Jun 21, 2023
Warhammer: Vermintide 2 - [Fatshark] Hedge
Heroes!

We've just put out patch 5.0.2, a collection of fixes, a few tweaks, and an update to the Collector's Edition Soundtrack to include soundtrack versions of the Chaos Wastes OST.

Bonus Content (~300 MB)
  • The Collector's Edition has been updated to include the soundtrack for Chaos Wastes.
Hotfix 5.0.2 (~100 MB)
  • The Crimson Greatsword (Executioner Sword) illusion now has the appropriate icon.
  • Fixed various localisation issues.
  • Twitch mode: Changed Spawn Size setting widget from a stepper to a slider, allowing setting values like 199% from in-game. Also bumped up the maximum allowable value from 200% up to 300%. Happy Twitching!
  • Twitch mode: Added a failsafe against setting the minimum vote time and time between votes externally to prevent crashing.
  • Fixed the "Weapon Trail VFX" setting not affecting flail skins (Dressad's Roaster, Cruciform Firebox & The Brass Flail). Furthermore, particles on the Feeble Mace have been disabled for consistency with other maces.
  • Fix a crash that would occur when trying to apply a weapon illusion from a sign in reward in the same session.
  • Fixed an issue where fire grenade, frag grenade, and explosive barrels dealt damage over time for a longer duration than intended. Lowered DoT instances from 3 to 1 on beings hit by impact damage.
  • Fix rare crash when spawning orbs in the Chaos Wastes. Orbs are also now much more prone to successfully spawn in complex landscapes.
  • Fixed ranged weapon proc buffs not triggering on target dummies in the Keep.
  • Against the Grain: Fixed an issue where enemies could be partially submerged in the ground while progressing the "Reach the Farm" objective.
  • Festering Ground: Fixed an issue where the skybox looked all kind of jank when viewed from within the Waystone portal at mission's end.
  • Fortunes of War: Fixed a cheese spot.
  • A Grudge Served Cold: Bomb Cart objective marker now follows the cart when moving. Cart should now be suitably destroyed after the explosion.
  • A Grudge Served Cold: Fixed a snowpile that had no collision allowing players to fall through the floor.
  • A Grudge Served Cold: Fixed a lighting issue in the area proceeding the Bomb Cart event.
  • A Grudge Served Cold: Fixed a hangledge that was very distant from the ledge itself making pick up near impossible whilst progressing the "Locate the Vault" objective.
  • A Grudge Served Cold: Fixed an issue where enemies could walk through a closed gate whilst progressing the "Locate the vault" objective.
  • Into the Nest: Fixed a spot where players could get stuck.
  • Khazukan Kazakit-ha!: Fixed an issue where the objective icons could be shown incorrectly/not update appropriately.
  • Khazukan Kazakit-ha!: Fixed a spot where Ratling Gunners could shoot through a closed gate.
  • Khazukan Kazakit-ha!: Fixed an issue where there were one too many Tomes up for grabs in the mission.
  • Khazukan Kazakit-ha!: Fixed a rocky outcrop in the bridge area that had no collision.
  • Khazukan Kazakit-ha!: Fixed a spot during the 'Escape the Hilltop' objective where players could get stuck.
  • Khazukan Kazakit-ha!: Fixed an issue where players could respawn behind the group during the mid-event.
  • Khazukan Kazakit-ha!: Fixed an issue where players could respawn in exactly the same spot as opposed to in a neat little row.
  • Mission of Mercy: Fixed the Bell Ban challenge.
  • Mission of Mercy: Added additional player respawn points to the mid-event.
  • Mission of Mercy: Fixed a spot in the lava fall where players could get stuck.
  • Mission of Mercy: Fixed the ending terror event where specials could be stacked between waves.
  • Mission of Mercy: Clients can now fail the 'Come Prepared' challenge appropriately should the party not meet the criteria.
  • Skittergate: Fixed an issue where clients who hotjoined during the finale could not see the Skittergate VFX.
  • Tower of Treachery: Fixed an issue where a player could hotjoin in to an already completed puzzle and be softlocked from progressing/catching up to the group.
  • Tower of Treachery: Fixed an branch on a big tree that had no collision but looked really interesting to jump on to.
  • Tower of Treachery: Fixed some rocks beside the same big tree that had no collision.
  • Tower of Treachery: Fixed a spot in the library where Saltz could see through a ceiling and kill stuff he shouldn't be able to from such a position.
  • Tower of Treachery: Fixed the poison pool not dealing any damage to players.
  • Tower of Treachery: Fixed a potion that didn't spawn appropriately unless the host themselves smashed the vase that encased it.
  • Tower of Treachery: Fixed an issue where battle music would not wind down in the Library area even when combat had ended.
  • Tower of Treachery: Fixed an area where players could get out of bounds.
  • Righteous Stand, Convocation of Decay, Athel Yenlui, Dark Omens, Trail of Treachery & Tower of Treachery: End of level explosions should now appropriately kill remaining enemies.

Hotfix 5.0.3 - June 26
  • Fixed a crash that would manifest should a player hot join a Tower of Treachery mission if any of the five urns have been destroyed.
Jun 21, 2023
Deep Blue Fantasy - summer1712
Bug Fixes
  • Fixed the issue where the submarine still moves in some paused situations
  • Fixed the problem where using an item in the bar would result in an error
  • Fixed the issue of distorted mouse cursor image in Windows environment
Thank you to players ForestGrump and FeuerTeufelz for reporting the issue of abnormal submarine speed in the game under certain conditions. We now have some leads on the issue, and once we successfully make the necessary changes, we will release a new update as soon as possible.
Glaze Cup: Journey to the West - shijiawei2000
Journey to the West - Glaze Cup DEMO
Vangers - Leepuringa
Dear Wild Wheelers!
Vangers have turned 25 years old on June 19th.

Hundreds of thousands monades passed through the Infernal Conveyor during these years. Not to say how much Cirt was collected - it's unthinkable!

In an amazing way Creature Soup went beyond the UniVang Universe and all of us have been boiling inside it for a quarter of a century, mutating and evolving.

On many people the game has made an irreversible impact, but the fans have made an impact on it as well: they researched and improved the game, and created lots of unique art pieces.
And these processes are still going strong. The Soup is boiling!

Well!
Cheers to the devs who created this crazy splendor! ✨
Cheers to the gamers and the Community for the game’s longevity 💫

Take care of Your Self, Your Mechoses and Your eLeeches 🐛
Happy Anniversary to all of us! 🍾🍾🍾



This update prepared by [W]DimON supported by virosu
Art for this update made by [W]DimON & [kiv]X-winger

Our Community is happy to meet international Vangers.
Right now you can join us here:
Discord (Press the Red Beeb in "Подиш" after joining and after that you can find International Channel)
FB
Jun 21, 2023
The Devil Within: Satgat - Newcore Games Rob


Hello everyone,
Thanks for checking out The Devil Within: Satgat demo during Steam Next Fest! After gathering reports and feedback, we have released a small update to resolve certain issues. For the full details, read on below!

Resolved Issues
  • Resolved an issue regarding the unintended movement of characters during the intro video.
  • Resolved certain translation errors.
  • Resolved an issue where in certain circumstances, sound/music was not playing as intended.
  • Resolved an issue where the mouse cursor did not appear in certain Ui.
  • Resolved an issue where in certain situations, Kim Rip would be stuck while aiming the gun.
  • Resolved an issue where the key bindings for mouse/keyboard could not be adjusted in the Control Settings.
  • Resolved an issue where Kim Rip would remain floating in certain circumstances.

Thank you again for submitting feedback! If you have more feedback, suggestions, or encounter certain problems, feel free to let us know in the discussion section or reach out to us in our Official Discord!
Gladiator of sparta - LFR games
We are happy to announce new updates on Gladiator of sparta!

  1. BETTER controls configuration
  2. New Camview
  3. GAMEPAD Support (xbox controller recommended)
  4. Bugs fixed

Enjoy the power of our Gladiator!
Forever Skies - FFH_Greg
Greetings scientists!

A short but important announcement for you today.

Forever Skies Early Access releases tomorrow, June 22, 2023!
ːsteamhappyː

Check out the map below to find out when Forever Skies will be available in your area.



Speak soon!
Team Far From Home
Jun 21, 2023
Tactical Nexus - Oren
★The map preview has been slightly improved.
 (It's hard to explain).

★When using Time Flip, a log of return key usage is now kept.
 (It will not be applied retroactively.)

★Forgotten Forbidden Magic" can no longer be invoked against stairs.

★The color of the display of the MP consumption of special magic such as glitch magic has been changed on the magic activation screen.

Crossout - XO_Team

Hey, Survivors!
After two weeks with “Road to Singularity” Crossout Movie-Brunch is back to check out some fresh videos!

Today:
  • Tons of new features, including new relic, legs, engine etc — all about this in review by The Salty Redneck:
    [expand type=details]
    [/expand]
  • Some gameplay with new legs and a LARGE amount of damage with “Prosecutors” — all of this you will find in the video by JBRider:
    [expand type=details]
    [/expand]
  • Some crazy builds, that still fun — Mr. G knows about it:
    [expand type=details]
    [/expand]
And that's all! Don't forget to support your favorite author and see you soon!


For more information on Crossout, follow these channels:
DriveCrazy - TubezGames
The developer will play and stream a demo of a game that will be blast through on a light truck!
Note:I will not talk, but I will watch the chat.
...