🥊 Join Khosouf Studio to talk about Box to the Beat VR!
We are proud to be announcing that our game will have an active Demo at the upcoming Steam Next Fest for all of our players to enjoy!
Join the CEO/Founder of the studio, Ahmad Al-Natsheh, together with other remarkable personalities from the team to be introduced to the rhythmic adventure of Box to the Beat.
I'm super excited that Bullet Bunny will be participating in June's Steams Next with a brand new demo! You can emote! (press "1" or up on the D-pad)
Jump right in and unlock 11 Guns & 7 Heroes! Join the Discord , your feedback is greatly appreciated. I'll try to post monthly development updates and keep everyone up to date as much as possible.
Dear Porcupine-Fans, we have released the first Patch for Fall of Porcupine on Steam, in which we fixed some issues. Please find a detailed list below:
Fixed
Fixed cursor wrongfully displayed
Fixed Discord rich presence
Fixed Finley's hat in some scenes
Fixed localized contact names
Fixed Maggy's dialogue breaking in some instances
Fixed phone scrolling
Fixed resolution setting
Fixed some overlapping layers
Fixed Woods floor collider
Fixed wrong Jankovic dialogue triggering
Miscellaneous
Reduced pulse minigame speed
Removed ancient text effect commands from some lines
Updated localization files
Please keep reporting any issues or giving us feedback!
Hi everyone and welcome to this development update on our survival horror action game, Outliver: Tribulation where you play as a soldier who mysteriously ends up in the Realm of Tribulations, a supernatural realm of African mythology where she unwillingly has to undergo an ancient ritual in the hopes of regaining passage back to her realm.
Following our last development update, We've been hard at work finishing and polishing Outliver: Tribulation in readiness for launch anytime soon.
We are also very grateful to have had the opportunity to take part in the recently concluded indie Houses games showcase event on steam, a colaboration of amazing publishers comprising Raw Fury, Akupara Games and Fellow Traveller among others where we got to boost our whishlists numbers too.
Lastly, we are very excited to announce that we've partnered with Loam by Gia, a consortium made up of Games Industry Africa and the distribution giant, Plug In Digital to enhance and expand the distribution network of Outliver Tribulation. We are also counting on your support when we finally launch.
Don’t forget to join our discord server where we continue to keep the conversation on Outliver: Tribulation going. We’d love to have you there and hear what you have to say, so please take a minute to join by clicking the link in the description below.
As always, we’ll continue to keep you updated on development progress as we inch closer to launch, so be sure to check out the demo, wishlist, and recommend Outliver: Tribulation to friends and family if you haven't already. Thank you for your time and hope to see you in the next one.