezdom 3.5
34 Outbreak PoppoOVO 3.5
35 Freedom Cry E.M Records电涡狂欢;Macrame Music,Lanki 3.5



新增月亮曲目:
36 浅夏与心花 闫东炜 4
37 坠入星河 谜兔 4
38 好烦噢 穆傲寒 4.5
39 三拜红尘凉 尹昔眠 4.5
40 狼人游戏 懒懒不平凡;小田音乐社;戾格 4.5
41 倍儿爽 大张伟 4.5
42 我一定会爱上你 谢春花 4.5
43 Brandish the youth 福林斯通 5
44 夏野与暗恋 闫东炜 5
45 霓虹偷心 侯浩然;曾昶皓 5
46 Miss You FollowTheSunRecords;ArthurGwo 5
47 《琴台故径》天朝元素project 闫东炜 5
48 ADVENTURE OneFanki 5.5
49 Taste of You Macrame Music;MyLzght 5.5
50 摆渡 王天戈 5.5
51 鲸落万物生 小田音乐社;灼夭 5.5
52 他的(2022) 姚六一 5.5
53 18dB 吴子健REmi;小蓝背心 5.5
54 Everything PoppoOVO 6
55 开心病 闫东炜 6
56 花舞人间 闫东炜 6
57 Muskoko 闫东炜 6
58 Outbreak PoppoOVO 6
59 Daydream PoppoOVO 6
60 Freedom Cry E.M Records电涡狂欢;Macrame Music,Lanki 6
61 等风吹 不是花火呀;小田音乐社 6
62 勇敢的我-动漫超神学院插曲 金志文 6
63 Lemon MK 6.5
64 Heaven(Extended Mix) Veezdom 6.5
65 The Second Breath Hilarity Leap Records;My_names_DT 6.5
66 沧竹羽落 Hilarity Leap Records;CiAirV;Endcat-终猫 6.5
67 Taste of You Macrame Music;MyLzght 7

新增太阳曲目:
68 Brandish the youth 福林斯通 7.5
69 Miss You FollowTheSunRecords;ArthurGwo 7.5
70 Muskoko 闫东炜 7.5
71 勇敢的我-动漫超神学院插曲 金志文 7.5
72 Lemon MK 8
73 Freedom Cry E.M Records电涡狂欢;Macrame Music,Lanki 8
74 开心病 闫东炜 8.5
75 《琴台故径》天朝元素project 闫东炜 8.5
76 Everything PoppoOVO 9
77 Heaven(Extended Mix) Veezdom 9
78 Outbreak PoppoOVO 9
79 花舞人间 闫东炜 9.5
80 沧竹羽落 Hilarity Leap Records;CiAirV;Endcat-终猫 9.5
81 Daydream PoppoOVO 10
82 The Second Breath Hilarity Leap Records;My_names_DT 10

以上为本次更新曲目单,我们将持续丰富、优化游戏曲库,致力于打造更佳的游戏体验。
Community Announcements - lujiankun
亲爱的《R2Beat:音速觉醒》玩家:

7月19日服务器维护完毕,服务器已开启,可以正常进行游戏。
衷心感谢大家对我们的支持与关注!

《R2Beat:音速觉醒》官方网站:https://r2beat-cn.valofe.com/

本次维护内容为:
1.累计消费活动开启,活动期间游戏角色消费指定档位G币数可领取对应奖励,活动时间:7月19日维护后~8月2日维护前;
第一档:消费1188G币,可获得“Xya晨曦梦回”男/女套装永久;
第二档:消费4888G币,可获得“奢华单人沙发”坐骑永久;
第三档:消费15888G币,可获得“梦幻独角兽”召唤永久;
第四档:消费32888G币,可获得“天鹅物语”玩伴信物永久;
第五档:消费46888G币,可获得“国粹京剧”男/女套装永久;

2.商城限时购活动,限时购买活动时间:7月19日维护后~7月25日23点59:
限时购活动包含服饰套装道具如下:
“Fiver冰雪仙境”男/女套装
“Gitty埃及皇室”套装(男)
“Gitty 埃及艳后”套装(女)
“Mino小狐仙”男/女套装
“Mino醉醒折香”男/女套装
“Xya清雪馥郁”男/女套装
“Mino恋恋铃音”男/女套装
“佳期如梦”男/女套装
“璀璨光华”男/女套装
“蕾丝至尊”男/女套装
玩伴信物“幸福四叶草”、“恋蝶之吻”、“Injor 比翼情深”
挚友宝石“友情皇冠”、“南瓜马车”
动作“珍珠永恋”、“宫廷鸟笼椅”、“饼干跷跷板”
坐骑“灿月繁星”、“彩虹心情”

3.新增非卖商品展示道具;
4.劲舞模式“幸运钥匙”道具暂未开放掉落,相关功能测试完毕后,预计将于下次维护后正式开放;
5.更新部分歌曲;
6.7月12日非卖商品展示区误购扣除的G币已退还至对应账号,请大家注意查收;
7.部分已知问题修复,优化游戏体验。
其它问题及优化,我们也将持续处理,衷心感谢大家对我们的支持与关注!


维护补偿:金钥匙*3

开服后官方会在论坛、QQ群、贴吧提前发布公告告知版本更新内容与活动等游戏前瞻。
特别感谢长期以来持续向我们反馈各类问题和优化建议的各位玩家!
《R2Beat:音速觉醒》有你更精彩!
Dragon Nest - EYEDENTITY_Messenger

Game service resumed at 20th July 01:50 (PDT) / 04:50 (EDT).

Happy Nesting!


---------------------------------------------------------------------------------------------


Dear Heroes,

There will be scheduled service maintenance on 19th July 2023, starting from 23:00 HRS (PDT) / 20th July 2023, starting from 02:00 HRS (EDT).
During the maintenance, Heroes will not be able to connect to the game including Steam users, and are expected to be resumed by 03:00HRS (PDT) / 06:00HRS (EDT).

[Friendly Reminder]
- The error of not being able to learn skills when changing jobs to Dark Avenger.
- GM Event Compensation will be given to participants.

We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.

Best regards,



EYEDENTITY GAMES
PUBG: BATTLEGROUNDS - [PUBG]Kar98K


Hello players!

We are sharing the banned players list for 7/10~7/16 to raise awareness about the abuse of illegal software and consequences of misconduct. Please refer to the list of players who have been banned for violating rules of conduct.

※ The banned players list attached on this page shows the in-game nicknames of the permanently banned accounts, and the first 3 letters of each nickname have been replaced with "*".
※ Please report illegal software and misconduct through in-game reports first and if you need additional assistance, please contact PUBG Support.
※ To ensure that your valuable account is not abused or banned for using illegal software/misconduct, please make sure you sign up for Steam Guard Mobile Authenticator.
※ How to Set Up Steam Guard Mobile Authenticator

We highly value your interest and opinions that contribute to PUBG's anti-cheat efforts. We will do our best to provide a fair gaming environment.

Thank you.
PUBG: BATTLEGROUNDS Anti-Cheat Team
Jul 19, 2023
LoveBeat - GMLove
We plan to perform a regular maintenance("MA") to update new content as in following.
Please note that you're unable to play the game while MA.

Server Downtime
- July 19 @10PM – July 20 @1AM (3h) (Pacific Time, In-game Time)
- July 20 @6AM - 9AM (3h) (Central European Time)
- July 20 @1PM - 4PM (3h) (Philippines Time)

*The end time is subject to change depending on the situation.
*You can enter #time in the game to check the current in-game time.

Patch Note
1. NEW FASHION ITEM
- 15 items for the female teen body type
- 16 items for the male teen body type
- 5 items for the female kid body type
- 5 items for the male kid body type
- 11 items for the female idol body type
- 11 items for the male idol body type

2. NEW MUSIC
- Command by GLORIA TELLS ( Difficulty 3,5 )
- You Are Everything You Need (K-Pop) by ADELYN PAIK FEAT. MEGAN WOFFORD ( Difficulty 6,10 )
- Undertaker by TORII WOLF ( Difficulty 4,8 )
- Hello Yellow by LUPUS NOCTE, ZORRO ( Difficulty 6,10 )
- Like a Rollercoaster by MINDME ( Difficulty 4,7 )


Jul 19, 2023
Dysterra - Dysterra
Part 1: World Map Overhaul


We’ve changed and added so many things to the game over the course of early access that we needed to move things around the map to better fit our vision for the game. We really wanted to give players a more intuitive feel for level progression.

That’s why we took the dozens of Hyena and Orbis bases, as well as all of the other landmarks (juggernaut, launch pad, etc.), and condensed them into larger bases while also redesigning them to make them more distinct and unique in their experiences. This means that you’ll be more likely to run into other players while you’re out hunting for materials.



Hyena Bases

The Hyena forces are more fortified than ever! Jump from platform to platform as you search for items and try to dodge the bullets being shot at you from other players looking to steal your items.

Each base is a bit different, but many will also be housing the entrance to the Hyena Den.





Infested Bases

The mutants have made their way to the surface and have made their home in a number of Hyena bases. We removed the roadside entrances to the Bunker and placed them inside of infested bases, and also outside of the Chemochamber.


You’ll occasionally run across a Hyena dropship trying to take back their lost territory, so be sure to avoid the crossfire!



Orbis Bases

Once you’re geared up and start venturing to the inner parts of the island, you’ll be able to enter the Orbis bases.

The Orbis troops are wary of the mutants getting into their bases, so they’ve settled high above ground to make sure their bases don’t get infested as well. Each circular base is connected by a long structure that houses a number of smaller Orbis facilities.



Launch Pad

The interior of the launch pads are now protected by Stompers. You'll have to make your way through them if you want to access the unique items stored inside the base of the launch pads.



Drill Silos

We locked the Juggernaut into what we're calling a 'Drill Silo.' It made more sense for it to be guarding some kind of important facility.



Delta Catalyst Vault

Lastly, we’ve replaced the Delta Launch Pad with a new and unique Orbis point of interest. This one’ll be a challenge for quite a few of you, so be sure to prep before you take on the new mobs that are waiting for you.





JOIN OUR COMMUNITY
PUBG: BATTLEGROUNDS - [****] UZI
Hello players! This is the PUBG: BATTLEGROUNDS Dev Team.

Last September, we introduced a new theme 'diversity and opportunity', and shared our future gunplay development direction of PUBG: BATTLEGROUNDS.

Today, we would like to discuss the outcomes that our dev team has observed through our updates so far and discuss the positive changes we've seen in gameplay.

In this message, we have included data that describes the major trends in weapon use, a portion of which is being publicly disclosed for the first time. We also want to address promises we made in our previous Dev Letter, and respond to the abundant interest you've shown us.


Before we dive in, let's start with some context on PUBG: BATTLEGROUNDS. Our game thrives on choices. Players craft their own plays by making moment-to-moment decisions: from the initial parachute drop to looting, on-the-move strategizing, and ultimate survival. The heart of the gameplay lies in the player's ability to make choices and strategically deal with the outcomes. Here, weapons play an integral role. In order to provide an immersive gaming environment, we believe that not only should there be diverse weapons, but also a stable meta and balance to support them. Moreover, we acknowledge that players invest their time and enthusiasm in our game, and recognize that our updates may not always meet your anticipations.

With this understanding, as we contemplate changes to weapon types and the meta, we are determined to better understand your perspectives throughout this year. Our commitment is to share our objectives and outcomes transparently, to value player opinions as much as possible, and to expand on the enjoyment of gameplay.

Addressing Imbalances in Gunplay: Strategies and Current Status
Over the past year and into this one, our dev team has focused on creating a balanced weapon usage environment. We are aware there have been times when certain powerful weapons, like the M416, Beryl M762, and SLR, have been particularly popular choices.

We hold the belief that circumstances where players consistently opt for a limited array of powerful weapons could potentially dilute the overall enjoyment of the game. As a result, to elevate and diversify the gaming experience, we deem it crucial to expand the range of viable weapon choices.

While it was essential to improve the effectiveness of less popular weapons in addition to ARs and DMRs, the primary focus of our updates has been the weapons that players typically use. Our efforts have been geared towards creating an environment where the choice between 5.56mm and 7.62mm weapons is influenced by personal preference and combat situation, as opposed to the perceived inherent superiority or inferiority of the weapon. Steps towards this aim include balancing the M416, introducing new options like the Mk12 and ACE32, and making the AUG a world-spawn weapon.

As we implemented these updates, we meticulously log all gameplay activity shown by players, turning this data into quantifiable metrics for continuous monitoring. Our objective extends beyond simply gathering information; we strive to analyze and reflect the impact of each update as objectively as possible.

Through this Dev Letter, we plan to address the issue of weapon imbalance by examining factors such as weapon usage rates and win percentages. Furthermore, we are eager to share with you the extent of progress we've made in resolving these imbalances.

Enhancing the Ratio of Weapon Usage
The 'kill ratio' is perhaps the most intuitive metric we have, representing the ratio of all kills made with each specific weapon. By aggregating data from all players across all matches, we can provide a clear snapshot of the overall trends in weapon use. Furthermore, fluctuations in the 'kill ratio' can signify shifts in player perception and behavior towards certain weapons, highlighting areas that could be particularly challenging to enhance.



Early 2022, we observed a stark contrast in the kill ratio of 5.56mm and 7.62mm weapons, which stood at approximately 30:70. This imbalance was notable even by our internal benchmarks. Given that our insights stem from comprehensive statistics derived from a multitude of logs, we believe that players might have sensed this discrepancy more profoundly, especially if they repetitively gravitated towards a particular weapon. The gap between individual weapons also widened, with 5.56mm choices primarily reduced to the M416, and 7.62mm choices confined to the Beryl M762 and SLR.

In response to this imbalance, while the 7.62mm category provided relatively diverse options, including the Beryl M762 and ACE32, the 5.56mm segment was increasingly dominated by the M416. To balance out this trend, we sought to introduce a broader spectrum of 5.56mm weapons by repurposing the AUG as a world-spawn weapon and adjusting its performance; we aimed to position it on par with the Beryl M762.

Following the AUG update, our expectations were met as the AUG and M416 began to share the spotlight among the 5.56mm weapons, effectively expanding the choice of Assault Rifles. We also observed an improvement in the kill ratio between 5.56mm and 7.62mm weapons, which now stands at a balanced 51:49.

We are committed to ensuring that individual weapon groups, such as Assault Rifles and Designated Marksman Rifles, also exhibit similar trends. As for ARs, they have achieved a state of equilibrium, while DMRs are maintaining a ratio close to balance at 53:47. With regard to DMRs, we acknowledge that the Mk12 currently displays a higher usage rate, with a pronounced disparity among different DMRs. We are contemplating strategies to address this, such as introducing new 7.62mm weapons to increase available choices.

To sum up, we'd like to report that the utilization of primary 5.56mm and 7.62mm weapons has reached our intended targets, maintaining an unprecedented equilibrium. It's not only uplifting that we've reached this level of balance for the first time since our service launched, but it's also deeply gratifying to see a diverse assortment of weapons, each with its own unique characteristics, making a significant contribution to the gaming experience.




Enhancing Weapon Win Rates
Throughout our updates, we have adjusted the balance of many frequently-used weapons such as the AUG, Beryl M762, ACE32, M416, Mk12, and more. In this post, we aim to share with you the win rates of individual firearms, a topic we did not discuss in the previous Dev Letter.

The data that follows represents the probability of each weapon winning in all 'AR vs AR' or 'DMR vs DMR' engagements. This information, derived from comprehensive player match logs, provides an insightful look at individual weapon performance, extending beyond player skill.



We have taken a cautious approach to ensure that the win rates of most primary weapons do not deviate significantly from 50%, all the while maintaining long-term balance in terms of usage rates.

The AUG, perceived as relatively powerful, boasts the highest win rate within the 5.56mm AR category. However, this closely parallels the Beryl M762, which holds a similar position within the 7.62mm AR category. Given that the AUG had a win rate surpassing 60% when it was exclusively available in Care Packages, we believe it has been suitably adjusted since becoming a world-spawn weapon.

After the balance adjustment in the #22.2 Update for the M416, we have closely monitored player feedback and win rate metrics. Despite apprehensions, the M416 continues to be widely used by players, and the difference in win rate before and after the patch is just about 1%, implying that the actual combat performance has not significantly changed.

The Mk12, which received a lot of feedback about being overly powerful, experienced a decline in its initially high win rate by over 3% after the adjustments in the 22.1 Update. Nevertheless, it still performs well compared to other DMRs and we will persist in tracking its performance.

Variations in both kill proportions and win rates among individual weapons are to be expected, given the unique characteristics and status each weapon possesses in the PUBG: BATTLEGROUNDS gameplay framework. Regardless, we pledge our commitment to refining the gameplay experience, striving to balance weapon dynamics, and introducing new changes to less favored weapons.

Future Plans
In our last Dev Letter, we committed to enhancing the excitement of gunplay in a more encompassing way. Now, we would like to give you a glimpse into our forthcoming plans.

Initially, our goal is to foster fresh gunplay opportunities via updates to weapon categories or even larger-scale trends.

We will continue to diligently monitor the utilization and performance of popular weapons, while also closely observing those that currently see less frequent use, given the current equilibrium. This includes lesser-used weapons within ARs and DMRs, as well as SMGs and LMGs which consistently display lower overall usage rates. We will carefully review and develop these non-mainstream weapons so that they can each have their unique identity and functionality.

Moreover, during this process, we aim to minimize updates that could be stressful to players, such as excessive adjustments to favored weapons.



We are also excited to inform you that you will very soon get to meet a new weapon and new gunplay features.

Some of these content have already been hinted through previous Dev Letters or on social media, possibly heightening your curiosity about their impending release. Based on the achievements we have garnered over the past two years, we are proceeding with this fresh development after thorough deliberation.

Our plans encompass more than simply adding new elements - we will also carefully balance these for universal application across both Normal and Ranked Matches. While this might require some time, we greatly appreciate your patience and understanding as we pursue optimal outcomes.

Looking ahead, we are preparing for novel updates with the potential to shift the meta itself, and we invite your anticipation and enjoyment of both the current and future gunplay experiences.

In Conclusion
Through this Dev Letter, we've shared our new attempts and the outcomes achieved in gunplay over the past year and into the present.

Before we are developers, we are also avid fans of PUBG: BATTLEGROUNDS, sharing in the thrill of employing a variety of weapons. We are steadfast in our promise not to become complacent, but to persevere in our efforts. Through this Dev Letter, we wish to articulate our unwavering commitment to strive for the better. We invite you to view this gunplay update not as a conclusion, but as a milestone in our ongoing journey.

Our dedication to ensuring that you, our valued players, can experience diverse and enjoyable gunplay remains unchanged. We also aspire to maintain an open line of communication about our process and the results of our careful consideration to foster a mutual understanding with you.

To ensure that the gunplay in PUBG: BATTLEGROUNDS continues to be cherished for years to come, we are committed to persistent innovation, with 'diversity and opportunity' serving as our guiding principles.

Thank you.
PUBG: BATTLEGROUNDS Dev Team
GrandChase - leigh2023


Hello, Heroes of Bermesiah!

A powerful prescence looms over GrandChase Classic.
During the past 2 years, the addition of various battle power growth methods and improvements to growth allowed many players to reach high grounds.
We are currently developing an end-game content to reward those who have reached the pinnacle of their gear so that players can challenge themselves to higher difficulty dungeons to acquire great loot.
We will provide further information as we go more into development.

In the next update, we will provide content that allows players to grow their powers and prepare for this new battle against powerful enemies.
Players can clear missions to acquire True Iron Dragon equipment and reinforce their equipment to raise their battle power.
Clearing Event Chain Mission will also give a Title exclusive to the event.
Prepare yourself for the encroaching danger soon to be upon us.

We will strive to create the best experience possible.
Thank you.
Return from Core - 南多CC
Hello everyone!

"Return from Core" will be participating in this year's Bilibili World 2023. Come and experience the game firsthand at our booth, and you'll have the opportunity to receive exclusive merchandise.

Event Schedule: July 21st, 2023 - July 23rd, 2023
Venue: National Exhibition and Convention Center (Shanghai)
Booth Location: Hall 2.1H - Booth 2A35

Jul 18, 2023
Community Announcements - 一个帅B
  • 双重纹章的组件被融合时会弹出提示
  • 纹章图鉴中的双重纹章不再隐藏描述
  • 游戏快捷键加入了帮助页面
  • 修复了第三章挑战房间【强大的对手】偶尔会缺失对手的BUG
  • 修复了第三章精英怪物【剑客】血脉异常的BUG
...