MH-Zombie - raulboy426
[Edit: accidentally introduced a bug in the tutorial yesterday; this latest update fixes it]

Hey all,

One of you told me the game wasn't working on Linux, and I discovered I needed to upload a separate Linux build.

This update sets the new Linux build live. If you had downloaded the Windows version and were running in compatibility mode, you'll need to uninstall it and reinstall in order to get the new Linux version.

If you were running in compatibility mode and don't want to give up your saved stats, you can continue to do so, just keeping in mind that it's more likely to crash, especially when the zombies are released and the video plays, and the video will just be an error placeholder.

Thank you all so much for continuing to help me make this the best game possible!

-Joe
Spectator - Rulez
🔥 Spectator Summer Sale Alert! Get 30% off! 🔎

Attention, thrill-seekers and puzzle enthusiasts! The scorching hot Spectator Summer Sale is still on fire! For a limited time, experience the mind-bending mystery of Spectator at an amazing 30% off on Steam!

🌞 Immerse yourself in atmospheric horror and unveil the truth hidden in the shadows.

🌟 Spread the word and share this thrilling news! Invite your friends and fellow gamers to join the excitement of the Spectator Summer Sale, where mind-bending challenges await!

Happy gaming and happy savings!
Elsword - GM Raiden KOG


Heya adventurers! School's almost out and summer is almost here but before all that it's picture taking day! Yes, it's that time of year again where you can dress in your very best and flaunt your unique sense of style to the world! To learn more, you can stay tuned this week for more details about the 2023 Yearbook Event! And as always, don't forget to take a peek at the Item Mall for all the fun, new stuff we have for this week!



Item Mall Goodies

Noah looking dapper to have a nice day out! Don't miss his Retro Picnic Costume Set and you may have to hurt your enemies with flowers! But wait, don't forget his new Small Corner in the Forest Custom Motion for a whimsical moment whenever you want! Get all of these it this week!




That's all for now, folks~

See y'all in-game!
The Dream of Cocoon - roamingolh
1 Player's eyes closed(Its sleeping in a dream:D)
2 Change the appearance of campfire, its now larger.
3 Increased salt drop rate when mining
4 Fixed some issue when fighting goblin riders
5 other adjustment on game framework for future works.
Magic: The Gathering Arena - emily.bright
HISTORIC ANTHOLOGY 7 AND EXPLORER ANTHOLOGY 3 ARRIVE JULY 18!

Two new anthologies arrive on July 18, introducing a total of 50 Magic cards to digital play! Historic gets an injection of 25 cards with Historic Anthology 7 that deepens the format even further.

Also on July 18, the Explorer format gets 25 new-to-digital cards with Explorer Anthology 3 that expand this exciting and growing format. It's not just Explorer that'll benefit from these additions—these cards will be legal in all Historic formats!

Previews for both sets are wrapping up today! Once previews are complete, you can see the full card lists in the Explorer Anthology 3 and Historic Anthology 7 Card Image Galleries!

PLAY THE TWO (COMMAND) TOWERS BRAWL NOW THROUGH JULY 14
Your favorite legendary creature from The Lord of the Rings: Tales of Middle-earthâ„¢ is ready to command your 60-card Alchemy-legal Brawl deck into battle until July 14! Legendary creatures and planeswalkers are banned except those from The Lord of the Rings: Tales of Middle-earthâ„¢.

Play, win Core Set 2021 showcase basic lands, and change decks as much as you want until the event ends!



JULY BEST-OF-THREE QUALIFIER PLAY-IN AND QUALIFIER WEEKEND

This weekend has two back-to-back events that can get you into the competitive Magic track fast—a track that could lead the very best players to the Arena Championship 4 later this year and the MagicCon Pro Tour to be held in Chicago in February 2024!

This Friday is the Qualifier Play-In on Friday, which features The Lord of the Rings: Tales of Middle-earth Sealed Deck Best-of-Three matches that can earn top performers an invitation to the July Qualifier Weekend.

The Qualifier Weekend kicks off on Saturday, July 15, with the entry window opening at 6 a.m. PT (13:00 UTC) and the event starting at 8 a.m. PT (15:00 UTC). The format is also The Lord of the Rings: Tales of Middle-earthâ„¢ Sealed Deck. This is a two-day event that concludes on Sunday, July 16. Top players on Day Two with seven match wins earn invitations to the Arena Championship 4 and the Pro Tour in February 2024!


EVENT SCHEDULE
Events open on the starting date at 8 a.m. PT (excluding Midweek Magic) and close to entries at 8 a.m. PT (UTC-07:00) on the ending date shown unless otherwise noted.

MIDWEEK MAGIC
Midweek Magic events open on Tuesdays at 2 p.m. PT and close to new entries on Thursdays at 2 p.m. PT (UTC-07:00).
  • July 11–13: Historic Brawl
  • July 18–20: Standard
  • July 25–27: Dominaria United Bot Draft
  • August 8–10: Alchemy
QUICK DRAFT
  • July 11–18: The Brothers' War
  • July 18–August 1: The Lord of the Rings: Tales of Middle-earthâ„¢
  • August 1–5: Dominaria United
OTHER EVENTS
  • June 20–July 18: The Lord of the Rings: Tales of Middle-earthâ„¢ Sealed
  • July 7–14: The Two (Command) Towers
  • July 17–25: Kamigawa: Neon Dynasty Premier Draft
  • July 21–24: Historic Metagame Challenge
  • July 25–August 3: The Brothers' War Premier Draft
  • July 28–30: Explorer Metagame Challenge
PREMIER PLAY SCHEDULE
All times listed are Pacific time (UTC-07:00).

QUALIFIER EVENTS
Qualifier Play-In events are single-day tournaments in which players compete to earn invitations to that month's Qualifier Weekend events.

Qualifier Weekend events are two-day events in which eligible players compete for invitations to upcoming Arena Championship events. Check out the standings to see who's qualified for Arena Championship 4.

Qualifier tokens are delivered in your MTG Arena inbox. Remember to claim them before the event starts!

JULY
  • Qualifier Play-In (Best-of-Three)
    July 14, 6 a.m. PT–July 15, 3 a.m. PT
    Format: The Lord of the Rings: Tales of Middle-earthâ„¢ Limited
  • Qualifier Weekend
    July 15, 6 a.m. PT–July 16, 4 p.m. PT
    Format: The Lord of the Rings: Tales of Middle-earthâ„¢ Limited
AUGUST
  • Qualifier Play-In (Best-of-One)
    August 5, 6 a.m PT
    Format: Explorer
  • Qualifier Play-In (Best-of-Three)
    August 11, 6 a.m. PT–August 12, 3 a.m. PT
    Format: Explorer
  • Qualifier Weekend
    August 12, 6 a.m. PT–August 13, 4 p.m. PT
    Format: Explorer


JULY 2023 RANKED SEASON
The June 2023 Ranked Season begins June 30 at 12:05 p.m. PT and ends on July 31 at 12 p.m. PT (UTC-07:00)
  • Bronze Reward: 1 The Lord of the Rings: Tales of Middle-earth pack
  • Silver Reward: 1 The Lord of the Rings: Tales of Middle-earth pack + 500 gold
  • Gold Reward: 2 The Lord of the Rings: Tales of Middle-earth packs + 1,000 gold + Shadow Summoning card style
  • Platinum Reward: 3 The Lord of the Rings: Tales of Middle-earth packs + 1,000 gold + Shadow Summoning card style + Press the Enemy card style
  • Diamond Reward: 4 The Lord of the Rings: Tales of Middle-earth packs + 1,000 gold + Shadow Summoning card style + Press the Enemy card style
  • Mythic Reward: 5 The Lord of the Rings: Tales of Middle-earth packs + 1,000 gold + Shadow Summoning card style + Press the Enemy card style



FOLLOW MTG ARENA SOCIAL


© 2023 Middle-earth Enterprises. The Lord of the Rings and Tales of Middle-earth are trademarks of Middle-earth Enterprises, LLC used under license by Wizards of the Coast LLC.
Outsiders Playtest - Poco
Attention Meatbags!

Brave contestants, we have a thrilling announcement to make

We have decided to extend the playtest for another week! Prepare yourselves for an extended journey into the realm of twisted horror and unpredictable survival.

The pulse-pounding playtest of The Human Show will now continue to wreak havoc and terrorize your senses for an additional bone-chilling week, all the way until Monday, July 16th!

Yes, you heard it right. You now have an extended period to delve deeper into the darkness, confront your fears head-on, and immerse yourself in the wicked world of The Human Show. Brace yourself for relentless horror as the boundaries of your nightmares expand before your very eyes.

Your chance to unleash terror as the Game Master or fight for your life as a desperate Contestant will now continue beyond the initial week. Dive deeper into the abyss and experience the chilling adrenaline rush that only The Human Show can provide.

How do I join?
Yearning to be a part of the galactic gameshow's gruesome spectacle? Head over to The Human Show's Steam page, where you'll find the "Request Access" button.

Bugs and feedback
If you encounter any issues or have valuable feedback to share about the game, we encourage you to reach out to us in our dedicated Discord channels!


Wishlist The Human Show Now!

https://store.steampowered.com/app/1853040/Outsiders/
---
Social Links:

Steam Deck - philipla
We have just shipped an updated Steam Deck Client to the Stable (default) channel.

Note: This client was rereleased on July 10 to fix installscript support for some games

General
  • Added playing a sound to some notification toasts where it was previously missing.
  • Fixed wrong auto display scale being chosen for wide displays.
  • Fixed some views being the wrong size on macOS.
  • Fixed issue displaying the system tray context menu.
  • Fixed some issues where some taller sections in controller summary layout preview screen were cut-off at the bottom when viewed in the in-game overlay.
  • Fixed error message that was sometimes displayed while showing a notification.
  • Fixed viewing and closing a news event partially blocking mouse and touch input on the window.
  • Fixed an issue with displaying SSIDs in internet settings for some SSIDs containing non-alphanumeric characters.
  • Added a toggle in notification settings to turn on/off sounds for non-critical notifications.
  • Small organization and clarity changes to notifications settings.
  • Rearranged notifications settings page and made some controls respond to changes in the global settings.

Desktop Mode
  • Added playing a sound when displaying a notification toast in desktop mode.
  • Improved responsivity of showing systray menu.
  • Fixed stability of blue focus bar at the top of various windows.
  • Fixed "When a screenshot is taken, display a notification" setting not being honored and "When a screenshot is taken, play a sound" only changing after the current game has exited.
  • Fixed window control positions on chat settings popups.
  • Fixed issue where certain links would load pages in an overlay browser rather than open on desktop.
  • Fixed URL bar in popup/overlay browser sometimes being out of date.
  • Fixed issue that could cause an error when entering a valid Steam Guard code.
  • Fixed rare achievement animation not appearing when Steam was not focused or hovered instead of just pausing.
  • Fixed not being able to type into some browser views if using touch input.
  • Fixed Windows virtual keyboard sometimes not working in library when using touch input
  • Fixed persona name in top bar occasionally displaying incorrectly if it started with #.
  • Fixed rare crash when displaying some tooltips.
  • Fixed some web pages being viewable in tabbed browser even if Family View should have restricted that content.
  • Fixed recent games list in systray menu not updating while Steam is running.
  • Fixed placement of systray menu on Windows when text scaling is enabled.
  • Fixed app icons for events in What's New not loading on first click.
  • Fixed links not working in account creation and pre-login help dialogs.
  • Fixed windows sometimes not updating appearance when clicking maximize button.
  • Fixed showing a black screen at startup if the startup location was set to something prohibited by Family View.
  • Fixed the tops of some context menus not being interactable if they overlap the title bar.
  • Removed incorrect date display on some DLC hovers.
  • Properly show an error when failing to load existing awards given when showing the award dialog for user generated content, reviews, discussion posts, and comments.

In-Game Overlay
  • Added battery indicator to the desktop overlay when running on laptop or handheld device with battery.
  • Fixed soft-lock when a game requested that asynchronous game notifications be enabled.
  • Fixed issue causing desktop overlay to not render properly in macOS CS:GO.
  • Fixed issue where viewing a user's profile was not working in some older games (e.g Left 4 Dead 2).
  • Fixed issue where the overlay was not responding to mouse input when there was a controller configuration loaded that included virtual menus.
  • Fixed an issue where the "Invite Friend to Game" dialog didn't work while in a Steam group voice chat channel.
  • Fixed overlay windows showing in pinned state when overlay is activated for some games (e.g. Warhammer: Vermintide 2).

Steam Input
  • Fixed some Nintendo Switch Pro controllers not being recognized after the last Steam update.
  • Fix bug where configurations could fail to get deleted.
  • Fix bug where configurations could disappear from the configuration browser after deleting a different configuration.

Screenshots Manager
  • Privacy dropdown selector for local screenshots will now remember the last selection.
  • Clicking the large image in the right panel will now open a larger popup of the screenshot.
  • Fixed issue where the screenshot manager might popup after closing a game when no screenshots were taken for that gameplay session.

Friends & Chat
  • Fixed chat window not being raised when clicking a chat notification while docked mode is enabled.
  • Fixed minimize/maximize buttons not working for chat windows created minimized.

Server Browser
  • Fixed a bug viewing server info from server browser.
  • Fixed a bug where connecting to server with password from server browser would not give you an opportunity to enter the password.

Linux
  • Add a setting to improve compatibility with window managers that send an unfocus event before every pointer click event, e.g. openbox. This setting can be found in "Settings->Interface->Enable context menu focus compatibility mode". Enabling this setting will fix dropdown menus being unclickable on these window managers.
  • Fix incorrectly spawning a file chooser instead of a directory chooser on systems with xdg-desktop-portal FileChooser version 2.
  • Fix a case where the overlay could have dpi scaling applied twice.
  • Fix login window having the wrong dimensions when dpi scaling is enabled.
  • Fix a case where menus could get clipped if dpi scaling is enabled.
  • Fix a case where disabling dpi scaling via settings wouldn't have any effect.
  • Restrict a workaround that prevents a crash on Nvidia GPUs to only activate when we detect an Nvidia GPU. Side-effects for this workaround include window flashing and focus stealing when a steam window is closed, which should no longer affect Intel/AMD users.
Jul 10, 2023
Madrun - TC
-Resolved an issue where using a UFO at the bottom of the map on level 6 takes the player straight to the goal.
-Update history has been moved to a webpage. You can access it on the title screen.
-A detailed items guide has been added as a webpage. You can access it on the title screen.
Jul 10, 2023
Divine Dawn - Cryswar
First things first; I've gotten enough bug/typo reports that I think I should do a 0.26a. Already got it mostly done, along with a few new additions, but will probably need 1-2 more days to polish and finish it.

Secondly, I haven't tried to do a proper roadmap before, but I promised to give it a shot, so here we are. Going to try to cover my goals for the next few months and what I hope to get done, along with a rough idea of what, when, and where. Dates and content order may vary.

General overview;
  • More commissions. The secondary visual aspects of the game could be upgraded (ex. backgrounds, icons, maybe non-lewd CGs, etc) and I gotta uh figure out how to do that. Otherwise, just the usual stuff; more lewd CGs, occasionally new characters/art, new outfits/expressions for existing girls, etc.
  • Wrap up the Deepwoods plot; this means actually having consequences and scenes for all the choices you made along the way, reporting to Selendis, more time with Svyatibor/Selendis/possibly Mara, etc. I also want to add some new characters sprinkled throughout the Deepwoods areas, and Zephyrmancy training, to try to show the forest healing a little.
  • Push forward with the main plot, going from Metatron's church scene and its aftermath to the post-badon minor areas. No chance we're hitting Astrologia in 2 months though lol.
  • Badon expansion; more dates with the cast, more Olivia, maybe more Charles since everyone seems to love him, and probably at least one scene of Sarah being a degenerate nymphomaniac.
  • More camp scenes, fleshing out romances and adding some choices on ally development. I'll probably use Sam as the prototype for the second one and see how that goes over.
  • More Rosalyn/Amnelis. These CGs are burning a hole in my soul.
  • AI improvements; upgrading to Renpy 8 lets me use more modern Python, so I can actually do that now.
  • Fleshing out less exciting schools/elements of magic. Personally I think that Pyromancy, Hydromancy, and Aeromancy are reasonably strong but could use more variety, and in Pyromancy's case, better burn interaction beyond 'just channel Smoulder and Enkindle lmao.'
  • UI improvements; ideally a new commissioned UI so the game looks prettier, but also just functional stuff like enemy health bars.
--------------

SO. That's the general overview. Now, let's try to build some kind of roadmap from it...

  • 0.26a: by Wednesday, some bugfixes, tweaking Heart difficulty a little, revisiting the wounded hob scene from Expanse, minor updates to cheat menu
  • 0.27: late July/early August; probably focused on Aspasia, Sam, and Maya for camp content. Some deepwoods wrapup. Probably not Ina. Likely some Badon dates.
  • 0.28: late August/early September; complete Deepwoods plot wrapup and add Ina to the party. Zephyrmancy training. Depending on how the Sam choice stuff goes, maybe another 1-2 characters of that. MAYBE the next combat area and minitaur.
  • 0.29: late September/early October; definitely new combat area if I haven't gotten there yet. All deepwoods wrapup completed. New weapon training/unlock. Possibly beta version of one branch of summoning?
Very much open to feedback on the roadmap and plans, or suggestions if there's stuff you want me to focus on.
Infinite Mana - Hyd
Just a few bugfixes today:

  • Fixed a soft-lock in the Wynn warehouse.
  • Fixed Soul Thief "Equip Swords" skill, it wasn't appearing as intended.
  • Fixed a bug in the "Something Spooky" quest.
  • Asked some NPCs to kindly stop floating in the air.
...