It can be used with keyboard "V". At this time there is no default button for the controller.
If the target is equipped with an item that has the magic effect "Inventory protect", trap will ignored.- Adjusted the effect of the magic effect "Confuse Enemies".
In addition, only the person who opened the treasure chest was trap targeted, and items currently equipped and consumables were not affected.
Only the first turn after an encounter is now affected by a probability for each enemy.- Special items will not appear from the treasure chest in the event battle in scenarios have random enchant.
if Items in the inventory list of the 5th labyrinth NPCs, it become inventory of the NPCs.
100 GP: Only low-intensity magical effects are now given. On the other hand, "curse" will not be attached.- Reduced the rate of enchant of some particularly useful magical effects in the middle to end of the game.
500 GP: The effect itself has not changed significantly, but adjustments have been made.
It is intended that the boots remain paralysis-resistant.- Added the magic effect "Weapon Attribute: Flame" to the Fire Sword.
The flame whip, which already has five effects, has not been changed, considering the fifth labyrinth related factors.- Changed AC of Hallstein equipment (excluding rings) to -1.
it occur unintended effects when sorting items.- Equipment conditions for some items were incorrect.
If you have a fighters who is using a Katana or Wakizasi +1, will be affected by this changes once those unequipped. Please understand.- The progress sometimes became impossible under certain conditions at B16F of the 4th labyrinth.
Removed associated bars.- There was a particular point in the second labyrinth where enemies from the first labyrinth appeared unintentionally.