This week we have a few bug fixes and gameplay tweaks based on player feedback.
This update is smaller compared to prior updates as our development focus has shifted primarily toward the next major update we outlined in our Early Access roadmap. We are targeting a late August release for that update with a new Class, a new Book, Daily Challenges, and a lot more.
We hope you are enjoying the game!
Release Timing
This patch will be released at approximately 10 am PT (UTC-7) on June 28th, 2023.
Fixed bug with Stunning Ghostquills quest not working. Changed to Dazed.
The Splinter Blotter enemy should again correctly apply 'Amplification' to the player, causing increased incoming damage.
Added some missing tooltips to a few binding augments.
Obelisk
Updated Ironclap epic augment Heavy Ironclap to be consistent with other 'inflict' augments. Inflicts Crush directly instead of on hit. Can now inflict if enemy dodges.
Updated Seismic Slam common augment Dense Seismic Slam to be consistent with other 'inflict' augments. Inflicts Crush directly instead of on hit. Can now inflict if enemy dodges.
Clairvoyant
Fixed Spirit bomb rare augment Surging Spirit Bomb showing up as common instead of rare.
It’s been a full 24 hours since release! Thank you all so much for your support and feedback especially through Steam reviews. Steam reviews make a huge difference for us as indie developers! If you’re not on our Discord, please come join it as that will be the best place to leave us comments & suggestions, plus interact with our awesome community!
Launching into Early Access brings a ton of feedback and we love seeing all of it. We are working right now on prioritizing and evaluating your feedback and suggestions. We held off on launching with a roadmap because we felt it was important to see player’s feedback before we committed to a roadmap. That being said, we are preparing one that will be available soon.
More immediately, on launch day we sent out Patch #1 addressing feedback we got from the demo. Here’s a list of those changes already in the game:
There is immediate feedback when placing Ore in the Omnismelter.
Items taken out from the Omnismelter can now be stacked.
Map names in the Map menu.
Map names are displayed under the Stamina bar when entering a map.
Esc is now the default key to open the Menu.
Increase of the Character's base movement speed.
Roast Carrots now give a movement speed boost for 3 hours.
Solar Panels have an increased area of effect.
In addition, we already have Patch #2 that will be available by the end of the week. And are hard at work on Patch #3 to follow soon after.
Following the immediate patch schedule, you can expect us to push out major updates bi-monthly with minor updates and patches as needed. Currently, this is what we are prioritizing and what will be coming in patch #2 and #3:
Patch #2
Fix for Terraform texture
Fix for Shop UI missing portrait
Fix Omninac database entries for a few ores
Fix various typos
Colony food supply feature improvements
Add shortcut key for moving an item/stack from one inventory to another
Remove placeholder data from empty Omninac tabs
Add Options Menu to title screen
UI resolution options
Full screen / Windowed option
Patch #3
Controller support
Fix issues with lander not powering Omni smelter on first use
Fix cutscene black screens / controls not working
Coming Soon(™)
Improved night-time visibility
Character customization
UI Resizing
Eventually, the final game will of course have: Livestock, more NPCs, more crafting recipes, 2 more story acts, additional areas, deeper NPC relationship and dating system, seasons, more customization and lots more!
Thank you all again so much and if you’ve played the demo-we have much more content in our early access launch! You can look forward to 10-15 hours of story content across 4 maps. This content will only grow as we move further to our 1.0 release. We'll be continuing to collect and sift through your feedback and input as we plan out future patches and updates. So, remember to please share your thoughts with us through a Steam review or by joining our Discord!
Fixed issue where graphics settings were not updating unless the game is closed. The graphics settings for the game now can be changed instantly via the options menu without quitting
Added low-quality post-processing and reflections support
Check in for perfect attendance! Log in during the event period and get a new reward every day. Keep up your attendance for bonus rewards! Check out all the details below.
Event Details
Event Dates: Thursday, June 29th, After Maintenance - Thursday, July 27th, Before Maintenance
Log in to receive the event quest, [Guide] Join the Relay Attendance Check-In Event.
Register your main character with Riley in Dunbarton.
You can only register one character per account.
You will receive the following rewards after completing [Guide] Join the Relay Attendance Check-In Event:
10,000 EXP
Relay Attendance Check-In Event Guide
Use this guide coin to check your event progress and see the event details.
Each event day will start at 7:00 AM PDT.
After the event ends, you will be unable to claim any rewards and the related event quests and guide coin will be removed.
Daily Event Rewards
Stay logged in for 36 minutes each day to receive the daily reward.
All items will expire after 15 days once received.
Bonus Rewards
For every 7 consecutive logins, a bonus reward will be available.
All items will expire after 30 days once received.
Week
Reward
Week 1
Royal Complete Skill EXP Potion (1 Day)
Week 2
Ladeca Combat 4x EXP Potion (1 Hour)
Week 3
Direct Dye Ampoule (Event)
Week 4
Forgetful Potion
Cumulative Check-In Rewards
Keep checking in! For every 5 cumulative logins, a new check-in reward will be available.
Every 5th, 10th, 15th, 20th, and 25th check-in, you will receive a new reward.
All items will expire after 15 days once received.
Two young women join the ranks of the Ypsilon Zealots, and must face all that it entails. Play as Khali as she and her sister learn more about the truths behind the man they swore to follow. Begin her journey in Maple World with a pair of events just for Khali players, the Khali's Journey Event and the Khali's Wish Event!
Khali's Journey Event
Event Duration:
PDT (UTC -7): Tuesday, June 27, 2023 5:00 PM - Tuesday, August 29, 2023 4:59 PM
CEST (UTC +2): Wednesday, June 28, 2023 2:00 AM - Wednesday, August 30, 2023 1:59 AM
AEST (UTC +10): Wednesday, June 28, 2023 10:00 AM - Wednesday, August 30, 2023 9:59 AM
Event Details:
Complete the "[Khali's Journey] Start of the Journey" quest with a Khali character.
When creating a new character Khali during the event period, the Tera Burning effect is applied by default (once per account).
From Lv. 10 to Lv. 200, +2 Levels for each Level Up.
Whenever you reach the designated level as Khali, you can obtain a reward by clicking the [Claim Reward] button. (1 per account)
Even if one deletes the character after claiming the reward, and creates a new character, the reward cannot be received again.
Event Rewards:
Creation Rewards:
Lil Khali Pet Package: Untradeable, 7-day duration. Use to receive:
Lil Khali (pet): Untradeable, 90-day duration. Pet can be revived using the Water of Life item. Cash items can be transferred into the Cash Shop Inventory.
Lil Khali's Chakram (pet equipment): Untradeable, Permanent.
Lv. 30:
Lv. 30 Gift: Untradeable, 7-day duration. Use to receive:
Lv. 100 Gift: Untradeable, 7-day duration. Use to receive:
Ruminating Will Title Coupon: Untradeable, 14-day duration. Use to receive:
Ruminating Will (Title): Untradeable, Permanent with 30-day stat duration. Stats: All Stats +10, Attack Power and Magic Attack +10, Max HP/MP +500, Star Force +30.
Lv. 200 Gift: Untradeable, 7-day duration. Use to receive:
Blooming Hatred Title Coupon: Untradeable, 14-day duration. Use to receive:
Blooming Hatred (Title): Untradeable, Permanent with 30-day stat duration. Stats: All Stats +15, Attack Power and Magic Attack +15, Max HP/MP +750, Boss Damage +10%, Ignore Enemy Defense +10%, +10% Additional EXP, Arcane Power +30.
Arcane Symbol Selector Coupon (x50): Untradeable, 14-day duration.
PDT (UTC -7): Tuesday, June 27, 2023 5:00 PM - Tuesday, August 29, 2023 4:59 PM
CEST (UTC +2): Wednesday, June 28, 2023 2:00 AM - Wednesday, August 30, 2023 1:59 AM
AEST (UTC +10): Wednesday, June 28, 2023 10:00 AM - Wednesday, August 30, 2023 9:59 AM
Event Details:
Complete the '[Khali's Wish] Continuing Journey' quest through the event notifier on the left side of the screen
Requirement: Lv. 101 and above. (Zero characters must have completed up to Chapter 2). Can participate once per account after reaching level 200 on Khali.
After completing the quest, if you click the exclusive icon of the event notifier, you can check the event status by opening the <Khali's Wish> Attendance UI
After defeating 2000 enemies near your level every day, press the 'Attendance' button at the bottom of the UI to take a daily attendance stamp.
Attendance stamps can be claimed only once a day per account.
You can attend for a total of 20 days, and you can receive rewards on Day 5, 10, 15, and 20 based on the cumulative attendance days.
Reward is given at the same time you do the attendance check for the relevant days. You need to press Check-in when you want to receive the reward.
Event Rewards:
Day 5
First Attendance Gift: Tradeable within account, 7-day duration. Use to receive:
Khali Label Ring Coupon: Tradeable within account, 7-day duration. Use to receive:
Khali Label Ring: Untradeable, Permanent.
Khali Chat Ring Coupon: Tradeable within account, 7-day duration. Use to receive:
Khali Chat Ring: Untradeable, Permanent.
Cotton Candy Pink Bean (30 Day) Box: Tradeable within account, 7-day duration. Use to receive:
Magnificent Growth Potion: Tradeable within account, 7-day duration.
Khali Details
The twin daughters of a High Lef High Priest, Khali and her sister, Rasha, have spent much of their lives training to become powerful fighters, dedicated to protecting their homeland, their people, and the purity of Erimos. But after they prove themselves and swear themselves to cause of the Divine Lord Ypsilon, the Lord of Erimos, they will learn exactly what is demanded of them, in the name of their home...
Khali uses a pair of deadly Chakrams in battle, and has a host of skills that keep her moving quickly in combat, darting across maps while leaving devastation in her wake. Summon Chakri with Void skills, whether on their own or when canceling Hex and Arts skills, to plant charges that you can exploit with your Hex skills, summoning a flurry of chakram to aid you.
Check out a few of Khali's powerful skills:
Void Rush: Move quickly in one direction to leave only an afterimage. You can move left or right by also pressing the relevant arrow key. 5 second cooldown. Requires 1st Job Advancement.
Insanity I/II/III: Skills available at 2nd, 3rd, and 4th Job Advancements that enhance the power of Void Rush:
Insanity I: A blade is added to the afterimage to enhance Void Rush. Void Rush is enhanced to be used in 8 directions and deal damage to enemies along the movement path. You enter Dark Sight temporarily and remain aloft for a short period when you stop moving. It can be used while using Arts or Hex-type ksills, and you can stop immediately by pressing jump. Void Rush is unaffected by attack reflection and cooldown resets. Requires Lv. 10+ Void Rush and 2nd Job Advancement.
Insanity II: Further enhances Void Rush with a more powerful afterimage. Increases the attack range of Void Rush when used consecutively, and can be linked with Hex-type Skills. It can be used up to 2 times in mid-are in a direction, including up, regardless of cooldown reset. When using skills other than Spark or Hex-type skills, the consecutive usage state is canceled. Void Rush can be used again during Void Rush to instantly start the next movement. Void Rush is unaffected by attack reflection and cooldown resets. Requires Lv. 20+ Insanity I and 3rd Job Advancement.
Insanity III: Your movement is completed by uniting with your afterimage. Allows for additional attacks, up to 3 consecutive uses of Void Rush, and does additional damage. Void Rush is unaffected by attack reflection and cooldown resets. Requires Lv. 10+ Insanity II and 4th Job Advancement.
Arts: Triple Bash: Slash a powerful chase cut to enemies in front with the chakram several times. Requires 3rd Job Advancement.
Hex: Chakram Split: Throw multiple large chakrams that attack enemies in front several times. When the thrown chakram reaches the max distance, it attacks by spinning for a short period then returns to the character's location while attacking enemies on its path. However, the returning chakram disappears after moving a certain distance. Unaffected by attack reflection. Requires 4th Job Advancement.
Khali is available for all players today, so create your own, enjoy her special events, and cut your foes to ribbons!
It is time to celebrate America's Independence Day – the Fourth of July! Light up the night sky with fireworks and be sure to log in for new special rewards! Check out the details below.
Hotday Details
Event Dates: Thursday, June 29th, 12:00 AM PDT - Thursday, July 6th, 11:59 PM PDT
Log in during the event period to receive the Independence Day rewards!
Claim the item from the Hotday menu to receive it on your current character or choose Claim Later if you wish to receive the reward on another character.
You can only claim the item from the Hotday menu once during the event period.
Item Details
*NEW* Star-Spangled Cape
*NEW* Fourth of July Sunglasses (Face Accessory Slot Exclusive)
Fantasy Party is an event that our partners and development team hold in Korea for the Milletians of the Korean Mabinogi service. This showcase is broadcast live to celebrate the Anniversary and reflect on Mabinogi, and new updates and concepts are often revealed!
Did you join CM Arciellia during her livestream to listen in and watch the showcase? If not, we’re here to share a recap of the exciting updates to come to all Mabinogi services.
If you would like to watch the livestream with CM Arciellia and GM Seeing (our Localization Translator), check it out here: Twitch Video Link
During our livestream, CM Arciellia and GM Seeing watched the showcase together and shared their reactions and thoughts to all of the information presented. GM Seeing has also provided an English translation of the Korean presentation, live! (Please keep in mind that this is a first for our team and context from a live interpretation can differ slightly from the original presenter’s intention.)
We highly recommend watching the livestream to hear the developer’s intentions and see all of the concept art that was showcased. Below, we will share a brief list of the contents discussed during the event:
Summer Showcase
*This content is expected to be released in Summer 2023 for the Korean Mabinogi service. We are excited to share these contents with you, and the release plan for our service will be shared at a later time. As the contents plan is not yet finalized and these contents are still in development, some details are subject to change.
Contents Leader Choi Dongmin presents the upcoming contents:
In July 2023 (KR):
As a major Life contents, Part-time Jobs will receive a major update. This update will make Part-time Jobs more accessible and convenient, and the rewards will see an improvement. Additionally, a server-wide buff will be added to boost the rewards!
With an improvement in Blaanid's Brave Boost, a new Spirit Weapon Tutorial will be introduced, with a familiar returning face, Eiry. Eiry is a spirit weapon for all Milletians and does not take up a spirit slot. She also loves all gems and accumulates EXP quickly!
Changes to mainstream quests will be added to improve the playability of RP dungeons, and the difficulty of certain dungeons will be reduced. The Quest UI will be improved, and the camera angle when talking to NPCs as a Giant will be updated.
A new content growth guide for Combat and Life will be implemented as a content progression system with rewards.
In August 2023 (KR):
Two new Arcana Talents and new NPCs in charge of those talents have been revealed! *Localized names subject to change
“Alchemic Stinger" - Battle Alchemy + Archery
"Dark Mage" - Chain Slash + Magic
Enchanting will see a change where upon failure of an enchantment, you can choose between losing all durability on the Enchant Scroll, or the weapon receiving failure penalties.
Special Upgrade changes will bring a new conversion feature where current special upgraded items can be converted to the opposing type using a new stone (released through events and as a crafting recipe). Blue Upgrades will also have a Bonus Max Damage effect added on top of the current effects.
In September 2023 (KR):
New "Chronicle" Missions will be introduced in Avon. The first mission will relay the story of The First Battle of Mag Tuireadh.
Rewards introduced in the dungeon will include Untradable Rank 1 reforged Celtic Weapons and Protective Upgrade Stones, and New Celtic Series weapons are finally here: the Celtic Bow, Celtic Two-handed Sword, Celtic Lance
New Perseus Weapons will be added!
New Nightbringer One-handed Blunt Weapon will also be added, and other Nightbringer weapons will be buffed to keep the value of these weapons above the new Perseus Weapons.
Dungeon Reward Drop Rates will be improved!
Mabinogi Eternity *A special look at the future development of Mabinogi.
Director Min Kyunghoon highlights the start of a new journey for Mabinogi; replacing the game’s engine with Unreal Engine 5. Though this will be a long and difficult process, two main goals have been briefly shared with us. The first is the focus on the unique and captivating points of Mabinogi and the game’s visuals. It is expected that many graphical issues will be resolved. The team will continue to show improvements in the future through many more quality of life and content renewals. Though, certain contents that seldom see activity may be phased out.
Further on, the expansion of fantasy life will be strengthened for Milletians to dream more broadly, such as underwater adventures, in-flight commerce fights, crafting your own boat to fish on, and more that we can only imagine thus far.
We hope this glimpse of what is to come for Mabinogi this year, and beyond, is as exciting for you as it is for us! We’re so happy to share these details with you. Please also look forward to an upcoming Producer Letter soon, where we will share more information about the upcoming updates expected this year.
Space Warlord Organ Trading Simulator - Strange Scaffold
NEW ENDINGS NEW QUESTS STEAM WORKSHOP SUPPORT INSCRYPTION, BUGSNAX, AND SURPRISE UNPACKING-INSPIRED CONTENT THIS IS THE OMEGA UPDATE
New ending! First off, in this new, Inscryption-inspired storyline, we've heard you, and added a way to get rid of those pesky scammers. There will be consequences.
New quests! Featuring the existential horrors of Inscryption, the strange creatures of Bugsnax,and... the cardboard boxes of Unpacking?! How did that get in here??
New events! Get your MarketScope, free gifts from rogue AIs, and react to even more varied and surprising moments in intergalactic news!
Steam Workshop modding! We've massively expanded the modding capability of the game, allowing for new storylines, new traders--even your own endings! You can also change the modifiers of your experience to create your own ideal challenge scenarios.
We continue to appreciate your support of our meaty little game, whether you've been here for a day or the past couple years--and with your own passion, we're excited to see Space Warlord Organ Trading Simulator take on a life of its own.
May your organs be valuable and your profits plenty, --Kawa, Space Warlord Producer
This week Jay and Valentina (our Creative Lead) sat down to answer all of those burning questions about Horror Stories: Harvest Hunt. They walked through where the game came from, their favourites tools and cards to play with and what the plans were for release and beyond...
In this hour long stream, held on Steam, Jay and Valentina play through the demo of Horror Stories: Harvest hunt which you can grab for yourselves from the store page, right now!
Dive in to the video below to uncover even more secrets about Luna Nova and be sure to follow our Harvest Hunt page, to stay up to date!
Cosmoteer: Starship Architect & Commander - Walt Destler
The "No existing airlocks" warning will now only be shown when crew-construction is enabled. (This is different from the "Missing Airlock" warning, which will still be shown.)
Removed the ammo production bar from the ship editor because it was confusing and not very useful.
U.I. scaling for new players now defaults the the level one less than the maximum based on the player's screen size.
Bugfix: Crash in Domination mode if a ship is destroyed while it is open in the ship editor.
Bugfix: Freezes caused by distant trade ships delivering resources to under-construction space stations when one or more to-be-constructed parts is blocked by debris.
Bugfix: Crashes, desyncs, and possibly other bugs caused by multithreading issues.
Bugfix: Multiplayer desyncs caused by parts being destroyed when they are under construction or repairs.
Bugfix: Resource Collectors weren't able to deliver floating resources to under-construction parts.
Bugfix: Part prices and blueprint/repair costs weren't being displayed in Creative Mode after loading some pre-0.23.0 save files.
Bugfix: It was not possible to repair parts that you hadn't purchased the blueprints for. This was intended to be possible.
Bugfix: Attacking a ship in the fog of war and giving it an angle of attack would cause the angle to be rotated by 180 degrees.
Bugfix: It was unintentionally possible to restock a ship's resources in Domination mode even if the ship wasn't within the spawn area.