There’s been so much excitement and enthusiasm around Stray Souls since we first announced the title – we couldn’t resist the opportunity to catch up with our developer team, Jukai Studio, to provide our community with a progress update!
We would like to provide you with an update on the current status of Stray Souls and share a glimpse into what’s been happening here at Jukai Studio. We’re excited to announce that the game is now fully playable from beginning to end – and we’re extremely pleased with how the overall experience is shaping up!
Although we still have some polishing left to do, we’re thrilled to have come this far and can’t wait for you all to get your hands on it!
Over the past few months, we’ve added a plethora of exciting features to Stray Souls to enhance the gameplay experience. One of the latest additions is...
This is another small update as we get closer to the bigger content release.
Limit Break Damage is a new player attribute that increases the damage of your primary and secondary weapon during Limit Break. It cannot be upgraded but will soon be available on a new artifact.
Guard enemies will now despawn if you move far away, but respawn if you go back to where they came from. The number of enemies were going way over 200, causing networking issues.
Fixed a problem causing the guardians' health bars to become too large.
Fixed a problem where the boomerang, familiar and water sprite did not show hit animations when they hit their targets.
The flintlock, cannon and ball bomb's sounds were revised.
Creator of the event: Eleanide & Event-team. Type of event: Role-play. Appropriate levels: All.
Date of the event: Sunday, 11 June 18:30 UTC. Expected duration: About two hours. Meeting place: Bar of Thesos.
Homins concerned: All. Synopsis: Whether you plan to be a contestant, judge, sponsor or just a spectator, don't overlook the Miss and Mister Atys election. Cheer on your friends and keep in mind that attempts at bribery have to remain discreet. To learn more:https://app.ryzom.com/app_forum/index.php?page=topic/view/32644/1
Officers! We have finally finished preparing for the next update. What awaits us in the update:
Now it will be even easier to win, for this we have added several new units: Details on the example of type-130:
And in order for the units to win, we also added new officers:
Some minor bugs have also been fixed. We also promised to solve the problem with the rewards for captured cities on the World Map - this has also been fixed.
Clear your Steam cookies/cache and launch General War Memories!
Forward to the victory!
Thanks for choosing us! Best regards, JTG Game Team!
The violin motifs really pair well with the natural horror of garden gnomes.
There's another trailer in the works too, it has no gameplay footage and is just a single shot but it explains everything you need to know about the game.