Dear agent The Lingjing system is expected to undergo a version update at 16:30 on 05/22 (UTC/GMT:+8:00), which is expected to take 90 minutes. This update will restart the server, and online agents will be forced to offline. Please offline in advance to avoid losses! We will notify you separately after the server is opened. We apologize for any inconvenience caused by the simulated training of agents! This update will issue compensation: Lingcoin x10000 Problem fixing 1. Fixed the issue of simulating the Nine tailed Fox of the Grievant Spirit being unable to attack and other skills after using 1 skill 2. Fixed the issue of simulating the domain released by the Nine tailed Fox under special circumstances, which lasted for a whole game 3 fixed the issue of not being able to exchange Wei Qingyu's weapons during the Fruit Colorful II event
The new game world EU4 is already waiting to be launched this Friday, so what are you waiting for? Create a character with your desired name on the new server today and receive 25 mushrooms for connecting it with your S&F account before the server starts on Friday! Then nothing will stand in the way when visiting the mushroom dealer.
A temporary inspection will be conducted on May 22th (Mon). Please refer to the schedule below to avoid any inconvenience while using the game.
[Maintenance Time] - Monday, May 22th, 2023, 8:20 ~ 8:40(UTC)
[Precautions] - The game service will not be available during the inspection and the inspection schedule may change.
[Update Details]
<Maintenance Content> - The issue where Jin Raidikan abnormally weakened during the red bead pattern has been fixed. - The red circle effect of Jin Raidikan will now disappear properly. - The damage of Slasher's Pyro Blaster has been increased by 20%. - The Chain Arts damage of Knight job's Force Release will be changed as follows: * 6%+1% -> 6%+1.5% - The diminishing effect of Wizard's Ice Storm and Volcano will be changed as follows: * Minimum damage 16.7% -> 8.3% - Improperly obtained raid achievement items have been recovered.
Now, the scene in the game is not fixed, after the initial spawning of the random dungeon, the dungeon changes again as the player moves, beware of hidden organs! Now, the scene in the game is not fixed, after the initial spawning of the random dungeon, the dungeon changes again as the player moves, beware of hidden organs! In addition, there is a portal in the location where the player is resurrected. This was originally used for testing, and now I made it into the Endless Mode portal. In the future, this part of the game will be made into free DLC for easy sorting and management In addition, there is a portal in the location where the player is resurrected. This was originally used for testing, and now I made it into the Endless Mode portal. In the future, this part of the game will be made into free DLC for easy sorting and management
Fixed an issue that caused the game to crash during Stage 4.
Totem: 'Hard Shell' damage reduction reduced from 7 to 4.
Totem: 'Corpse Bat' damage has been reduced.
Hello. This is Maetdol Games.
Stage 4 has finally been updated! We're waiting your feedback.
About v0.2.0 update.
* Major Updates
Stage 4 'Abandoned Lab' has been added. Many powerful and tricky subjects await you!
Weapon: 'Shield' has been added . - Unlocked by clearing Stage 4.
Corruption system has been renewed. - Grades are now given randomly. - The color is displayed differently depending on the grade: Gray -> White -> Green -> Blue -> Orange
Nightmare Extractor has been added . - Can be installed in a shelter through a contract. - When signing a contract, a new money, 'Nightmare Shard' will be dropped. - You can use Nightmare Shard to Corrupt your weapon or change the Corruption.
Trace of Nightmare system has been renewed. - The design has been changed. - Added animation when acquiring. - Both Bless and Curse are now displayed in the Interaction window. - Limit 7 -> 5 - Number Effect: Increases the drop rate of Trace of Nightmare and enhances enemies -> Increases the drop rate of Trace of Nightmare and Nightmare Shard Gain
Boss rewards have been changed. You can choose to obtain Totem 1, Totem 2, or Trace of Nightmare.
Slightly Hard(Temporary) difficulty has been added. Temporary difficulty for those who find the game too easy. It will be deleted when 'Nightmare Difficulty', a step-by-step difficulty, is added in the future.
* Bug Fixes
Fixed an issue where Achievement: 'The Best Defense is Offense' was cleared in the tutorial.
Fixed an issue where Achievement: 'It's Insane!' was continuously cleared.
Fixed an issue where Achievement: 'Grotesque Weapon' was not cleared.
Fixed an issue where sometimes enemies did not appear in the wave room and progress did not proceed.
Fixed an issue where the explosion sound effect would occur every time you attack when acquiring Totem: 'Voodoo Doll'.
Fixed an issue where the number of Dream Shards displayed at death and the number of Dream Shards actually acquired were different.
Fixed an issue where Totem: 'Chisel and Hammer' would activate without using a Trash Can Statue.
Fixed an issue where Bless: 'Nightmare’s Minion' was attacking in the air.
Fixed an issue where the attack effect of Bless: 'Nightmare’s Minion' was displayed in the air.
* Gameplay
You cannot use SpAttack in the control room anymore.
Secret room no longer appears next to a boss room.
Automatic Parrying no longer recharges Overload gauge, SpAttack gauge, and Gems.
The order of contracts in the Contracts Table has been changed.
The price of Contract: 'Health Shelf' has been corrected.
* Weapons
SpAttack damage of Weapon: 'Shotgun' has been reduced.
SpAttack damage of Weapon: 'Hammer' has been reduced considerably.
SpAttack of Weapon: 'Hammer' now deals half damage to enemies through walls.
The change buff of Weapon: 'Spear' has been changed. - SpAttack's ATK increased by 20% -> 25%
Corruption: 'Overload time increases by x second(s)' was removed.
* Bosses
Don Sagnan's patterns are a bit more difficult. - Now Don Sagnan goes into a corner when using Mine Charge and Laser. - Chrage distance of Mine Charge has been increased. - Now when you parry Charge of Mine Charge, Don Sagnan stops charging but isn't stunned.
Elite Boss' HP and ATK increase per stage has been reduced.
* Totems
Totem: 'Corpse Bat' now has a 40% chance to spawn a Corpse Bat.
The effect of Totem: 'Continuously Spinning Top' has been changed. - Duration 4.5 seconds -> 6 seconds - Effect per stack 10% -> 7% - Max Stacks x -> 10
The effect of Totem: 'Secret Manual' has been changed. - Effect per stack 5% -> 3% - Max Stacks x -> 20
Set: 'Daredevil' has been renamed to 'Boss Hunter'.
* Trace of Nightmares
Curse: 'Shadow Assassin' has been removed
Curse: 'Mutants' has been added. - Mutant enemies stronger than normal appear.
* UI
Now, the icons of rooms on the map that have been cleared or used objects will be dark.
Totems tab of inventory has been changed.
Traces of Nightmare tab of inventory has been changed.
Nightmare: The Lunatic Discord is running, so please join us!