May 17, 2023
Yukar From The Abyss - onighost
May 20th - 21st
We are pleased to announce Yukar from the Abyss will be featured in the INDIE Live Expo event!

You can check out the live stream starting this Saturday from 7pm JST.
We are so excited and grateful to be chosen for the event and hope you will check us and all the other amazing indie games being featured!

Garden Life: A Cozy Simulator - KyuKyu
Hey, Gardeners!

We are excited to announce the dev-blog series about our comfy gardening sim! Since this is our first post, we think it would be best to answer the question that most people who know us will surely have: why a gardening simulator all of a sudden? Aren’t we that Bus Simulator studio?



First – yes, we are indeed that Bus Simulator studio - but Garden Life is being created by a very different team. The game's producer, Kay, is very knowledgeable about flowers, gardening and many other cool plant related things, which is directly reflected in our core gameplay. She previously was a florist and a floral designer with several awards: Chelsea Flower Show Gold (2016) and Silver (2012) medals and Young Florist of the Year 2016. Cool, right? And, to be honest, we’ve always wanted to try creating something new and different. A garden sim looked like a perfect game to explore.



Why? Because there’s not a lot of gardening games out there. Too simple of a reasoning, maybe? Well, it’s the truth. And we want to try and “digitalize” gardening. Isn’t it super fun to see your plants and flowers grow, change overtime and finally, bloom? Real life gardening can be very messy and not everyone has the space for a garden. That's where Garden Life comes in!

The plant care system and plants themselves are based on their real world counterparts and gameplay will feel very close to a real garden. That’s the sim part. But we also made sure to make it feel very chill and relaxed; stress and pressure free. There’s no punishment for doing something “wrong”, there’s no sense of running out of time or resources. Garden Life is more about the peace and beauty that comes with your own garden, full of beautiful plants, flowers and decorations. That is exactly why we picked an anime – more exactly a Studio Ghibli – inspired art style: it’s very, very cozy. Just looking at it should evoke a feeling of calm serenity, a union with nature and all its beauties. You can play entirely at your own pace, grow your garden slowly and make it become a blooming plant paradise!



We’d love to jump deeper into mechanics but we are running out of time already. For the next blog, what would you like to know about first? The plant care system? Or maybe you’d like to see what kinda flowers and tools will be available in the game? Tell us in the comments!

And don’t forget to wishlist and follow Garden Life here, on Steam.

Have a wonderful day!
Army of Ruin - WaaghMan
Today's update brings some CPU performance improvements and a couple fixes for yesterday's update.

Improvements:
  • Reduced CPU usage of projectiles and damage numbers. Projectiles are still the main source of CPU usage of the game, but it should be noticeably less now.
  • If the game falls below 15FPS, some effects, damage numbers and calculations will be skipped to help with performance.

Bugfixes:
  • Fixed new challenges showing a star icon in some places.
  • Fixed missing localization for Health syphon stat (used in Vampire gauntlets).
《蜀山:初章》网络版 - Inmotiongame
《蜀山:初章》网络版第十二次停服更新及合服公告
各位道友好:
官方将于5月18日06:00-5月18日12:00进行第十二次更新。本次更新为停服更新,请各位道友相互转告,在此期间给您带来的不便,敬请谅解。为您提供良好的游戏环境,一直是我们致力的目标,非常感谢您继续支持重楼工作室!

【重要:客服系统】
客服工单系统:本次更新我们新增了快速反馈途径,各位道友可在游戏内主界面找到【客服工单】中提出自己遇见的问题、意见或建议,同时可在其中查看处理进度。我们将第一时间为大家处理所遇见的问题!以弥补以下途径的不足:
1.QQ群因人力不足及多个客服账号被封禁原因,已由去年底改为纯玩家交流场所;
2.蜀山Fanbook社区提交帖子流程过于繁琐,诸多道友不愿使用;
希望各位道友多多使用,多提宝贵意见。蜀山的优化少不了各位道友的支持!

【更新内容*30条】
1.新增客服工单系统。该功能目前处于试用阶段,暂时仅支持同时存在一条工单,感谢各位道友的理解与支持,我们也将持续优化客服功能;
2.新增限时商店中上架养精丹以及转世砂,限时商店将于下周一刷新后可正常购买;
3.新增诸天征伐赛季结算奖励快捷领取入口;
4.新增竞选代理族长方案。现在族长可手动将成员职位调整为代理族长,或由系统开启代理族长的竞选。代理族长权限与族长基本一致,但无法解散宗族,无法将族长踢出宗族;
5.新增【聚海商会】中加入极品道具的上架规则。现在上架的道具系统将进行评分,若评分较高,该道具将鉴定为“极品道具”。极品道具上架时将进行公示,公示期为6个小时,在公示期中所有玩家可进行预购,公示期结束将从所有预购玩家中随机抽取一名进行交易,其余预购玩家预付款将通过邮件返还,请注意及时清理邮件,避免返还途中遇到问题;
6.新增【聚海商会】中加入道具上架指导价与单价上/下限,现在上架道具时需要遵循定价规则;
7.新增新人追赶机制中可加速获得上限内修为,现在通过追赶机制领取升仙丹后,将根据领取的升仙丹数量确定一个指定数量的上限内修为,在此指定数量内获得上限内修为速度将加快;
8.优化据点战若轮空,轮空的宗族也将获得部分奖励;
9.优化签到规则,现在中途断签不会从第一天重新开始签到,且在周日可进行天数补签;
10.优化与青蚨树交互后的弹窗中,将显示今日已产出铜币数量与今日可产出铜币数量上限;
11.优化宗族UI界面的整体表现;
12.优化体验模式的UI显示;
13.优化副本房间中不显示副本难度的问题,现在将显示当前的副本难度;
14.优化据点战报名情况,现在报名时将同时展示对方门派报名情况;
15.优化在枯竭灵气点打坐时,若灵气点刷新,将继续获取修为;
16.删除五一活动金扫帚兑换NPC;
17.屏蔽宗族内的弹劾功能,现在使用代理族长制度进行替代;
18.调整死亡后原地复活时间,为防止各位道友在极少数情况下出现频繁点击原地复活按钮,导致已经消耗材料但未复活的问题,原地复活时间从原来的3秒调整为4秒;
19.修复道符治疗技能选中敌方目标后特效显示位置错误的问题;
20.修复九婴卷触发伤害后,减速没有DEBUFF图标的问题;
21.修复千石林怪物坐标异常的问题;
22.修复部分据点战战场中,复活点坐标异常的问题,该问题曾导致玩家采集战旗后可进入安全区;
23.修复据点战中可以使用原地复活的问题;
24.修复据点战夺旗过程中,可能导致战旗消失的问题;
25.修复诸天征伐中,战斗评分环节宗族天梯分可能计算异常的问题;
26.修复技能【混元化清·金】治疗效果异常的问题;
27.修复变强之路中参与诸天征伐活动后,无法完成任务的问题;
28.修复变强之路中加入散修联盟不能完成任务的问题;
29.修复雷达地图上天气情况未显示的问题;
30.修复聚海商会的限时商店中购买道具时,未显示铸仙银图标的问题;

【网络版第一次数据互通合服公告】
我们计划在5月18日停服更新期间进行《蜀山初章》网络版第一次数据互通,本次涉及的服务器有:
2服 青城正道
4服 九华禅境
5服 百蛮兽踪
合服后各位道友仍可通过原区服登陆游戏。另外请注意:
1、请2/4/5服道友及时下架拍卖行,摆摊的寄售道具,以免造成损失;
2、请2/4/5服道友及时领取邮件内的道具。
此外,本次合服后将清空各宗门已占领的据点。请各位道友在百族逐鹿玩法中重新占领。造成的不便敬请理解。

伴随着后续资料片更新,我们也将开启新服。请各位道友们随时关注新服的具体开放时间,欢迎新老道友届时前来体验。

【不停服维护补偿】
维护补偿:(绑定)铜币*15888
补偿将在开服后通过邮件发放,请注意查收!
感谢各位道友的支持,请大家关注我们接下来每周的优化修复,以及五月份将于买断版一起放出的资料片,希望能带给大家更好的体验!
=================================================================
【联系我们】
联系官方解决BUG:请进入蜀山社区,在游戏内点击“联系官方”按钮,输入手机号进行绑定,然后下载fanbook应用即可加入官方fanbook社群在里面直接联系我们
与道友交流修仙心得:进入官方Q群733747412
《蜀山:初章》重楼工作室
2023年5月17日
Brewpub Simulator - מרים
Have you ever played darts, or pool, or whatever in a pub?🕹️ We'd say that's half of what pubs are made for! And this spirit of competitive minigame nonsensity finds its outlet in Brewpub Simulator! 🍻

Yes, we do have games. All the ones you'd expect.

Darts, where you can show off your skills in targeting that one spot that everyone looks for but has trouble reaching 🎯



Pool 🎱, with the exact same table that Arnold threw that biker on in Terminator 2. (Nah, we're kidding. But then, how can you verify it?)



And an arcade machine, which comes with something very special. 👾 HIGH SCORES! Can you beat your customers? What happens if you throw a beer at them while they play? 🎮 You can answer this and many more urgent questions.



Somewhat related to the previous paragraph is a very special minigame we call Making Patrons' Life Miserable 🧍. Note that it's not necessary to play it to beat the game. We would even discourage you from playing it. But what can we do?




Don't treat your patrons like that starting June 12 📅. Get ready for the release by adding our game to your wishlist! And check out Sports: Renovations playtest in the meantime.

https://store.steampowered.com/app/2230960/Sports_Renovations/

Peace! ✌️
May 17, 2023
Champions of Breakfast - Pirate Software


    Major Changes
  • Full Steamdeck Support
  • Full PS4 and PS5 Controller support.
May 17, 2023
Deserted Island - Marsimplodation
added a bit of blod
added knockback
added targetlocking
May 17, 2023
Screaming Chicken: Ultimate Showdown - Eyler
Chicken fellows!
As promised, we begin our eggceptional giveaway! We've already sent the copies of the games, so if you had the Screaming Chichen game, check your library, the Biped game should be there already! And vice versa, if you had Biped, Screaming Chicken: Ultimate Showdown should appear in your Steam library!
If the game didn't show up, try to log out and log in to your Steam account. If it doesn't work, contact us via email: team@metapublishing.io or on our Discord server!
Please, note that the Screaming Chicken giveaway for Biped owners will last till May 18 , 9 a.m. PDT, and the Biped giveaway for Screaming Chicken owners - till May 21!
Panzer Corps 2 - Cherry


The Final months of WWII In Europe

After several years and many campaign installments, Panzer Corps 2’s Axis Operations Grand Campaign has finally arrived at 1945 and the end of the Second World War. Thank you to all our community members and players who have been with us on this epic journey, especially those who have been with us since the very beginnings in the Spanish Civil War!

As with 1944 before it, Axis Operations 1945 will have dual campaigns on offer: one path continuing with the historical conclusion of WWII, and another path to continue down an alternate history pathway.

In this first Dev Diary, we’ll be previewing and talking about the Historical Campaign Axis Operations 1945 will include.

Historical 1945



For a campaign that is doing as much as possible to stay true to historical outcomes, there is a lot to say about Historical 1945. We originally thought it would be a pretty obvious course to chart, just pick real battles from history and recreate them in Panzer Corps 2.

But as we researched the final months of the War in Europe, we found the situations and history to be extremely complicated. How could the German Wehrmacht, famous for such incredible victories across Western and Eastern Europe, seem to disintegrate so quickly in a matter of months?

To properly tell this story, Axis Operations 1945 has some very unusual scenario designs behind it. Prestige awards have been practically eliminated, to try and show how crippling German’s supply situation had become by this stage in the war.

Instead of prestige allotments, the player will be expected to begin to salvage and disband their reserve units in an attempt to keep their main fighting force fit enough to continue the struggle.

Other reward systems have also been reworked to directly deposit captured enemy vehicles straight to the player reserve. These units can then be pressed into service to try and plug gaps in your lines, or they too can be disbanded for prestige to keep your main Panzer force operational.



On top of this, the days of conquering all victory hexes and sweeping all enemy units from the entire map are long past. This was an especially delicate balance to strike, because we needed scenarios designed in such a way that they would be possible for players to succeed in some way to continue their overall campaign, but also designed that if players tried to push further than their basic objectives, overwhelming Allied forces are ready to grind your now prestige starved force into dust.



This kind of scenario design has had a lot of unusual side effects and really opened up Axis Operations 1945 to have a lot more storytelling of the situation Germany and its Wehrmacht found itself in the final months of the war. There are some pretty large maps with hundreds of individually configured and scripted units spread across them, but don’t forget that fancy new fast AI turn if you don’t want to watch all of these units take their actions individually!

The Sun Sets on the Axis Operations

As any good story needs an ending, Axis Operations 1945 has done its best to conclude its own story. Over the years, both of the war and in real time, we’ve come to meet many characters in the Axis Operations series



Axis Operations 1945 will not only offer a glimpse into the historical fates of famous Germans such as Adolf Galland, but a look into the fate of the special briefing characters. Their paths have been woven into the true historical narrative... for better or for worse!





So get ready to prepare your Panzers for their final campaign. Gone are the days of German conquests of Europe, now is the time to fight for survival!

But of course, that is not the only ending Axis Operations 1945 will have on offer. There is the entire Ahistorical Campaign path to explore. Whether or not that trail will continue past 1945 remains to be seen...

Test Feedback

As always, we are reading and listening to your feedback. Many thousands of posts and messages have greatly improved Panzer Corps 2 for its entire playerbase, and we encourage you to continue to share your thoughts and wants for the game into the future!

Axis Operations 1945 is currently in its BETA testing phase, and we again want to give a special thank you to all of our BETA testers for their hard effort to help us make each installment of Panzer Corps 2 content the best it can be!

Conclusion

We hope you enjoyed this advance look into some of the content that the historical 1945 campaign has on offer. Be on the lookout for our next Dev Diary, where we take a look at some of the new units being added to the game and explore a preview of Axis Operations 1945 alternate history campaign.

Panzer Corps 2: Axis Operations - 1945 is coming on June 22nd wishlist now:

https://store.steampowered.com/app/2393020/Panzer_Corps_2_Axis_Operations__1945/






Deep Rock Galactic - alex_gsg
Hello Miners,

We are still making our way through the more than one thousand (!) comments to last week’s Steam Post, containing our very cryptic image.
It has been an absolute joy to share your excitement for Season 04, and many of you already found the message hidden within the artwork. To reward your effort and excitement, here is the full Key Art reveal for Season 04!



Why are the dwarves flying? What is that monstrosity they are fighting? What’s in the box? Patience, Miners. All things will be revealed in good time. And soon - you may count on it.

There is one thing we can reveal, though:
The title of Season 04 is CRITICAL CORRUPTION.

Season 04: Critical Corruption will push the struggle against the Rockpox Lithophage beyond what you have experienced in Season 03. It’s time to put a stop to this plague, Miners - Deep Rock Galactic does not tolerate a toxic work environment!

And also, while not technically a reveal (wink-wink), Season 04 also has a release date: June 15th on Steam, and June 22nd on Consoles. So suit up, call down the cleansing pod, and get ready to decontaminate more than you’ve ever decontaminated. And stay tuned for more Season 04 reveals, the next of which you can watch on Friday on our Youtube channel, where we will premiere the Season 04 Cosmetic DLC Pack. You don’t want to miss it!



Until then,

Rock and Stone!


With Love
The Ghost Ship Crew






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