Back to the Dawn - SpiralUpGames - Leon
Greetings Inmates!



The Steam Next Fest has officially kicked off, and we're thrilled to invite you to join us for an exciting live stream of Back To The Dawn HERE!


This live stream from various Youtubers offers you an exclusive look into our enhanced demo where you will get to experience an intense three-day survival within the nerve-racking confines of Boulderton Prison. This goes beyond our previous demo's single day experience, sinking you deeper into Thomas's turbulent journey. Expect heart-tugging flashbacks, intriguing prison visits, and nail-biting investigations. With new, addictive mini-games and concealed clues scattered around the prison, your quest for exoneration is all but straightforward!

And don't forget, the Back To The Dawn demo will be available to play for a limited time from June 19th to July 10th. Don't miss this exclusive opportunity to slip into Thomas's shoes and get a taste of how prison life is like!


In addition, we are hosting exclusive giveaway events where you will stand a chance to win fantastic prizes including Steam gift cards and exclusive Back to the Dawn T-shirts! Simply follow the actions over on our Twitter page to participate and stand a chance to win these attractive prizes!

https://store.steampowered.com/app/1735700/Back_to_the_Dawn/

If you had a blast playing Back To The Dawn, we would be immensely grateful for your support in spreading the word about our gripping prison escape saga! By adding the game to your wishlist and sharing it with your friends, you'll be helping us bring Back to the Dawn to a wider audience.

Your participation means the world to us, and we can't wait to hear all about your prison escape adventures in this demo. Thank you for joining us on this extraordinary journey!

Back to the Dawn Twitter
Back to the Dawn Discord
Spiral Up Games Facebook
Spiral Up Games Youtube
ExtermiHate - Bulletter
Thank you all for your feedback. We are aware of many bugs in the demo and are fixing them now. We should have a new demo up addressing these issues in a day or so. Again thank you for reaching out and giving our game a try.

Issues we are aware of:

Too little XP/ Too much grind
Settings not saving properly
Enemies not always attacking
Weapons not upgrading properly
Visual bugs
General quality of life things
Cyberpunk 2077 - Vattier
Patch 1.63 for Cyberpunk 2077 is available now! This update contains various gameplay and quest fixes. For details, check out the list of changes below.

Quests
  • Fixed an issue where selecting a blue dialogue option while calling Mitch twice could cause the call to be permanently stuck on the screen.
  • All Along the Watchtower - Fixed an issue where V gets flatlined after crossing the border.
  • Chippin' In - It is now possible to examine all of the clues on Ebunike before becoming detected.
  • Gimme Danger - Fixed an issue where there were no objectives left in the journal.
  • I Walk the Line - Fixed an issue that could cause V to randomly flatline during the quest.
  • Lightning Breaks - Fixed an issue where Panam wasn't present in front of the garage and spawned inside the motel instead.
  • Machine Gun - Fixed an issue where the dialogue with Skippy wasn't activated after performing 50 kills, and it wasn't then possible to unequip Skippy.
  • Never Fade Away - Fixed an issue where Rogue despawned from the couch in the Atlantis, blocking progress.
  • Only Pain - Fixed an issue where it wasn't possible to complete the "Defeat the cops" objective because the cops weren't present at the intended location.
  • Play It Safe - Fixed an issue where holograms and platforms in the parade disappeared after an Auto Save was loaded.
  • Play It Safe - Fixed an issue where Takemura didn't call to start the parade mission.
  • Pyramid Song - Fixed an issue where Judy teleported underground after entering the church.
  • Search and Destroy - Takemura will now move to his hiding spot instead of standing in the middle of the room during Arasaka's attack.
  • Sex on Wheels - Fixed an issue where the Quadra Turbo-R V-Tech spawned underground, blocking progress.
  • Small Man, Big Mouth - Enemies and the van now spawn correctly.
  • The Heist - Fixed an issue where Jackie wasn't present in front of the Afterlife.
  • With a Little Help from My Friends - Fixed an issue where the Nomads weren't present at the train station.

Open World
  • Fixed some instances where some gigs were stuck in the "Undiscovered" stage and didn't start after approaching the area.
  • Fixed an issue where regular subtitles appeared instead of overhead subtitles for some crowd NPCs in Rancho Coronado.
  • Gig: Bloodsport - V will no longer be reflected standing backwards when looking in the mirror in the dojo bathroom.
  • Gig: Last Login - Fixed an issue where it was possible to pick up the quest item before the quest was activated, breaking the flow of the mission.
  • Gig: Going-away Party - Fixed an issue where it wasn't possible to get in the car with Flavio.
  • Gig: Guinea Pigs - All the security robots in the hotel now properly engage in combat.
  • Gig: On a Tight Leash - Fixed an issue that could cause the gig to be stuck without an objective after completing it.
  • Gig: Serial Suicide - Fixed an issue where the quest could reactivate again after completion and become stuck on the "Steal the CCTV footage" objective.
  • Reported Crime: Blood in the Air - Fixed an issue where the quest was stuck on the "Search the crate" objective even after searching the crate.
  • Reported Crime: Comrade Red - Fixed an issue where it wasn't possible to search the stash.

UI
  • Fixed an issue where, while transferring money or data, the UI showed "Enemy hack in progress" text.
  • Fixed an issue where devices could become unusable after opening the map.
  • Fixed an issue where the FSR toggle wasn't grayed out after restarting the game with Dynamic Resolution Scaling on.

Visual
  • Fixed an issue where some surfaces had color artifacts when Path Tracing was enabled.
  • Fixed an issue where bright, colorful flashes appeared at the edges of certain objects when DLSS was enabled.

PC-specific
  • Fixed a crash that occurred on launch when using Razer Chroma.
  • Fixed an issue where Photo Mode screenshots could appear as empty files and brought them back to their original folder location.
  • Improved performance of DLSS Frame Generation on AMD CPUs.

Miscellaneous
  • Photo Mode stickers and frames will now properly appear on screenshots.
  • Padre will now recognize Corpo and Nomad V in the intro holocall.

REDmod
  • Allowed deploying mods from a listing file.
  • Updated command help texts.


Want more Cyberpunk?
Remember that you can now preorder Phantom Liberty, a spy-thriller expansion for Cyberpunk 2077! It's scheduled to arrive on September 26th. Check out the trailer and learn more here:
https://store.steampowered.com/app/2138330/Cyberpunk_2077_Phantom_Liberty/
クラブ・スーサイド - 上杉伶児
クラブスーサイドの邂逅者様、こんにちは。
どうやら、この物語に多少の変化が起きたようです。

彼らの一週間後の記憶……いいや、どの時間帯か知れない記憶。
もし「彼らが一週間の中で死を飲むことがなければ」……
……その記憶は、あなたの中に現実としてあるかも知れないし
夢として夢枕に沿っているかも知れません。

解りづらいですか?失礼致しました。
解りやすく平べったく、残酷な言い方をするならば
財膳絵馬、枢姫色、右睡真咲也、喰ヶ島蜜木、舞渕明陽。
この自殺願望を持つ5名の誰かに寄り添い、
その相手が一週間の間で死ななかったその延長上
で……
夢のような現実の記憶を、あなたは
思い出すことができるでしょう。

これは果たして夢か。現実か。
それを知るのは、あなたのみ。
それを決めるのは、あなただけの記憶。


——————————————————


【アップデート情報】
終幕04、08、12、16、20に到着後、
エンドロールを迎えた後に追加シナリオ
「?日目」の邂逅ができるようになりました。
※一人の追加シナリオにつき、2パターンの結末がございます。
 分岐はランダムとなります。
Geometry Arena - 011 Games
About Demo

Hello everyone, I am 011, the developer of Geometry Arena 2.

Geometry Arena 2 has participated in Steam New Fest, and the demo is now available for download and play.
In addition, the game will be released on July 15 and enter the Early Access stage.

The Demo provides the latest in-development version of Geometry Arena 2, and will continue to be updated.
On one hand, I want to get the latest and most effective player feedback to help me improve the game.
On the other hand, I hope it will help everyone make informed purchase decisions in advance and avoid potential disappointment.

If you like this game, don't forget to add it to your wishlist!

https://store.steampowered.com/app/1667700

Feel free to share any suggestions or feedback via Steam or Discord. I'd love to hear from you.
Geometry Arena 2 Discord

Development Plan

In the next few weeks before the Early Access, I have the following development plans:
  • Remake SFX and BGM to match the new art style.
  • Finishing up the art remake.
  • Redesigning the shape and mechanics of all enemies.
  • New weapon or body.
  • Many new upgrades, possibly involving new ally or building units.
  • QoL features.
RaceRoom Racing Experience - J-F
Update details:

Client version = 0.9.4.78
Client BuildID = 11512387


Changelog:

  • KTM GTX / GT2 - Fixed some alien objects that had found their way in the animated driver scene.
  • Hockenheimring - Brought to 2023 specs: added the new S/F line hut, updated buildings and grandstands, updated walls and tyres, added the penalty lap lane in turn 2, updated the vegetation, various details and tweaks added.
  • Shared Memory - Added car orientation, car width and car length. Changed “car position” to now be the centre of the vehicle rather than the CoG. Upped minor version to 14. See Github repo
  • Multiplayer - Attempt at improving cars sometimes getting stuck under the tarmac under certain specific latency conditions.
  • When spectating a multiplayer session ( see here ), game now adds performanceIndex and positionAtStart to ResultInfo
  • When spectating a multiplayer session, game now adds positionAtStart to DriverInfo
  • When spectating a multiplayer race, once the leading driver crossed the finish line,the game now has a continuously updated “intermediateResults”, allowing to display a preliminary results table even while some drivers are still racing and session has yet to reach “results” state.
  • It was noticed that some of our older tracks had a wrong compass orientation and resulted in wrong azimuth and elevation for the sun. Fixed so sun is now where it should be at any time of day for:
    Bathurst
    Chang
    Hockenheim
    Hungaroring
    Laguna Seca
    Monza
    Portimao
    Slovakiaring
    Suzuka
    Vålerbanen
Kink.inc [18+] - TenderTrouper
When Prospera and Dr. Why decide to host a podcast,
you just KNOW it will go interdimensional!

Shorty events are a supersonic
way to collect vintage characters and bonus resources..



Live June 20th-21st.
War Robots: Frontiers - katie.memmott
Welcome to QNET, the interplanetary information and utility network. What can I help you with today?
QUERY:>>WHO IS IDY DEMOREST?
A mercenary War Robot Pilot, contracting from Tortuga for work within the Wild Ten.
QUERY:>>WHAT IS IDY DEMOREST’S BACKGROUND?
Idy Demorest was born to a Freecon Mountain Top Welcome Unit family. These are cherry-picked settlers who Freecon believes exemplify the qualities the corporation values. They are paid a wage to settle new spaces and propagandize Freecon citizenship. 
QUERY:>>HOW DID IDY DEMOREST ARRIVE ON TORTUGA?
Records show Idy Demorest’s family had been stationed on the contested settlement of Zeeland Ferry when Idy disappeared. His motivations are unclear, but his age at the time suggests the exit was without the consent of his parents.

His whereabouts immediately after are unknown. He resurfaced several years later as the most junior member of Leonard Fitzpatrick’s Devil Sons, a top-ranked mercenary unit. It is in this capacity that he visited Tortuga. 
QUERY:>>WHAT IS IDY DEMOREST’S COMBAT EXPERIENCE?
Idy Demorest is the youngest mercenary operating out of Tortuga at the moment. However, he participated in several combat missions over the last five years. Most recently, Idy Demorest has distinguished himself in the theater of the Wild Ten, first as Fitzpatrick’s top lieutenant, and later as an independent.

Discover the full cast of characters by recruiting Pilots in War Robots: Frontiers, and catch up with the Profiles of Kate “Sparrow” Sinclai, Leonard “Monk” Fitzpatrick, and Duncan “Thinkfast” Prasad.
Geometry Arena 2 - 011 Games
About Demo

Hello everyone, I am 011, the developer of Geometry Arena 2.

Geometry Arena 2 has participated in Steam New Fest, and the demo is now available for download and play.
In addition, the game will be released on July 15 and enter the Early Access stage.

The Demo provides the latest in-development version of Geometry Arena 2, and will continue to be updated.
On one hand, I want to get the latest and most effective player feedback to help me improve the game.
On the other hand, I hope it will help everyone make informed purchase decisions in advance and avoid potential disappointment.

If you like this game, don't forget to add it to your wishlist!

https://store.steampowered.com/app/1667700

Feel free to share any suggestions or feedback via Steam or Discord. I'd love to hear from you.
Geometry Arena 2 Discord

Development Plan

In the next few weeks before the Early Access, I have the following development plans:
  • Remake SFX and BGM to match the new art style.
  • Finishing up the art remake.
  • Redesigning the shape and mechanics of all enemies.
  • New weapon or body.
  • Many new upgrades, possibly involving new ally or building units.
  • QoL features.
Jun 20, 2023
幻梦骑士 Playtest - chaozou2008
Fix some bugs
...