We're back with news, this time in podcast format!
The fine folks at ECI Games have interviewed us for their Indieviews podcast. If you want to learn some more about The Time I Have Left and its development, you can check it out in Spotify!
And for our Spanish-speaking community, we'll also be showing up live on the 'Game Over' podcast this Saturday 27 at 11:00 (GMT+2). It'll be broadcasted on their YouTube channel, and will stay there even if you can't make it to the live event!
We'll have a lot more news about The Time I Have Left in these coming months. If you want to stay up to date, consider joining our Discord Server!
The Last Spell - The Board Game is an epic tabletop adaptation. Prepare for an immersive cooperative experience that brings the essence of The Last Spell universe to life like never before.
In this thrilling board game, gather your Heroes and embark on a quest to defend the town against relentless hordes of enemies. With 2 to 4 players, strategize, collaborate, and unleash powerful spells to survive the onslaught.
Join the Kickstarter campaign for exclusive content and incredible rewards! For the first 48 hours, all backers will receive a free 5th Hero miniature, adding a new dimension to your gameplay. Don't miss out on this limited-time opportunity to enhance your collection!
But there's more! Face the "Sinister Shadows", a free add-on available to all backers. This expansion introduces unique monsters with new abilities, expanding the formidable horde of enemies. Prepare for even greater challenges as you delve into the depths of darkness within The Last Spell world.
Embark on this extraordinary board game adventure, deepen your understanding of the rich lore, and refine your strategies. Join us now on our Kickstarter page to secure your place in this gripping journey!
Discover more about The Last Spell - The Board Game, gather your fellow Heroes, and prepare to face the ultimate challenge. The fate of the city rests in your hands!
Neverwinter Nights: Enhanced Edition - Julius Borisov
Hello adventurers!
Today we’re releasing a new update for Neverwinter Nights: Enhanced Edition. Patch 8193.35 is the result of a year-long love effort by community developers.
Patch Highlights
AOE Indicator | Spells and spell-like abilities now display a targeting indicator displaying their range and, if appropriate, their AOE shape and size
8 Multiclasses | Added support for up to 8 multiclasses, configurable per-module
Faster Load Times | Improved area load times by up to 100x (!)
News Section | Added an in-game News UI that shows upcoming patches and community news
Script-created UI Improvements | “NUI” (script-created UI) will no longer break input to the game (WASD, drag & drop)
Play NWN as a Cartoon | Added a new "Toon" post-processing shader as a graphical option
Goodies for Builders | Hundreds of new functions and goodies for module builders
Hundreds of Bugfixes & Optimizations | More bugs squashed
Join the community and provide feedback directly to development team members on Discord: https://nwn.beamdog.net/discord (Before posting, please take a moment to carefully read the introductory text in #welcome).
If you're currently subscribed to the development patch, you'll continue with the upcoming .36 patch cycle going forward. If you wish to stick to this stable release (.35), select the “default” branch in Steam/GOG Galaxy/BDC.
Thank you for your support!
Credits
This patch was made entirely by community members: Done entirely for personal enjoyment, out of good will, and with copious amounts of adhesive.
Development team: clippy, Daz, Jasperre, Liareth, niv, Soren, tinygiant, virusman
With explicit thanks to: The NWNDEV Discord folks. Your testing and support was and is invaluable. The Neverwinter Vault. Nereida and Zwerkules. Everyone in the community!
Bonus Art
As a bonus, here is an updated key art picture for Neverwinter Nights: Hordes of the Underdark by Mike Sass, redrawn with more detail:
Here's anothe Major update, which changes the game quite a bit! As usual, it started with a small idea, but ended up in revision of many crafting recipes, along with adding a couple of new buildings, and updating a bunch of art on the way.
Enjoy it and please share your impressions in the comments and on our official Discord server:
Major v0.21.134 Released
Gameplay
New building: a network of Teleports that can take you around the map in mere seconds, but each Teleport occupies 1 unit of your ML Capacity
New building: Gummy Press allows you to make Quality (+) Gum and/or High Quality (++) Catnip Algae
New(ish) item: Neon Cotton Plant grows Underground; research a Growing Neon Cotton Plant on the Research Tree to unlock a possibility to build Cotton Collectors, Hedges and use Fertilizers Underground
New(ish) item: Deep Algae works pretty much the same way, allowing to place Algae Harvesters and Booms Underground, once Growing Deep Algae is researched
Dormitory upgrades cost less money but will require certain items: the higher the level - the more complex items will be required
Catificial Intelligence Endless Research Project now increases ML Capacity with every level reached
Fungi From Pluto Endless Research Project now also provides a chance to automatically fertilized a newly emerged plant
Soil auto-crafting limit increased from 300 to 1000 (via Trichouette)
Fertilizer auto-crafting limit increased from 100 to 500 units
Added another Blueprint suggestion to the Wiki
New music
Gameplay Special: Upgrades & Recipes
New upgrade: Gummy Press can be upgraded to make High Quality (++) Gum (2 different recipes available)
New upgrade for Metal Furnace that increases smelting speed
The upgrade for increased production quality of Fish Makers now provides High Quality Fish instead of Quality Fish. The recipe's item requirements & unlock requirements have been altered as well
New upgrade: Cat House Maker can be upgraded for increased production speed
New recipe: all Underground Drills now include a recipe for crafting twice as fast compared to default recipe
New recipe: Metal Furnace now includes 2 alternate recipes that make smelting twice as fast compared to default recipe
New recipe: Concrete Mixer now includes a default recipe for producing Quality Concrete twise as fast compared to original recipe
New recipe: added an alternative recipe for making Chewing Gum
New recipe: Claw Sharpener Maker now includes a default recipe for producing Quality Claw Sharpeners
New recipe: Bling Machine now includes 2 alternate recipes for producing Blings and Quality Blings
New recipe: Cat House Maker now includes 2 alternate recipes for producing Quality and High Quality Cat Houses (both recipes require Concrete)
Default Smoothie recipe no longer requires Apple Boxes
Producing Cat Food now requires 2 Fish instead of 1
Default Graphic Card recipe now requires 2 Microchips instead of 3
Bubble Gum Mixer now produces Gum in batches of 3
Time for selected recipes was altered within 1-2 ticks to better balance proportions between interdependent buildings
Engine
Upgraded to Unity v2022.2.20f1
Graphics
Updated Chewing Gum visuals
Updated Jewelry visuals
Updated Cloth visuals
QoL & Interface
Added an option to toggle cat researcher's skills increase notifications
Added an option to clear search results upon interacting with the target object
And don't forget to follow Learning Factory on Steam to get the news about new updates as soon as they're out there
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How to Get More Involved
Going to Early Access is but the first step to glory (and eternal cat happiness). Wanna be part of what happens next? Head to this blog post and learn how to help make the game even more awesome!
Share Your Gameplay and Become Part of KOTOVOD History
Learning Factory needs your help! Record a 10 or more minutes of you playing the game, share a video using any way you see fit, write your name into Learning Factory credits and get a promo cat! Make history here
Thanks for patiently waiting for 20 Minutes Till Dawn to be updated! A closed beta test has started for the final patch before 20 Minutes Till Dawn launches out of Early Access. To access the closed beta, join the official 20 Minutes Till Dawn Discord for more information.
Preview of the New Stuff!
Weapon Evolutions
Each weapon in the game has been given a set of unique evolutions that powers them up and change how they play! You can choose one of them once you reach level 20 in a run.
New Weapons
The new Cyclone Sword does a powerful spin-to-win attack during its "reload".
There's More to Come!
The final patch isn't done yet, and more stuff will be added to the closed beta in the coming weeks! Here's some more stuff that's still being worked on:
2 more new weapons coming soon!
Tomes that drops from bosses are going to be completely reworked for more variety
SECRET BOSS
A lot of the runes will be reworked
New achievements
UI improvements
Thanks again! I hope you guys can enjoy 20 Minutes Till Dawn Closed Beta and looking forward to hearing your feedback on 20 Minutes Till Dawn Discord!
Hey folks, I'm happy to announce the final content update for Haiku the Robot - Obscure Information!
This update brings exciting additions, including two new bosses, a new area, and overall improvements throughout the entire game.
Embark on a journey to a hidden area in Old Arcadia and uncover the 'Trial of Steel' - a challenging Boss Rush Mode that offers a new experience with revamped robots.
Additionally, a practice room has been introduced where you can sharpen your skills against these newly enhanced machines.
Note: The new area unlocks after defeating all the bosses in the game.
We are constantly receiving positive feedback — 93% of the 300+ user reviews (write your +1 review!). — Thank you so much for them (!) because they inspire us to do regular free updates for our fans.
Now we work on the next update 🚙 NEW BONUS CAR and today we show you the hint-picture (below).
You need to guess what is it(hint: made in Europe).
With the new car in the game will be already 13! (we started with only 5).
Each car is different in physics, sound, exterior and interior.
I think you will be interested to drive it.
GUESS THE NEW CAR
Write your ideas in comments below ↴
NEXT UPDATE
🚙 The new bonus car ! Get ready for more details soon.
ROADMAP
1) +30 new pieces for Endless mode (completed 100%) ✓ 2) a new car (work in progress 90%) 3) +1 new track for Race mode 4) new Challenge mode with +10 new challenges (+ more later) 5) local co-op mode (+ remote play)
p.s. Statistics show that not all players have seen all the content of the game, so we will also think about a local (+remote play) co-op mode to increase interest in a longer game. It's not just co-op off-road modes, but maybe King of the Hill or something. We are open to your ideas ;)