Update 0.23 “Where is my Super Suit?” will be live soon! Here’s what’s new:
Mod Support 1.0 Avatar Mods are now possible in Project Demigod.
Weapon Poses can be created and set in the SDK, but some of them are still off. I’ll be releasing a hotfix for this soon.
Full, dynamic hand posing for climbable surfaces, enemy grabs, etc.
Release of “Project Demi-Mod”, the modding SDK. It is available on GitHub here. Instructions for using the SDK are here. I’ll create a video for instructions soon too.
Mod.io Integration with the Player Menu. It now has its own tab. You need to open this browser every time you start a new game session to load in your mods. Future updates will have drag & drop mod support as well, for offline and Nexus mods.
If setup correctly, the modded avatars will also work with color customization and the Save System. Note that some avatars are all 1 material so it isn’t possible to customize every part.
PCVR mods and Quest mods are different, and will NOT work on different platforms. Be sure you create/build/download the right ones.
New Dive Mechanic (Experimental) Player can now dive by looking directly at the ground and clicking the Right Joystick. Click it again to return to normal orientation. Can be enabled/disabled in Settings.
New Manual Recovery Mechanic With all of the crazy physics, acrobatics, and movement modes, the player body can get out of its normal orientation. Manual Recovery lets you return to normal orientation by bringing your left hand near your head and clicking the Left Joystick. Can be enabled/disabled in Settings.
Future updates will include Mod Support for Maps, Enemies, and more.
Finally, a quick personal note: many of you already know that I was hospitalized a few weeks ago. I was diagnosed with an auto-immune disorder that causes waves of fatigue, dizziness, nausea, etc. I’ve been getting better with treatment, but it took a lot out of me, so I wasn’t able to work on the game anywhere near as much as I wanted. This update isn’t the most polished, and I’m sure some bugs will happen, but I’ll push a small update for the game in a couple weeks, along with improvements to the SDK.
Here are the details for the 7.38.0 update which will proceed on June 15.
※ There is no separate maintenance for this update. The app will be deployed as soon as the Store review is completed. The available update period for each device or each OS may vary slightly. After the update has been confirmed, connection with the previous version may be restricted.
◆ Title Screen Change ∙ Event Period: From June 15th 00:00 (after the update) (UTC) until further notice
◆ Brave Nine Dominus Octo Card Pick-Up Summon - Brave Nine Dominus Octo Pick-Up Summon will start from June 16th.
◆ Brave Nine Octo Card Giveaway Event Notice To celebrate Brave Nine Dominus Octo Pick-Up, a card giveaway event will be held. During the event period, Saviors can log in and obtain one Brave Nine Dominus Octo Card.
▶Login Bonus Collection Period: June 16th 00:00 ~ July 16th 00:00 (UTC+0) ▶Event Period: Available for 14 days after collection
※If another login event is currently ongoing, the login rewards for the event will be revealed once you have received all the previous login rewards.
◆ Changes Made in the Cards Several Octo Cards’ Stats and skill factors will be upgraded.
Lucius ※Base stats will increase ATK 320 → 404 HP 591 → 747 ※Soul Strike Fixed DMG factor 200% → 250% ※The Return of the King (Exclusive Limit Break Skill) Death Guard DMG reduction rate +40% → Death Guard DMG reduction rate +40%, When HP is below 0, resurrects with 15% of Max HP. All cards' resurrection skills disappear.
Beliath ※Base stats will increase ATK 278 → 352 HP 253 → 320 RCV 25 → 32
Seto ※Base stats will increase ATK 417 → 528 HP 228 → 288
Velfern ※Base stats will increase ATK 316 → 400 HP 278 → 352 ※Darkness Strike DMG factor to all enemies 100% → 125% DMG increase rate per debuff applied on the enemy 100% → 125% ※Adv Death Absorption (Exclusive Limit Break Skill) If an enemy is eliminated, Base ATK increases by 100 until the end of battle. → If an enemy is eliminated, Base ATK increases by 150 until the end of battle.
Asmode ※Base stats will increase ATK 139 → 176 HP 86 → 109 RCV 177 → 224 ※Touch of Desire When on the field, all cards' RCV will increase by 15%. → When on the field, all cards' RCV will increase by 20%. ※Power of Desire RCV increase rate +35% → +40%
Valzé ※Base stats will increase ATK 240 → 304 HP 430 → 544 ※Blade of Betrayal (Exclusive Limit Break Skill) Base CRIT Rate 10%, CRIT DMG increases by 200%. → Base CRIT Rate 30%, CRIT DMG increases by 200%.
※The details listed above are written based on level 99’s base stats and highest skill level.
◆ Other changes - In the Deck Preview, an issue where the element of the Mythic Card appears fixed as Fire will be fixed. - The element of Monster Centaur will be changed to Fire. - When a user levels up, instead of instantly recovering to Max Energy, an amount of Energy corresponding to the user’s Max Energy will be separately granted. - You will need to enter the Chapters of the previous difficulty level in the Outpost in order to access and clear Chapters of the current difficulty level. - A new feature will be introduced to prevent unintentional addition of Runes when the Mythic Card has already reached its Max EXP.
If you need some help due to problems that occur after an update, please contact us in the game via Setting > 1:1 Inquiry with details of the problem and we will try to help you at our best.
Fuga: Comedies of Steel 2 is a spin-off manga video series that depicts the world of Fuga: Melodies of Steel 2 in a cute way, and available on the CC2 YouTube channel!
※Currently it's available only in Japanese. English version will be available in the future.
In the midst of our scheduled and unscheduled maintenance, we sometimes perform hotfixes to address a variety of bugs and issues without bringing down the servers. We will use this post as a collective hub to update our players with the hotfix details, such as when and which fix was applied. Each time there is an update, this post will be bumped up on our news page and the update will clearly be indicated with the date the hotfix was applied. We hope that this will be a useful record and helpful information for our players.
Here you'll find a list of hotfixes that addresses a variety of bugs and issues reported within the v.242 - Savior: Khali, Wind of Vengeance update.
Hotfixes:
June 30, 2023
Monster Life is now accessible again and should no longer crash upon entry.
June 14, 2023
Attempting to exchange the the daily quests options for areas in the Arcane River will no longer crash the client.
Choosing the dialogue option "Move Mansa out" in an Afterlands quest will no longer crash the client.
Monster Park Additional Entry tickets are now functioning correctly, allowing for additional entries in the Monster Park content.