Fixed the issue with emotes only being visible in 1 eye during multiplayer. Fixed emotes spawn in multiplayer during gameplay. New feature: during multiplayer, players can now select the ready status only once and it will stay until they manually change. Upgrade the version of Unity to 2021. PC only: updated Twitch chat in the game. Updated Bhaptics SDK. Bug fixing for multiple minor issues.
We have been able to check the Those Who Came status, and gather some of the issues that might have been affecting you all on your journey through Solarus. From the different issues found and also notified by you, we have been able to address most of them!
We have identified a critical issue that could cause the game to get stuck and force the players to restart the mission, forcing them to go through an unnecessary set of menus and maps.
There was a mission that could be blocked if the players skipped a step by opening a door before being asked, now the mission will keep going if the case is matched.
In addition to this major fix, we have been able to identify a set of more quality of life improvements and issues that were affecting the experience:
Language typos mostly happening in Spanish and Catalan
At the start of a mission, an empty dialogue box could appear and never fade
Certain trees have been relocated and now they are not floating
Modified map boundaries to properly adjust to the playable pathing
Visual issue with certain consoles when using the Surface Walker suit
Visual issue with the energy tubes that they weren’t displayed at the right pace, but all of them at the end of the quest
Visual issue where certain objects where being occluded and were hardly visible
Improved the visuals for the healing plants to make it easier to see when is healing
Adjusted the Torek archives and the batteries to only appear when not obtained
We hope that with these fixes your experience with Those Who Came: Healing Solarus improves and helps you to reach Bineok. We need to save this world!
Also! If you'd like to be posted on the latest news, give us some human tips or just have a chat over coffee then you can always joing our discord server! The invite is just a click away ;)
War Robots: Frontiers servers are scheduled to enter maintenance at the following time:
Maintenance Time: 28/06/2023 at 08:00 UTC
Estimated Downtime: 2 hours
The game servers will be inaccessible during this time. Keep an eye on our official social channels and Discord for further updates, and to find out when War Robots: Frontiers servers are live again.
On the 28th of June 2023, starting from 11:00 CEST / 02:00 AM PDT, the server will not be available for 2 hours due to a planned server maintenance.
List of Update 2.3.2 changes:
Bug fixes:
Fixed a bug resulting in items not being unlocked after reaching a certain level.
Fixed a bug causing problems with the types of ammunition used by Strikes.
Please note – that the maintenance can be extended beyond the abovementioned timeframe. Up-to-date server status always available on our Discord server and Twitter.
After many months of time and effort, Bombing!! 2: A Graffiti Paradise is finally available on Steam! It's been a long road to get here, but I'm super happy to finally release the game for y'all to play!
After I take some time to bask in this huge milestone I'll slowly be shifting my production focus on to more content, tools, characters and world to paint to give players even more stuff to mess around with in the coming months.
Thank you so much again for all the support, and I look forward to seeing what you create. :)
We are happy to announce that we've partnered with Forklift Interactive to release Desynced. Forklift is a specialized publisher for deep, systems-driven games. They've been quietly helping in the background for a while, and will be supporting Desynced into early access and beyond! We can now focus entirely on development while allowing Forklift to help with the heavy lifting in getting the word out about the game.