May 19, 2023
V.R.G. - latel88
Movement system
  • Leaning now maintains sprint status.
  • While cliff climbing, it is now possible to cancel by making a move input in the opposite direction.

Weapons
  • The rocket launcher charge is now a two-point burst with a high bullet velocity.
  • Scope peering speed no longer decreases during slow motion.
  • The movement system when using a hookshot has been changed to accelerate in the direction it is pointed, similar to APEX and Halo Infinite.

Performance
  • Added internal resolution and checkerboard rendering to settings. Reducing the internal resolution will upscale to the original resolution. Checkerboard rendering upscales the number of pixels to be rendered by 1/2. When enabled, both of these upscale from 1/6 of the original resolution, greatly reducing the GPU load.

Other
  • Upscaling is now turned off when CRT is enabled.
  • Numerous bugs have been fixed.
Wyoming Winter - ValleyHound
ValleyHound Games now has an official twitter account @ValleyHoundUK! This will allow for instant communication and support to players. We will also be documenting behind the scenes progress on our work!

Follow us now at https://twitter.com/ValleyHoundUK

Cheers!
Raid on Taihoku - mizoriot9
Taipei, Taiwan - The digital adaptation of the popular board game "Raid on Taihoku" is now available on Steam. Set in Japanese-occupied Taiwan in 1945, the game allows players to control an amnesiac female high school student and a Taiwan Dog as they embark on an adventure in a city ravaged by the US Army bombings. In the process of getting back her memories, she also encounters unexpected threats.


Raid on Taihoku is now launching its Korean version coinciding with the 78th anniversary of the historical event.

On May 31, 1945, over a hundred American bombers conducted a devastating airstrike on Taipei, resulting in severe casualties. This year marks the 78th anniversary of the event, and the Korean version will be released in late May.

Producer CHANG, SHAO-LIAN expressed that the Korean translation was undertaken by a team of 42 individuals led by Assistant Professor LEE, Jung-Min from Chinese Culture University (CCU), known as "Team BPMF." The translation process took three months to complete.

Assistant Professor LEE, Jung-Min is a prominent scholar in the field of comparative literature with a strong interest in colonial history. After playing "Raid on Taihoku," he was highly impressed and believed it to be excellent research material. As a result, he proposed the idea of translating the game into Korean to the production team.


Team BPMF led by Assistant Professor LEE, Jung-Min

Professor LEE further explained that both Korea and Taiwan were both former Japanese colonies, but their perspectives on this historical period differ. Koreans tend to adopt a more negative stance, while Taiwanese lean towards discussing this part of history from a more positive angle. Due to the lack of understanding among many Koreans regarding Taiwanese perspectives, Professor LEEbelieves that "Raid on Taihoku" has the potential to serve as an opportunity for Koreans to gain insights into the Taiwanese viewpoint. He hopes this game will help Korean players deepen their understanding of Taiwan.

Coinciding with the 78th anniversary of the Raid on Taihoku, the MV for the game's theme song, "When The Sky Returned," written by musician Enno Cheng, has also been released. Enno Cheng expressed how the protagonist, Kiyoko, constantly stares into space as if looking into a distant past inspired her. Through this song, she aims to bring back the voices emanating from a faraway memory for her listeners, inviting the players to the game and the emotions it brings.

"When The Sky Returned" MV link: https:// /youtu.be/JUPCozcOoCI

"Raid on Taihoku" was developed by Mizogames and Fun2 Studio and published by Loftstar Interactive Entertainment. It is now available on Steam and ready for interested players to join the experience.

Raid on Taihoku Steam Store: {LINK REMOVED}

Raid on Taihoku Official Website: {LINK REMOVED}

Raid on Taihoku Facebook: {LINK REMOVED}

Raid on Taihoku Twitter: {LINK REMOVED}

Mizogames Linktree: https://linktr.ee/mizogames
War Thunder - Blitzkrieg Wulf


The history of the French Navy goes back to the legendary Cardinal Richellieu, who saw the fleet go from humble beginnings to conquering faraway lands across the globe — from Canada to Madagascar. Today the French Navy is amongst one of the largest in the world, with over 180 vessels and 200 aircraft.

From May 19th (12:00 GMT) until May 24th (12:00 GMT)

Play 3 battles using French vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Emblem of the Marine Nationale France” decal.


“Emblem of the Marine Nationale France” decal.

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → French Navy Day.

You can find the decal in the “Holidays” tab in the Customisation menu.

French Navy at a Discount
The next major update will introduce closed beta testing for the French Navy in the game! To commemorate this holiday, we have discounted a bundle containing both vessels of the French Navy currently implemented in War Thunder: purchasing it will grant you CBT access! Destroyer Aigle sports five powerful 138 mm cannons that rival light cruisers, and torpedoes containing 310 kg of TNT each — a respectable arsenal for such a mobile ship! Light cruiser Duguay-Trouin is also quite agile and well-equipped for battle: its four twin 155 mm main caliber turrets, four 75 mm dual purpose guns, six 40-mm Bofors and twenty 20 mm autocannons can fend off ships and aircraft alike!

To purchase this pack, click Shop > Online Store whilst in the in-game hangar.

French Navy Day bundle -25%
  • Aigle Pack;
  • Duguay-Trouin Pack;
  • French Navy CBT access.
ZED ZONE - pumpkin
Time zone bug fixed...
Fixed issues with image clarity and screen tearing.
Added the Animal Trap skill and the ability to craft Animal Traps.
Optimized road generation for better continuity. Gun generation rules now work correctly (had a bug previously).
Added multiple colors for laser sights.
Introduced a new fully automatic rifle and a 110-round .22 magazine.
Added new house textures.
Added an option for frame rate limit.
Default limit is set at 60 frames per second, recommended to enable frame rate lock.
In fullscreen mode with multiple monitors, the mouse will be locked within the game screen.
Optimized performance for specific instances of stuttering.
Fixed a bug causing crashes in specific recursive scenarios.
Added new furniture: Household Storage Rack.
Added a new cape.
Fixed a bug where containers made by players contained water.
Fixed a bug with fire-starting tools.
Fine-tuned item drop rates and game balance.
May 19, 2023
EMPTY SHELL: PROLOGUE - [IT] highcla
Hey, everyone!

I've just uploaded a small fix (long due) for EMPTY SHELL: PROLOGUE.
Some of you experienced crashes, usually at the very beginning of a level.
Has been quite tricky to find the cause, but this update should fix the problem.
Please let me know how it goes.

Cheers!
The Majestic - Rav


In this devlog I work on creating asset assemblies for the huge city I plan to have in my game.

I hope you enjoy and please let me know what you think in the comments.
Please subscribe for more updates and also please consider wishlisting the game on Steam!

Twitter: https://twitter.com/AtStudio46
Website: https://www.studio46.org/majestic
Discord: https://discord.gg/djTQsZn

Wishlist:
https://store.steampowered.com/app/1897770/The_Majestic/
May 19, 2023
Lawgivers - damidev
- 3 new laws "Fishing regulation", "Artificial intelligence ban" and "Smart cities"
- fixed some devices which gpt screen flickering
COSMIC STRIKE - The last Sub Sector - Smidy3
Game intro with voice-over added

Gameplay:
Battlemeter added to the game. - (See News post, Big Update Coming For Cosmic Strike for more information)
Elite Vanguard skills added. - unlock the Vanguard Elite Academy to gain access to elite skills, like nukes, missile strikes, missile turrets, heals, and an all important auto emp missile pulse.
New credits formula based on total kills.
Secondary Objectives give up to a x5 credits multiplier.
Gun turret platform secondary objective added
Missile turret platform secondary objective added
Healing turret platform secondary objective added
Shield turret platform secondary objective added
Destructible buildings added to some parts of the game.
Players ship shields no longer deal damage.
Drone Super Zoom – Removed.
Normal zoom in/out increased.
Jumpdrive now charges in 8 seconds, was 13 seconds.
Ship rotation collisions updated.
Resources added to the game.
DNA added to the game – Use DNA to level up crew members in the Training Center
Enemies drop DNA added.
Ships Default detection radius reduced from 3500 to 3000.

UI:
Score changed to kills.
Skill cool-down timers added.
Flashing cool down icons to show when a skill has reset.
New missile lock-on UI effects added.
Turret firing arcs guide added to F2.
Go to shipyard pop-up if no ship is selected.
Small change to the enemy health bar.
Player detection radius circle, changed to dots.
Top bar added to Athena base.
Improved Players health bar.
Win/Lose/Withdraw stats layout updated and improved.

Graphics:
Player ships now have thruster effects.
Mouse parallax added to planet level selection.
Flashing red hit effects added to the boogers.
New booger blood effects.
New warp/jumpdrive transition.
Refinery ships added to Athena base.
Transport ships added to Athena base.
Transport trains added to Athena base.
Pickup item text prompt added to the UI.
Jumping to (Location) added to the text prompt.
Win/Lose/Withdraw backgrounds updated.

Options:
Auto detect Screen resolution added.
Delete local save file added.


Sound Effects and Music:
New booger death sounds.
New missile lock-on sound effects added.
Background ambient sounds added to each “room”.
New background battle music album added.
All background battle music changed from OGG to Wav increasing audio quality.

D.O.G. Digital onscreen guide
Voice lines added (more on the way)

Battlemeter:
Boss alarm sound added.
Boss alarm flashing icon added.

Crew Garrison:
Filter crew by stat type added.
There is now 6 loadout options.
Crew profile now displays icons next to there stats.

Athena Base:
Navigation icons added to the UI.
Cinematic camera added and will active when idle for a few seconds.
Vanguard Elite Academy added.
Black Market added. - Unlock to gain access to buy currencies.
Training Center added. - Unlock to gain access to levelling up crew.
Engineering Hub added. - Unlock to gain 50% repairs discount.
Sensor array added. - Unlock to gain 500 detection radius increase.

Modules:
Modules filter options added.
Cost of modules increased 1.5 times e.g. from 100,000Credits to 150,000 Credits.

Living Quarters:
Drop Pods Layout improved.
Fixed flux disc using minus tokens.

Research Center:
Ships stats and layout improved.

Shipyard:
Ships stats and layout improved.
Display ships skills button added.
Display ships firing arcs added.
Blueprint required button added.
Go to research center now added.

Aesir: (Player fighter)
A small turret gimbal has been added.

Bugs:
Background resolution scaling bug fixed.
Crew error sound when clicked bug fixed.


Truck Mechanic: Dangerous Paths - Prologue - Atomic Jelly
Hello Truck Mechanics!

We're thrilled to tell you about the exciting side missions and unique features coming to Truck Mechanic Dangerous Paths. As you explore the vast world, you'll encounter various side missions that will put your skills as a truck mechanic to the test.



Repairing the mighty ZIL truck will be one of your primary tasks. That rugged vehicle will suffer wear and tear as you tackle challenging terrains and face unexpected obstacles. Each repair will present a new challenge, requiring you to diagnose the issues and fix them using your mechanical expertise. Whether it's repairing the engine, replacing damaged parts, or fixing the suspension, you'll have to ensure the truck is in top shape to conquer the dangerous paths ahead.

But that's not all. We're introducing a unique CB radio system that will enhance your gameplay experience. With the CB radio, you'll be able to communicate with other characters and receive additional side missions. You'll have the opportunity to get out of the real trouble and call for help. The CB radio will become an essential tool for staying connected and uncovering hidden opportunities within the game world.


Each side mission will offer its own set of challenges and rewards. Some missions will test your driving skills as you navigate through tight spaces, while others will require you to find and retrieve specific items. Completing these missions successfully will earn you valuable rewards such as experience points, in-game currency, and unique truck upgrades.

We've put a lot of effort into designing diverse and engaging side missions that will keep you entertained throughout your journey. These missions will not only provide a break from the main story, but also offer a chance to explore different aspects of the game world and showcase your truck mechanic prowess.



Get ready to dive into the world of Truck Mechanic Dangerous Paths, where every repair and side mission brings you closer to becoming the ultimate truck mechanic. Stay tuned for more updates as we continue to fine-tune the game and create an unforgettable experience for all truck enthusiasts.


Add the game to your Steam Wishlist :)
https://store.steampowered.com/app/995680/Truck_Mechanic_Dangerous_Paths/

We hope you enjoy the rich details in Truck Mechanic: Dangerous Paths and that they enhance your overall gaming experience. Stay tuned for more updates and keep on trucking!

JOIN OUR DISCORD COMMUNITY


Happy wrenching,
Atomic Jelly
...