Steel Ocean: Wolves of Deep Sea - zhaolei
Hello Captains:

We will temporarily maintain the game "Steel Ocean: Wolves of Deep Sea" from 18:30-19:30 Pacific Time on Jul 6, 2023 (09:30-10:30 Beijing Time on Jul 7, 2023). Captains, please be ready to go offline.


Sorry for the inconvenience caused to you
Community Announcements - welike-HENG
Thank you for your trial and feedback. Our game will suspend trial activities on July 7th.

Players who need to continue testing the game in the future can join our official QQ group. At that time, we will notify everyone in the group to participate in further testing.

QQ group: 461634410
Orten Was The Case - lkchege1
Greetings, people of Orten! For this week, I will do the Ziggy talks a bit differently. Today, we learn more about the game genre that inspired the creation of Orten was the Case known as MetroidBrainia. Heard of them? The name’s a bit of a tongue twister, depending on where you are from 😀



In simpler terms, MetroidBrainia games are brain teasers and are a sub-genre of the widely popular Metroidvania games. Your problem-solving and memorizing skills are put to the test through knowledge puzzles.



In that regard, Metroidbrainia games are thus all about unlocking new areas from knowledge gained while playing the game. They also frequently showcase interconnected maps, intricate level designs and a sense of backtracking to discover hidden places within the game.



For players who have been to Orten, this should sound familiar. Allow us to set the scene for people yet to experience what that is like.

Imagine waking up one day and your memory is completely wiped out. You are also stuck in a time loop, so there is no escaping your nightmare. Add a nuclear bomb wired to destroy the whole town (Orten) and only you can save it. Plus, there are all types of weird and creepy stuff happening with the Orten Town folk. How high do you rank your chances of succeeding?



By accepting this offer, you are officially the new Ziggy in town. Ziggy, of course, being the character you play as in the game.

See yah soon, Ziggys!

Oskar,
Woodhill Interactive.

Join our Discord and be part of the Orten was the Case community. Please also wishlist the game on Steam and welcome Ziggy to your world!
GrandChase - leigh2023
Hello, Heroes of Bermesiah!
Bug fixes and improvements have been updated.


<Bug Fixes/Improvements>
- Fixed a bug where Spearman (Elesis) Character would display Knight’s command skill motion
- Fixed the tooltip of Event Dungeon’s available entry days


We will strive to create the best experience possible.
Thank you.
Empire Takeover - winston
1. Added new content and gameplay.
2. Optimized the function experience.
3. Fixed some bugs.
Jul 6, 2023
謳歌的聖女 - 我阿拉什今天要自爆
為避免玩家卡關,更新人偶體驗課額外提示。
Jul 6, 2023
Merge Nymphs - NtkuLover
Gloria Victis: Medieval MMORPG - KomaGV
Hello community!

Today we are bringing to you tweaks related to resource looting. From now on, the amount of resources that players can loot is dependent on the resource Tier and the average price on the market. Also, we would like to announce that we are expanding our Supporter Pack DLC that you can buy on Steam. This pack will contain a character model that is ready to be 3D printed. Besides that, we are bringing fixes, Quality of life improvements and in game questionnaire about the server merges, the Legacy with the New Beginning. Now, almost half of the year after launching the New Beginning world, we feel like it is a good time to start a discussion about merging the Legacy server with the New Beginning servers.


The screenshot’s authors will be awarded. l0rne., tarzanmoist and braxtin – Contact [GVMod] Koma via Discord to receive your ambers!

Video of the Week
We always look forward to watching and sharing the awesome videos posted by our community. It brings us a lot of happiness and gratitude in the office to see players exploring content, having fun, and showcasing their skills. This week, the reward of 2000 ambers goes to i3roox
https://youtu.be/j15DRRjIcIc
Congratulations to the winner and good luck to all competitors for next week’s Video of the Week award!

Changelog v.1.2.2

Loot tweaks
Currently, while looting it is possible to take up to 100 pieces of a single material up to 5 times to spend their 10 total loot points. This means a player can be looted for 500 wood billets, which is a minor annoyance, or 500 Dziwer bars, which are a vastly more valuable high tier material. For veteran players who know to split their material stacks into smaller quantities to avoid this, this type of looting is rare, but it regularly happens to new players who don’t know about it. In today’s update, we are introducing two changes in resource looting.

– First: Currently players can loot 100 pieces of resources for 2 loot points no matter the resource tier. Today, we are introducing a cap for items looted per tier. The higher the tier of resource, a lower number of resources players will be able to loot.

Players can loot 500 Tier 1 resources, 400 Tier 2 resources, 300 Tier 3 resources, 200 Tier 4 resources or 100 Tier 5 resources for 10 loot points.

– Second – Financial cap: The amount of looted resources will not only depend on its tier, but also on the market price for that item. The value of the looted resource will be capped at 1 gold per 2 loot points. Meaning that if the market value of the looted resource is greater than the cap, only the amount of resources that are within the cap can be looted.

Example: A player has a stack of 100 Tier 5 resources of avg price: 11s From the First loot rule listed above, it would be possible to loot 20 resources for 2 points. However, this would mean that the value of the looted items would be 2.2 gold. Due to the market price cap, the player is able to loot a max of 10 resources for 2 points because 11 silver x 10 resources = 1.1 gold. The player is looting 10 resources instead of 9 because 9 is below 1 gold value, which means that the cap was not exceeded, so the looting system is adding one more resource.

In further updates, the next thing that we will change is the fireplace. Players are abusing them to store their items inside the fireplace so that it is not possible to loot the items that are inside it.



Supporter Pack DLC expansion
Are you a fan of immersive gaming experiences? Imagine bringing video game characters to life in the physical world. We have an exciting piece of information for you. We have expanded our Supporter Pack DLC offering a unique item, a character model ready to be 3D printed!

This character model comes in the widely supported .stl format, making it compatible with a wide range of 3D printers. Whether you're an avid collector, a hobbyist, or simply looking to personalize your gaming space, this character model is the perfect addition.

By purchasing this Supporter Pack DLC on Steam, you gain access to an exclusive, high-quality, and meticulously designed character model. The level of detail and accuracy in this model ensures that your printed version will faithfully replicate the virtual character that we represent below. Display it proudly on your desk, showcase it among your gaming memorabilia, or even use it as a centerpiece for tabletop gaming sessions.

Not only does this offer cater to gaming enthusiasts, but it also appeals to those with an interest in 3D printing technology. It presents a unique opportunity to combine the worlds of gaming and creativity.



Work in progress - Siege preparation
We hear the community voices saying that losing a location in the span of a few minutes is a real problem and that we should address it, especially in the loot zone, because in some cases, it’s hard to ride on time to the castle and defend it.

In the closest weeks, we are going to introduce a new system that will longer the siege preparation on the major loot zone locations. Attackers after the capture of the minor flag connected with the major will have to build up a Siege Camp and to build it the players will have to use resource packages. There will not be possible to siege a given location without building such a siege camp.

The owners of the location where the siege camp is being prepared will be informed with proper notification that will contain the information about the siege camp build progress.

With a new siege preparation system, Defenders will have more time to gather their forces and at the same time, Attackers won't have to use expensive siege engines workshop to spawn siege engines.



Quality of life
– Added Materials Warehouse, building with stones and arrows depots, to every main location (castle, outpost, temple, and fortress) in the non loot zone.
– Added stones and arrow containers at every non loot zone castle, outpost, temple, and fortress. You can find them at gates, towers and at wooden keep buildings
– Carrying Wagon – From now on Carrying Wagon has 3 spots that have a space for 5 resource packages. The first resource package determines what kind of resources the spot will be carrying. So from today, wagons are able to carry only one type of resource if you need it with a capacity max of 15 resource packages. Note that when the spot will be emptied, you will be able to assign him different resources to carry.
– Minor client-side optimizations for multiple characters movement calculations.
– Throwing stone damage adds assist to the player who put the stone in the container. This system is more rewarding for players that are carrying and placing stones in the container. Also, the player is receiving the assist as long as he is in the game, so that being said, if someone used your stone and the damaged enemy died, you will receive the assist, which means you will also receive the nation points.
– We have translated the first 2 questlines for Russian, Portuguese (PT-BR), Spanish, and Chinese. Hope to soon add more translations!
– Added to memorials Winners of the two last 5v5 tournaments.

Fixes
– Fixed scroll for Recruiter’s reflex bow.
– Fixed siege collider at Mereley Lumber Mill.
– Fixed the possibility to start Siege on major locations without capturing the minor flag.
– Fixes related to the paper Lore fragments. Fixed positions of some of them.
– Fixed event near Rodrock. It was boosting morale at Volkvar instead of at Blackrock.
– Fixed collider at wooden gatehouses. In some cases, the camera could move through the floor and limit visibility during the fight.
Garden of Roses: Summerset - HATCH WAS HERE


FINAL FANTASY XIV Online - SE_Kiwikopo


The Steam Summer Sale is here!

For a limited time only, get 50% off the following on Steam:
  • FINAL FANTASY XIV Complete Edition
  • FINAL FANTASY XIV: Endwalker
  • FINAL FANTASY XIV: Endwalker Collector’s Edition
The sale ends July 13, so if you have friends who'd like to embark on a new adventure, be sure to let them know!

Visit the Steam store page here.
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