Jigsaw Puzzle World - cyrilsplutterworth
This is another update to expand on the new features added in version 1.2.0.

The camera zoom feature now works with the mouse scroll wheel, as well as the +/- keys.

There are also three new puzzle sizes. Now, we can solve puzzles of up to 700 pieces!
Full Ace Tennis Simulator - kschoice
v2.2.11 forced OpenGL mode at launch. You may want to switch back to DirectX if you prefer it for any reason (performance or rendering issues).
Secret Neighbor: Hello Neighbor Multiplayer - irris_place
How is your Summer Camp, folks?

As an additional treat this warm season, we’ve prepared something special for Hello Neighbor: Search and Rescue VR fans!

For a limited time, from June 16th to July 31st, you can claim the VR Headset for Brave as an exclusive cosmetic item. Add a touch of virtual reality flair to your Secret Neighbor experience on Steam!



We’re also giving away a different Summer Camp Caps each week for Brave, Bagger, Detective, Engineer, Leader, and Scout till July 23d! Make sure to join all the fun!

Showcase your camp spirit with items galore. 🌞🏕️

https://store.steampowered.com/app/2206320/Hello_Neighbor_VR_Search_and_Rescue/
Yet Another Zombie Survivors - Kalafiorek
Welcome, Survivors!

How have you been? We're pretty busy these days as we get closer to the Early Access release
date (only ~3 weeks to go!), but we wanted to give you some news about the project ːheart_meː

Demo Update!

We're updating the YAZS demo version to bring it closer to the current state of the development.

The new demo includes many visual & quality of life improvements, such as:
  • Better graphics, audio & optimization.
  • New survivor recruitment system.
  • Item & power-up game mechanics.
  • Achievements & team stats interfaces.
  • Visual cues for off-screen drops.
  • Ability & weapon tweaks / reworks.
  • More in-game settings.
Be sure to give it a try! There's still a lot of work-in-progress/placeholder stuff in there, so please be patient with us as we test & work things out to create a great experience for everyone!

This demo is much more advanced than the previous one, so the save file is not compatible with the previous one, sorry! Keep in mind that this is not the final demo, and the progress will not be transferred to the full version of the game just yet - we will try to make this possible in future demo builds!

You can download it both on the [YAZS Store Page] or by pressing the "Play for Free!" button below:

https://store.steampowered.com/app/2265230

PS if you'd like to return to the old Next Fest demo - no problem! We've added an old beta branch in the game's demo settings on Steam, you can switch it back there.


But wait! There's more!
Survivor Preview: The Medic 🍎
An apple a day won't keep her away!



The Medic is our first support character.

She trades high damage for high healing. The Medic specializes in increasing the overall strength and survivability of her teammates in a variety of ways. For example, her Stimpak ability gives everyone a general stat buff, while her Acid Flasks throwing weapon poisons and weaken your enemies.

She'll be a great help to your team when you need some buffs and healing. Choosing her as your team leader should also be a nice added challenge for the more daring players!



Enemy Preview: The Charger 🚚

The Charger is a new boss enemy that, well, charges a lot. It's best for your team to stay out of his way, but it wouldn't hurt to set him up to attack his brothers.



Yes, he can be used tactically to trample other zombies, much like the Butcher, who swings his weapon blindly at everything - friend or foe. Right now he's just charging a lot, but we'll see what we can do to spice his patterns up a bit. Got any ideas? Be sure to share them!

Until next time!

Be sure to check out the demo & stay tuned as Early Access launches in a few weeks on July 13th!

As always, thanks for reading. If you're interested in the game, don't forget to wishlist it & follow it on Steam, as it helps us and the other players who get to know it thanks to you!

A quick reminder, that you can find us on our social media and chat with us directly on our Discord server:

  @AwesomeGamesStd
  @AwesomeGamesStudio
  @awesomegamesstudio
  @awesomegamesstudio
  https://discord.gg/m4JfXuS



ㅤInterested in the game? ㅤRemember to Wishlist it:
https://store.steampowered.com/app/2163330

Jun 21, 2023
69 Balls - hackerG7
v0.9.5 Update:
- Fixed lighting
- Fix texture low quality by default
- Replaced image for red ball grenade item
- Fixed music volume slider not working bug
- Updated score calculation method: 3 round, each round 3 score.
- Easier tutorial, with hint video.
Empyrion - Galactic Survival - Pantera
Hello Galactic Survivalists!

Welcome to the second release candidate of Empyrion Galactic Survival v1.10. This update is mainly to resolve some issues we had fixes ready to release.
As always, we extend our gratitude for your unwavering support and valuable feedback throughout this experimental phase.


====

Changelog v1.10 B4232 2023-06-26

Changes:
  • - Changed: Players starts at 6300 instead of 11800 with the Kriel (deeper into Unfriendly; closer to hostile)
  • - Changed: Skillon: Mission info now points to the guard at the La Grande Maira to start mission (to get into the vessel)
  • - Loca Main (EN) updates
  • - Blueprint Collection Parts: added two "S" buttons to be able to selected snap points according to CopyAir and Overlap, selected snap point is drawn now with "x-ray shader"
  • - Updated icons
  • - Hoverbike :
  1. Added max slope allowed of 45deg
  2. Reduction of turn speed with the mouse & smoothed the rotation.
  3. Improve rotation input sharpness + tweaked the animation when taking off
Fixes:
  • Fixed an issue where explosives weren't damaging/destroying devices
  • Blueprint Collection Parts: fixed problem that rotated blueprints did break the "reload snap points" regarding the snap points when using the snap point tool (only works for y rotations!)
  • Fixed Default Multiplayer: Duplcated Key CoQ
  • Fixed Invader vs Defender: Duplcated Key CoQ
  • Fixed 00991: Sensor-related exception when changing playfields
  • Blueprint Collection Parts: fixed a selection of bugs
  • Blueprint Collection Parts: fixed snap point groups not showing correctly when pasting a part into the world
  • Fixed issue with Clear Skies (pt3) breaking when not killing NPCs in the correct order on Artifact Site
  • 00947: Player avatar can be seen standing/running on top of the bike after a option in a GUI window has been changed
  • Fixed: Skillon starter-SV explosions do not set off
  • Fixed: Skillon Lambda Labs base: Oxygenized + optimized NPC spawn (reduce jumpscares)
  • Fixed: Skillon La Grande Maira missing blocks (floor)
  • Fixed possible player-stuck location: BA/BAW CrashedShuttle

====

Changelog v1.10 B4230 2023-06-21

Changes:
  • Blueprint Collection Parts tool:
    1. BPP texts now face the camera
    2. Moved BPP texts a bit higher
    3. Added group hierarchy selection
    4. Removed yellow group name preview when focusing a group as this is not needed any more
    5. Added checkbox "Copy Air", increased font by 50%, if pressing Left-Shift now group will be closed​
    6. Now you can also use the "Look Around" key for toggling groups, fixed group not showing if only one group and SP focused
  • Changed: added dedicated mirror model to RampRoundConnectorC, RampRoundMediumTransition and RoundedRampB (available also in the Block shapes selection)
  • Fixed: mirror issues with coloring and texturing for RampRoundConnectorC, RampRoundMediumTransition and RoundedRampB
  • NOTE: The change will affect every build that has been done with the current EXP/RC version. As always: Please do not create builds or blueprints for the public release with EXP devices and blocks as they can always change to the very last minute ahead of the public release.

Fixes:
  • 00967: HV bike flying up into the air when getting back on after exiting the bike
  • 00969: HV Bike can lose hover height & get catapulted in the air after going over planet border
  • 00979: Player Drones will not spawn when an offline protection block is placed on a base & not "active".
  • Blueprint Collection Parts: fixed setting of snap point group name
  • 00985: Open preview for some BP’s in the bpcoll menu can trigger exceptions
  • 00917: Ctrl + Alt key combo toggles free look
  • 00963: DroneBay: PlayerDrones shoot in PvE
  • 0944: Sun reflection & clouds visible through forcefield effects
  • 00964: Building and movement under water near structure issue
  • Preview model for block placement is still very hard to see when placing blocks underwater.
  • Fixed indestructible walkway (Abandoned Base Masperon)
  • Fixed issues with Science Station and Mineral Synth Lab (Ningues)
  • Fixed: Convoy (Ningues) was missing closte with Tales of Tash log
  • Fixed: Changed Obelisk faction to Progenitor (so turrets do not shoot at them anymore)
  • Fixed: Main story could not be started sometimes when starting from Ashon (Gamestart)
  • Fixed Invader vs Defender: Typo in BlockShapes
  • Fixed Default Multiplayer: Typo in BlockShapes
  • Fixes for missing faces in the new shape blocks.
  • Fixed issue with elemental blocks (error spam/coq)
  • 00965: Filler Block Terrain bug <- In any playfield which you have already visited & already has an issue still with the filler blocks you will need to wipe the poi's of this playfield via the wipe command f.ex:
    wipe Omicron poi
    Then for SP leave the save & load back in & for MP saves restart the server & load back in.
Station to Station - littleoliphant
Hello conductors!

We want to make Station to Station more accessible so, in preparation for Steam Next Fest, we localized the Station to Station demo into an astounding 18 languages.

The full list of languages is:
  • English
  • French
  • German
  • Spanish (Spain)
  • Spanish (Latin America)
  • Chinese (Simplified)
  • Japanese
  • Portuguese (Brazilian)
  • Russian
  • Korean
  • Italian
  • Polish
  • Turkish
  • Vietnamese
  • Thai
  • Malaysian
  • Hindi
  • Arabic
You can change the demo’s language at any time from the Game settings in the settings menu.



If your language is available in the demo, we would be grateful if you could try the game in those languages and send us your feedback. If you run into any issues, whether formatting or incorrect localization, please let us know!

There are three ways to do this:
  1. Join our Discord and leave it in the localization channel
  2. Create a discussion thread in the localization subforum
  3. Fill out our Feedback Survey

We hope you’re all enjoying the demo and if you haven't already, please fill out our feedback survey to help us make the full game even better.

Galaxy Grove

Join our Discord server: http://discord.gg/Cw7UV5ECjw
Follow us on Twitter: @galaxygrovegame
Follow our Instagram: @galaxygrovegames
Iron Marines Invasion - Octarina IH


Let's keep the Next Fest celebration going with a second Dev live stream, scheduled for this Thursday at 10 AM EST!

Join Joaquin (lead programmer) and Octarina (community manager) on an epic journey to explore strange new worlds in an effort to seek out all easter eggs and secrets, and boldly reveal what no one had noticed before!

You can also lead your own exploration party by downloading the Demo!

The galaxy is dark and full of references...
Come find them with us! 🌌
Hello Neighbor VR: Search and Rescue - irris_place
Hello, Neighborians!

We have a special surprise for all VR fans as we offer an exclusive VR Headset for Brave as free cosmetics item in the multiplayer PC game Secret Neighbor.

From June 16th to July 31st, equip your Brave with the VR Headset to add a touch of virtual reality flair to your Secret Neighbor experience on Steam!



Don't miss out this limited-time opportunity and make a raid on your Neighbor's house with style!

https://store.steampowered.com/app/859570/Secret_Neighbor_Hello_Neighbor_Multiplayer/
STAR WARS™: The Old Republic™ - SWTOR Community Team
General

  • Players on the Old Wounds’ crit path on Voss-Ka are now directed through the shuttle to get to the Interpreter's Retreat
  • Various Voss armors set visuals have been fixed, they should now be available as drops from the Shrine of Silence Flashpoint and on the Vendor in the Interpreter’s Retreat.
    • There are some leggings that are still mismatched and will be fixed in a future update
  • The Eternal Commander MK-M Blaster visuals and functionality fixed
  • Imperial players who have made the relevant Saboteur choices will no longer receive an unintended follow-up mail from Tau Idair.
  • The Terminator Droid (Powertech) and Suppression Droid (Vanguard) accuracy debuff now works as intended.
  • The Cartel Market will no longer show an empty item on searches and the last page of the All tab.

Economy Credit Initiative

  • Taxes on consumable stims, medpacs, and grenades were removed as originally intended.
  • We've updated values of some items to be more in line with current inflation. This is largely centered around crafting materials and some Cartel Market items that were being improperly taxed due to their low market value.

All patch notes can be found here.
...