PsiloSybil - cancrizans.canon
Lord Nutmeg
- hotfix: serious bug prevented progression in third phase.
MusicLayer VR - dokterkats
- Added option to hide the headphone when not in use.

This feature was requested and I have implemented a new feature that allows you to hide the image of the headphone on your dominant hand. Now, you can take off your headphones and have your hands free for other tasks without the distraction of the visible image. Simply enable this option in the settings menu to enjoy a cleaner user interface.
Destiny 2 - Destiny 2 Team
This Week at Bungie, we are saying goodbye to Season of Defiance and welcoming Season of the Deep! In other words, it's the last week of the Season, we have tons of new content dropping in less than five days. So, let's start on the right foot recalling what we talked about last week, shall we?

Last week topics:

  • A preview of Season 21 armor and weapons.
  • How the second week of Guardian Games went.
  • We teased the new dungeon.
  • Eververse got a storefront update.

And now, what's on the menu for today:
  • Updated standings of the Guardian Games and Guardian Games Cup.
  • An overview of all major changes coming with Season 21.
  • An update to how enemy shields look.
  • An in-depth preview of the Seasonal Artifact.
  • A first look at the three new Strand Aspects.
  • We have a new Asians@Bungie Inclusion Club!
  • The new Twitch Bounty emblem.

Now that you all know what's coming, let's scuba dive into the TWAB, shall we? You can read it here
Tsetseg's Adventure - fuzhouch
Hey everyone!

I'm happy to announce the release of demo version 0.2.0! The overall changes are listed below. The goal for this version is to show the gameplay, that how to explore hidden rooms with skills or puzzle solving. There are also info rooms when passing through levels, which allows Tsetseg to unlock stills or give tips. With 3 levels in total, I managed to add 6 hidden areas and 5 info rooms. Go find them all and see if you could visit all of them in a single run.

I'm also working on a macOS version. I target a quick release in 2 weeks.

The game is still under development. Internally around 40% done. Let me know if your thinkings and feedbacks on existing gameplay.

Gameplay:
  • One more level is addded in the demo. Now there are 3 levels playable.
  • Tsetseg's all 3 skills are available. Find them in info room to unlock them.
  • There are 6 hidden areas + 5 info room added in demo. Some areas requires skills as prerequisite to enter. There is a path to visit all hidden rooms and get all skills in a single run. Go find it!

User experience
    * Existing levels are polished by repainted tilemap, for better look and feel.* Hidden areas are adjusted to lower the difficulty.

Others
  • Some platforms are adjusted to lower the difficulty.
  • Remove video/audio configuration.
  • Input configuration is split into two menu items: Keyboard and joypad.
  • Default keyboard input uses direction keys and spaces. So non-English keyboard (e.g., Cyrillic Mongolian) can have reasonable out-of-box control.
  • Fix a bug in demo 0.1.0 that new input settings does not overwrite existing.

Under construction
  • Music is unavailable. I need more time to learn how to compose chiptune. :(
  • Input display may be incorrect due to previous multi-key configuration. Reset to default and reset can solve the problem.
  • No progress save yet. Need some time to understand how to implement it with GodotSteam.
Unity of Command II - tomislav.uzelac
The winter of 1942/43 approaches, and with their enemy stretched thin at Stalingrad, the Soviets plan to deliver severe blows to Hitler's armies...

This campaign includes some of the largest encirclements of Axis forces in the war. You will be in charge of fresh Tank Corps as they launch deep battle strikes into the enemy’s rear. But be warned: although weakened, the fascist invaders are still dangerous and will remind you that commanding the Red Army means accepting losses.

Enjoy!

https://store.steampowered.com/app/1870350/Unity_of_Command_II__Don_42/
Sparky Marky Online: Do you see Sparky? - Clapperheads

Hi everyone,

We brought you something special today: a full single player story-driven tutorial! It's your first day at Amber's Park - strange recreational camp for children. Complete employee training and meet Sparky - a friendly mascot at day, Kinder Surprise with a monster inside at night.


Continue your investigation with friends in Do You See Sparky? multiplayer. The biggest change here is that ONLY ONE WILL WIN. Look around carefully and trust no one. Become the last person standing!
Jump in right now (press DOWNLOAD DEMO on Steam page):

May 18, 2023
Spaceship Commander - TechLevel
Marines capsule in the game Spaceship Commander is a small spacecraft, launched from a carrier ship in order to board an enemy ship. The capsule can accommodate several people with equipment.

Marines capsule start from carrier ship


Capsules series MK-1 (2 people) and MK-2 (4 people)


Boarding process


The marines capsule is equipped with a usual rocket engine to gain speed and fly to the target ship. After approaching the target, the capsule equalizes its speed with it and begins the process of rendezvous.
Next, the capsule "sticks" to the hull of the target ship with the help of hydraulic grippers and only then begins to weld a hole in the hull of the target ship with a plasma jet. After the hole is made, the mariners can get inside the ship.



To launch a marines capsule you need a Marines Module on board the ship. Give an order to your crew members to enter the Marines Module, and then order to launch the capsule.
Remember - the number of capsules is limited and is determined by the capacity of the ship. You can replenish the supply of capsules either at the home station, or in large cities or at merchants.

---------------------------------------------------
Join to game community!

Join to game community!

Night Gate - john
Hello, all you vampire hunters!

Welcome to the official launch of Night Gate!

A few last-minute changes have been added for the release build.

Update:

-Film overlay that can be toggled. This allows players to make the game more cinematic.
-A glow stick has been added on Robin which lights up with the flashlight to brighten up darker spots.
-Revolver animation tweaked.


*Players can toggle a cool "FIlm Overlay" in the options menu.
Bug fix:
Enemies would slide if their vision was blocked, this should be fixed now.

Two new achievements added for launch!

-Hooky
Hunt some ghouls with the truck.
(This is for the 'vampire fishing' mini-game in Dairy Town.)

-Dead by Dawn
Defend the farmer's pigs until dawn.
(Talk to the farmer in the Vale during the day. You must save his pigs over the night.)


Happy hunting everyone and thank you all for the support on Night Gate!

Please be sure to join the DangerousBob Studio Discord for not just Night Gate but all my games.

Also, be sure to check out the game lore on the Wiki.




May 18, 2023
Nova's Cube! - Nova
After having a major bug coming to our attention by a youtuber, We fixed the bug.
The bug ended up being a issue with the player spawn, and player save system.

We will be fixing the other bugs such as the volume controls, and other setting issues!
Gray Haven : Witch's Garden - NINEHECTARE



Hello, We are NINEHECTARE!


Finally, on the 19th of May,
✨✨<Grey Haven> released on Early Access!!!!!! ✨✨


There have been so many fixes and reorganizations according to your feedback right before release, and there will be one more major fix update soon!!


There are still some deficiencies, and we will update it again on May 26th after collecting the opinions of the community as much as possible!!!!!!


🐞 Known issues 🐞
1. Problem with too small sound effects and sound setting
2. Problem with some quest direction animations not working in the English version
3. Problem with some tooltip descriptions not being displayed properly
4. Problem with some monsters in the last dungeon not working
5. Problem with English UI translation


We will solve the above problem as soon as possible and Update it to you!!
Thank you!!!



안녕하세요 나인헥타르입니다!


✨✨드디어 5월 19일 <회색낙원>이 얼리 액세스로 출시하게 되었습니다!!!!!!✨✨


출시 직전 여러분의 피드백에 따라서 정말 많은 수정과 개편이 있었으며, 빠른 시일 내에 대규모 수정 업데이트가 한번 더 있을 예정입니다!!


다소 부족한 부분은 아직 있는 상태이며,
커뮤니티의 의견을 최대한 취합한 뒤 5월 26일에 한번 더 업데이트 하겠습니다!!!!!!


🐞 알려진 이슈는 다음과 같습니다. 🐞
1. 효과음이 지나치게 작은 문제
2. 영문판 일부 퀘스트 연출 애니메이션이 작동하지 않는 문제
3. 일부 툴팁 설명이 제대로 출력되지 않는 문제
4. 마지막 던전 일부 몬스터가 동작하지 않는 문제
5. UI번역이 많이 미흡한 문제


위 문제는 최대한 빠르게 해결하여 여러분들에게 전달 드리겠습니다!!
저희 게임에 관심을 주셔서 진심으로 감사드립니다!!!
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