DEATH STRANDING DIRECTOR'S CUT - apounder505
The month of May is almost over, which means it’s time to bring another DEATH STRANDING super fan into the limelight and get to know them!

In our latest fan interview, we had a chat with Mergava, an incredibly talented member of the community who has taken cosplay prop creation to a whole new level!

We hope you feel inspired by Mergava’s creativity.

Enjoy!

INTERVIEW WITH MERGAVA

Hi, Mergava! Firstly, thank you for taking the time to chat with us! Can you tell us a little about yourself and how you got into DEATH STRANDING?

Hello! It's a pleasure to have this chance to talk to you. My name is Mergava, I'm a cosplayer from Japan.

I've been a fan of Hideo Kojima's work ever since I played Metal Gear Solid 4, so it was only a matter of time before I became obsessed with DEATH STRANDING.




What aspects of DEATH STRANDING DIRECTOR'S CUT do you like the most?

The game mechanics are really superb. To be honest, I was initially a little unsure about just walking around being the main hook.

Most games tend to focus on combat, so I wasn't sure what to expect from a game that didn't do that, but it turned out to be a lot of fun!

There's a real sense of accomplishment when you reach your destination having survived dealing with the BT's, MULEs, and the harsh nature around you. When I heard "Asylums for the feeling feat. Leila Adu" playing en route to K3 Port Knot City, I was so moved that I took a picture, haha.

There's so much else too, like sliding down a mountain on a floating carrier, connecting with other players, and even just taking in the beautiful scenery.




The Odradek you made is incredible! Could you tell us how you made it?

Thank you! It's a real honor to hear both fans and members of the DS team complementing my work. It was also great to feel connected to other fans within the game.

I had to rush to make it in time for a cosplay event, so this Odradek was made within 1 month.

For durability, I used a camera clamp stand for the arm, but the rest of it is based on a 3D printed model that I designed from scratch. The blinking and spinning motions are powered by a servo motor microcontroller (Arduino) and a mobile battery. It has four modes that can be triggered via a switch in my hand; two stationary, one for the blinking, and another for the spinning.





We know that you're also active as a cosplayer! Could you tell us a little about how you got into cosplay?

I started cosplaying around 6 years ago. I tried to make a weapon from a game called Rainbow Six Siege, and I pulled it off so I thought I should probably cosplay to put it to good use.

At first it was just part of my airsoft hobby, but 3 years ago a friend of mine taught me the basics of make-up, and I got into other games and anime, and last year I won a big cosplay contest.

I always believed that the right connections at the right time are worth taking seriously. Cosplaying with other people makes it more enjoyable, and all the people who take pictures and video ultimately help us succeed. Then the people who see cosplay, feel something from it, like it or share it around, they inspire me to work harder and make better stuff. I'm sure other hobbyists say similar things, but I am really glad that I started cosplaying.




Do you have any advice for new Porters who might be about to play DEATH STRANDING DIRECTOR’S CUT for the first time?

Take your time with it.

If you try too hard to rush down a cliff or carry too much, you'll fall and fail. So it's better to take the scenic route, relax and enjoy the music as you go.

Don't take it easy on the MULEs though. Give them hell, haha.


Twitter: https://twitter.com/Mergavaa



https://store.steampowered.com/app/1850570/DEATH_STRANDING_DIRECTORS_CUT/
3on3 FreeStyle: Rebound - [GM] Caleb


1. Summer Special 3vs3 Mode 1/2/3 Mission Event


Enjoy summer with 3on3 FreeStyle!

Clear daily missions and win free reward!

During weekend you can receive 2x bonus for mission!

2X Bonus Day : 6/2 ~ 6/4 23:59 PDT / 6/9 ~ 6/11 23:59 PDT

2. Summer Special 1vs1 Mode 1/2/3 Mission Event


Enjoy summer with 3on3 FreeStyle!

Clear daily missions and win free reward!

During weekend you can receive 2x bonus for mission!

2X Bonus Day : 6/2 ~ 6/4 23:59 PDT / 6/9 ~ 6/11 23:59 PDT

3. Beginner Level UP Event


Reach Lv. 10 and receive reward for beginner!

Reward will be directly sent to your message box once you reach certain account level!

Please note that if your level is already above Lv.10, you cannot participate this event.

If your level is between Lv.2~10, you are only able to receive reward for upper level.

For example, if your current level is 4, you can receive reaching Lv.5, 7, and 10 but not Lv2 and Lv3 reward.

4. Summer Collection Shopping Bag


Stay cool this summer with our sensational collection of outfits designed to beat the heat and keep you stylish!

Get bunch of summer outfit from one shopping bag!

5. 3on3 Summer Theme Sale


Get your summer themed goods today!

Selected outfits & celebrations for summer theme are 25% off!

6. 3on3 Summer Theme Sale Bonus


Spend up to 150 points on summer theme sale items and receive the following bonus!

If you spend 150 points on summer theme sale, you can receive 30ponits, 5 Gold Card Tickets, and 5 Skill Training Items!

*Reward will be sent on 6/7 maintenance

7. Selectable Card Pack Package


It’s your choice! Choose your character and open your card pack!

2 exclusive packages containing selectable card packs!

8. Intensive Manual Shopping Bag 25% Sale


Exclusive chance to get the most wanted item with special discounted price!

Get your intensive manual on hand and upgrade your mate!

- 3on3 Freestyle Team
Super Mecha Champions - JOOY_TSAI
Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on June 1 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!

SLUMBER PARTY PRIZE POOL NOW AVAILABLE

Dragon Prankster, aim and attack!
S-level "Dragon Prankster" appearance for Cyrus, A-level "Jurassic Fantasy" appearance for Caramel, S-level "Crystal Mirage" appearance for Light Rifle, and other new appearances are now available!
An Avatar Pack event corresponding to the prize pool will be available at the same time. Share the game to claim Tickets and purchase packs to unlock exclusive avatars!

NEW EVENTS

1. Childhood Fun
Play games every day from June 1-5 to unlock the gifts of the day!
2. Stamp Login
From June 5 to July 3, login 4 times every week to make 1 draw with a chance to get Grenade Launcher - Extreme Speed, the new Mila's Gift Emoji, Exclusive Choice Packs, and Chromatic Tickets in each draw!
3. New Pilot Preview
A new pilot is coming! Share unlocked puzzles to claim great rewards. Share for 5 days to listen to the Pilot Voice in advance.

SCENARIO ADJUSTMENTS

Improved the layout of buildings in the core area of the Minao Hydropower Station.

MECHA ADJUSTMENTS

Pulsar
Slightly increased the size of Pulsar's model.
Increased mecha DUR from 2,000 to 2,100.

Guerilla Hunter
Increased the pump-action shotgun's damage vs. mecha from 40 x15 to 44 x15.

Arthur
Slightly reduced the bonus effects of the "Lightning Blast" Attack Module.
Slightly reduced the bonus effects of the "Frantic Charge" Attack Module.
Slightly reduced the duration of "Blade Marks."

Snow Mirage
Slightly reduced the spread range of "Dual Pistols."

VEHICLE ADJUSTMENTS

Deformed Car
Decreased DUR from 1,500 to 1,200.
Reduced damage vs. pilots from 24 to 20.

Quick-firing Gun Deformed Car
Decreased DUR from 1,500 to 1,200.
Reduced damage vs. pilots from 40 to 35.

Tennis Ball Deformed Car
Decreased DUR from 1,500 to 1,200.
Reduced damage vs. pilots from 30 to 25.

Basketball Deformed Car
Decreased DUR from 1,500 to 1,200.
Reduced damage vs. pilots from 70 to 65.

ADJUSTMENTS & OPTIMIZATIONS

1. Fixed an issue that caused Snow Mirage to be unable to jump when reloading in Sniper Rifle mode in extreme circumstances.
2. Fixed an issue that caused Snow Mirage's scope to be abnormally closed while in Sniper Rifle mode in extreme circumstances.
3. Fixed an issue that caused some special effects of Hurricane's SS-level "Blaze Warhawk" skin to be missing.
4. Fixed an issue that caused pilots to not inherit horizontal speed when using the springboard in extreme circumstances.
5. Fixed an issue that caused the Bonus Tier Point Card of the weekend perks to be reclaimed at the wrong time. The Bonus Tier Point Card will now be automatically reclaimed at 5:00 on Monday.
6. Adjusted the muzzle detection distance of Firefox and Hurricane to reduce the chance of them getting stuck in cover.
7. Optimized the control experience when terminating the running action when using Alborada, Dreadwolf, Flamenco, and Ranger in its human form.
8. Optimized the shooting special effects of the SS-level "Space Witness" skin for Skylark.
9. Optimized scope related control logic so that the angle of view when closing the camera will not be changed when completing this action when the player disables the "Scope On Button Changes View" feature.
10. Added in-game player voice related settings to Settings - Sound Settings.

DECLARATION OF FAIR PLAY

We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacks, scripts, add-ons, and other illegal third-party software, as well as adhere to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.
The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

The Riftbreaker - voidreaver
Hello Riftbreakers!

We have just updated the The Riftbreaker with a patch aiming to address the most prevalent issues after the launch of World Expansion II.

The Riftbreaker World Expansion II Maintenance Update, May 30th, 2023. EXE: 748 DATA: 366 Changelog:


Fixes
  • Fixed a crash in wave_ground.lua script.
  • Fixed a crash when TurretDesc is missing.
  • Fixed a crash in BuildingDb.
  • Fixed a crash in ResourceLocalGraph is the resource is null.
  • Fixed a crash in TerrainGridPatch system.
  • Fixed a crash after pressing the 'Stop Research' button.
  • Fixed a crash in the InventorySystem.
  • Fixed an issue that caused some buildings to stop repairing at 99.9%.
  • Fixed multiple problems connected with loading saves created with mods.
  • Fixed a problem that caused some consumables not to replenish.
  • Fixed a problem that caused the Game Configuration Tool not to store settings properly.
  • Added new and previously missing localization strings for popups and settings.
  • Fixed an error that caused a wrong video file to be played sometimes.
  • Fixed a problem that caused some text in game to display as @@@@@ instead of regular characters.
  • Few minor fixes in German localization plus added some previously unlocalized German strings.
  • Fixed missing objective translation in the final Caverns story mission.
  • Added advanced and rare resource costs to the new expansion equipment - more advanced blueprints were missing additional costs.
  • Treasure Hunter` achievement will now only trigger on maps that have underground treasures present.
  • Achievements: limit `Forbidden Knowledge` to Campaign and Survival Mode to prevent players from getting this achievement in Prologue.
  • Rocks in Crystal Caversn biome have been rebaked and optimized, reducing their polygon numbers.
  • Fixed an issue with Mr. Riggs' flashlight and time of day desynchronization.

EXOR Studios
Reliefs The Time of the Lemures - Calepin Studio


Hello everybody !

Update 0.4.11 of the month is now available!
This new version greatly changes the gameplay with the addition of physical ropes! It also improves performance and fixes many bugs.



Important information:

The currently available demo is also updated with this version. It goes from version 0.4.07 to the current version 0.4.11. The demo duration does not change, but it now includes all gameplay, graphics and performance improvements made since January 2023.


Summary of the update:

Major gameplay improvement with the addition of physics ropes, a smoother transition when the player grabs onto a ledge, and a significant change to player collision friction has been made (Player is less stopped by collision surroundings).
Improved rendering of water and caustic effects, but also the performance with a new system at game launch that allows you to modify the basic graphics quality in relation to the general performance of your computer. Finally, like every update, many bugs have been fixed.



Update note:

Engine :
- Updated Unity from 2020.3.45f1 to Unity 2020.3.47f1.

Demo:
- Updated game demo, from version 0.4.07 to current version 0.4.11.

Performance :
- The resolution of the textures is no longer modified following a change in the quality of the graphics. The performance gains were too low and bugs could appear following this change in texture resolutions.
- The game now takes into account the performance of your computer on first launch. Default graphics quality is now adjusted to your configuration and may well be changed at any time if these settings are not to your liking.
- The torches thrown on the ground by the player are automatically deleted at a certain distance from the player in order to optimize the game performance.

Graphics:
- Improved ambient colors of environments and vegetation, they are a little more bluish now.
- Improved material shader of buildings near water. The effect of materials wet with water is more realistic.
- Adjustment of the color of the water of the lakes with colors closer to those of the Calanques and addition of new effects especially on the shores.
- Improved caustic effects in water and out of water.
- Increased number of polygons for ropes thrown by the player to get correct curves with new physical ropes system.
- Water now generates waves at the edge of the shores.

Player :
- Added a smooth transition when the player grabs a ledge. He is no longer teleported to that ledge magically.
- The animations when the player climbs or descends a rope stops when the player reaches the limits of the rope.
- Player's swinging animation gets replaced faster when jumping off a rope.
- Ropes are now physical. They interact with environment, player and gravity collisions.
- Modification for the friction of the collisions so that the player is less blocked by this one. So it is now easier to move around in very tight environments or with a lot of ground collisions.

Important bug:
- In the level of the temple of Pluto, the imposing doors of the levels have a constant collision. Their collision could disappear, and the player would pass through them.
- Fixed a rotation bug when the player mounts or dismounts. It is now always done in the right direction and should no longer perform too fast and hazardous rotations.
- An error could appear when changing the quality of the graphics and potentially crash the game for insufficient memory dedicated to cookies.
- Arrows and ropes are now correctly removed beyond 12 so as not to impact game performance.
- Fixed removing ropes and arrows close to a new arrow and rope shot by the player to avoid too many ropes in a restricted area.
- The torch thrown on the ground by the player could interact with levers and area changes. She no longer interacts with these activators now.
- The torches thrown by the player when he grabs a ledge with the action key are now sent further to avoid it falling down.


See you next month for the 0.4.12 update!


Black Squad - GM_Sheena



Soldiers,

We would like to inform you that we will be conducting scheduled maintenance.
During this period, access to our game will be temporarily unavailable.

Maintenance Schedule:
SEOUL, South Korea
13:00 Thurs, June 1, 2023
to 19:00 Thurs, June 1, 2023

UTC, Coordinated Universal Time
04:00 Thurs, June 1, 2023
to 10:00 Thurs, June 1, 2023

CET/CEST, Central European Time
05:00 Thurs, June 1, 2023
to 11:00 Thurs, June 1, 2023

PDT/PST, Pacific Daylight Time (US)
21:00 Wed, May 31, 2023
to 03:00 Thurs, June 1, 2023

SINGAPORE, Singapore
12:00 Thurs, June 1, 2023
to 18:00 Thurs, June 1, 2023

EDT/EST, Eastern Daylight Time (US)
00:00 Thurs, June 1, 2023
to 06:00 Thurs, June 1, 2023

SAO PAULO, Brazil
01:00 Thurs, June 1, 2023
to 07:00 Thurs, June 1, 2023

Duration: 6 Hours

Thank you for your cooperation and support.

Bad Memories - bmrec
Hey there lovely people ;)

Here's a little update with just one new scene, but a lot of technical improvements.
Be sure to check the Settings/Preferences.
Also, if you want to see the full new scene, you need to be on the harem route, and on Jada' and Rachel's route.

Here's the Changelog for v0.8.5:

- 171 Render
- 10 Animations
- fixed the Gallery
- added new scenes from 0.8+ to the gallery
- reworked the Settings (aka preferences) menu
- added some QOL settings (see the settings menu)
- general QOL improvements
- fixed some code issues
- added italian and french languages (fan translated!!). Currently at 0.8, not updated to 0.8.5, yet, e.g. the last scene is not translated!

Have fun, and let me know what you think about the improvements (and the scene *wink*).
Soulworker - GM Chii


Hello! This is Soulworker Operation Team!
The month of June is brimming with vitality and activity all around~
Also, as summer draws nearer, we have added excitement of Stella’s birthday!
We have put together many amazing events this month, so hope you enjoy it( •̀ .̫ •́ )✧





June Boosting Preview (5/31 ~ 6/30)



※ Boosting Duration

Time Zone
Beginning
Replacement
Closure
GMT
5/31 16:00
15:59
6/30 15:59
PDT
5/31 09:00
08:59
6/30 08:59
KST
6/1 1:00
00:59 (+1 Day)
7/1 00:59
GMT+8
6/1 00:00
23:59
6/30 23:59

※ The log-in rewards can be received from GMT 01:00 on the day to 00:59 next day.
※ Please refresh H.E.M.S and check the mail if accessing prior to Reset Time.




🎁Stella’s Birthday Gift Event🎁 (June 23 - June 27)

Stella’s birthday is coming up!
She has received a lot of birthday gifts from other Soulworkers,
But which one should she open first~?

Please vote for the first gift that Stella should open~
When the total number of votes reaches 150, the gift with the most votes will be given to all users!!💝

☞ Achievement Reward List
- [EV] Ultimate Etherite x 30 PKG *1
- Unified TERA Brooch Cube (Possession) *1
- Energy Converter *2
- [Social Item] Campfire *2
- Single Energy Filament *1

* The reward will be chosen depending on the gift with the most votes. (Regardless of the order in the list)

Be sure to log in to the game on Stella's birthday and receive celebration costume reward!🎂

* SPECIAL COSTUME REWARD PERIOD: June 25 01:00 ~ June 26 00:59 [GMT]

Facebook (Official): https://www.facebook.com/LIONGAMES.CO.LTD

Instagram (Official): https://www.instagram.com/soulworker_tcen/


※ Achievement Reward can be received from June 29, 01:00 (GMT) to July 6, 00:59 (GMT).
※ As the reward can be given per account only once, please choose your character carefully prior to receiving it.
※ Please refresh H.E.M.S and check the mail if accessing prior to Reset Time.




🌳Forest of Soul Event🌲 (June 1 - June 7)

The soul animals’ habitat, the soul forest, is badly polluted due to human’s bad habits!
Join us in saving our precious environment for the sake of the poor animals!!

During the event, complete the missions posted on the official SoulWorker Facebook and Instagram pages~
You will water the seedling by leaving a comment with a stamp once you complete a mission.
Help the seedling grow into a big tree as much as you can🌳🌲🌳

The workers who watered the seedling will get participation rewards!
The more missions you complete, the more rewards you can get🎁🎁

☞ Participation Reward
1-2 Missions Completed : Bonus Card Key *10
3-4 Missions Completed : Bonus Card Key *10 + Lucky Day [30M] *5
5-7 Missions Completed : Bonus Card Key *10 + Lucky Day [30M] *5 + Parable's High-Grade A.R Transmitter *3

And when we have more than 100 comments, we will give away special rewards to all the users~

☞ Special Reward : Random Dye Eyedropper *2

Facebook (Official): https://www.facebook.com/LIONGAMES.CO.LTD

Instagram (Official): https://www.instagram.com/soulworker_tcen/


※ When leaving your comment: Correct Server Info / Character Info are all required! (VERY IMPORTANT)
※ Rewards can be received from June 9, 01:00 (GMT) to June 16, 00:59 (GMT).
※ As the reward can be given per account only once, please choose your character carefully prior to receiving it.
※ Please refresh H.E.M.S and check the mail if accessing prior to Reset Time.

Cheer up! Our Youth Event 💦 (June 8 - June 14)

Cheer up! SoulWorker will be holding the SoulWorker Cup Cheerleading Competition~

Everyone, hurry up! Recruit a cheer squad and join the competition!!!
Take some pictures or videos with your league members in your team uniform!

Take the special pose of our own and click📸
Show off our team's unique and challenging cheerleading routine🎥
You can show us your teamwork and unity!!
You are welcome to submit anything related to cheerleading!!!

Come join the challenge with your teammates~
Film your work and submit it to the Event Google Form.
All participants will receive a very, very special reward.😎

☞ Participation Reward : 2023 Cheer Up Event Title PKG *1

When the event is over, TOP 3 TEAMS will be selected.
The top three teams will receive even more amazing rewards🤩
And their work will be posted on the official Soulworker Instagram page!!

☞ Special Reward : 2023 Cheer Up Event Special Title PKG *1

So... who will be the ultimate champion~?

Facebook (Official): https://www.facebook.com/LIONGAMES.CO.LTD

Instagram (Official): https://www.instagram.com/soulworker_tcen/


※ A league can submit multiple works, and only one league member represents each picture or video.
※ When Submitting in event survey form: Correct Server Info / League Name / League Master Name are all required! (VERY IMPORTANT)
​※ If your content violates the game’s operational policy or infringes on the rights of third parties by plagiarizing someone else’s work, your entry will be excluded from winning.
※ Entries that are too sexual or violent and go against common sense will be excluded from winning.
※ Entries that fail to meet the standards will be excluded from winning.
※ Winners will be selected according to internal fair standards.
※ The winners will be announced in a separate notice after the event.

※ There will be no same account winners.
※ Rewards will be given to all members of the league that participated.
※ Rewards can be received from June 16, 01:00 (GMT) to June 23, 00:59 (GMT).
※ As the reward can be given per account only once, please choose your character carefully prior to receiving it.
※ Please refresh H.E.M.S and check the mail if accessing prior to Reset Time.
※ If any violations of Our Operational Policy are found during the event participation process and even after winning, winnings will be excluded, and given items will be reclaimed.
※ If you participate in the event in an illegal way and cause serious disruption to the event, appropriate measures will be imposed.

⛱ Beach Vibe Event 🐚 (June 15 - June 21)

Summer is all about firework party on a beach~
Soulworkers are also having a beach day!🏖
Enjoy this summer with Soulworker🌞

Please participate in the event by leaving a comment on Soulworker's official Facebook and Instagram pages~
Everyone who joined will receive participation rewards!
When we reach a total of 100 comments, we will give a special reward to all users💝

📢How to participate in Facebook
Download the background image posted on official Soulworker Facebook page during the event,
and upload your screenshot of the background in the comment!!✨

☞ Participation Reward for Facebook :
[Social Item] Ocean Mat [12M] *1
Running Firework *5

📢How to participate in Instagram
Share the event image posted on official Soulworker Instagram during the event and tag official Soulworker Instagram account.
참After participating the event, please leave a comment on the event post saying "Soulworker Beach Vibe Party"!
※ [MUST REMEMBER]: > Please set [Instagram account] as “PUBLIC”
※ If the account is set as private or the post is deleted, we can’t confirm your participation and you will be excluded from winning.
(Instagram stories must be displayed for 24 hours.)

☞ Participation Reward for Instagram :
[Social Item] Ocean Mat [12M] *1
Soul Worker Firework *5

☞ Special Reward :
[EV] Starfish Above Head Costume PKG *1

Facebook (Official): https://www.facebook.com/LIONGAMES.CO.LTD

Instagram (Official): https://www.instagram.com/soulworker_tcen/


※ When leaving your comment: Correct Server Info / Character Info are all required! (VERY IMPORTANT)
※ Rewards can be received from June 23, 01:00 (GMT) to June 30, 00:59 (GMT).
※ As the reward can be given per account only once, please choose your character carefully prior to receiving it.
※ Please refresh H.E.M.S and check the mail if accessing prior to Reset Time.
May 31, 2023
Tiny Bunny - Saikono
Tiny Bunny EP. 4 "Stomp your hooves in wait" is OUT NOW!

Hello! Saikono here.
The long awaited EP. 4 is finally available!
This episode features major consequences of your previous choices, a lot of branches in the narrative, and a bunch of new mini games.
We did our best to resolve the issue with your old saves not working, and they should work now, but if for some reason they don't, you'll sadly have to skip everything from EP. 1 manually. My sincere apologies for any inconvenience caused by this. The team and I worked very hard to hold the bar of quality we've set in the previous episodes and sometimes even surpass that bar. I hope you'll enjoy the fruits of our labor.
If you like our game, please tell about it to your friends and neighbors. We will be endlessly thankful for that.

We're also really happy to have such a great audience and hope you stay with us until the eventual release of EP. 5! Stay tuned and thank you for playing!

Написать @Aesthetic Dialectic
SpellRogue Playtest - Tim
Greetings dice slingers,

We are back with a fresh update! This version is focused on improvements to the new Void Mutator- and Achievement-systems, but also has a major rework of the Settings-menu, and a bunch of balance changes and new items.

A big thank you to all the lovely people on Discord discussing strategies, reporting bugs and posting feedback! Your input is immensely valuable ❤️


New menu for settings, achievements and statistics.
Features
  • “Vault of Artifacts”, unlock Artifacts through achievements (connected to Steam Achievements).
  • "Pause Menu", rework of Settings-menu combined with Run History and new Achievement overview menu
General
  • 8 new Void Mutators and general balance changes across Mutators.
  • Added 4 new rare fire spells.
  • Added 11 new artifacts (8 achievement unlocks, and 3 hailstorm based ones for water).
  • Minor rework of Sanctuary choices.
  • Shops now sell 2 Void Spells instead of 4 elemental Spells. Prices adjusted.
  • Rebalanced a bunch of spells, artifacts and enemies.
Content Changes:
  • Redesigned Glimmer dice enchantment: No longer removed on use, but only gives +1 to a single dice.

  • Enemy balance changes, including:
  • Arkanax now chooses his action to self buff Power more often.
  • Shadowfire Twins are less deadly overall.
  • Devil Assassin’s Maladict now triggers at the start of his turn (+1 turn, since he selfbuffs).
  • Crone’s actions will not line up to attack on the same turn anymore.
  • Spell Mirror cast by Pylons in Act 3 now only lasts 1 turn.
  • Imp fanatics are now slightly less fanatical.
  • Corrupt Abbot, Primordial Blaze and Chaos Angel buffed.

  • Spell balance changes, including:
  • Growing Blade now scales from killing non-summon enemies.
  • Grim Rite upgrades nerfed.
  • Tidal Hauberk and Glimpse of the Void is now Unrestorable.
  • Darkstar now has 3 Charges and redesigned upgrades (one with infinite charges).
  • Slightly buffed Blizzard and Sleet Sky spells (hailstorm)
  • Nerfed fire Rupture applying spells.
Graphics & UI
  • Added icons for missing keywords
  • Adjusted some Dice Enchant graphics.
Bug fixing
  • Fixed Hymn Book artifact triggering during enemy turn.
  • Fixed Seashell Wand’s issues with timing of casting spell.
  • Fixed Cursed dice enchantment issue (disabled enchantment).
And many other undocumented changes and bugfixes...
...