You can't miss MasterChef® The Official Video Game, a fun and authentic cooking game. With fast-paced gameplay and simple yet addictive mechanics, MasterChef® The Official Video Game is perfect for enjoying with family and having a great time together.
Participate in challenges and trials inspired by the popular worldwide TV talent show, get it digitally on Steam, Nintendo Switch, and PlayStation, and also in physical edition in major stores in Spain.
Furthermore, to celebrate the launch of MasterChef®: The Official Video Game, a 10% discount will be applied to its digital versions during the first week.
With MasterChef®: The Official Video Game, you will enjoy direct and entertaining gameplay, ideal for family enjoyment, with mini-games for all types of audiences and multiplayer for up to two players. Additionally, you can unlock real recipes from the show to practice in your own kitchen and bring the game to life.
What are you waiting for to experience MasterChef®?
Time flies so fast, The Shape of Things is out now! ːtinyloveː
We really hope you can have a great and relaxing time playing the game! ːtinycoffeeː
More than a year ago we started this game and now we are happy you are going to experience it by yourself! We appreciate the support shown to this game through the different channels, streamers, communities and social media!
We read every single review so, don't forget to leave yours, we are eager to hear your opinion about the game!
We are very curious to see what your unique constellation shape is going to look like so make sure you post it on the Screenshot community section here: https://steamcommunity.com/app/1853410/screenshots/
We highly recommend to post any issue and we will try to answer as soon as possible, we want you to have a nice experience through the game but of course as in life, nothing is perfect and we would like to help as much as we can!
Thank you all for your support and see you soon! Sincerely, Hyper Three Studio team
Improvements - Added line numbers to the Mind Stone UI. - Resources no longer appear in Mind Stone workstation screen. - In case of invalid loadouts, the Utility Belt now equips any remaining items, if possible. - Workstation tasks when upgrading Ouroboros and Star Stone now show the "New!" indicator. - Improved some achievement names in Portuguese and Japanese. - German translation of Giant Treasure changed to "Mega-Shatz". - Added support for more glyphs that can be flipped in sprites.
Bugs - Stonescript: Fixed crash when using reserved words as function names. - Stonescript: Fixed hud disable filters that would cause flickering. - Titanic Accord: Fixed a performance issue when Pallas uses the Sight Stone. - Fixed Uulaa's shop that would only clear the "restocked" after visiting twice. - Fixed bug where a new save would sometimes not start at Rocky Plateau. - Fixed the Fareyellow achievement that was not completing in Mushroom Forest. - Fixed edge cases in achievements "Midnight Farmer" and "Finally, a Wizard". - Fixed offline farm calculations for Caves of Fear 5-stars.
The game supports Steam Remote Play Together. One player is required to have the game installed, when the game boots, this icon will show up indicating how to proceed (in the bottom right corner)
Just invite a friend, and Steam will recognize the input from the guest and share the game screen from the host.
Note that the guest player might need to use a Gamepad or Steam might not recognize the input.
Now is time you both enter again the world of survival horror!
Hi everyone, I recently had a chat with a friend about the "Indie Game Art Week" event hosted by GWB.
I'm very happy to have "The Mouse Man" participate in the "Indie Game Art Week" hosted by GWB.
I don't like to make games with mature gameplay, I prefer to continue to explore my unknown gameplay, sometimes I get something unstable and a bit weird, so please advise me. Bubble People and Mouse People are both riddler mini-games with a core gameplay, one is "long click" and the other is "press and release".
The Mouse Man was inspired by another item on my own development wish list, Mouse People, with the note "(0/1) Too much going on, people need a break." The original name of the game's project was "AFM01", or Away From the Mouse 0/1. The game involves forcing people to do something with the mouse and then abandoning something at the end. Doing so, it will become what we see.
We are thrilled to announce that "The Baby in Yellow" is now available on Steam Early Access!
But that's not all. Alongside our Steam launch, we're unveiling the largest and most exciting update yet — The Black Cat! This fresh chapter in the ongoing story of The Baby in Yellow promises to be even more exciting than anything you've experienced so far.
We've introduced new characters, puzzles and levels. Follow the Black Cat, discover more about the story of The Baby and play around with some alchemy!
Don't keep the baby (or the cat) waiting. Your next babysitting shift starts now!
Thank you for your continued support and love for The Baby in Yellow. Your excitement and feedback drive us to make our game better and spookier with each update.