As usual, we would like to ask you to share your feedback with us. Community threads are waiting for your thoughts.
Starni Games and HYPERSTRANGE teams can't wait to hear from you. And if you are more of a Discord or Twitter person, let’s chat:
PS. We would like to ask you for support. If you find the Spirit of Liberty demo worth playing, we would be honored if you could share it with your friends and content creators who might be interested in what we’re doing. Promoting games like that, dedicated to a specific niche of players is ultra-hard, so we would use some support in the battle against algorithms.
As usual, we would like to ask you to share your feedback with us. Community threads are waiting for your thoughts.
Starni Games and HYPERSTRANGE teams can't wait to hear from you. And if you are more of a Discord or Twitter person, let’s chat:
PS. We would like to ask you for support. If you find the Spirit of Liberty demo worth playing, we would be honored if you could share it with your friends and content creators who might be interested in what we’re doing. Promoting games like that, dedicated to a specific niche of players is ultra-hard, so we would use some support in the battle against algorithms.
A new map of sorts has been added called the Transitory Elevator. It's basically just the Castle Conquest lift stage but can now be fully played in the other game modes too. The Conquest lift has had a lick of paint to differentiate them, and there's the usual Necrotic Skirmishes score related achievement.
2 new Big Bro minions have been added which you can raise in the usual way. The Big Chestibooty Bro vomits out various Gems and Coins, but also a small chance of a relic or spell scroll too. It also has a nasty bite with any meanies killed by it will also drop a Gold Coin. The Big Chupacabradabro will gift Occult Health and Bones when sucking on meanies, and against Beast meanies any bones they drop will become Big Bones too.
In the Crypt Hub there's now a peculiar basin just below your coffin. Interacting with it will bring up a menu showing all the game's achievements so you don't have to bother faffing outside of the game to see which achievements you have. The basin's fire size and colour indicates your achievement progress and you can access this menu from the Grimoire Compendium.
Fabellia now sells Crypt Paints which you can use to change the colour of your hub. There's also an achievement for nabbing them all.
8 new hats have been added: Nefarious Knight, Cruel Custodian, Shroomed Out, Muppet Mugger, Dung Eater, Wild Wolfy, You Are Here, Honest Holiness.
4 new Relics have been added: Occult Purse, Accursed Tome of Bonings, Accursed Tome of Antiquities, Accursed Tome of Sorceries.
With Goblusious you can now forget any Lost Relics you've researched, which basically just acts like a Giga Banish. The 3 new Tome relics have been added as Lost Relics so will need to be researched before they show up.
The Cyclop Exile class has a new meta called 'Hired Eyes', which when boneraising you might be offered to hire a Cyclops or Goliath Cyclopian mercenary minion chum in exhange for some Gold Coins. The 'Cyclopian Muggings' meta has also been changed so now Human enemies killed by your Meaty Club will also drop Gold Coins.
The Sprout Brotatoes class has a couple of new head related meta called 'Turnip Sprouting' and 'Eggplant Sprouting', so instead of sprouting a boomy pumpkin head he can instead sprout a turnip head (which boosts your spell casting power) or an eggplant head (which slowly gives Occult Health). Like the pumpkin head their effects will remain until you get touched up by a meanie. Another new meta called 'Brodacious Siblings' has also been added where Brozillas will no longer count towards the normal minion Bro caps so you can have some extra Bro chums. These replace the old Cultivation meta which just gave little boosts to some Bro minions so where a bit naff and easily forgotten.
A new rare traveller event has been added called the Master Baiter. As you can probably guess from the name he traps and tames beasts which you can then hire for some beastly pets.
A new contraption called the Bigly Burly Boulder has been added which reduces the Damage you suffer (this was mainly added just to spruce up the Ravine map).
A new slime enemy has been added called the Sumptuous Slimeous, whose a rather hefty slime that inflicts Occult Poison and dissolves into a Swollen Slime and 2 regular Slimes upon their demise. The Beast Whisperer class can also raise them where meanies killed by them drop gems.
The settings menu now has a separate Audio menu for the sound related options. A 'Master Volume' setting has also been added so you can quickly adjust all volumes equally.
Other misc stuff... - Updated the "translation_reference.csv" file. - Slightly reduced the pickup sound of Gold Coins and Gems. - Creative Plaything: In the Necrotic Skirmishes game mode there's now a 'Bone Reduction' option which allows you to adjust the bone value reduction which gradually happens over time. - If a minion's damage inflicts Meld Rot, then any meldus blobs created from that will be added to the minion's Damage stat (so for example the Mega Meldus Damage stat is more accurate). - Giantous Sinner minion: They now also require a level 1 Skelly sacrifice to boneraise. He now lobs 3 bones instead of 4 when attacking. - Megas Meldsumossous: They now have a Meld Rot aura. Slightly increased their Attack Speed. - Magma Gargantuan: Their lava pools are now darker if you have the 'Declutter Floor' setting on. Slightly increased the Damage their Lava Pools do. - Chupacabro minion: Increased the rate they give Occult Health. - Traveller event - Beggar Seller: The chance of him selling a fake relic has been increased but there's now a way to spot the fake.
Some bug fixes... - Crypt Hub - Boneraiser FM: When using full Mouse Controls clicking outside of the menu would cause a crash. - Crypt Hub - Goblusious - Lose Relics: The Sinicious Ritual relic was displaying the wrong colour when locked. - Gangly Grafted class - Giantraiser Minions meta: This was boosting the chance of being offered Big Bro minions. - Sprout Brotatoes class - Raise Brospellious: Raising a Brozilla wasn't giving any spells. - Colossal Tooth relic: This was boosting the chance of being offered Big Bro minions. - Creative Plaything: The game mode mutators menu could have the wrong title. - Fixed some spelling/grammar mistakes.
In case you missed it, you can play the demo for Love, Ghostie now on Windows, Mac, and Steam Deck! If you have feedback, please do so through the survey in-game or here: https://forms.gle/kxpexSNk9YnyMHC86
Please give honest feedback as it will only make the game better!
For those of you who have played, thank you SO much! We’ve been so positively overwhelmed by the reception and it’s amazing to see so many people excited for the full release!
For full transparency, we are a very small team so the full release will still be some time, but we are working very hard to put the same amount of love and care into the final product.
A lot of the constructive feedback mentioned in the surveys are things we are aware of and are hoping to address in the final release! We will be adding A LOT more characters, upgrades, and things to do in the manor each day.
In the meantime, here is a quick look at some of the characters that were teased in the demo:
Wobbles, the penguin
Chamel, the cosplaying chameleon
Sky, the polar bear
Thanks for playing and make sure to wishlist on Steam! It helps us out so much!
As usual, we would like to ask you to share your feedback with us. Community threads are waiting for your thoughts.
Starni Games and HYPERSTRANGE teams can't wait to hear from you. And if you are more of a Discord or Twitter person, let’s chat:
PS. We would like to ask you for support. If you find the Spirit of Liberty demo worth playing, we would be honored if you could share it with your friends and content creators who might be interested in what we’re doing. Promoting games like that, dedicated to a specific niche of players is ultra-hard, so we would use some support in the battle against algorithms.
Watch us trying to build a functional hospital next to the Burning Moon music festival, tell us all about how carbon based lifeforms are inferior to silicon, or how HEAL’s attitude problems make you feel.
Steam Next Fest is back, and we're here with a brand new demo and some other fantastic news! The new build has many new features and updates, and we are sure you will love it!
Our small team of 4 people at Glasscannon Studio have been working hard over the last few months to bring you Land Above Sea Below as quickly and as fun as possible. It's been a very exciting time for us, and it's only going to get more exciting as we get closer to the release later this summer!
Watch the new game trailer to get hooked!
Here are the new features in the demo
brand new, simple, and quick to complete tutorial to help you learn the basics
new tile types
more sophisticated scoring system
skill cards that give you more options for keeping your Tree of Fall above water, so you can build bigger and more diverse islands
you can now see in the UI how many moves you have left in the season and what type of tile you will receive
improved graphics
unique weather system
new music and sound effects
lexicon/help menu where you can find rules and unlocked tiles
new end screen where you can see some useful statistics (this will be expanded in the future)
random reefs to diversify the gameplay and the island you build
updated and balanced synergy system
mini-objectives - simple tasks that can be completed to get extra steps in the season
performance improvements, balance and lots of bugfixes
Added to the full version in the meantime
sandbox mode - build islands without restrictions, only your imagination will be the limit
save/load system - start a new island at any time or reload an existing one and continue. And you can load failed games into sandbox mode at any time to enjoy or even modify them.
achievements - challenges that you can complete to refine your strategy
no season cap so it's up to you how big your island is and how long the game lasts
Of course, we don't want to stop here, and we have a lot of ideas and content to implement, but we will need you to help us do this in the future. We couldn't have made it this far without you and all the ideas, advice, and feedback we've received from you!
And here's another great piece of news!
Somewhere around the beginning of the year, we were found by Skystone Games, who saw the potential in our game and took us on! This great team is helping us to do what they are really good at, to bring Land Above Sea Below to as large an audience as possible.
We are also very honoured to have David Brevik, President of Skystone Games (the father of the Diablo franchise), to help us polish the gameplay and provide us with his professional advice!
If you want to be part of the development and help us or just chat with us, join our Discord server! Have a great week, and try out as many awesome demos as you can during Steam Next Fest!