Thank you everyone who participated in our Unconventional Art Contest! It was fun to do something different, and we received some very imaginative entries! The judging was very tricky, but in the end winners emerged!
Many of the entries included more footage than we can easily present here, so we've chosen just 1 image to represent them. We encourage all participants to also share their works on social media!
The prizes:
1st place: Plushie of your choice + in-game contest winner pin!
2nd-3rd place: Plushie of your choice!
4th-10th place: Fruitbat Factory game or DLC of choice (some restrictions apply)
The winners will be e-mailed about their prize (if you win, you can also reply to your entry email to speed it up).
Without further ado, let's get to the winners! We are showcasing or linking to them the best we can, despite all the different formats.
Outside of the Box (Thinking)
#10 (tied): Robos - by PrIvI
#10 (tied): Xmas Homemarks - by DuckLobber
#9: QP figure - by shamotan
#8: Sweet Breaker Transformation - by D.Saint
#7: 100% Orange Juice: Be Your Own Tomomo Kit - by BenJammin (Click to view full board game)
#3: Fan Board Game - by 白狐仙 (Click for full board game)
#1 (tied): Untitled - by Kari-Dere
#1 (tied): Beneath the Orange Tree - by TheVulpineHero1 (Visual novel, click to download)
Inspirational
#8 (tied): Clay Plush Suguri - by Saera - ran
#8 (tied): Handicrafts of Big the Haruo and Chicken - by ALYBH
#8 (tied): 4% Novel Juice - by VNA818 (Web visual novel - click to play)
#6 (tied): StarBreaker Sculpture - by Mini Simi
#6 (tied): 3d-Printed Accelerator Wings - by BrainyDJ
#5: Rbit - by Zerorin
#3 (tied): I Hate This Hamster!! - by JadenXD
#3 (tied): 100% Wooden Juice! - by mijuma
#2: Board Game Rivalry - a 100% Orange Juice Tale - by Celja/Icekong
#1: How to Make Mio's Cake - With Mio! - by Sakura <^v^>
Congratulations to all the winners! And big thanks to everyone who worked hard to participate this time around! We hope to run more cool contests like this in the future.
Join us for an exciting developer live stream during Steam Next Fest! Tune in to watch Robin and DashRetro play and talk gameplay reveals, behind-the-scenes insights, and a chance to win a free Steam code!
Don't miss out on this thrilling opportunity to be part of the action. Plus, make sure to wishlist Probo Rush to ensure you don't miss the launch discount.
Wishlist today and be among the first to embark on this epic adventure!
Hi everyone, I'm still working on Update 2, but in the meantime here are just a couple small fixes to issues brought up by members of the Discord (thanks!)
It turns out the Glubbgill was bugged and had no way of ever spawning, which is now fixed for those of you trying to complete your fish collection.
v1.3.4
- Fish fixes: Fix glubbgill erroneously spawning as a dravenscale, making them uncatchable - HUD fix: Options for hiding the speed/sail trim UIs are working again
Also, here is a little peek at something I've been working on in Update 2 land:
We are honored to announce our new title, Contractors Showdown.
Contractors Showdown is a competitive PVP shooter game set in the Contractors universe.
To seize the ground control private corporations dispatch specialized operators to uncover the groundbreaking secret by any means necessary. A large number of anonymous operators hired by large corporations, equipped with advanced equipment, have been deployed to the desolate island that was previously classified. Dropped onto treacherous land, operators have transformed the abandoned base into an arena. Explore the uninhabited, rugged land that has remained ungoverned for decades. Survive, loot, upgrade, engage, and use your tactics against relentless enemies and dangers on the desolate island. Enter the combat solo or engage with allies to fight against all odds as a team. Survival requires teamwork, adaptability, and skill to dominate. Experience the dynamic battlefield and intense firefights. There are NO RULES beyond victory on this lawless island.
Here we have highlighted some of the features that you may have in mind! This FAQ may change in the future as development continues.
Q: What platforms will the game launch on? A: We plan to bring the game to multiple platforms just as Contractors did. Since the game is still in development, we'll keep all our players informed of the latest progress.
Q: What distinguishes Contractors Showdown from Contractors? A: Contractors Showdown features the fastest, most intense, and most tactical experience since our previous game, to lead an exhilarating fight across the dynamic battlefield and rugged terrain with boundless gameplay. In creating the advanced battle-royale experience, we created a 4km x 4km large map and added massive new features such as tactical PDA, call-in support, weapon customization, gear upgrades, damage indicators, etc. Furthermore, some long-requested features such as progression, matchmaking, and daily quests, will also be included. Our goal is to create an even more thrilling and engaging experience than what everyone experienced in Contractors!
Q: Will Contractors Showdown allow mods? A: No at the first time of its release. Adding mods to Contractors Showdown is a complex task. We will listen to the modders and collect as many opinions as we can, and decide if the mod will be added after we have finished and released the base game.
Q: Does Contractors Showdown support crossplay? A: Yes. Crossplay is a feature that we always prioritize.
Q: What's the future of Contractors? A: We will continuously update Contractors to version 1.0 as promised. We understand that everyone may feel worried about Contractors. As previously mentioned in the above question, we have refined many of the shabby mechanics from Contractors, and added many new features for Contractors Showdown, some of these can be integrated into Contractors in future updates as well. A new quality-of-life patch will be released in July to address some of the glitches and optimize some features. Check out our sitrep to learn more: https://www.contractorsvr.com/single-post/june-14th-2023-situation-report
Q: When and where can we expect more info from the Contractors Showdown? A: You can always check out more info on our official website, Discord, and social media! From now on, we will release artwork and videos every month on our official website, Twitter, TikTok, and Discord channel to keep you updated!
Q: When is the release date for Contractors Showdown? A: The Contractors Showdown will be released in 2024. The exact date is TBD.
We believe you have plenty of questions in your mind! This FAQ will be updated from time to time as the development process goes on. Be sure to come back to our Discord server and social media to stay tuned! And please let us know your thoughts through Discord or on our official website!
Identified a bug where some graphics are not displayed correctly for the Basewear N-Close Quarters/B [Ba]
Identified a bug where some graphics are not displayed correctly for the Basewear N-Thousand Rim [Ba] and its color variations: N-Thousand Rim/B [Ba] N-Thousand Rim V2 [Ba]
We are working to fix the above issue in a future update and appreciate your patience and understanding in the meantime.
Bug fixes
Issues Fixed in NGS
[expand type=details]
Fixed a bug where a portion of the screen sometimes appeared white under certain conditions when the player was using Character Cel Shading and they changed the setting to Use under Options
Fixed a bug with Display Settings Related to Event Submission where, when moving to Creative Space or a Block in another region, Submittable was displayed regardless of your Look Breakdown
Fixed a bug where some graphics for the hairstyle Super Sporty Hair were not displayed correctly under certain conditions
Fixed a bug where some graphics for the hairstyle Foxxion Hair were not displayed correctly
Fixed a bug where some Accessories and Advanced Settings windows in the Salon were not displayed correctly under certain conditions
Fixed a bug where the colors of some accessories were not displayed correctly under certain conditions
Fixed a bug where the Emote 626: Étoile & Phantom was not displayed in the Menu in NGS Blocks
Fixed a bug where the Time Change settings in the Creative Space could not be set correctly
Fixed a bug where the NPC Arche’s message would sometimes not be played when entering Creative Space for the first time
[/expand]
Issues fixed in PSO2
[expand type=details]
Fixed a bug where some Urgent Quests in PSO2 Blocks were not displayed at the Quest Counter even when an Urgent Quest was in process
[/expand]
Maintenance details
Things addressed during maintenance
Along with the scheduled maintenance, the expiration of Premium Sets, Extended Storage 1-6, Material Storage, Personal Shop usage, PSO2 Personal Quarters usage, Max Orders Received Limit Expansion, and Bonus Keys will be extended by 6 hours.
*The expiration for the above items expiring before the end of this scheduled maintenance has been extended by 6 hours from the original expiration.
Characters that completed the application for Ship Transfer before the beginning of the scheduled maintenance have been transferred.
*Ship transfers during scheduled maintenance are processed in the order that they are received. There is a limit to the number of transfers that can be performed during each maintenance, and if the maximum number of applications is reached, applications will be rolled over to the next scheduled maintenance.
*For more details on Ship Transfers, such as the requirements, please check here.
When logging into PSO2 Blocks, each character’s location will be set to the Gate Area.
*Characters may be moved to the Bridge depending on their progress in the story.
Well, radio silence is temporarily over and it is high time we told you something.
Firstly, a test build of the new winter episode is ready and has been incorporated in the game.
The build features the following: 1.New sprites of the main character and NPC (from remaining source-codes) 2. New mechanics (beat ‘em up, stash) 3. Cool episode background 4. jokes and gags
Just download the update and check it out. Saves are working, how could it be otherwise?
Secondly, we would like to compliment everybody who shared our call for help. It was thanks to you that more that 10 people joined our team. Among them are artists, programmers and simply fun guys, eyes ablaze with enthusiasm. Due to the present circumstances, we must pause, albeit, involuntarily, the development of Wicked Games. This doesn’t mean our brain child has been dumped or back-burnered. We will definitely come back when we have enough drive and opportunities.
Sibcat Team isn’t quitting game development – quite the opposite. With the advent of fresh and boiling blood our renewed team has taken up working on a brand-new project in the same universe.
All this time hasn’t been wasted: we have come up with conception, organized working relations, determined the plot, visuals and gameplay features. A part of material is ready, now we’re writing the script, have launched recoding. Also, we are drawing sketches of new locations and characters. Yes, you got us right – we are deliberately avoiding being specific and waffling; suspense is ought to have presence, after all. But there is a concrete purpose for that. Stay tuned, brothers and sisters, for announcement of a new, with whole peanuts and chocolate, game, is approaching.
You see, even pretentious pathos is here.
Follow our Discord channel to stay in touch.
We embrace you all and thank you for your support.
In this game, you play the role of an experienced gamer who decides to test the strength of games. Some of these games are hidden under the guise of simple and accessible, but in fact they are full of secrets and mysteries that you need to uncover. You will outsmart them and solve puzzles to gain access to the deepest secrets. But the path to success will not be easy - the game developer will try to hinder your progress and leave you in a dead end. You need to use all your skills and knowledge to get around him and win. Move from one game to another, and use the knowledge gained to advance further. Hack game worlds, break the rules and act strange to complete these games and finally solve the last secret. What does the developer hide in his games?
You must be able to act quickly and make plans to bypass all obstacles and reach the end of the game. The graphics in the game are bright and colorful, which helps to create the atmosphere of the game world, but this is not for long. What follows is an increasingly tense and gloomy atmosphere in many of the developer's games.
The goal of the game is to reveal all the secrets of the games and reach the end. The player must be faster and smarter than the developer in order to win and discover all the secrets.
In this game, you play the role of an experienced gamer who decides to test the strength of games. Some of these games are hidden under the guise of simple and accessible, but in fact they are full of secrets and mysteries that you need to uncover. You will outsmart them and solve puzzles to gain access to the deepest secrets. But the path to success will not be easy - the game developer will try to hinder your progress and leave you in a dead end. You need to use all your skills and knowledge to get around him and win. Move from one game to another, and use the knowledge gained to advance further. Hack game worlds, break the rules and act strange to complete these games and finally solve the last secret. What does the developer hide in his games?
You must be able to act quickly and make plans to bypass all obstacles and reach the end of the game. The graphics in the game are bright and colorful, which helps to create the atmosphere of the game world, but this is not for long. What follows is an increasingly tense and gloomy atmosphere in many of the developer's games.
The goal of the game is to reveal all the secrets of the games and reach the end. The player must be faster and smarter than the developer in order to win and discover all the secrets.
In this game, you play the role of an experienced gamer who decides to test the strength of games. Some of these games are hidden under the guise of simple and accessible, but in fact they are full of secrets and mysteries that you need to uncover. You will outsmart them and solve puzzles to gain access to the deepest secrets. But the path to success will not be easy - the game developer will try to hinder your progress and leave you in a dead end. You need to use all your skills and knowledge to get around him and win. Move from one game to another, and use the knowledge gained to advance further. Hack game worlds, break the rules and act strange to complete these games and finally solve the last secret. What does the developer hide in his games?
You must be able to act quickly and make plans to bypass all obstacles and reach the end of the game. The graphics in the game are bright and colorful, which helps to create the atmosphere of the game world, but this is not for long. What follows is an increasingly tense and gloomy atmosphere in many of the developer's games.
The goal of the game is to reveal all the secrets of the games and reach the end. The player must be faster and smarter than the developer in order to win and discover all the secrets.
Age of Empires III: Definitive Edition - SaltyChihuahua_ms
Hello Explorers!
Looking to see what's ahead for our next update? Then look no further as we have just enabled the Public Update Preview Program for our July Update.
Jump in to get an early look at the upcoming changes, see which bugs have been addressed, and help make our release even better by helping us find any last minute issues and lending your voice to our forums.
Please join us in strengthening the quality of Age of Empires III: Definitive Edition by sharing your voice on the official 🛠 Public Update Preview forums. (Note that you must own the game and login to Steam to access the PUP forum.) We’re definitely listening, and looking for every opportunity to make this the game you love to play! :)