We have our first look at gameplay coming out May 16. Keep your eyes and ears out on Youtube, Twitch & TikTok. We'll be dropping a Pre-Alpha look at the current state of the game.
Introducing Korean - our first FREE language update (with 15+ more on the way in the coming months!). Now you can dive in and learn Korean with nouns, verbs, minigames and lessons!
We've also added a new minigame made it possible to customise your Lexibot helper and fixed a whole bunch of things.
Thanks to our awesome community for the improvement ideas / finding the bugs for this update. You can Join our Discord here.
Korean Language added!
- Added Korean lessons - Added Korean object translations - Added Korean dialogues translations - Added Korean minigame translations
Starting June 7h Brain Bait will be free to download for everyone, forever. (Or at least until Steam shuts down ^^) If you had already purchased the game beforehand you will of course just keep it in your library.
We just released a hotfix that deals with the reported issues and adds missing translations. We again apologize to all the affected players for the delay.
Changelog:
Added the missing translations to the new content introduced in yesterday's update - German, French, Spanish, and Brazilian Portuguese.
Fixed a bug that caused the game to break when attacking a trader in the Trading Post.
Fixed a bug with the Rainpunk Drill not having the ore spawn effect attached to the "fix" decision in maps without fertile soil.
Fixed a bug with the Withered Tree working effect scaling off of Trading Routes instead of discovered Glades.
Fixed an issue with the Metallurgic Proficiency perk not affecting Tea production.
Thank you for giving the update a try and sharing your feedback. We wish you all a fantastic weekend!
We updated Fly Corp in closed Steam branch. It will be available to everyone on May 18th, along with the release of the game.
What's new: - Implemented new achievements. Now there are 40 of them in total. - Adjusted logic and added animation when building routes. - Fixed various bugs regarding news feed in the bottom section of the screen. - Fixed various issues that could occur on 32:9 monitors. - The city of Passau is now in Germany instead of Austria.
You can also take part in the test. To switch to the testing branch, find the game in your library, right-click on it, select Properties. There, go to "Betas" tab and enter "flycorppublictest" as the access code. After that, switch to public_test branch.
How about joining our Discord server? Different game tactics are discussed there, and sometimes you can directly chat with the developers :) Here's the link: http://discord.gg/invite/9eHyYap
Welcome to another of our Basic Builds guides for beginner-to-intermediate players. Each guide presents a suggested build and describes how its abilities work in tandem. You can try these out as-is, or use them as a starting point to create new builds of your own.
Characteristics
This build showcases the Battle Bracers, a warrior weapon with high mobility, damage and short crowd control abilities.
Here’s the full breakdown!
Equipment and Skills Used
Adept’s Battle Bracers
Dragon Leap
A short-range combo that allows you to dash and deal damage in a small radius. Can be activated a second time to briefly throw enemies into the air.
Triple Kick
A slow dash through enemies, dealing damage up to three times.
Falcon Smash
You levitate, becoming immune to crowd control. With the second cast you dive to a targeted area, dealing damage in a 6m radius.
Adept’s Mage Cowl
Firebreath
Your Cowl has an offensive spell that briefly ignites enemies in a small cone in front of you
Adept’s Mercenary Jacket
Bloodlust
This jacket's active ability allows you to regain some health every time you auto-attack or cast a damage spell
Adept’s Soldier Boots
Rejuvenating Sprint
Your shoes’ active ability is a sprint that also heals you slightly
Adept’s Bag: Increases carry weight capacity
Adept’s Cape: Increases Energy and passive Energy Regeneration
Minor Poison Potion: Inflicts damage-over-time effect on targets and decreases their resistances for its duration
Beef Stew: Increases your damage
Journeyman’s Riding Horse: Brings you swiftly across the map while adding more carrying capacity
Pros and Cons
Pros:
Lots of mobility, allowing you to dodge spells or escape a fight
Many small-scale crowd control abilities
Viable build for 1v1 and dueling
Affordable
Cons:
Average clear speed
Requires practice
Not suited to large scale fights
Playstyle
Your Q-ability is a two-part combo where you dash in a targeted direction, dealing damage. Using the ability again will perform another dash, knocking enemies into the air while putting the spell on a 7-second cooldown, while not doing so will let you reuse the first part after 2 seconds. To maximize damage output, only use the first part; the second part is better for interrupting or finishing off a target.
The W-ability is another dash that has three damage instances. It lets you pass through a group of targets and deal damage nearby. so you can deal the full amount of damage to your targets. If you hit a player, they will be dragged with you. To maximize damage, aim near your current location, dealing damage in a concentrated area. Aiming further away will let you travel further but spread the damage.
Your main ability is a two-part combo. First, you levitate, becoming immune to crowd control. Then you can recast to dive towards a targeted area, dealing damage across a wide area. This is a good opener, as you can hit a group of enemies while they’re idle.
Your auto-attacks can further boost your damage. The first passive “Fatal Fury” increases your damage for every auto-attack. Since gloves have a high attack speed you can fit a few attacks between your abilities to elevate your damage output.
The cowl has an additional damage spell to quickly take down groups.
The jacket can regain health. It’s best used in combination with your weapon abilities if they can hit multiple targets, or when auto-attacking an enemy for a few seconds.
Your boots have a sprint ability that can regain a small amount of health quickly while providing increased speed.
An encounter should look something like this:
Use your E to levitate, then recast to dive towards the target(s).
Use the first part of your Q to deal damage.
Use your W to apply additional damage.
Alternate between using your first Q and auto attacks.
Use your jacket when below 60% health, ideally in combination with area spells against groups or auto attacks against single enemies.
If energy becomes an issue, try switching to Cloth Sandals for Energetic Sprint.
That's it for this week - stay tuned for more Basic Builds guides coming soon!
Wilderness Survival: The Conservationist Playtest - IGS Ghost
Come check out how far everything has come since the first start of this project. We still have a long way to go but it is coming along so jump in and see the changes made as well get a first look and early chance to check this out before we remove the play test. We would love to hear from the community on this one so shout out to us in steam.
At the moment, you can watch the teaser on the Steam homepage or in our Vkontakte group: https://vk.com/public218781688 We continue to work on the game. The game has been radically changed. Some people left the project, and some went into the project and began to contribute to our wonderful team. We also rebranded with Shagapov Productions on Notrain. The reason for this was the departure of the former head of our development team. At the moment, a completely new team is working on the game. We are waiting for feedback on the trailer and your wishes for the game.