Secrets of the Witch House - The Warden
Update:
  • Steam Deck performance optimization, general game optimization.
  • Setup beta branch for build testing.
  • Lowered ghost spawn rate and shortened blue smoke fx smoke duration.
Jul 8, 2023
Panzer War : Definitive Edition - 超级哆啦酱
1. Add auto repair which can repair module from damaged to middle damaged. Default time is 5 sec and can adjust in setting.
2. Add manual repair which can fully repair damaged module
3. Add crew substitute system that a crew can help a killed crew to operate tank.
4. Add game mode settings
5. Add mod installation panel
6. Add support for plane in module mod
7. Add hybrid game mode
8. Optimize controls and game
Jul 8, 2023
Our Adventurer Guild - TheGreenGuy
- Fixed the Skill "Quick Hand". Instead of reducing the ap cost for using item once per round, it was a permanent reduction.
Jul 8, 2023
Star Keeper Playtest - cn_87arts
test mainifest
Empires Mod - Smithy
We're happy to announce version 2.35.1 which is live on Steam right now.
Changelog below and also on our Website

Come join us on Discord!
Don't forget to check Discord events to see the date and time of when Games are played.
(It's not dead yet)

Did you know we are porting this mod to Unreal Engine 5?
You can follow its development on our Website and/or Discord

Changelog:
Bug fixes
  • Fixed an issue causing Sourcemod plugins to malfunction on Linux servers.
  • Fixed a divide-by-zero bug in emp_engineer_map_brush / emp_engineer_map_object entities’ “raise on build” functionality. This was causing entities to not spawn in correctly. In some cases where these entities were parented to other entities, it would crash the server.
  • Fixed a few issues with how scout hide is applied to players. A code change in the last update was causing the server to reapply the hide effect constantly. This resulted in some strange behaviour, such as flickering invisibility and flickering screen overlays. This has now been fixed.
  • Spectators can now see screen overlay effects from players affected by biological damage over time & scout hide.
  • Applied a few fixes to building smoke. Smoke states should now update a bit more reliably. There was an issue where sabotage smoke would still appear, even after the effect ended.
Maps
as_escort
  • Fixed some displacement seams having holes near the last flag.
emp_duststorm
  • Changed initial team owner of the emp_engineer_map_object entities in ruins (wood barricades). Now that this functionality is actually working properly, the map has been updated to reflect this.
Jul 8, 2023
Great North Shelter 2 - Renderville
  • Added Body Camera Effect. You can turn it ON and OFF in the graphics settings;
  • Reworked demo ending;
  • All sounds are muted by half during voice acting and music playback;
  • Added camera shake when idle;
  • Overall performance improvement and other minor changes.

Devil's Island Playtest - NeverSayNever
[Neolithic]To the End - orochi2k


English
############Content################
[The Grand Library]Expanded the Floor of Language.
[The Grand Library]Increased the number of enemies on the Floor of Language.
[Loot]Added an item drop list for all the language characters on the Floor of Language. (The equipment that drops from them always has a language-related prefix.)
[Mod]"Back to the Stone Age 2" can now start right on the title screen.
[Element]Language is now a new skill element.
[Tenet]New Faith Tenet: Language Is Our True Fatherland. (You can unlock it by reading something on the Floor of Language.)
############System#################
[Mod]Adjusted the mod icon positions on the title screen.
[Item Generation]Added support to directly send prefix overwrite settings as parameters in item generation code.
体中文
############Content################
【大图书馆】扩展了语言层的地图。
【大图书馆】增加了语言层的敌人数量。
【掉落物】对大图书馆语言层的语言文字敌人增加了一张物品掉落表。(它们掉落的装备都会带有一个和语言有关的词缀。)
【MOD】石器时代2现在可以在标题界面上直接启动。
【元素】语言现在也是一种技能元素。
【信仰】新的信条:语言才是我们真正的祖国。(可以在大图书馆语言层阅读一块石板解锁。)
############System#################
【MOD】调整了标题界面上MOD的排列位置。
【物品生成】提供了直接将词缀重载代码作为参数传入物品生成代码的支持。
Words of Yendor - SandorHQ
Before this update -- which includes both the demo and the full version -- Words of Yendor has recognized about 250 000 words. Some of these were only accepted from the player, since the puzzles and the opponents only use words appropriate for the steamgoth setting.

With today's update I have added about 100 000 additional words to the game's dictionary. But it can still happen that you want to use a word, that you know to be valid, only having to see that the game doesn't recognize it. An outrage, I agree!

The truth is, Words of Yendor has always had an editor meant to be used by you, the player, to register words, exactly for this purpose. It was (and is) accessible from the Main Menu, by moving the mouse to the top-right corner of the screen.

Since today's update this semi-secret button has a visual reminder (along with its sibling that opens the game's data directory for you to access your screenshots, custom word list file, high scores list, settings and the saved game state -- this latter one only for scientific purposes, and definitely not for making a copy of it, in case that the Assassin proves to be too strong), so hopefully more of you'll be able to extend the game's dictionary to your likings.

Though this feature is not a new one, thanks to your feedback I have been able to find a better way to announce its existence. If there's anything you think Words of Yendor could be improved by, do not hesitate to let its humble and grateful developer know, maybe here: https://steamcommunity.com/app/2156830/discussions/
MotorCubs RC - jdraisey
The video background in the Main Menu now uses the WebM VP8 codec for Linux compatibility.
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