Spellbook Demonslayers - MeTheKisa


The next update HAS BEEN COMPLETED and will be live soon!. It will bring collectible Demon Essences, chokers, charms, as well as new Custom Difficulty Modifiers, Demon Summoning, and Memory Fragments that will shed more light on Spellbook Demonslayers universe. You can play part of this content right now in the beta!

Here is a small preview of Vella!


Can you guess what Vella's specialty is?

Follow Spellbook Demonslayers on Twitter or Join Discord !
The Use of Life - PLAYISM_CS
We've received another status update from Daraneko.
Please give it a read.

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It's July, which means it's time for our regularly-scheduled status update.

There really isn't much for me to say this month other than "I've been working on the events all month~"
I hope I can finish all the events this month.

But I can't just leave you at that, so I'll reveal a part of the map while I'm here.



The next stage will mainly take place inside a building.
I think it'll end up having a different mood from the other stages we've seen so far.

The illustrations are coming along pretty well too, so I should be able to introduce a new enemy or two by the next status update.
Well then, until next time!

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And that's all for this status update.
Development is still going strong, so please continue to support us!
https://store.steampowered.com/app/1483370/_/

Playism
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Jul 2, 2023
Project Delta - flyingfireco
Major:

  • Updated Forest Maze to ensure requirement on way to item
Jul 2, 2023
轮回修仙路 - 无羁
1, added NPC interactive tracking function 2, now when the NPC is completely killed (life yuan is 0), you can get all the items and magic weapons on the NPC (excluding the life magic weapon)

3. Fixed an issue where Adventures sometimes do not appear on the map

4. Dead NPCS are no longer displayed in the social interface

5. Increased the probability of new NPCS carrying colorful auspicious clouds

6. Optimize the flight movements of female NPCS

7, repair people emperor tripod and nine treasure gourd probability can not be lost

8. Fixed an issue where the swords of the clan gate could not be moved in some cases

9. Other BUG fixes and game optimizations
Expansion Core - Candlebirdgames
Turns out skipping 4 updates to a game engine causes some unforeseen issues! After a week of working off and on in my spare time (which continues to be an issue), I found and fixed some minor and major bugs. Lots of the UI was messed up, so I did a first pass at fixing some of that. I also noticed that the entire music player was broken, so I had to patch that. Along other minor bug fixes, I also added an Overcharged version of the Bulb lizard and have been tweaking the difficulty of Supercharged variants of enemies, so the game should be a litttleee bit harder.

Thanks for any of you who continue to support this game. I know we don't have the biggest player base, but even if there's just one or two people who enjoy what I make, I'm satisfied!
Gataela - Atemly Games
Hello everyone! We hope you are handling the humidity well because – wow it’s been hot, humid and ever so smokey here. Here’s what we’ve been up to over the last month!

Assets Assets Assets

Over the past year or so we’ve worked on a graphical update and on expanding the turn-based battle system by adding new enemies, skills and animations but…. well… it seems it hasn’t been added to the game yet. Whoops.

We did a small audit and it turned out a lot of various animations were missing, so we worked on adding them and- y’know- there were just a few missing. A few hundred. Close to a thousand really. Well more than that. So… that was our month.

Also taking care of this cat.



This spry young 15.5 year old cat needed an emergency operation… after more than a week of various tests, late nights (and mornings) at emergency clinics etc. No need to worry – she’s doing fine (although she hates the cone) but this sort of meant that this month was dominated by mundane work and cat care.

Ambience Improvements

As for polish improvements, we made a small change so that when you walk through ambience the BGM will quiet down. You’ll now be able to hear the buzz of the forest, the roaring waves and the hum of markets much more clearly!



Also we made our first test room as we will have incoming VFX and SFX surface improvements!

What’s Next?

We’ll be mainly catching up on last month’s work:
  • Finish adding Myranova interiors
  • Finalizing Cutscene music
  • TTBattle Skills and Balancing

And if we happen to finish catching up before the end of the month, we’ll be moving onto more interiors and cutscenes!
Fairy Elements - KEMCO
Don't miss out on the ongoing Steam Summer Sale with the greatest discounts on 31 KEMCO games!

https://store.steampowered.com/search/?term=kemco&specials=1

Ruinverse - KEMCO
Don't miss out on the ongoing Steam Summer Sale with the greatest discounts on 31 KEMCO games!

https://store.steampowered.com/search/?term=kemco&specials=1

Legend of Ixtona - KEMCO
Don't miss out on the ongoing Steam Summer Sale with the greatest discounts on 31 KEMCO games!

https://store.steampowered.com/search/?term=kemco&specials=1

Armed Emeth - KEMCO
Don't miss out on the ongoing Steam Summer Sale with the greatest discounts on 31 KEMCO games!

https://store.steampowered.com/search/?term=kemco&specials=1

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