Finally, i've finished polishing the demo. Core loop is inside, though it might be hard to understand something (need tutor) I'm working on improving user experience right now, like tips and tricks.
Release date for EP. 4! Episode 4: Stomp Your Hooves In Wait will be up on May 31st. Everybody who already owns the game will get the new episode as a free update. We've been working hard and listening to your feedback, so we've added a lot more new save slots for all your needs. There will also be a "Set To Default" button in the options menu for the best audio experience. Oh, and most importantly, due to the presence of extreme violence in Episode 4, it's not recommended to anyone younger than 18.
On May 22nd at 00:00 AM CEST / May 21th at 06:00 PM EST, the server will be restarted and the client will be updated. Estimated working time is about 4 hours.
ADD: Unit definition for Panzer KV-1A 753 ADD: Hero of the Soviet Union decoration ADD: Campaign weeks can include a "day_end_text" dictionary with end-of-day reports for specific combat days
CNG: Drive Into Terrain command can now be used to attempt to unbog a vehicle, and won't be disabled if the vehicle is bogged
FIX: All Panzer IV models now correctly have a commander's cupola
Very soon Crossout will celebrate its eighth anniversary. This year we have prepared a lot of different events. Today we’d like to tell you about one of them.
Thanks to bug report from awesome players, I could fix game crashing bugs I missed! I spent a lot of time testing the game, and fixing other issues, here's the list :
- Fixed game blocker bug : loading second dream after strange meeting crash. - Fixed wrong music playing in both dreams. - Fixed AutoCam settings reset on character switch. Finally! I've been saying I'd fix that each stream for months now! - Removed testing invasion hotkey from Early Access. (I think it's time) - UD46's camera's far distance clipping now independent from settings. Now we can see the ceiling. - Fixed Meet the Acid Frog mission thief caught dialog bug. - Fixed going inside Neon Tail shop first time crash (same bug as first blocker bug). - Tybalt's Marketing strategy has a clearer end message. - Fixed eyes look at something when head is sideway, creating weird eye rotation and awkward starings. - At night, outfit glows no longer turn our screens into lamps. - Battle XP now don't appear before Invasion start, causing first apparition of Zombeanie display a message in the middle of a dialogue turning player canMove on.
I'm also preparing the end fight... I hope you will like it.
Majesties, First of all, greetings to the (many) new players who have decide to join Lex in his quest. As you may have already seen (or will see soon) he will need your help, so he´s certainly grateful.
This patch includes minor fixes that didn´t affect the playability: some pacing between actions (some felt a little rushed); the music from the first stage kept playing for a while during the second one, that´s now fixed; a sudden camera blink and the main character position after using an inventory object on an NPC (he moved to one place and then headed to the right one). Fixed.
If you see minor patches from now on that means I´m polishing little things like the pacing.
If you enjoyed this adventure, please check the awesome new one Press Lex to Metaverx
There are some interesting news coming.
Should you like to share your love, leaving a review could be the ultimate gesture!
・Fixed a bug when working with UI in Gamepad ・Fix where you can switch pages in the UI to switch with Gamepad's right stick ・After Round 2, the skills were activated all at once at the start of the round, which corrected the heavy load