- Bug Fix on Quests killing the boss - When hero is dead clicking on the screen is equal to press ESC - Bug Fix on upgrade abilities - Bug Fix on screen start-up random event
Butchering
Fix bug that caused resulting Meat and Hide to have half Durability
Salvaging
Fix bug that caused resulting Items to have half Durability
Dismantling
Fix bug that caused resulting Items to have half Durability
The time is near as we move forward to the next evolution of OneBit Adventure! The Elites are here to bring new challenges to your adventures, but also the new Adventure Upgrades help provide the buffs needed to push your steps to the next level. New boss loot chest along with tons of goodies are in store. Grab some coffee or tea or a smoothie and prepare yourself.
15 New Elite Enemies
Elites are powerful entities that roam OneBit in a way to stop you from going further. The higher your level and the further you go, the more Elites there will be. Learn their attacks to avoid taking damage while dishing damage when they are on cooldown. Killing them will provide equipment of higher grade than normal as well as more xp than your typical enemy! To avoid spoilers, I’ve put all Elite info along with move set to the bottom of this post! Check it if you dare!
New Adventure Upgrade Feature!
Upgrade your adventures to reach your maximum potential! There are 13 new upgrades with some specific to classes that allow you gain buffs for your current adventure. You can hold up to 5 upgrades and increase its tier up to 5 times. Upgrades are found by traveling upwards with a max of 500 steps apart. The upgrades can be skipped if you want to avoid rerolling and wait for the next upgrade goal. Hardcore mode has it more rough as there are no rerolls for adventure upgrades so choose wisely! Upgrades can also be found on the second page of the stats equipment screen. Below are currently all the available upgrades and requirements.
Boss Looting
Normal boss spawns will now drop a boss chest when killed. This makes it easier to get all your loot and press on upwards!
2 New Loot Rarity!
We have extended the reach of new heights by fixing lag past 100k steps and with it, more loot rarity. You should now be able to increase your power further and potentially reach greater heights while not being hindered by cpu power! (until someone reaches 2+ billion damage D:)
Ancient – Loot rarity available at 50,000 steps
Galactic – Loot rarity available at 100,000 steps
Halloween Event Pack Update
Halloween Event Pack is more gruesome than ever! The bosses above now have a variant skin when using the event pack and will be present for the month of October for everyone to fear!
Tier 1 Profession Available at Level 5
To help you dive into OneBit’s class skills faster, the first tier profession is now available at level 5! Since the second profession introduces newer synergy in builds, we have decided to keep those at level 15. One day, we will get 2nd professions for all classes! (just need to work on some new stuff first)
Shoutouts To Jub
Jub on Discord has helped with creating all the new animations, Elite enemies, ideas, and more for future updates so be sure to give thanks as this update would not be possible with Jub!
What’s Next?
While I spent a lot of time on Greed, I believe its time to bring some love back to OneBit. Major updates are coming to bring more exciting moments, new discoveries, a bunch of new equipment, and eventually 2nd tier professions! It was tough waiting for new content as progress was coming to a halt, but that wait is no more. It is time to solely focused on OneBit Adventure for the coming months and will be setting aside Greed for the time being. I will be looking for a programmer who has a passion and understanding for OneBit to help work on Greed. Working on 2 projects at once without giving all the love and attention to one or the other was not good enough. For the time being, I will work as hard as possible on OneBit to get the funds needed for a team to work on Greed so help by sharing OneBit and let us grow this community more than ever before. You, the players, have helped with feedback, introducing new players through Discord, and even building content together. Thank you and look forward to more exciting updates!
Release Notes v1.3.138
Added 15 new Elite enemies
Added new Adventure Upgrades feature with up to 13 upgrades to help spice up your adventures
Added 2 new loot rarity tiers. Ancient for 50,000+ steps and Galactic for 100,000+ steps. All max rarity equipment has extended to Galactic except for the following changes.
Added new boss skins to the Halloween Event Pack
Added 75k and 100k fast travel steps
Reduced max rarity for Large Rod from Mythical to Rogue
Kept max rarity for Defender-C and Brod-H to Mythical
Reduced Diamonds gained in Underwater Dungeon from 25 -> 10 for max amount. This still is more than overworld chests. Future expansions will provide more opportunities to earn more Diamonds.
Updated first professions to be available at Level 5 and second tier professions to be available at level 15
Updated Beyond the Grave to scale with 1% of Expedition buffs
Updated Oxygen damage when running out to decay more faster the longer you remain without oxygen. Every 10 steps increases damage by 5% of max hp per turn
Updated opacity of actions UI to allow you to see what is behind them
Updated Event Packs to be permanent packs
Removed Weak Death Notice from Adventure Quests
Removed Trap Death Notice from Adventure Quests
Fixed a bug with quick purchase while viewing Event Pack screen
Fixed double xp timer not decreasing when max level as wisdom xp is used when enabled
Fixed Go Home screen not hiding after opening Adventure Quests
Fixed Beyond the Grave not giving the correct hp and dmg stats to Zombies with skins
Fixed Bleed Chance still appearing as equipment upgrade after Bleed Chance reaches 100%
Fixed Avatar Taskbox denying scrolling event when attempting to scroll on an Avatar
Fixed VIP 2 Avatar not unlocking on older accounts
Fixed prestige text not saying max prestige level reached when you reach prestige 5
SPOILER: Elite Move Set, Spawning, General Stats
Most elites generally replace the spawn of their respective normal version, except for Elite Mimic Chest and Elite Flan. Elites have a base chance of 30% to spawn an equipment which can be increased with Ascension and Looting stat.
From the same publisher as Amanda the Adventurer comes a new nostalgic terror in your neighborhood!
Something's not quite right at the long abandoned Sunrise TV Studio Lot...
Get ready to confront your deepest fears as the puppets of your fondest memories turn on not just each other but you too! Step into a world of childhood nostalgia turned nightmarish with the highly anticipated release of My Friendly Neighborhood!
The cast of MFN is ready to meet you, but be careful and don't get too close!
Join us for a very special stream on 7/18/2023 at 9:00PM CST where Mottzy and DrassRay will play Alterium Shift. Come talk to us and feel free to ask questions about the development of Alterium Shift!
Big news everyone! You can choose your Survivor preference (in all games) and team preference (in Versus games) from the main menu. Click the portrait next to your name to select a team and/or choose the survivor you’d like to play as. Note: this will let players create unbalanced teams in the lobby so they can play with their friends. When new players are added, the game will balance the teams.
If you see the dreaded “No public lobbies found” message, try creating a new public game and sitting in the lobby for a few moments. Someone else will join! It just takes a minute. And if you’re worried about starting a public game and playing with strangers, know that our game is designed to play really well with strangers. We do it every day! Communication is minimal, so voice is optional, and if your game goes well, you might make a new friend 🙂
Balance Changes and QOL Improvements
For the folks who like to play Intenser Mode solo, bots will no longer trigger Matter Compilers for you. You’re welcome
Survivor bots shouldn’t pick up health in Versus games anymore. That means players are responsible for healing the bots now. Remember that every bot is a fragile little bag of points.
Survivor bots should be more likely to help an incapacitated player than defend themselves
The new lobby system will now respect the campaign difficulty setting. That means you can play Intense or Intenser mode again. Intense and Intenser mode lobbies are not in the matchmaking pool for Campaign games, so you’ll need to bring your own teammates to play those difficulties
Bug Fixes
Host players should now go AFK correctly, after 90 seconds of inactivity
Players will no longer go AFK if they don’t shoot a gun at the start of a level for 90 seconds
Fixed several disconnect bugs. We’re still on the lookout for these, so if you encounter one, please grab the relevant log files and post them on the Steam forums or the Discord. They’re in %localappdata/Anacrusis/Saved/Logs on Windows
Fixed a couple of crash bugs that happen on level transitions. Please press submit on crash dumps if you have one. We can’t fix crashes without those dump files! (Leaving a nice message for Dan is optional, but encouraged.)
Adjusted the public game settings to encourage more players to choose public games. Steam players can now use modded content in public games in all queues. If you’d rather not see the modded content, then you can disable it in the Settings menu