Atlantica Europe - ATQA_Mekanizm


The Blessed Oath
Warrior’s blessed by the light are granted the opportunity to join the blessed order of Paladins. Knights protected under the watchful eye of the Seraph, that which brings light to the sunken and the sullied. As they raise their hearts to the Seraph, they are bound by an oath: to rid the world of all evil and to slay the shadows that spread towards the defenseless.
The Seraph is ever watchful and grant these warriors immense power as they head into battle. Paladin’s chant their prayers as they enter the fray, wielding the power of the heavens to smite their enemies and testing the faith of the unlawful.

Become the Exalted Paladin, embrace the grace of the Seraph!

Promotion Period:
July 1 to July 31 2023

Reward Insertion Period:
August 10, 2023 (CET time)



1. Spend the minimum required GC to reach a tier.

2. The player will only get the items on the tier reached; other rewards that fall under the current tier will not be awarded.

3. The accumulated amount of GC will be rounded down to the nearest tier (e.g. 29996 GC will only be eligible for the 20000 GC tier).

4. After the promotion period, the rewards will be inserted directly into the player's item mall pick-up storage after the 1st Week of August 2023.

NOTE: Bonus Gcoins will not be included in the total Gcoins spent.






~ Atlantica VALOFE Team
Atlantica Global - ATQA_Mekanizm


The Blessed Oath
Warrior’s blessed by the light are granted the opportunity to join the blessed order of Paladins. Knights protected under the watchful eye of the Seraph, that which brings light to the sunken and the sullied. As they raise their hearts to the Seraph, they are bound by an oath: to rid the world of all evil and to slay the shadows that spread towards the defenseless.
The Seraph is ever watchful and grant these warriors immense power as they head into battle. Paladin’s chant their prayers as they enter the fray, wielding the power of the heavens to smite their enemies and testing the faith of the unlawful.

Become the Exalted Paladin, embrace the grace of the Seraph!

Promotion Period:
July 1 to July 31 2023

Reward Insertion Period:
August 10, 2023 (PST time)


1. Spend the minimum required GC to reach a tier.

2. The player will only get the items on the tier reached; other rewards that fall under the current tier will not be awarded.

3. The accumulated amount of GC will be rounded down to the nearest tier (e.g. 29996 GC will only be eligible for the 20000 GC tier).

4. After the promotion period, the rewards will be inserted directly into the player's item mall pick-up storage after the 1st Week of August 2023.

NOTE: Bonus Gcoins will not be included in the total Gcoins spent.






~ Atlantica VALOFE Team
Angel Legion - yymoon
Dear commanders, the new server S41 will be launched on July 7, 2023.

New Server Opening Time
July 7, 2023(Friday) at 18:00 PM(UTC/GMT+8)

New Server Event
Blessing of Valkyrie
Commanders can use Star Dollar to purchase the God of War serial package, which contains S Equipment-Master Sets, special fashion Dragonborn and White Secretary, rare S angel related to the unique scythe (AOE) - Valkyrie Gene*200.
TIPS: When purchase the God of War serial package, you need to purchase the previous level to unlock the next level.

New Server S Hero Recruit Rate UP
Rate Up Hero: Valkyrie
Valkyrie, one of the Three Goddesses of War, is known as the most powerful Angel Hunter of the Star Alliance. Attack all enemies with a chance to carry out an additional round. When she appears on the battlefield, it often means that this battle is going to be a massacre. So it’s best not to provoke her! Commanders, if there is a Goddess of War to fight for us, our adventure will be easy and fun!

New Server Time-limited Recruit Mission
Commanders in new server come and get massive rewards by completing specified number of Adv. Recruit!
Stellaris - PDX_ladydzra

by MrFreake_PDX

Hello Stellaris Community!

During this year’s summer vacation in Stockholm, we’re doing something a little different: each week we will be highlighting a selection of the fantastic mods made by our modding community. As some of you may know, unless you own one of the most popular mods, or submit something brand new to the workshop, getting discovered on the workshop is.. difficult. We hope to help out some of our modding community, and highlight some of those mods that might not otherwise be seen.

In this week’s Mod Highlights, we have a selection of mods that will add more unique species and give you more abilities for existing species in your galaxies.

Apparently we’re not the only ones who have seen calls for gaseous/energy based species, as our first mod clearly shows:

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Unofficial Electroids Species
By Exakan



The mod adds everything a new species pack can offer - origins, civics, traits, perks, and more. It adds a new playable species of energy beings called "Electroids". They live in the orbit of stars or black holes and many features are built around energy.

Features:
- New colony type: "Aurora" habitats are the homes of Electroids - pure energy spheres!
=> Each star class where the Aurora is being built adds different bonuses and districts to the colony.
- 5 Origins: You live in the orbit of stars, black holes or a distant star cluster.
- 10 Civics: From playing the Unbidden, to eating stars and more!
- 11 Traits: Add unique bonuses & pop production.
- 2 Perks: A new colossus with an own mechanic & a trait ascension.
- 3 Shipsets: All 3 Unbidden shipsets are usable (blue, orange, green).
- 1 Fallen Empire (Electroids): They are neutral but can be very strong if attacked.
=> FE is called the "Realm of Nova".

Inspiration
I always wanted an energy species in Stellaris, so I used ~2.5 weeks of my available time to design & create my own pack instead of just dreaming about it. I remember it was so much fun to create this one, I plan another species pack very soon!








Get the Unofficial Electroids Species!​

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This next mod is for those of you who really believe that unit just doesn’t have a soul.

# # # #

By Corsairmarks



Are you looking to end the pernicious threat of artificial intelligence? Maybe play the inverse of Determined Exterminators, or the slightly friendlier cousins of Fanatic Purifiers? Look no further, this is the mod for you! Play as the Organic Zealots who seek to outlaw and curtain development of cybernetics, robotics, and artificial intelligence. Should they encounter an abominable Machine Intelligence, or should the worst come to pass and an organic empire synthetically "ascend..." - that's what the Anti-Thinking Machine war goal is for. Thou shalt not make a machine in the likeness of an organic mind.

This mod adds a lot of gameplay content, but unfortunately needs to get heavily involved in altering built-in gameplay from Stellaris in order to add restrictions. It has a reasonable chance of conflicting with other mods focused on the same areas, but is supported by The Merger of Rules and has built-in support for Vassals Expanded and Reworked (FunEFork) (one agreement term value that is affected by both mods) and Forgotten History (playable with the Banished Threat origin).

Features:
* New homicidal civic Organic Zealots - friendly to organic empires, but hostile to robotic empires (the inverse of Determined Exterminators) with two council seat options
* Fully implements all features of being homicidal:
* Has a special Total War (Anti-Thinking Machine) against robotic empires
* No need to claim the territories of the foul machines
* Opinion modifiers impacted by empire ethics and ascension choices
* Diplomatic actions are restricted appropriately against robotic empires
* Purge robotic Pops to create Unity and Alloys
* Policy option restrictions similar to other homicidal empire types
* New Casus Belli/Wargoal (Force Policy/Outlaw AI) to force organic empires to outlaw robotics - the casus belli could be reused by others who want to add custom wargoals to force other kinds of policies
* New building Clone Birth-Labs (and corresponding job) available for regular (non-gestalt) empires to gain a small amount of organic Pop assembly
* New assimilation type Expurgatory Transfiguration to remove cybernetics
* Restricts Organic Zealots from researching AI-related technologies or selecting AI-related ascension perks/traditions
* Replacement technologies for Organic Zealots, including accessing a special leader trait instead of being able to research Positronic AI
* Special option for Organic Zealots to Sunder the Disconnected Contingency Core in order to create a powerful monument on their capital planet, or keep at a unity penalty in order to build more megastructure
* Works with all other mods by corsairmarks, including additional gameplay interactions

Inspiration
I was inspired to create this mod by player suggestions on the Stellaris Modding Den Discord. The idea of not-fully-homicidal empires intrigued me, and there was a good example to follow because Determined Exterminators get along with (most) other machine empires.

It was a lot of fun to write, so this mod includes overrides of almost all built-in Stellaris events that deal with artificial intelligence or cybernetics, in order to add additional story text or options for Organic Zealots. I carefully verify these events for changes with every official patch to Stellaris so that players can continue to purge robots without worrying about missing features from the base game. Clone Birth-Labs are an homage to novels written by C.J. Cherryh, and are to compensate for Spiritualists and Organic Zealots generally wanting to avoid robotics.





Get Organic Zealots!​

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For those of you on the other side of the robot debate, we have our next mod which adds a ton of new content for our mechanical “friends”.

# # # #

By XVCV



A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Thank you for your interest in my mod and this Mod Highlight! Have a nice day. :)

Features:
- 2 Custom GUIs for adding & removing Traits for the Ruler & Leaders
- 1 Ascension Perk for Unique Planet Classes for Popless Resources Production
- 1 Ascension Perk for Abyss (a Modified Version of the 'Shroud' in Vanilla) Access for Machine & Synth Empires
- 1 Ascension Perk for gaining & becoming a Biological & Mechanical Hybrid Species (which can have some of Biological and Mechanical Species Traits together, and has Food Pop Upkeep that is adjustable using a Policy)
- 2 Ascension Perks for adding & removing Gestalt Consciousness Ethics (i.e., Machine Intelligence <-> Synthetic Ascended Empire)
- 1 Ascension Perk for Determined Exterminators for triggering Machine Uprising against Another Empire via an Espionage Operation
- 1 Ascension Perk for Rogue Servitors for providing more various Pop Jobs for Bio-trophies
- 1 Ascension Perk for becoming a Determined Exterminator or Driven Assimilator or Rogue Servitor (or a Standard Machine)
- 2 Origins for starting as a Synthetic (Ascended) Empire (One for Normal Synth Start, Another with a Unique Homeworld)
- 1 Civic for starting with a Situation that slowly gains Progresses by Player Actions (i.e., Player adopts a Tradition, declares a War, surveys Stars, etc...) and gains Buffs for Resources Production
- 1 Civic for Machine Empires to form a Trade Route and send Trade Ships for earning Resources (with a Policy to determine the Type of the Resources) based on the Opponent's Trade Value or Monthly Energy Credit Production (for Gestalts)
- 1 Civic for Machine Empires to utilize Consumer Goods for better Unity Creation
and more!

Inspiration
I enjoy playing as machines or synths in Stellaris, but I feel that machines, in particular, lack content. For example, gestalts 'usually' cannot access 'Trade Value', 'Shroud', 'Factions', 'Consumer Goods' (as well as 'Foods' for standard machines), etc.

I believe this is due to an attempt to give them different play styles compared to non-gestalts. However, I think this should be achieved by providing more unique content for them, not by reducing it. Therefore, I decided to add this content myself.

That's how I started modding this game of my life. And now that was four years ago, considering that the original mod (Unofficial Machine & Synthetic Empire DLC) was released on June 6, 2019. Wow, time DOES fly so fast!






Get Machine & Robot Expansion!​

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Our final mod asks the question, why not play with your food?

# # # #

By corsairmarks



Lithoids can pick the Agrarian Idyll civic, but the benefits are still applied to farming districts. This mod creates a swapped Agrarian Idyll just for lithoids - now your miners will generate amenities instead of farmers! This mod also features English localisation for these effects.

Features
* Lithoids have a special civic swap for Agrarian Idyll, named Lithorian Idyll
* Miners (and miner-related) jobs to generate amenities instead of farmers
* Mining Districts grant bonus housing instead of Farming Districts
* Interacts with Origin: Subterranean for more stacking bonuses
* Swapped councilor seat that boosts mining instead of farming
* A new technology that mirrors Agrarian Utopias, instead further improving housing from Mining Districts
* Both versions of Agrarian Idyll gain partial bonus building slots from rural (Mining, Farming, and Generator) districts
* Both versions of Agrarian Idyll begin the game with more of their "preferred" rural district instead of City Districts
* Built-in support for Planetary Diversity
* Fully compatible with all other mods by corsairmarks

Inspiration
I wanted Lithoids to benefit more directly from Agrarian Idyll, which is already a very flavorful civic. Stellaris has evolved since the mod was originally published, making the mod more and more compatibility-friendly with other mods over time.



Get "Agrarian" Idyll for Lithoids!​

# # # #

CAN I USE THEM ALL AT THE SAME TIME?!​

Some of these mods are not compatible with one another. We’ve put together a (sort of) tested compatibility patch that will (hopefully) let these mods be run together. This patch will not be maintained past the current version, and if anyone wants to maintain it moving forward, please let me know in the mod comments.

Get the Compatibility Patch!

# # # #

That’s it for this week, be sure to check out Mod Highlights again next week, where we'll learn to love our neighbors!
Jul 6, 2023
Elemental Raiders - mmiro
Hello, Raiders!

New
- Several improvements to the Match UI.
- Skills are now named Spells.
- Spells now display their main effect while in hand.

Changes
- The tutorial has been reworked and now takes place in the Arena.
- Improved Arena rewards, boosting the rate of superior chests.
- Changed the progression of some starter Spells so they gain their mechanics through level-up.
- Reduced text and added keywords to Item descriptions.
- Removed Flamequake’s extra Critical Chance.

Fixes
- Fixed the rarity of Runestones received in Chests.
- Fixed a minor progression error in the Spell Regrowth.
Lost Twins 2 - Playdew
Welcome to the latest edition of our Toyzone devlogs. Today, we are delighted to introduce a captivating new feature: the Fan! This addition injects a breath of fresh air (quite literally) into the gameplay, enhancing the interactive elements and offering players exciting new challenges to conquer.

To enhance the gameplay mechanics, we have introduced a battery system to power the fan. Players now have the task of ensuring a reliable power supply in order to activate and control the fan's movement. By connecting the fan to a pressure button, players can easily activate it with a simple press, adding a satisfying tactile element to the gameplay.

From a visual standpoint, the Fan is designed to resemble a delightful toy-like pedestal fan. One of the standout visual features is a captivating ring-like element on its side view. When the battery is connected and the fan is powered, vibrant blue lines rotate within the ring, providing players with a clear visual cue of the fan's activation status. This subtle yet effective indicator enhances the overall immersion and engagement.

The mechanics behind the fan's movement were carefully developed, utilizing the concept of RPM (revolutions per minute) to accurately represent its circular motion. Through a meticulously crafted formula, we combine the RPM value with degrees per second, which indicates the extent of rotation within a second. Taking into account factors such as delta time and the fan's speed, we calculate the distance covered in revolutions per second. As players increase the speed of the fan, they will witness a greater rotational velocity, resulting in a more dynamic and captivating gameplay experience.

While the fan's introduction serves as a gentle introduction to the puzzle element in the initial levels, we have exciting challenges in store for subsequent levels. Our intention is to present players with intriguing scenarios that require not only activating the fan but also locating and properly positioning the battery within the container. This added complexity ensures that players must strategize and think critically to progress, offering a satisfying sense of achievement upon successfully overcoming each level.

Here’s a video to provide you with a comprehensive preview of the fan's mechanics and its impact on gameplay. Witness firsthand how the fan operates, from activation to varying speeds, and gain insight into the intriguing challenges it presents.



We hope you've enjoyed learning about the intricate mechanics, visual enhancements, and engaging challenges that the fan brings to the game. As we continue to refine and polish Toyzone, we are thrilled to have your support and enthusiasm.

Stay tuned for future devlogs, where we'll share more updates, behind-the-scenes insights, and thrilling features.

Best regards,
Playdew Team

Jul 6, 2023
Brave Dungeon - The Meaning of Justice - - insidesystemgame
ver 1.0.7.02
Fixed the problem of the display becoming larger when in full-screen mode due to the display's zoom factor.
City Legends: Trapped In Mirror Collector's Edition - Кайна
Hello, dear HOG lovers!
We’re here and we heard you.
Now thanks to this new language update our game is available in Japanese, Chinese, and Korean!
We hope you’ll keep enjoying this one and our other games as much as we’re enjoying making them better for you!

Thank you!
Arigatō
Xièxiè
Gamsahabnida

Do Games Limited Team
Atlantica Europe - ATQA_Mekanizm
Greetings Atlantians!

Starting off today’s update, with a rundown of version 361050!

New arrivals and more mercenary balancing and a very special Milky Way Festival event coming your way!

More to tackle, here in today’s patch notes!

Please refer to the details below:






- Server Refresh

- Outfit Set
: [[b]NEW[/b]] Shark Onesie Set
: [[b]NEW[/b]] Cutie Shark Onesie Set

“Snuggle up this summer or embrace the spirit of the shark with the all new Shark Onesie set!”

- Decoration
: [[b]NEW[/b]] Grumpy Octopus Chibi
: [[b]NEW[/b]] Smiley Octopus Chibi

“A cute companion during your summer adventures! The octopus chibi will follow you in whatever challenge that blocks your way!”

- Mount
: [[b]NEW[/b]] Summer Surfboard
: [[b]NEW[/b]] Vibrant Surfboard


“SURFS UP! Summer is all about diving in the vast blue sea and conquering waves! Show off your surfing skills with the all new Summer Surfboard, comes with the Vibrant and more decorated Surfboard to flaunt at the beach!”

- Collection
: [NEW] Cutie Sharkie Onesie

“Complete the Cutie Sharkie set and become the embodiment of summer’s adventures! Gain collection buffs”



- End of Mystery Train (2023)

“To an average Atlantian, a mystery solved entails treasures, but for Passenger D, it’s an achievement worth remembering for a lifetime. The Mystery Train ends operations today! Got remaining Mystery Tokens? Head on over to Mystery Train Guide to turn in leftover tokens on his event shop.

Mystery Train Guide is located in Rome’s Plaza and near the Mystery Train’s entrance”


- Start of Milky Way Festival Event (2023)
: Milky Way Festival NPCs located in Rome’s Gate
: Milky Way Festival Entrance and Teleport enabled
: Mini-game: Take part as a guild, and deposit Starlight and Lunar Pieces to feed the Milky Way!
(Get the highest ranking among other guilds and earn an exclusive reward!)


“Introducing, the Milky Way Festival! A special festival held by the fairies to honor the moon and the stars, which protect from the shadows of the night!

However, the uninvited fairies have stormed the place, causing a ruckus left and right. The Milky Way’s beacon, a source of the fairies’ protection, has also grown weak thanks to all the chaos.

It’s now time to restore its power, and high time to calm the rampaging fairies! Calling all Guilds, drive back the fairies and restore the Milky Way’s beacon, and save the Milky Way Festival!”





- Cutie Shark Outfit/Decoration/Mount Random Boxes

Obtain the Cutie Shark Onesie and the Vibrant Surfboard! Includes other boosts and essential items!



- Carmilla
: Overall stats increased
: Vampiric Thirst – Increased lifesteal effect
: Dusk Elegy – Increased lifesteal effect
: Dawn Harmony – Increased healing effect

- Sylvie
: Overall stats increased
: Flashbang – Increased damage dealt
: Preemptive Strike – Increased damage dealt
: Demeian Tactics – Increased Hit Rate Boost effect


- Grim Reaper
: Overall stats increased
: Silence of the Grave – [NEW] Added lifesteal effect
: Demon’s Sickle – Increased damage dealt
: Mantle of Death – Increased AP reduction, Increased range, Increased damage dealt

- Sadko
: Overall stats increased
: Abyssal Refrain – Increased damage dealt
: Volkhova’s Elation – Increased damage dealt
: Dischord – Increased Confusion Debuff chance, [NEW] Added Magic Defense reduction
Atlantica Global - ATQA_Mekanizm
Greetings Atlantians!

Starting off today’s update, with a rundown of version 462020!

New arrivals and more mercenary balancing and a very special Milky Way Festival event coming your way!

More to tackle, here in today’s patch notes!

Please refer to the details below:






- Server Refresh

- Outfit Set
: [[b]NEW[/b]] Shark Onesie Set
: [[b]NEW[/b]] Cutie Shark Onesie Set

“Snuggle up this summer or embrace the spirit of the shark with the all new Shark Onesie set!”

- Decoration
: [[b]NEW[/b]] Grumpy Octopus Chibi
: [[b]NEW[/b]] Smiley Octopus Chibi

“A cute companion during your summer adventures! The octopus chibi will follow you in whatever challenge that blocks your way!”

- Mount
: [[b]NEW[/b]] Summer Surfboard
: [[b]NEW[/b]] Vibrant Surfboard


“SURFS UP! Summer is all about diving in the vast blue sea and conquering waves! Show off your surfing skills with the all new Summer Surfboard, comes with the Vibrant and more decorated Surfboard to flaunt at the beach!”

- Collection
: [NEW] Cutie Sharkie Onesie

“Complete the Cutie Sharkie set and become the embodiment of summer’s adventures! Gain collection buffs”



- End of Mystery Train (2023)

“To an average Atlantian, a mystery solved entails treasures, but for Passenger D, it’s an achievement worth remembering for a lifetime. The Mystery Train ends operations today! Got remaining Mystery Tokens? Head on over to Mystery Train Guide to turn in leftover tokens on his event shop.

Mystery Train Guide is located in Rome’s Plaza and near the Mystery Train’s entrance”


- Start of Milky Way Festival Event (2023)
: Milky Way Festival NPCs located in Rome’s Gate
: Milky Way Festival Entrance and Teleport enabled
: Mini-game: Take part as a guild, and deposit Starlight and Lunar Pieces to feed the Milky Way!
(Get the highest ranking among other guilds and earn an exclusive reward!)


“Introducing, the Milky Way Festival! A special festival held by the fairies to honor the moon and the stars, which protect from the shadows of the night!

However, the uninvited fairies have stormed the place, causing a ruckus left and right. The Milky Way’s beacon, a source of the fairies’ protection, has also grown weak thanks to all the chaos.

It’s now time to restore its power, and high time to calm the rampaging fairies! Calling all Guilds, drive back the fairies and restore the Milky Way’s beacon, and save the Milky Way Festival!”





- Cutie Shark Outfit/Decoration/Mount Random Boxes

Obtain the Cutie Shark Onesie and the Vibrant Surfboard! Includes other boosts and essential items!



- Carmilla
: Overall stats increased
: Vampiric Thirst – Increased lifesteal effect
: Dusk Elegy – Increased lifesteal effect
: Dawn Harmony – Increased healing effect

- Sylvie
: Overall stats increased
: Flashbang – Increased damage dealt
: Preemptive Strike – Increased damage dealt
: Demeian Tactics – Increased Hit Rate Boost effect


- Grim Reaper
: Overall stats increased
: Silence of the Grave – [NEW] Added lifesteal effect
: Demon’s Sickle – Increased damage dealt
: Mantle of Death – Increased AP reduction, Increased range, Increased damage dealt

- Sadko
: Overall stats increased
: Abyssal Refrain – Increased damage dealt
: Volkhova’s Elation – Increased damage dealt
: Dischord – Increased Confusion Debuff chance, [NEW] Added Magic Defense reduction
...