Forgotten Seas - Pangea Game Studios


Enjoy a swim in the glistening moonlit waters, or splash around in the warm blue, rippling soft, ocean waters of the Tropical Bermuda triangle. New caustics and lightening should make your tropical waters a bit more inviting.



We have done some fps optimization so you can enjoy 60+ fps on ultra mode. Ultra mode brings out more definition, and vibrant colors of the terrain under the backdrop of the beautiful blue tropical waters. If you are unable to run ultra mode, or experience some stuttering, you can try the high texture quality mode as well.



Optimized the lighting for the day night cycle to perform better during foggy mornings or hurricane.
May 10, 2023
White Day 2: The Flower That Tells Lies - Complete Edition - kth36
We have updated the game.
Please refer to the following patch notes:

● Added skip function of the Episode 1&2 opening cutscene
● Added skip function of the ending credits
● Adjusted the spawn time for the Enemy(Eun-joo) to balance the game
● Added explanations of the controls in the options
● Added new sound effects and fixed various bugs, etc
《蜀山:初章》网络版 - Inmotiongame
各位道友好:
官方已于5月11日10:30进行第十一次更新。本次更新为不停服更新,各位道友在更新完成后重新登陆既可生效。给您带来的不便,敬请谅解。为您提供良好的游戏环境,一直是我们致力的目标,非常感谢您继续支持重楼工作室!

【更新内容*5条】
1.新增全新主界面操作UI。可在设置界面中选择是否启用(2套方案可供道友选择,请道友们根据自己的习惯选择适合的界面);
2.优化任务栏。点击收起后,完成的任务不再会反复弹出;
3.去除地图指引中重复以及废弃标志(2个车夫标识移除一个);
4.修复结丹六层的猪妖怪物在受击后不会反击的问题;
5.修复开启阴阳八卦牌后仅释放技能,不会进行普攻的问题;

【五月份“资料片”预告】
•我们将在五月的每周放出更多的bug修复及细节优化,包括大型活动、游戏内客服工单等
•我们将在五月份发布大型免费资料片版本“南方魔教”,买断版与网络版同时发布
•全新职业“蛊引”,及其全套玩法相关,游戏里探索解锁
•(网络版)全新市井身份玩法及对应大型地图、产出及玩法
•(买断版)全新大型团本挑战、个人洞府
•宗族门派的进阶玩法
•更多精彩玩法正在制作中,大家留意我们五月爆料哦:阵法、驯兽、宗门建设、更多精彩待续

【不停服维护补偿】
维护补偿:(绑定)铜币*8888
补偿将在开服后通过邮件发放,请注意查收!
感谢各位道友的支持,请大家关注我们接下来每周的优化修复,以及五月份将于买断版一起放出的资料片,希望能带给大家更好的体验!
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【联系我们】
联系官方解决BUG:请进入蜀山社区,在游戏内点击“联系官方”按钮,输入手机号进行绑定,然后下载fanbook应用即可加入官方fanbook社群在里面直接联系我们
与道友交流修仙心得:进入官方Q群733747412
《蜀山:初章》重楼工作室
2023年5月11日
Lore: Curse Of The Elemental - grantfilms5
-A few more improvements. If you played today most everything should be good to go now! Thank you for playing!

Update Schedule:

Next Patch (1.0.1) will include:
-English subtitles and respawn just before boss fights.

Powers of Hex - CoolJosh3k .com
1683681346

+ Added stage difficulty descriptors to level select

* Optimised collision detection for honey blob enemies
* Fixed an issue where the player could still be knocked off the ladder while using the shield power (thanks maildisposal)
* Slightly increased horizontal range for grabbing ladders
May 10, 2023
White Day 2: The Flower That Tells Lies - Complete Edition - kth36
We have updated the game.
Please refer to the following patch notes:

● Added skip function of the Episode 1&2 opening cutscene
● Added skip function of the ending credits
● Adjusted the spawn time for the Enemy(Eun-joo) to balance the game
● Added explanations of the controls in the options
● Added new sound effects and fixed various bugs, etc
May 10, 2023
轮回修仙路 - 无羁
1. Added the function of changing life and death in Reincarnation, changing life and altering the Tao body. You can choose the Tao body that you have already owned

2. New types of Dao:

To Wood Spirit body: When collecting fairy grass, the number of fairy grass and seeds is doubled.

Innate Tao body: When the realm breaks through, it will succeed!

Royal beast fairy body: Contract spirit beast, must generate full qualification spirit beast, cultivate spirit beast to get double qualification

The Body of the Booby Trap: The first heist every 10 years is sure to be successful, and can steal all the magic.

Source treasure body: all the skills, the mind method learning spirit root requirements -30

Natural charm: During interactions, intimacy increases by 50% and decreases by 50%

Body of Destruction: Take 50% less damage from Armageddon

Feng Yin evil body: double repair for 3 times, double repair request must be successful!

3. New karmic attributes: Active killing, Heaven rejects, 1 karma is added for each person killed, 1% lightning and monster attributes are added for each additional karma, and 10% karma is reduced for each reincarnation

4. Improved combat UI and increased the character health display in the skill bar

5. Fix some known bugs

Fragment of CISCD - Grandmarkkk
•A significant improvement in frame rate should be expected.
•A More detailed option menu is avaliable.
RICE - Repetitive Indie Combat Experience™ - IssyBee
V21 Changelog:

  • Certain medals can now be attached to weapons! This allows you to isolate certain effects on specific weapons if you wish.
  • Homing, Multi-Shot and Branching now HAVE to be attached to weapons in order to work.
  • Each weapon can hold infinite bronze/silver medals. However, They can only hold gold/gem medals equal to their tier (so the first upgraded sword can only hold 2 gem/gold cards)
  • The Weapon UI was updated to support medals, also with some minor improvements to the weapon stats bar.
  • The loud sounds were fixed, and there are now two contingencies to prevent it from happening again.
  • There is now a silver card called "Inventory" that allows you to store extra weapons.
  • You can now delete Weapons and Upgrades from your inventory by holding right click on them.
  • Pot of Meta-Gold now gives 100 extra for every previous pot you've picked up.
  • Weapon rewards from planets will now be sucked in by gravity if you have a free slot, you can disable this in the options.
  • Arsenal cap was removed.
  • Anger has been fixed to not reset every stage, and now only lasts 8 minutes.
  • Dev bias was changed to +5/10/40/80% damage instead of +2/4/8/16 damage.
  • Two new Flame cards!
  • High visibility Aiming option added.
  • Projectile Transparency option added.
  • Attack Speed card (Quick) was buffed.






Dev Notes:
Medals like branching and multi-shot were causing a lot of issues both balance-wise and lag-wise, if you went into stage 3 with 6 weapons and 2 branching, even the most powerful PCs would be brought to a crawl by the sheer thousands of projectiles. The solution to combat this was to allow adding medals onto weapons. The obvious benefit is that it helps bring those cards into line balance-wise, but also allows for more player control. Say you want attack speed on your fireball, but don't want your dagger to be affected by the crit loss, you can do that now. Similarly useful for Wild damage cards and hopefully more uses arise in the future. This system also allows me to potentially add more powerful cards in the future that only work while attached, or cards that provide extra benefit when attached, we'll have to see!
As for Dev Bias, the +X damage iteration wasn't really working out and didn't really reward going for big hits but rather quick hits. With a percentage damage, you're now massively incentivised to build damage with it, which also forces you to have a fallback in case your first hit doesn't kill an enemy.
I've also added two new Flame cards that hopefully allow Flame to scale better but also just provide more interesting ways to build it.
May 10, 2023
Legends Reborn Playtest - Gofu_KFF
🧙‍♂️📢 Attention Legends!
Our next playtest for Legends Reborn is now officially LIVE on Steam! Come try out our new updates. Don't miss out on the fun - jump in now!🎮
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