Reason for adjustment At present, when the MMR is below 2400, Steel Ball and Steel Ball & Mustang combo has the highest usage rate and win rate, and when MMR is above 2400, Vulcan and Vulcan & Marksman combo has the highest usage rate and win rate. The goal of this patch is to make Steel Ball easier to counter, and make Vulcan less irreplaceable.
Arclight Arclight's attack interval adjusted from 1.2 to 1.1, Arclight's attack adjusted from 397 to 346.
Vulcan Vulcan's attack adjusted from 86 to 85.
Marksman Marksman's attack adjusted from 2271 to 2248.
Steel Ball The EXP required for leveling up has been adjusted from 750 to 780. Reinforcement card [Subsidized Steel Ball] adjusted from level 1 to level 2. The cost of [Mechanical Division] adjusted from 300 to 350, and the number of crawler generated adjusted from 7 to 5.
Fortress The cost of [Rocket Punch] adjusted from 300 to 250. Trigger conditions of [Rocket Punch] adjusted from 40% and 70% of HP to 55% and 85% of HP.
Other Adjustments
Slightly reduced matchmaking time. Slightly increased the MMR change between game. The speed-up vote now appears sooner during battle.
Bugfixes
Fixed an issue where players could only gain EXP 30 times a day. Fixed some typos.
The most exciting adventure of Tad The lost Explorer comes to Nintendo Switch!
There are many ideas and stories that can be addressed when it comes to bringing to the world of video games a great work of Spanish cinema as has been the entire Tadeo Jones franchise, which is why Tad the Lost Explorer. Craziest and Madness Edition is a videogame with a clear conception and that is the respect to the original spirit of the film, to its humor so characteristic that has dazzled thousands of viewers and above all to be a must-have adventure for all homes this summer.
Now, Tad's fans will be able to immerse themselves in the action and excitement of his world anywhere thanks to its release on Nintendo Switch, a project signed by Gammera Nest and Mediaset Games, with the support of Selecta Play, and which is sure to delight the most diehard fans of the lost explorer.
As part of yesterday's patch, we have added a tutorial video "TIPS Tactical Training Program" to the top menu of the game start screen.
This video has been already available on Youtube, but since we have received many inquiries about the battle system through reviews and SNS comments, we have implemented it in the game so that everyone who plays SOULVARS can check it! We hope this will help you understand the battle system more.
Also, "TUTORIALS" or "GLOSSARY" can be helpful for you, check them out! MENU > DDO NaviMenu > "TUTORIALS" or "GLOSSARY"
If you enjoy SOULVARS, we would be very happy if you can leave review on the store page and comments on the community page, including Tips for those who are just starting out or anything else you may have noticed!
We announce Quick Contests, a high-speed cargo race, in Global City again! Get ready to take part along with mayors of other cities, complete tasks without leaving the game, load your ships and get valuable rewards. You can't miss this tournament! The rewards will be great! The event will start on July 7.
Hello, survivors! The Fortress has always attracted the attention of adventurers. Legend has it that tons of jewels from the old world are hidden under the walls of this majestic structure. It's time to test your luck!
Now all on the search!
Rules:
This game is a variation of the well-known “Battleship” game, where participants need to name the coordinates of the point where they think a container is located.
These coordinates are located on the intersection of the two axes of the playing field. For instance: G7 or E10.
Each container occupies 1 cell of the playing field.
Containers can be located on ANY cell of the field.
In order to find a gift, you need to write the coordinate of the selected point as a comment to this post. Each player can write 2 coordinates in one comment. Don’t forget to write your in-game nickname and the platform in the same comment.
The game will last until 11.07.2023, 07:00 GMT.
We will reveal container locations with a winners list.
The player who first guessed the container’s coordinates in the comments is the one who found it. All subsequent comments with this coordinate are not counted.
If the participant guesses the coordinates of two different containers, then he will receive both rewards.
You can find:
5x Upcoming Event pass
5x 7 days of premium subscription
5x 3 days of premium subscription
Good luck!
For more information on Crossout, follow these channels:
We're releasing a new update for Battlesector. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.
Changes since 1.3.54
Changes
Refactored the Army Management UI to use 3D models instead of 2D portrait art.
This UI can also be used in full screen as a model viewer.
Modifications to Daemonic Incursion:
Change waves to include a turn limit. Any remaining Daemons must be fought in the next wave.
There is now a minimum army size of 1000 points
When using the Infinite Waves settings, reinforcements are now less frequent after Wave 8
Added Grot Orderly companion to Ork Painboy
Added a momentum buff to the Painboy when using the Sawbonez ability
Added a new passive ability 'Da Doc Iz In' to the Painboy that boosts the health of nearby allies
Adjusted VFX for Stormboyz rokkit paks
Adjusted and improved some visual effects for Ork weapons and abilities
Revised some of the Ork portraits
Balancing
Necrons
Tomb Blades
Twin Tesla Carbine damage reduced to 8 (10), accuracy to 75 (80)
Particle Beamer shots reduced to 8 (10)
Annihilation Barge
Twin Tesla Destructor shots reduced to 20 (24), splash falloff to 80% (70%)
Warriors
Gauss Flayer damage reduced to 8 (10)
Immortals
Gauss Blaster damage reduced to 12 (14), accuracy falloff reduced to 5 (7)
Deathmarks
Synaptic Disintegrator damage reduced to 25 (30)
Hexmark Destroyer
Enmitic Disintegrator Pistol damage decreased to 10 (12)
Orks
Burna Boyz
HP increased to 85 (80)
Point cost increased to 90 (85)
Stormboyz
HP increased to 80 (70)
Warbiker
Dakkagun armour piercing increased to 3 (2)
Boyz
Big Shoota shots reduced to 12 (14), accuracy reduced to 70 (80)
Rokkit Launcha cost reduced to 20 (30)
Deff Dread
Big Shoota damage reduced to 5 (6)
Bug Fixes
FIX: Visual glitch with kombi-rokkit missiles due to delay to disappear.
FIX: Pressing 'A' to save the game will activate a hex tile in Planetary Supremacy when using a gamepad
FIX: Post processing does not reset when exiting Photo mode on Xbox One
FIX: [BUG] Deffkopta is too low down during loadout screen
FIX: Movement cursor appears over post-battle UI on gamepad
FIX: HQ Tech Tree UI does not reach the edge of the screen on Xbox One in Planetary Supremacy
Fixed issue with camera height smoothing in Scrapyard map
Fixed various Ork reverse animations not looping
FIX: "Can walk through Crate prop on trench level in Planetary Supremacy"
FIX: Warboss can receive "Da Boss iz Watchin'" status from other Warboss
FIX: "Turn does not hand over from player one to the next" in some multiplayer matches
FIX: "Sister Superior has the wrong sound effect on melee counterattack once again."
FIX: "Assault Marine Strike does not work (HQ Command ability)"
FIX: Skorpekh Destroyers "soft lock" when they explode with Plasmacyte Infusion
FIX: "Phantom units board transport, consume AP to disembark."
FIX: "Celestians activating and deactivating Oath of Protection constantly"
FIX: "Mortis Radzone does not affect units on a reload of a saved game."
・ Temporarily implemented a merchant (heirloom) ・In the case of vassals, it was made so that they would be summoned periodically by transmitting the master's order. ・ Proposal success or failure is not a reporting window Added a simple message window to the bottom left ・The setting for omitting battles and mopping up battles has been enabled even for senior vassals and above. -Even if peace equality is performed in the vassal limit state, vassal conversion will not appear in the peace condition. ・Other small additions and corrections
We've already made major changes to the Grenade Launchers, and now we're taking things up a notch with adjustments to the Avalanche and Bullseye Rocket Launchers and a redesigned Tugarin! Don’t worry, we have plenty more for you to dig through! So, without delaying things any further, let’s take a peek at what’s in-store!
Weapon Updates
This week, we've gone all-in on the Avalanche and Bullseye Rocket Launchers. We've given them some killer redesigns, cool adjustments and necessary tweaks.
Avalanche
It was completely redesigned to give players a Rocket Launcher that has some crowd control ability with some cool themes while keeping the gun easy to learn, and hard to master.
- Projectiles split into 2 smaller ones after 12.5 meters. The secondary and tertiary projectiles deal the same damage but have considerably smaller explosion radiuses. - AoE radius: 5m, 3m, 2m respectively - Also gained a frost theme to match better with its name meaning that explosions apply freezing. - Freezing effect: 50%, 40% 30% respectively - Damage for all rockets is 40. This means that ideally you keep your distance when engaging to cause maximum damage.
Bullseye
We've made some changes to the Bullseye to give you a pro-level experience. It's all about hitting hard and showing off your advanced aiming skills and mechanical proficiency.
- Scoped rocket launcher: To make it more than a gimmick the weapon has a low range (compared to a rocket launcher) when unscoped (25 meters). Scoping increases the range of the projectile by 50%. - *Pro tip: The range is determined when the weapon shoots so you can stop scoping in the moment you launched the rocket meaning you can with some practice get around the movement penalties.* - It received a milder scope compared to sniper rifles (only 70% move speed and jump reduction, less camera offset, less zoom out). - The projectile is fast and accurate and hits really hard (125 damage, by far the highest amongst rocket launchers), but it has a 2-meter explosion radius so it is almost a single target weapon (Though if the enemy does you a favor by grouping up tightly, you can make them pay for it).
Tugarin Replacement
The Tugarin weapon has now been replaced with the new Boato! The very Pistola Olivary redesign for this assault rifle has finally arrived.
Game Center support for iOS devices
Great news for iOS users! We've added a new login option just for you. Now, you can log in using the Apple Game Center. If you're already logged in with your Apple ID account, it'll seamlessly link to your SquadBlast profile. Even if you reinstall the app or switch devices, your progress will be automatically restored. It's hassle-free gaming at its finest!
UI Changes
- In the Replays tab in Social section Match ID is now visible and you can search for replays using IDs now. - Long-awaited friend list update! Please welcome its brand new fresh look and new Recent Players sections. Played with a cool teammate, but forgot his name? No need to worry about that now. Open your friend list with the button in the bottom panel and check out the recent players’ list. You can send them friend request of them to your party with a single action! Also, we’ve added players’ search to the top of the friend list too. It looks like finding new friends and teammates became easier now! - Public and Private party changes. We heard your feedback that party creation had too many steps and was not clear. While working on the major changes here, we made several adjustments to improve your party experience. Find Public party button on the main screen will join you to the existing public party or will create a new one for you by default. If you want to play with your friends, you can invite them to your party by opening a Friend List and clicking on the “+” button here. This action will create a private party with your friend, but you can still press ‘Start Searching’ if you wish to look for missing teammates in global Squadblast community. We’ve also added tooltips for these buttons to make sure you will get used to the Public/Private party differences in no time. - New hero animations in the Main Menu for Arx and Sonny.
Other Changes
Improved reconnections handling. In cases when your internet connection changes or is not stable, there will be fewer issues with the game reconnecting back fast
Bug Fixes
Scrolling in the Match History tab in the player profile now correctly resets when you go between several players. Sorting starts with the latest matches at the top and goes to the older ones at the bottom properly.
We'll be back before you know it with more updates. We value your feedback, so keep those awesome ideas coming. We're excited to catch up with you soon and make SquadBlast even better together. Keep on gaming and see you in the next update!