There’s been a lot happening in the world of Company of Heroes, and we wanted to cover all of it here. Let’s not waste any time and just get right to it!
NEWS
Brass Leopard
This week we released the Brass Leopard (1.1.5) update for PC. You can find a high-level overview of the update in our Brass Leopard Mission Briefing, or dive into the Patch Notes for all the details. If you're in a hurry, check out our video summary below.
As always, if you’re encountering any technical issues or bugs, be sure to report it to our team by filling out this form here. This ensures our team will see the issue and we can get it into our system for review. You can also find our current list of PC Known Issues here.
Our team is preparing hot fix 1.1.6 for PC to address many of these top known issues, including overpowered loiters and planes, and you can expect it early next week after some additional testing. We know this might cause some frustration over the weekend, but we appreciate your patience as we work on this.
Company of Heroes 3 Console Edition Launch
We’re very happy to be welcoming all our new Xbox and PlayStation 5 players to the Company of Heroes community! The reception and feedback have been terrific so far. We plan to roll out an initial hot fix to address some of the top issues affecting console players in the next couple of weeks. As we mentioned above, reach out to our support team if you’re having any issues. Be sure to review the Console Known Issues list here.
The Pub Landlord himself, Al Murray, helped us launch CoH3 on console. Check out his briefing in the Console Edition launch trailer!
DEVELOPER SITREP
What’s Next?
It’s been a tough couple of weeks for everyone at Relic, and we’re very grateful to all of you for the kind words of support you’ve sent our way. We know there was some concern about the future of Company of Heroes, but after some restructuring, our team is set up to support and continue improving CoH3 for the foreseeable future. You can find more details about “what’s next” for Company of Heroes in our Road Ahead of Us blogpost. Not only do we talk about next month’s update, Emerald Bear, but we commit to a steadier communication cadence, and we shared our updated Priorities Map for June and July.
Brass Leopard Preview
Early in May, we also sat down with our designers Marco (Marcus2389) and Miguel (DevM) for a quick preview of all the changes coming to Brass Leopard. Check out their insights from the livestream!
We also love seeing the projects, screenshots, art and more that you are creating and working on! Be sure to tag us @companyofheroes and use the hashtag #CoHCommunity so we can check out and share your amazing creations.
First up, is one of our recent favorite memes from Reddit moderator, Viceroy.
Next, for all our co-op players out there, we highly recommend Shadowphreak’s Comp Stomp II. Repel the enemy advance and destroy them!
Cpl. Chen over on the official Discord has been sharing some heart-pounding moments from the battlefield. Check them out!
That’ll be it for this Wire Report! Don’t forget to submit your content for consideration by using the hashtag #CoHCommunity or by sharing screenshots, links and videos on our Discord or Forums.
Today we are announcing a provisional date for Gunsmith to leave Early Access, we will be announcing a precise date closer to the time however we are happy to announce we are aiming to release Gunsmith 1.0 at the end of September or early October this year!
I have made a video with my thoughts and the overall plan for Gunsmith going forward.
Thank you everyone, what an incredible journey.
If you dont want to watch the video then a quick summary;
Theres a few more features we want to add before 1.0 focusing on the globe / politics / gameplay in that area.
Were going to also be taking a look at the huge list of requests of features that people want for 1.0 and of course implementing some of them. ( the good ones )
More QOL and fixes but we are fairly happy with this.
The Moth update for the City of Mist is finally here, so I wanted to write a bit about everything that was added as well as everything new I'm planning to add afterwards!
While I'm happy about these additions and improvements... There's a lot more I want to add to the City of Mist area in future updates!
Here's an overview:
More enemies! (especially automatons)
More oddities & events
More LORE
More utility to defeating automatons
Moths being drown to flames
Things I want to add to the City of Mist but are not guaranteed:
More BIG enemies
Temporary allies
What's next?
New Goals and Quests -about two weeks New faction equipment items, new quests for the new areas, improved rewards, improved goal interface
Interface Improvements -a week Making the interface prettier and more comfortable!
Multiple City of Mist Improvements -??? Adding more content to the City of Mist (as mentioned earlier in the update) across multiple game-updates while secretly working on new areas and classes behind the scenes... before a big update in a few months!!!
Also...
Removing The Demo
Since the demo is pretty buggy and doesn't represent the current state of the game well, I thought this would be a good time to remove it - so I'll likely de-list it from the store some time next week. If you downloaded the demo it should remain in your account, but new players won't be able to download it from Steam.
And that's all for this update!
Thank you for reading and may you always return from your expeditions (:
We are currently starting to populate the guides section of the game. You can take a look at some of the tips and tricks that we've compiled so far.
Anything that we've missed? Do you have some good tips? Add to the guide or comment below :)
YOUTUBE SHORTS
We've had hundreds of streamers check out the game so far, check out some of the Youtube Shorts from their gameplay experiences on the official Rough Justice: '84 Youtube Channel.
Have some feedback? What to chat with the devs and other players? Join our discord. You can join the conversation and hang out with other fans on the discord server and talk directly to us regarding your thoughts and ideas about Rough Justice: '84.
We are back to share with you what we are working on now and what is happening in the world of UBOAT.
New voiceover
We're excited to announce that UBOAT is receiving a major audio update that will take your submarine simulation experience to the next level! The new voices will add more to the realism and depth to the game, bringing the characters and their stories to life.
We've hired additional actors for each language (English and German). We've incorporated a wealth of new dialogue, reactions to situations, private conversations, sailors' reflections, and commands into the script. Generally, the crew will be much more talkative. We have improved the areas that received the most player complaints, bugs, and simplifications. For instance, the famous "Schneller! Schneller!" will no longer exist ;) We've added specific speed change commands for each gear. The conversation with the officer in the port will also undergo changes, offering more variants depending on the specific situation and the stage of the campaign the player is on. Cutscenes from Headquarters have also received a voiceover - an officer commenting on the situation at the front.
We hope that you'll like the new voices and that they will enhance your engagement and immersion in the game. For us, the game has gained a richer and more enjoyable atmosphere.
You can listen to the new voiceover in the attached video, although please note that this is still a work in progress. For instance, in the final version, there will be even more actors and the sailors will lower their voice to a whisper during a silent run.
Other content
The game is continuously evolving on the technical front. We regularly update the engine to the latest versions and incorporate advanced technologies, such as NVIDIA DLSS, to make UBOAT a modern game at the time of release.
We have made a significant number of improvements to the gameplay and interface. We have added references to historical material in the mission descriptions for those who are particularly interested in a specific event, or who want to verify whether it actually took place in history.
Furthermore, we have included an easily accessible manual for certain devices on the boat. We have refined the campaign and side missions to enhance their technical quality and interest level, with the additional dialogues mentioned earlier playing a significant role in this process.
We are constantly adding new ports to ensure you never again encounter the 'Coming Soon' sign or an isolated bunker instead of a port. You'll be surprised at how much these locations have transformed.
Full release
We are highly motivated to leave Early Access this year. Since the last patch, we have been working tirelessly on UBOAT. We actively listen to suggestions from players, read forums, and gather tips from people around us. We are constantly adding new content. Although we still have some ideas that we want to implement and a few areas for improvement, we can already see the finish line. We are looking forward to meet you there with the finished game.
Now, we invite you to watch a new video which may make the wait more enjoyable.
Daily Deal
Today, there is also going to be a Daily Deal for UBOAT on Steam. If you are new to our community, it's going to be a good moment to join in for a good price. Don't miss out!
Summer is fast approaching. For many of you, this means holidays, more time to relax and have fun. And of course, playing video games ;)
On this occasion, from today until June 23, Chernobylite: Enhanced Edition and all DLC released so far will be available at a discounted price of -55%.
We’re thrilled to announce that Space Chef has been selected to feature in Future of Play Direct 🎮
As part of the showcase, we’ll be serving up a brand new trailer and new gameplay footage. Tune in live tomorrow from 8:00 PT (11:00 ET, 16:00 BST) on the Twitch Gaming channel to watch Future of Play Direct and get a first look at our new trailer 👀
If you want to let us know your thoughts on the showcase or you’re not able to join us live, then don’t forget to join our Discord and follow us on social media too, where we'll be sharing our new trailer 💬
FIFA 23 Ultimate Team™ Team of the Season celebrates the spectacle that was every domestic campaign in The World’s Game, a festival dedicated to the stars that made each moment unforgettable. Who had The Ultimate Season? https://store.steampowered.com/app/1811260/FIFA_23/
We’ll be making a big announcement as part of the Future Games Show and OTK Games Expo tomorrow 🚨
Tune in live from 10:00 PT (13:00 ET, 18:00 BST) on the Games Radar Twitch channel for the Future Games Show Summer Showcase.
If that time doesn’t work for you and you want to see the announcement LIVE, then we've got a late-night shift you can cover...
You can join us later for the OTK Games Expo at 11:00 PT (14:00 ET, 20:00 BST), which will be hosted by the legendary Asmongold.
If you're not able to watch the events LIVE, then don't forget to join our Discord and follow us on social media at @theprecinctgame, where we'll be posting all about the big announcement 👮