Enter into the Endless Possibility! Hello, Admirals.
Uncharted Waters Origin will be undergoing a data patch on Jun.15 (Thu) to address identified issues. Please refer to the following information for details.
Jun. 15 (Thu) Data Patch
1. Data Patch Schedule - Jun. 15 (Thu) 20:20 (UTC+9) * The data patch will proceed without maintenance. * The game will therefore be available to play while the data patch is underway.
2. Data Patch Details ▶ Changes will be made so that for users who have minus Red Gems after the retrieval, they can land/sail and use Currencies apart from Red Gems (Blue Gems, Ducats etc.).
3. To Note - Please exit the game completely before logging in again for the patch to be applied.
Please be advised that players may experience temporary disconnections while the patch is underway.
We will always strive to maintain the quality and reliability of our services.
+ [ONLINE] Fix game getting stuck before end stats + [ONLINE] Ensure bots are revealed when level end in double punch + Add extra logging for debugging
Sorry if you get many notifications these days, I'm trying to fix all the little bugs so everybody has the best time playing Unspottable Online. :)
Please still tell your friends, share everywhere on social medias and leave us a nice review. it helps so much!
Add 1. Grace: Dragon Knight 2. The magic dragon costume 3. A copy of the magic dragon costume 5. Automatically sold: Dragon suit 6. Several achievements 7. Special effects of the legend of the fire and phoenix costume: rebirth from Nirvana Revise 1. Aura Dungeon: The bounty is in effect. 2. Reduce the upgrade requirements of Panlong Yanyue
Enter into the Endless Possibility! Hello, Admirals.
After the emergency maintenance on Jun. 9 (Fri), there was an issue where ‘Eastern Ship Privilege’ rewards could be claimed more than once. The issue was quickly resolved through a data patch. We would like to apologize again for the inconvenience this issue caused.
This issue, where rewards for users who had purchased the Eastern Ship Privilege product in the past had reactivated, was found while we were fixing a different issue where the Eastern Ship Privilege product was not displayed on the Event ‘Privilege’ tab. We therefore found that from the Eastern Ship Privilege rewards, users had additionally received 5,000 Red Gems as a duplicate reward.
We regret that such an issue occurred, and therefore, in consideration of the fact that Red Gems are needed for various content, including draws and investment, and in order to ensure fairness for all users, we decided to retrieve the 5,000 Red Gems that were additionally received.
Before this measure was taken, some users had already used the duplicate 5,000 Red Gems they had received. After we retrieved the duplicate reward to ensure fairness, users who had less than 5,000 Free Red Gems ended up with minus Red Gems after the retrieval.
We would like to apologize for the fact that those users who now have minus Red Gems are unable to land or sail.
As Uncharted Waters Origin is a game that is heavily influenced by the flow of Currency, we have measures in place where we retrieve and withdraw Currency when any abusive or illegitimate transactions are detected. For such cases as these, we implement temporary restrictions in order to prevent additional victims, and such measures are applied in the same way for all countries where we service the game.
However, this particular case was not a case of illegitimate behavior, and we are fully aware that the inconvenience caused to your gameplay was caused by us.
Therefore, for those who experienced minus Red Gems after the retrieval, we will be establishing measures that will make landing/sailing possible, as well as other content, such as the use of Markets, possible with other Currencies besides Red Gems. This will be done through an additional patch, and we will proceed with the measures as soon as they are ready.
However, please understand that users with minus Red Gems will not be able to purchase items from the Auction House or use Red Gems as alternative payments. Moreover, please understand that for the sake of fairness, we cannot recover any Red Gems for users who have minus Red Gems.
* Patch Schedule: Jun. 15 (Thu) 20:20 (UTC+9) * Patch Details: Changes will be made so that for users who have minus Red Gems after the retrieval, they can land/sail and use Currencies apart from Red Gems (Blue Gems, Ducats etc.).
We would like to sincerely apologize again for the inconvenience caused. We will continue to listen to users and strive for the utmost reliability and quality.
Hello everyone! Today we're releasing Update 1.9.2 for Crusader Kings III. This update primarily resolves a number of issues reported by the community, as well as adjusting the Accolades interface based on player feedback. A full list of changes in this update can be found below.
We hope you're all enjoying Tours & Tournaments and the 1.9 'Lance' Update!
Balance
Reduced aggressiveness of House Feud AI family members starting schemes against rival house
Interface
Accolade Attribute tooltip now shows first & last rank for better insight
Accolade Rank progress bar now splits out modifiers by attribute name
Accolade attributes now shows which Men-at-Arms type it will (eventually) unlock
Accolade creation now shows which un-knighted court members, or visiting guests are available, and allows you to hire them on the spot
Added Accolade Attribute list when hiring for an accolade
Characters with long names will no longer push the Accolade 'Reinstate' or 'Destroy' buttons away. No Jimmy Drop Tables-ing.
Activity Intent selection now offers a standard selection of search / sorting filters
Fixed a bug where the current situation button would disappear after closing the barbershop
The interface now jumps to the newly created Accolade after creation
Warning added for using Men-At-Arms Accolade attribute as a secondary attribute
You can now swap Accolade attributes in-place when creating an accolade
Added tournament backgrounds to character view of characters attending tournaments
User Modding
You can now choose to ignore interaction recipient cooldowns for players.
Bugfixes
AI marriage suggestions no longer block players from matchmaking between their own courtiers.
Changed Coat of Arms will now properly get their new texture applied
Characters will no longer inherit the cooldown for designating diarchs
Display achievement availability correctly in the ruler designer.
Empire sub-kingdom capital point of interest tooltip now shows the appropriate kingdom name in the tooltip
Fix OOS where macOS (and possibly Linux) clients AI were missing the white peace interaction.
Fix crash that sometimes occurs when viewing activity intent success GUI
Fixed Harm event target rules not applying as expected
Fixed Hunt event A Beautiful Specimen not creating a hare artifact if you don't have the Royal Court DLC
Fixed a crash that can happen when expanding the dynasty tree
Fixed an issue that could break certain interfaces after the player dies
Fixed being blocked from starting activities forever if you joined a war while meditating
Fixed crash when characters with no current valid location try to travel out of their locational limbo.
Fixed droves of occult botanists using Playdates as recruitment centers for witches
Fixed event pools for Swell Armies and Promote Authority regent mandates being swapped
Fixed events which added Contest score even if you weren't competing, and removed general health requirements for Contests in favor of explicit trait checks based on type
Fixed hunt murder event firing when you don't have the murder intent
Fixed loc and portrait issues in Premature Death hunt invalidation event
Fixed option for withdrawing from contests in For Family event not actually withdrawing you from the contests
Fixed options for not competing allowing you to still compete in tournaments
Fixed rare crash when loading into title screen if a particularly large coat of arms exists in one or more save games
Fixed the name of the PLAYER_ACTIVITY_INVITE_GRACE_TIME define so that the game properly utilizes it
Fixed your gamekeepers refusing to let you set out to hunt the Legendary animals you have heard rumours of
Imprisoned, landed characters who get their last title revoked will no longer change their location away from their place of imprisonment
Made Accolade bonuses from Marshal council tasks much less rare
Mass ransom button will no longer generously not demand Hooks if prisoners have no money
Physicians brought forward by the Search decision should now generally have more Aptitude
You can no longer assign any guest as a special guest when going through the Other Guests button when planning an activitiy
Fixed "Tent Camp: Stealing a Moment" event that could not trigger during a tournament
Fixed African Swords being used for african sword in the court but not in duels
Fixed Court Physician not being able to help you in "Travel Danger: Under the weather" even though they were travelling with you
Fixed cannibal feast being possible without any cannibal guests
Fixed missing descriptions of effects in activity log entries for French, German, Korean, Russian, Simplified Chinese and Spanish versions of the game
The Body Guard court position selection will no longer display safety and speed since it affects neither
The activity pulse action for donating gold at a pilgrimage site will no longer give you more gold instead of taking it away
Travel Danger event "Flawed Fare" will now correctly account for if you have good traits for surviving in the terrain you are trying to forage food from. These checks existed but did not modify the actual outcome prior
Tweaked Travel Danger event "Flawed Fare" to have a lower risk for a catastrophic outcome and to use the highest learning character in the entourage for the learning challenge. The overall danger in this event is now also more dependent on what terrain you are in
Befriending people during a hunt event makes them friends not lovers
Fixed opinion gains in A Foreign Treat
Fixed broken loc in A Memorable Performance
The Feral Child won't be hanging around instead of going back to nature anymore
Fixed the bug that prevented custom faiths from getting a Head of Faith
Fixed a pilgrimage event potentially giving adult wards
Only Muslims can now make use of the Mosque of Imam Ali
Catharism can now be reformed to keep Reincarnation
Characters who joined your travel through Travel Options now leave your court when the travel is done
Fully localized Sorcerous Metallurgy
Coastal Warriors are finally safer in Coastal Sea travel
Suspicion Opinion now stacks
No more double dread for A Chance to Start Over
Fixed certain millennials refusing to wear anything but filthy rags
The time to sum up the results of our eggcellent giveaway has come, and we're happy to announce the winners who will receive a key to a free copy of Screaming Chicken: Ultimate Showdown! Congratulations to:
Hello, I am Ferry who produces "Defenden Graphics".
We would like to inform you of the 2023.06.15 update version fixes
[Summoner type unit added]
-Mystic
-Puppeteer
-Summoner
-Necromancer
[AOE type unit added]
-Mage Archer
-forest Guardian
-Natura
[Angel type unit added]
-Grand Angel
-Michael
[Card system] -Added unit stat increase cards of the (?) type.
-Changed card design.
-Changed the method of obtaining cards (choose one from unit enhancement cards, passive cards, gold acquisition cards).
-Changed the effect of the random high-level unit summoning card (all 4star + 2star units).
-Changed the headshot probability for all sniper-type units (all sniper-type unit headshot probability = 10%).
-Changed the amount of gold obtained when selling units.
-Changed the Devil King's HP (HP 2500 → HP 1700).
-Changed the Golem King's HP (HP 300 → HP 150).
-Changed the 1st stage Red Slime's HP (HP 12 → HP 4).
-Adjusted difficulty level for the 3rd stage.
-Fixed some unit stat display errors.
-Modified the gold acquisition effect layer.
-Revised the text from "Skill Duration" to "Awakening Duration".
-Fixed a bug where time continued to pass when pressing the option button during the card acquisition window activation.
-Fixed a bug where the monster's movement speed increase effect was not applied.
Hello, this is Ferry, the developer of Defender Graphics We have been working on the game while referring to reviews and feedbacks posted on platforms such as Steam and other websites. Among them, the card system was the most mentioned, so we decided to completely remake it in this update, making the game even better. In addition to the cards, we have prepared new fun experiences with balance adjustments and newly added characters. We will continue to solve the problems of the game and make a more fun game safely. Let's finish the early access version and run to the full version.
Thank you always for your positive reviews and feedbacks.
Warhammer Age of Sigmar: Realms of Ruin - Frontier Developments
Amidst continued excitement and anticipation on our road to launch for Warhammer Age of Sigmar: Realms of Ruin, be extra prepared and ready to tame the savage Realm of Beasts with this one of a kind custom gaming PC!
Enter to be in with a chance to win, thanks to our allies at Overclockers UK.
Custom Warhammer Age of Sigmar: Realms of Ruin printed case.
The contest is now open for entries, concludes on August 8 2023 (11:59 BST) and is solely open to residents of the UK, Canada, Europe (excluding Russia) or the United States.
For the full Terms and Conditions and to enter, head on over to the official giveaway page HERE.
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JOIN THE OPEN BETA! Get hands-on and be the first to try the game in our upcoming Open Beta! Check out our Open Beta guide here.
Register your interest the Open Beta so you don’t miss a beat, here.