You have a unique chance to become the owner of a special award - the Silver Gifts of Strength, Protection and Wisdom!
💎Silver Gift of Strength (Weapon +1) 💎Silver Gift of Protection (Armor +1) 💎Silver Gift of Wisdom (Wings +7)
By purchasing special items in our GameXP store, you will not only receive a lot of useful and necessary items, but also automatically become a participant in the Silver Gifts draw!
The bigger the box, the higher the chance! Each purchase increases your chances of winning more and more!
The gift is credited only to the account that won the drawing.
The promotion will last from 05.07.2023 to 30.07.2023 inclusive. The results of the draw will be announced within 3 working days after the end of the promotion.
Silver Gifts of Strength, Protection and Wisdom participate in the drawing!
And now hurry up for new goods and maybe you will become the owner of the Silver Gifts!
Robin Hood - Sherwood Builders - Bandit's Trail - alex
📣 ATTENTION GAMERS! 🎮
We have some exciting news for you straight from Sherwood! 🌳 We are delighted to announce that the prologue of our beloved game "Robin Hood: Sherwood Builders" 🏹 titled
"Robin Hood: Sherwood Builders - Bandits Trail" will be released on August 9, 2023! 🎉
This incredible prologue will immerse you in the fascinating world of the legendary archer, Robin Hood. You will have the opportunity to join him in the adventurous and intrigue-filled realm of Sherwood, where mysterious bands of thieves terrorize the land. Are you ready to lead the heroes and face this extraordinary challenge?
"Robin Hood: Sherwood Builders - Bandits Trail" will transport you to the heart of the fight for justice, providing unforgettable experiences and thrills. Explore new territories, construct magnificent buildings, develop your archery skills, and forge strategic alliances to defeat the bandits once and for all!
Stay patient for a few more weeks, and then dive into the captivating world of "Robin Hood: Sherwood Builders - Bandits Trail"! 💪 Save the date - August 9, 2023 - and get ready for unforgettable adventures that await you in Sherwood!
Don't forget to add the full version of the game to your wish list.
(Father's study) added a moving lamp above the head of the animal;
Added tips in the form of bars under the animal pictures with the years;
Fixed a bug with the camera, if you reload, you move on the axes of XY - the movement should be on the camera axes;
(Mother's room) Griffin cannot die falling from a height;
The room with the ventilator (the problematic one) - you can't die after falling from a height.
CHAPTER 2
Added illumination on the place where the bear is hanging in the cobweb (where you have to go up after the torch goes out);
Additional save line was added in the same place;
In front of the fishing line a save line was added;
Because of the change of speed Griffin can run away from the spider after the puzzle with the trap (where there is still a flower);
In the place where you have to lead the spider in the cage (puzzle with levers) Griffin cannot fall down if you get up and go to the left;
Removed beams from the floor that looked like a prohibition to move down;
Changed the camera at the end of the escape from the grease where you have to jump on a hook.
OUTSIDE THE MILL
Changed the camera on the right side from the bottom;
In the whole chapter you go right to left in the XY of the chamber;
Added a new spinning platform to jump on;
The flatbed with the bike is now a little lower than before;
Changed the collision of the bag of hay on which you need to climb.
THE CHAPTER WITH MIRA
On places where there are stairs to safely descend - you cannot die if you jump (2 places);
If you fall from the crane, you cannot die.
THE FACTORY
You can't die when falling from the robot's head;
You can't die if you fall from the puzzle (from the crane) located on top of the house (after the puzzle with the gear wheel, which must be melted down).
Thanks for the feedback, dear daydreamers! It really helps to make Daydream: Forgotten Sorrow better!
Daydream: Forgotten Sorrow stars a boy named Griffin as he embarks on a journey to face his fears alongside his teddy bear companion Birly. As Griffin learns to confront haunting memories amidst floating castles and enchanted forests, he’ll come to discover the mystery of this newfound world.
Hey! Did you know that marijuana was first discovered after bronze age civilizations observed wildlife grazing on marijuana leaves and then becoming more docile?
Well you didn't, nobody did, because I just made that up. Now the lie is over, here's some straight facts with the latest patch notes!
Fixes and changes:
Added a fail-safe system to prevent saves corrupting if a crash occurs while the game is saving
Fixed an issue where a worker's task would get mixed with another character's task and the characters would complete each other's tasks
Worker's now interact with the pool table and TV's properly
Engineers can now fix appliances regardless of position (relative to walls and fixtures)
Fixed an issue where occasionally engineer's would not fix appliances at 3x speed
Fire are no longer invisible after reloading a save
All characters can no longer walk through player made fences
AOE appliances continue to emit after being picked up
Fixed an issue where the food chute in the doughnut and seafood businesses would appear burnt even after being fixed
Fixed an issue where removing a mine would cause it to explode
Fixed issue where the appliance placement indicator squares would turn black if the appliance had burnt
Fixed the room painting tool not working under some circumstances
Fixed an issue where notifications from deleted saves would appear in new saves
Fixed an issue where modifying roads would cause vehicles to become stuck
Reduced appliance noises by 40%
Optimization to world geometry
The Major's first attack is now winnable
Fixed an issue regarding selecting dead, fired or unhired NPCs
Dropped boxes no longer become contaminated, they are now only contaminated when handled by a low hygiene employee
Re-ordered screen resolutions properly in the settings menu
Re-worked the cash register so that it no longer accounts for 'products accepted' and simply just exchanges money now
Fixed the money tracking steam achievement
Added a keybind for object rotation in the settings menu
Fixed an issue in the tutorial where the monument purchase button would remain inactive
Stay update to date with DNFC and join our socials!
We have some exciting news for you straight from Sherwood! 🌳 We are delighted to announce that the prologue of our beloved game "Robin Hood: Sherwood Builders" 🏹 titled
"Robin Hood: Sherwood Builders - Bandits Trail" will be released on August 9, 2023! 🎉
This incredible prologue will immerse you in the fascinating world of the legendary archer, Robin Hood. You will have the opportunity to join him in the adventurous and intrigue-filled realm of Sherwood, where mysterious bands of thieves terrorize the land. Are you ready to lead the heroes and face this extraordinary challenge?
"Robin Hood: Sherwood Builders - Bandits Trail" will transport you to the heart of the fight for justice, providing unforgettable experiences and thrills. Explore new territories, construct magnificent buildings, develop your archery skills, and forge strategic alliances to defeat the bandits once and for all!
Stay patient for a few more weeks, and then dive into the captivating world of "Robin Hood: Sherwood Builders - Bandits Trail"! 💪 Save the date - August 9, 2023 - and get ready for unforgettable adventures that await you in Sherwood!
Don't forget to add the full version of the game to your wish list.
- All icons now use 1x resolution instead of 2x. - [Inspector] Hold alt key for color picker. - [Inspector] Smaller rotator. - [Preview] Add origin line. - [Preview] Canvas center on start.
Nodes
- New bone/armature system + New armature create, pose, bind nodes + New armature to path node. - New JSON/CSV parse node. - New to node/ to text node. - New separate file path node. - New buffer data type and surface interaction + New surface to buffer node + New buffer to surface node - New transform array node. - Expression node keys (inputs, outputs) are now case insensitive. - Expression now support string concatenation.
- [Canvas] Alpha is now a property. - [Websocket sender] Add raw buffer data type. - [Composite] Improve control gizmo.
Bug
- [Textarea] Fix cursor jump unexpectedly on up/down movement. - [Graph] Fix crash when pasting invalid data. - [Collection] Fix refreshing folder does not filter thumbnails out of the list. - [Canvas] Fix node not save data. - [Canvas] Fix channel selector missing buttons. - [Lua surface/compute] Fix node not running. - [Line] Fix round cap appears as a black pixel. - [Ase Layer] Fix generated layer has default name. - [Gif reader] Fix gif loading error. - [Cache array] Fix node not outputting values. - Fix crash when loading theme with no value definition. - Fix crash when setting globalvar type to text. - Fix expressions do not recognize names with an underscore.
Surface buffer specification
- The format for storing surface buffer in Pixel Composer is as below - The header size is 24 bytes.
- After the header, byte 24 to the end is a consecutive bit stream for each pixel from left to right, up to down. + For default format each pixel consists of 8 bit RGBA.
Locked and Loaded With The Perfect Arsenal For Success: New Jagged Alliance 3 Weapons Trailer
Sofia, Bulgaria / Vienna, Austria, July 5th, 2023: Remember when a wise man once said, 'Guns. Lots of guns.' (Neo, Matrix, circa 1999), when asked what he needed? Well, in order to liberate Grand Chien, your Mercs will need exactly that: an impressive array of firearms. Come on in, weapon lovers, and explore our vast selection of guns: We've got shotguns, machine guns, assault rifles, and sniper rifles. Handguns, submachine guns, and of course, the explosive power of heavy weapons - ka-boom!
In Jagged Alliance 3, not only do we offer a vast arsenal of weapons, each with different calibers and suitable for various situations, but you can also customize these weapons to perfectly cater to your needs. Add a scope or a silencer, a tripod, or an extra magazine - if it clicks, it sticks.
Jagged Alliance 3 is currently in development for PC and is set to release on July 14th, 2023 at an SRP of $ 44.99 / € 44.99 / 39.99 £. You will receive a 20% pre-order discount if you order digitally before July 14th, 15:00 CEST / 2 PM BST / 9 AM EDT / 6 AM PDT.
Streaming weekly now! The release date is getting closer, so time to share more information about the game! Tune in to our weekly Twitch streams, Thursdays at 11 AM EST / 17:00 CEST on THQ Nordic's Twitch Channel: https://www.twitch.tv/thqnordic
Wild West Dynasty: The New Hope Gazette - SwordsOfTheSouth
“It's got horses in it, it's a Western.” Lester Siegel – Argo
Howdy Cowboys and Cowgirls
If there are horses involved, it's a western, that's right! In the 6th issue of the New Hope Gazette we reveal to you which horses are trotting or galloping through the Wild West and expose you to a fact that probably only a few people know!
In addition, this issue focuses on trappers, two of whom we profile: Joseph R. Walker and Jedediah Smith.
Jedediah Smith is probably one of the best-known of the Mountain Men, having led two major expeditions west and having died young.
Captain Walker, no less well known, died at an old age, and in his lifetime he explored the country and found... well, read it yourself!
Lastly, this: There was a devastating fire in Taxation and before the settlement was to be renamed Executions, it was quickly rebuilt. Always at the forefront, the new teacher, Miss Hood, but now outrageous truths about her are coming to light!
Read all this and much more in the 6th issue of the New Hope Gazette!
The Gorgonides are persistent in their efforts to conquer Aelion. The first enemy troops have landed on our planet — the Milene Caves are under attack. The mortals need your help. Fight off the enemies, rescue people, and earn amazing rewards that include useful resourses, costume, wings, transport and more.
The Season Pass is 20% off right now and if you purchase it on sale, you’ll get a Halo as an instant unlock.
CHALLENGES
Complete Seasonal Challenges to earn points throughout the Invasion and progress through up to 20 levels of special rewards, including exclusive limited-time items! Seasonal Challenges are divided into Easy, Normal, and Hard categories, and more will be unlocked as the Invasion progresses (in the first, third, and fifth weeks). You’ll earn more points when completing certain challenges within the first few days of each stage, so check back often to finish your Invasion Pass even faster!
AVATAR OF THE INVASION: AKONITA
The first major bosses can be fought in Distortions from the beginning of the Invasion, but from the third week of the Invasion, you can challenge the fearsome leader of the Gorgonides: the Bedazzling Akonita, Avatar of the Gorgonide Invasion and one of Skyforge’s toughest enemies. Akonita will arrive on Aelion in two forms: Training and Champion. The Training Avatar is for beginners and those new to Godhood; it’s adapted for groups of five players and will definitely prepare you for the Champion Avatar. Claim Avatar Trophies to unlock Divine Aspects!