Hello everyone, here’s another patch addressing some more of the top issues we’ve gotten around to from the feedback we’ve gotten from you all
There’s something very important to bring up which is we will be soon going out on vacation so in order for us to try to fix what is truly important for you all we need your feedback so please let us know what is affecting your gameplay or what are your concerns over at our QA Site: https://questions.satisfactorygame.com/ We read your posts every day
As always, with every new update if you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.
See you again soon everyone <3
BUG FIXES
Fixed a crash on startup for Dedicated Server when the server query port was set to a value that exceeded the maximum value of an int16
Fixed the “Enable Advanced Game Settings” checkbox still showing up on the Loading Menu even if the save already had Advanced Game Settings enabled
Fixed Advanced Game Settings being checked for all saves belonging to a session when checking it only in one save from the session, now it’s individual instead of applying to all
Fixed the customizer still consuming resources from inventory when No Build Cost was enabled
Fixed getting refunds for Customizer Materials and Patterns when No Build Cost is enabled (So your inventory does not fill up with things you don’t want)
Fixed a crash with the Customizer when using the Customization filter
Fixed the Max FPS option not allowing to set a custom value from the number properly and always displaying 0
Potentially fixed a crash related to conveyor belt holograms
Potentially fixed a crash when loading a save that might be affecting saves that have Geothermal power set up
Temporary fix for audio log spam on Dedicated Servers when using vehicles which would lead into clients being kicked out of the Server
UI
Added a button to the new Wiki to the Social Media buttons in the main menu and rearranged the buttons
Made the Experimental Label bit more transparent and less bright red to help prevent OLED Burn-in
GAMEPLAY
Reduced the height at which the player hangs from the Zipline, this should help some cases where the player gets detached from the cable when ziplining down an incline due to bumping the Pioneer’s head
MODDING
Included .usmap file into the Community Resources
LOCALISATION
Fixed several text entries that were not possible to localize after the UE5 migration
Also excluded other texts and folders from improperly showing up in the localization files
KNOWN ISSUES
A reminder for people who have been having issues with unexpected crashes on startup or weird behaviour with the game, in that case please try to verify your game files. You can do this on Steam by Right Clicking the game in your Library > Properties > Local Files > Verify integrity of game files...
And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Manage > Verify Files > Verify
This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that.
If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too.
The first time booting the game will be very slow, but that should not continue to happen after the first boot
Game can hang on quit
There is major performance loss when running out of VRAM
Lights don’t behave correctly in Lumen compared to Signs
Factory Animation tick reductions can be slightly too aggressive
TSR can cause visual issues with conveyor belts, you can try using the following console command to alleviate the issues, but this will reduce AntiAliasing quality
Casino Resort Tower (CRT) will be available for early access tomorrow! I can hardly believe it's finally happening.
CRT is a detailed simulation, with a wide range of mechanics to explore. Unfortunately, I couldn't cover all of these mechanics that will be available with the EA release in my previous 'About CRT' posts during the playtesting and heavy development phase. Moreover, those older posts have become somewhat irrelevant now, as we have added a lot more content and made significant improvements.
To address this, I have come up with a plan (Yeay). I will go back and rewrite the old posts to bring them up-to-date, ensuring they reflect the current state of the game. Additionally, I will be posting about the remaining topics in between updates and patches, leading up to the first major content update after the early access release.
Anyways, let's talk about today's topics: security, crime, customer detention, CCTV systems, and officer deployments.
ROOM SECURITY
Each room within the casino hotel possesses a security value, which can be influenced by various factors. The presence of certain items may decrease the room's security value, thereby increasing the likelihood of crimes occurring. To enhance the security value of a room, CCTV cameras can be installed or security officers can be deployed in public areas. In private spaces like hotel rooms, security can be bolstered by installing burglar alarms and safe boxes. These measures contribute to maintaining a higher level of security, ensuring the safety and well-being of both customers and hotel staff.
CRIME
In the diverse environment of the casino hotel, various types of crimes can occur in different types of rooms. For instance, rooms with reception and shop counters are vulnerable to crimes like credit card fraud. On the other hand, casinos are susceptible to crimes such as card switching and dice sliding. Each crime committed within the premises results in a deduction of a rating point from the casino hotel. However, the rating point can be recovered by effectively detaining suspects involved in criminal activities. To minimize the likelihood of crimes occurring, it is crucial to enhance the security values of the respective rooms.
SECURITY OFFICER DEPLOYMENT
Once you've hired security officers, you can enhance security in public rooms by deploying them. The presence of a patrolling security officer significantly boosts room security. To make a room deployable, access the security menu by clicking on the security button located at the bottom right of the screen. Then, select the security officer deployment button and choose the desired room on the map to make it deployable. Security officers will automatically occupy the selected rooms unless they are engaged in detaining unruly customers.
CCTV SYSTEMS
CCTV cameras provide a convenient solution for boosting room security without the requirement of deploying security officers. Once a CCTV camera is installed in a room, it must be connected to a CCTV monitoring table for functionality. These monitoring tables can only be placed in security offices, and each table can accommodate up to four CCTV cameras. To initiate the process of connecting CCTV cameras with CCTV monitoring tables, access the security menu by clicking on the security button located at the bottom right of the screen. Then, simply select the CCTV wiring button.
CUSTOMER DETENTION
When a customer engages in criminal behavior, it results in a deduction of a rating point. However, this lost rating point can be recovered by detaining the suspect. The detention process can commence following the occurrence of the illegal activity, provided there is a security officer available during the current shift and an available detention room. The security officer escorts the suspect to the designated detention room, places them in a holding cell, initiates the processing procedure, and contacts the police. A police officer is then dispatched to collect and transport the suspect.
Ready to turn up the heat this summer? Our sizzling babes can’t wait to explore the steamiest season of the year. And guess what? Less clothing means more fun! Join the summer craze now and get ready for some unforgettable moments with your bootylicious babes.
But wait, there’s more! We’ve got a limited-time offer that’ll make your heart race. Load up on goodies and make this summer one to remember.
Don’t let this opportunity slip away! The event is available between June 21st ~ 27th.
On the 21th of June 2023, starting from 09:00 CEST / 00:00 AM PDT, the server will not be available for 6 hours due to a planned server maintenance.
List of Update 2.3.0 changes:
Improvements:
Low quality settings - Boost game performance by enabling Low quality for Weapons and Characters. Choosing these options is available directly in Video settings menu.
Optimized performance in the Customization menu.
Bandwidth of the game servers has been increased.
Visual improvements in HUB - Improved camera functionality.
Visual improvements in HUB - Improved text clarity.
Notifications are updated in real time. No need to restart the game to see them anymore.
Bug fixes:
Fixed a bug where the player was not able to unequip the Facewear.
Fixed bug with the Type X turret.
Fixed bug where the Headshot sound was heard at the incorrect time and place.
Fixed bug with disappearing revive bar.
Fixed camera placement during weapon preview.
Acquired achievements are displayed correctly in the Customization Tab.
Please note – that the maintenance can be extended beyond the abovementioned timeframe. Up-to-date server status always available on our Discord server and Twitter.
After a week of hard work, we have fully upgraded the face tracking function of vtuber maker. The update points are as follows:
Fully upgraded face tracking system
1) Replace the face tracking of the original beta version, now renamed as Basic Face Tracking 2) Provide more powerful advanced face tracking function, compared with the basic version, the advantages are as follows: - Faster image processing frame rate - Basic expression recognition such as blinking and opening mouth is more sensitive - Support recognition of facial expressions such as duck face, crooked mouth, tongue out, etc. 3) Upper body tracking is more stable 4) Body rotation tracking is more stable
Fully upgraded premade vtuber avatar expressions
1) All public Avatars provided by VTuber Maker have newly added three expression channels (pouting mouth, crooked mouth, tongue out)
The "Gaia Trek" Steam Next Fest demo event has begun! You can download the demo from the store page and try it out. If you feel it's fun, remember to add a wishlist! Every wishlist is a great support and encouragement to us! https://store.steampowered.com/app/2273170/_/
The demo is for a limited time, so make sure you go and experience it, your feedback will help us a lot! So if you have any suggestions, please do let me know!
We recommend that you send us screenshots or video files when giving feedback on bugs, so that we can find out where the problem is as soon as possible.
We will take every player's comments seriously and thank you for your support and encouragement! Come and experience the game!