Quick fix on the unlock mechanism to not unlock 1 level ahead. The quest requirement for the first quest has been changed to 25 Ants, 25 Flies instead of 75, as it's more of a tutorial mission.
* +59% Chance to Improve in all of your spells and skills!
Affects all schools of Magic as well as Weaponcraft!
(HitPoints are x2 since the Dec.2022 Patch!)
* Monsters will be more pervasive and appear more frequently...
Teamwork is encouraged - take advantage of cooperative building during this time for more experience! * + 25% to the shilling economy! Adventurers slaying monsters, returning lost Signet Rings, completing $ reward quests or even sweeping up messy rooms for NPC’s will also profit from + 25% increa$ed shillings!
* Death, 1/2 Off Special![/b]Death penalties lowered by 50% Don’t let death keep you down - reveal the Corpsenode and portal of life back if you want to avoid the worst of it!
Tip: To save your gear, throw it in the Vault in the Ports of Barloque. For rare or treasured items, see about getting an item 'bonded' by an advanced mage, or work towards becoming one yourself!
- Added computer terminal Use this new terminal to learn more about your ship and the mission you're on. Player can also add fuel to make their ship temporarily move faster by playing a mini game on this terminal.
- Save game feature has been fixed - Blackhole can now kill player - Added mouse sensitivity option (for Steam Deck) - Planets can be seen when you exit ship - Final Message disk is now marked on map - Added more sound effects - Other minor bug fixes
Ruby rewards are now a possibility, allowing traps to be upgraded.
Clients will give quest rewards either in coins or ruby, pick one you feel you need more.
Only Prof. Mantin gives out Quantum Crystals needed for permanent upgrades.
Weapon cool-downs have been reduced significantly.
Some resistances changed on some bugs
Reward system internally reworked, save file changed a bit but should be automatically patched on load.
Updated quest generation to reward a bit more.
Next update will be the super charged weapons, that was actually intended for this update too, but figured I should get this quest generation and reward system patched first.