iDentity Rebels - identityrebels
Join us for an exciting livestream event showcasing "Identity Rebels," an innovative and captivating game currently in development. As part of the Steam Next Festival, we invite you to be part of an exclusive demo experience where you can witness the game's potential and immerse yourself in its unique world.

During the livestream, you will have the opportunity to watch our game developer in action as they navigate the immersive gameplay of "Identity Rebels." Dive deep into the game's mechanics, explore its stunning environments, and witness its engaging storyline unfold before your eyes.

But that's not all! This livestream event goes beyond just gameplay. As you enjoy the demo, our developer will be there to answer your questions, provide insights into the game's development process, and discuss exciting future features planned for "Identity Rebels." Get an exclusive glimpse into the game's upcoming updates, expansions, and the vision behind its creation.

Whether you're a fan of immersive storytelling, strategic gameplay, or simply enjoy being at the forefront of innovative gaming experiences, this livestream event is not to be missed. Mark your calendars and prepare to be captivated by the world of "Identity Rebels" as it takes shape in this special demo session.

Don't forget to bring your curiosity and join us live for an unforgettable journey into the heart of "Identity Rebels." See you there!
Jun 19, 2023
The Adventures of Tree - Dune Clockidy
New Features/Tweaks
Reduced Sandy Village Sneak garlic quest from 50 garlic to 15 garlic as it was too grindy

Bug Fixes
Fixed Master Mclean being able to get stuck if the player took the Airship Engine too early
Fixed the Quest Menu sometimes not loading when opened
Fixed issues causing Joeymobile not to register kills on certain creatures
Fixed player not actually dying but showing animation when eating an item that caused their death


Drop by our Discord server to report bugs and engage with us!
https://discord.gg/pTuTXATUV6
Jun 19, 2023
Hertz - san
Join us for an engaging Q&A session as we delve into the captivating gameplay, unique features, and the journey behind the development of Hertz. Get an exclusive behind-the-scenes look at the creation of the game and have your questions answered by the developers themselves. Don't miss out on this opportunity to chat about Hertz and discover what makes it a thrilling gaming experience.
iDentity Rebels - identityrebels
Welcome back to my thrilling second livestream event, building upon the success of our first showcase of "Identity Rebels"! As a solo developer I’ve had to take on everything from concept art to code. So I’m truly honored to be here & glad that you’ve decided to watch my stream. Today I will delve deeper into the captivating world of this upcoming game, presented as part of the Steam Next Festival.

During this special session, I’ll continue my exploration of "Identity Rebels" with an even more focused lens on the roadmap ahead. Dive into the intricate details of the game's future features, expanded gameplay mechanics, and the exciting adventures that await players.

In this livestream event, I will be your guide taking you on a journey through the envisioned future of "Identity Rebels." Discover the upcoming storylines, immersive environments, and the unique characters you'll encounter along the way.

But this event is not just about me talking at you. I want your input! Join me for an interactive Q&A session where you can ask your burning questions, share your thoughts, and provide valuable feedback that will shape the development of "Identity Rebels."

Together, let's chart the course for an epic adventure as I delve into the roadmap of "Identity Rebels." This livestream event is a golden opportunity to be part of the game's evolution and to witness firsthand the exciting potential that lies ahead.
Jun 19, 2023
Balatro - LocalThunk
Changes:
-Steel card added '?' to description
-Hanged man changed 'Remove' to 'Destroy' in description
-All 0s are changed to Os in the seeds

Bugfixes:
-Fixed bug where 4X 7 of clubs unlock wasn't working
-Fixed bug where buying most used joker polychrome unlock wasn't working
-Fixed bug where Chaos + reroll was increasing shop reroll value by 1
-Fixed bug where endless mode loses win streak
-Fixed bug where fire effect happens on planet card use during round
-Fixed bug where 0 and O were used in generated seeds
-Fixed bug where upgrading the shop removed 'buy and use' buttons
-Fixed bug where winning with 4 or fewer jokers unlock wasn't working
Jun 19, 2023
Timberborn - Miami_Mechanistry
Hello everyone!

Over the past few weeks, we’ve been collecting your Update 4 feedback, and testing tweaks on the experimental branch. And now, we’re in a position to push them live onto the main branch for everyone to enjoy.

Misc.
  • Fixed the "Reset all to default" button in the distribution tab not resetting all to default.
  • Added and fixed some Update 4 translations.
  • The distribution tab now properly includes Breeding Pod, Engine, and Irrigation Tower.
  • Goods in factory buildings no longer disturb the fill rate in the distribution tab.
  • Buildings that are not connected to districts no longer display the “Vacant” status.
  • District Crossing no longer has one half blocked from use when the other half is not connected to a district.
  • Made several minor optimizations.
  • Bots no longer use benches. :(
  • Wandering beavers, for example at the start of the game, are now less scared of the grim future and do not aggressively hug each on the same tile.
Modding
  • The Timbermesh documentation now features a Timberborn-specific section. If you’re a modder, check it out.
  • Timbermesh files are now loaded with IAssetLoader rather than Resources.Load.
  • It is now also easier to specify a new faction thanks to the new BotId and SoundId fields added to the faction specification.
Bug fixes
  • Fixed farmers sometimes getting stuck while harvesting the last plant in a field.
  • Deleting settlements no longer causes a crash in certain scenarios.
  • Deleting District Center no longer triggers a crash in Settlement Panel.
  • Closing the Entity Panel with the tooltip displayed over the dropdown no longer results in a crash.
  • Renaming a beaver no longer provokes the Settlement Panel to crash.
  • Buildings highlighted in the tutorial no longer stay highlighted if clicked at the wrong time.
  • Fixed the deconstruction tooltip that wouldn’t scale correctly.
  • Fixed a crash related to building statuses.
  • Beavers once again eat the food stored in a Gatherer Flag even when there's a bouncer bored beaver sitting at the entrance.
  • Fixed the “Entrance blocked” warning on Underground Pile not appearing when the entrance was actually blocked by another building.
  • Made minor tweaks to icons and tooltips.
  • When the player sets a Warehouses to “Empty” and selects a new good, that good will now be correctly accepted from other warehouses being emptied.
  • Fixed a bug with Mangrove Trees not self-spreading onto adjacent tiles.
  • Fixed the water particles in the Mechanical Water Pump.
  • Fixed a bug with buildings disappearing from finished terrain blocks.
  • Fixed a rare crash occurring during an autosave.
  • Fixed a bug with Chestnut Tree to Pine conversion on pre-Update 4 Iron Teeth saves which resulted in twisted Pines-but-with-Chestnuts hybrids.
Jun 19, 2023
Balatro Playtest - LocalThunk
Changes:
-Steel card added '?' to description
-Hanged man changed 'Remove' to 'Destroy' in description
-All 0s are changed to Os in the seeds

Bugfixes:
-Fixed bug where 4X 7 of clubs unlock wasn't working
-Fixed bug where buying most used joker polychrome unlock wasn't working
-Fixed bug where Chaos + reroll was increasing shop reroll value by 1
-Fixed bug where endless mode loses win streak
-Fixed bug where fire effect happens on planet card use during round
-Fixed bug where 0 and O were used in generated seeds
-Fixed bug where upgrading the shop removed 'buy and use' buttons
-Fixed bug where winning with 4 or fewer jokers unlock wasn't working
Keiko-san (47) my co-worker, is a single mother - HotBamboo
updates:

1. animation optimization (slow animation problem)
2. Bug fixes
Jun 19, 2023
Realm of Cubes - Realm of Cubes Official
Thank you Limbert. You're amazing for designing this! <3
Wandering in Space VR - Wandering In Space Dev
Dear Space Wanderers,

Your unwavering support for "Wandering In Space" has touched our cosmic hearts! We're thrilled to unveil the spectacular remake of the game! However, we must confess, amidst the interstellar excitement, some of our beloved players' game saves got caught in the cosmic shuffle. The addition of new plotlines and game optimizations inadvertently caused these overwrites.

But fret not, intrepid adventurers! As a token of our gratitude, we're granting automatic compensation to those who have traversed the game's galaxies before. Prepare for weapon upgrades and unlocking materials to fuel your new journey! Simply check your in-game inventory upon login to claim your stellar rewards.



We apologize for any turbulence this may have caused and sincerely appreciate your understanding and patience. Our dedicated team is tirelessly optimizing the game flow and concocting richer content for your cosmic pleasure. Brace yourselves for an even more epic gaming experience in this revamped edition!

Got questions or itching for a space chat? Join our lively Discord community at https://discord.gg/HRpSjTYxem. Our stellar team is ready to provide support and engage in intergalactic banter.

Once again, we extend our heartfelt thanks for your stellar support and cooperation. Together, we shall embark on a thrilling expedition through the universe's vast wonders!

May the stars guide you, brave explorers!

Best regards,
Wandering In Space Team
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