Yo guys! We're releasing an optimization update following some fixes we also did on the Nintendo Switch. We'll be releasing the game out of Early Access.
It has been a wild ride! We did a ton of content together in this year! Hope you stick with us with our newest game:
Player ratings are now in the game. Your player rating will be impacted by your performance during rounds.
Divisions are now in the game. Players can now only play and compete (via online scoreboards) in the division they are assigned (determined by player rank).
League play is now in the game. For the time being a single league course is being rotated each week. Leagues are divisional and league leaderboards are cleared every Monday at 10am est.
Players can now choose between short or longs tees on Recreational and Amateur courses (Quick Play mode).
Tournaments are coming but are not available until May 15th.
Tour mode is coming sometime in June.
In upcoming updates, non-quick play modes will feature unique prizes.
Other small bug fixes and updates.
Learn More:
For questions or comments regarding this release, please reach out to an Admin on the DGGO Discord
Saturday May 13th Peace Server - The Hidden Realm Event Time: Noon Pacific Time
War Server - Zone 767 X 418 Z 1008 Event Time: 2 PM Pacific Time
Event Particulars:
A message from Guide Elijah about this coming event:
For this event work on those Fishing and Taming skills to get ready. There is a hard to catch fish in the coastal waters here, the Tuichub.
Everyone who catches one will get to participate in the Animal Taming event. I will spawn in 5 Canis Armadillis pups, 3 male and 2 female. I will set their age to 1, so you can level them up, once you tame them. Once I get them all spawned in and their age set, I will then give the go ahead to start trying to tame them.
Everyone who attends will get $5000 and of course you get to keep your new Canie Armadillis pup if you can tame one.
First, I apologize to those who purchased at the original price due to the lower price right now.
My Early Access price was USD 10, and then gradually increased over time. At first, I thought the right price of a completed game must be higher than that. So I did some research on other titles as well and eventually decided to set the release price at USD 25 (I wanted it to be USD 30 at first!). Of course, there are many well-polished games from AAA studios selling at equally the same price but offering something of higher quality, and they are indie games that have lesser content but are higher priced. It is always hard to strike a balance in terms of pricing.
Eventually, the feedback after a few days of launch is telling me that my price could be wrong, so I decided to adjust the price accordingly. I hope this won't cause too much trouble to those who purchased, if you are unhappy please do a refund and purchase at a lower price if you would like to keep the game.
All I want is to hear some feedback or comment. Even if the feedback is bad I would still prefer it over no feedback at all. So please let me know if you have something to share, thank you.
Sorry, I forgot to copy over the intro video and title video. Also, fixed a few bugs. I'll have a few more updates tonight. Subtitles are coming later this weekend.
Some of you are wondering where the Story Mode for Project Arrhythmia is, so here's a brief update!
TL;DR
It is coming and is actively getting worked on.
More Info
The story is coming, but it's taking far longer than expected. I got distracted with adding more and more to the editor to make the existing user base happy and lost focus on making the game enjoyable to new players. Thankfully, I'm back on track to finish a large part of the story by this year, and I am very excited to share more of the story with you all!