We are thrilled to announce that our anticipated game will be showcased at the OTK Games Expo on June 10th at 11 am PT! Join us for an exclusive sneak peek of our gaming experience.
During this exciting event, you will be able to see more of the gameplay live on Twitch, providing an in-depth look at the features, and some new visuals that await players in our game!
Whether you're a dedicated fan eagerly awaiting its release or simply curious to discover something new, this event promises to deliver an unforgettable experience.
Be sure to mark your calendars for June 10th at 11 am PT and join us on Twitch for a showcase of our game. Prepare to embark on an incredible journey filled with excitement, challenges, and endless entertainment. See you there!
* Improved issues with accessibility in spy results. * Fixed issues with the United Nations sending requests to countries that are not active. * Fixed issues with reserves become civilian. * Fixed issues with military assistance. * Improved game UI, Speed and stability. * Improve online multiplayer. * Updated many countries' armies, relations and economy based on real world data. * Fixed bugs and continue to improve Artificial Intelligence.
We plan to add countless new options for the online multiplayer, scenarios, diplomacy & spies & war options, technologies, resources, world events... The more support we will get from our players the more we will do. Your support is important to us to continue developing. Thank you, iGindis Team
Added "Off(Battle)" item to "Vertical Sync" in Display Settings. Setting this item turns off vertical synchronization during battle.
(Turning off vertical sync reduces the display delay, but may cause tearing of the image on the screen. However, tearing is more likely to occur on the screen.)
Exoprimal, the online-only team-based action game due for release on Friday, July 14, is now available for pre-order!
Pre-order to get exclusive bonus suit skins for Witchdoctor, Deadeye, and Roadblock. Note: Exosuit skins are items that change the appearance of the suit only. Pre-order bonus items may be sold separately at a later date. Applies to pre-orders and early purchases of Exoprimal or Exoprimal Deluxe Edition.
Exoprimal is an online, team-based action game that pits humanity's cutting-edge exosuit technology against history's most ferocious beasts – dinosaurs. Exosuits are grouped into different roles, and players will pilot these exosuits to hold firm against overwhelming dinosaur swarms in online-only, team-based action game modes.
Dino Survival, the main game mode, sees two teams of five players compete in a variety of PvE and PvP missions. Players will be transported to the scene of the latest dinosaur outbreak and follow the new generation AI Leviathan's guidance to complete objectives. The team that completes all missions first will emerge victorious. Whether players are engaging the other team directly or fighting alongside them against a common enemy, the aim is to accomplish objectives as quickly as possible. Missions vary depending on player skill and other factors, meaning no two matches will unfold the same way.
Made player tips appear after the first game played (instead of the first game won)
Made the Apartment Floor Modifier Text scale down based on screen space available
Made a few improvements to the Japanese translation with suggestions from the community
Localized the Legal button in the Options menu
Fixed a bug where the Spin button text could be misaligned at some UI Scaling setting combinations
Fixed a bug where the coin counting texts were off-center on the first spin if the Font was set to NotoSans or OpenDyslexic
Fixed a bug where a symbol's Permanent Bonus text could sometimes be seen while the symbol was offscreen
Fixed a bug where descriptions could sometimes start with the "%" symbol if the language was set to Japanese
Fixed a bug where Dwarven Anvil was displaying its name as Barrel of Dwarves if the language was set to French
Fixed a bug where the Piñata achievement specified rent payment #12 instead of rent payment #2 if the language was set to Brazilian-Portuguese, Danish, or Japanese
Fixed a bug where the Legal button was off-center
Fixed a bug where the game could crash under very specific circumstances involving Lemon Essence
1. Fix known bugs 2. Add some new tasks 3. The store has added a refresh function, but you need to pay gold coins to refresh. 4. The store has a probability to sell rainbow crystals 5. The CD of all active skills has been shortened, and the monster values have also been adjusted to a certain extent. 6. After the partner dies, you can stand beside the partner to speed up the resurrection of the partner. 7. Some bosses have added basic battle AI 8. Add a corresponding small icon to all attributes 9. The event interface has added the display of the highest value of team character attributes 10. Optimize all skill descriptions
* Improved issues with accessibility in spy results. * Fixed issues with the United Nations sending requests to countries that are not active. * Fixed issues with reserves become civilian. * Fixed issues with military assistance. * Improved game UI, Speed and stability. * Improve online multiplayer. * Updated many countries' armies, relations and economy based on real world data. * Fixed bugs and continue to improve Artificial Intelligence.
We plan to add countless new options for the online multiplayer, scenarios, diplomacy & spies & war options, technologies, resources, world events... The more support we will get from our players the more we will do. Your support is important to us to continue developing. Thank you, iGindis Team
The V0.52 update has been released! I’ve updated the visuals and lighting of every stage in the game. The main goal was to increase contrast and make it easier to distinguish between the player, environment, and dynamic objects. This should result in increased readability for the screen, and overall improved visual quality. The gameplay videos and screenshots on the Store Page have been updated accordingly. Let me know what you think in the comments!
Changelist: - Revamped visuals and lighting for all stages - Added new HUD reticle for clearer targeting - Speed line effect color now varies on a per-stage basis & brightness adjustment for visibility - Added texture to black ball objects for better visibility against dark backgrounds (note: model isn’t final) - Space Ketchup no longer spawns from enemies in POTATO ATTACK Survival Stage to improve visual clarity - Overall sound effect and volume adjustments. Fixed issue where consecutive collisions wouldn’t trigger sound effects in some cases. (note: many sound effects are still temporary or have adjustments planned) - Other minor adjustments, visual adjustments, object placement adjustments
There is now a Discord Server! You can use the link below to join the BURGER IMPACT community and keep up with or participate in the game’s ongoing development! https://discord.gg/AhPjRfSJ4W