May 5, 2023
IL-2 Sturmovik: Battle of Stalingrad - -DED-Rapidus
Dear Friends,

This year we have already released two previously announced Collector Planes. Today we would like to share plans for the future aircraft.

In addition to the already released Supermarine Spitfire Mk.XIVe Bubbletop and Messerschmitt Bf 109 G-6 A/S, the plan for this year includes:

1. Li-2 - Soviet military transport aircraft. Unlike the original C-47 (Li-2 was based on it under license), it was also used as a bomber and had an optional turret and even forward firing weaponry. The planned release date is Summer 2023.




2. American towable glider (!) WACO CG-4A, which has been widely used during the Normandy landings. The planned release date is Fall 2023.




3. Soviet fighter La-5 series 38 with a teardrop-shaped canopy. Its lighter design had a positive effect on the characteristics of the aircraft compared to earlier models. The planned release date is Fall 2023.


4. Romanian fighter IAR-80/81 in two basic variants («long» and «short»). Both variants and 7 modifications of the aircraft are described in detail in . The planned release date is the end of 2023.Please note: since this Collector Plane will be effectively two significantly different aircraft (different fuselages, different flight characteristics, different paint scheme kits, there are differences in their cockpits as well) in one package, its pre-order price will increase on May 17th to the level of larger Collector Planes like C-47. Of course, the pre-orders placed before this date won’t be affected by this change, so if you’re interested in [url] getting these aircraft eventually, please consider doing so before May 17th.

5. The development of three new fighters scheduled for 2024 has begun:

German interceptor Focke-Wulf Ta 152
Soviet legendary biplane Polikarpov I-153 «Chaika»
British fighter Supermarine Spitfire Mk.IXc armed with 7.69 mm machine guns and a different tail.




6. By the end of 2023, it is planned to complete the development of the Flying Circus Vol.III which will include eight aircraft:

F.E.2b.
R.E.8.
Hanriot HD.1.
Nieuport 11.C1.
Nieuport 17.C1.
Nieuport 17.C1 GBR.
Albatros D.II.
Halberstadt D.II









It is also planned to complete the Western Front 1918 map and populate the entire front line with objects. This updated version of the map will be available in different seasons.

7. The story of Flying Circus continues: plans for 2024 include additional improvements to the map and the development of seven new collectible aircraft:

Sopwith 1 1/2 Strutter.
Sopwith 1 1/2 Strutter B.
Sopwith Pup.
Airco DH.2.
Albatros D.III.
Roland C.IIa.
Fokker E.III.








8. We’re also helping a team of enthusiasts who are working on a new map of one of the theaters of operations on the Eastern Front. A significant progress has been made - we hope that the map will become part of the Great Battles game world soon. The details about the map and the development team will be revealed later.

Since the Battle of Normandy release, 9 World War II aircraft, 15 World War I aircraft and two maps have already been produced or are in development. And that's not all! Your support motivates us to improve and extend the Great Battles series.

A new historical campaign is in the final stage of development - it is dedicated to the operation of Yak-7 fighter armed units. This year we plan to release another campaign and there are ideas for creating three new campaigns already.

In addition, this year we’re updating a number of previously created campaigns to integrate new technologies and content developed recently (you can see the Tank Crew campaigns being updated in the screenshots below).





The 1C Game Studios team wishes you good luck and aerial victories in the virtual sky! Congratulations on the upcoming Victory Day!
Toilet Chronicles - Bomi Games
ForeVR Pool VR - LoneWolfJoshTV
ForeVR Games Community Manager, Josh, plays ForeVR Pool while answering your questions about ForeVR Games!
Thief Simulator 2: Prologue - MrCiastku
Big change in 1.1b - after learning "Agility (Level 1)", you are able to double-jump on fences.


Other changes:
  • Fixed issue with selling an electric toothbrush
  • (Possibly) fixed car turning right on its own
  • Decreased hearing range slightly
InfraSpace - Dionic Software
Hello everyone!

The Improvement Update releases next Friday, on May 12th!

Here is a small summary of the changes:

Performance
  • Pathfinding Performance has been vastly improved, which is especially relevant for large saves
  • We removed one source of regular stutter (Visualization mode verification ran every 5 seconds)
  • No hanging when placing long roads in really large saves

Bugs fixed
  • When you place roads they are now built in the shape you expect
  • Fixed terrain decals below roads not being rendered correctly
  • Fixed green grass not appearing in grasslands and forests after terraforming

New features
  • "Pixel buildings" so you can highlight parts of your city
  • Color wheel for pixel buildings and trains so you can have them in any color you want
  • Lots of new decoration buildings for your enjoyment, like crashed ufo, ferris wheel, new parks, ...

If you're interested in the details, check out the Friday Dev News posts from the last weeks!




This week's progress
If you're a regular reader of Friday Dev News and are wondering what are the new changes form last week: We were busy getting all the stuff ready for the update! There was a big issue stopping the pathfinding performance integration, but I'm happy to report we just released an update to our playtesters, so it should be all ready for the release next week!

After the Improvement Update?

We are preparing InfraSpace for 1.0 launch and in order to do that we thought it might be good to release another polishing update, basically Improvement Update Part 2. Cause there is still a bunch we want to improve!

Happy playing!
Business Heroes: Street Grub - Thor
Hello heroes, 🤗
General fixes and modifications 🛠️
1. Removed expensive burger 🍔 feedback from Missed Sales figures.
2. Mission 3 now fails when any of the three failing parameters are triggered.
3. Fixed bug that stopped day one tip 💡from triggering in Mission 4 when fast forward ⏩ is clicked.
4. Stopped income coins 🪙 from appearing in City, Dashboard and Bank views
5. Fixed bug that stopped Scotch 🐶 from disappearing on click.
6. Stopped business tips 💡 in Mission 02 from publishing on the wrong day📆.
7. Stopped the player progress meter from overlapping with the perfect recipe vfx
8. Removed multiplayer autosaves 💾 from the saved games screen.
9. Prevented Mission 04 from starting with a graph 📊 visible.
10. Sound effect fixes:
  • Changed sound effect for mission success ✅
  • Removed sound effect for mission fail ❌ screen
  • Reduced unhappy customer 😖 SFX by 1dB Mission progress will show 75% completed.
  • Removed coin pouring SFX from new/load game sequence.
Want to playtest the game? Join our community to be the first to know when the next one is on! 😉
May 5, 2023
WarpedSpace - warped-space


Greetings Operator,
I am excited to share with you some of the progress that's been made in the past few months.

Progress is going great !

I've improved base building overall and even added a prototype space elevator to try out


Worked on Debris Fields to explore



Updated and Improved parts of the Ui



and Investigating modelling and the games overall look and feel for Alpha/Beta with the help of the community



yes, a landing camera was added !



I look forward to hearing your ideas for the game as it progresses out of proof of concept towards a fleshed-out game.



Thank You Operator,
I will be sharing more details in the coming months so stay tuned.


For the latest and greatest on WarpedSpace, follow our social pages:

Twitter: https://twitter.com/WarpedSpaceGame
Instagram: https://www.instagram.com/warpedspace
Discord: https://discord.gg/Nc4TdwJxcH
May 5, 2023
Dreadful River - sutcavonadabinggalirot
Two months have passed since the Early Access release. We are happy that you continue to explore the river and its surroundings and give us your feedback! Many new features have been added recently:

  • You can now ride elevators to explore the dungeons in the Starling Ruins.
  • On the raft, you can position crew members to better use their various combat skills.
  • The inventory now has tabs.
  • Healing potions can be activated directly from the inventory.
  • Stamina and mana are displayed.
  • You can hire priests to heal your crew.
  • Another new class is the Berserker, which can fight with two weapons.
  • On land you can now sprint.


Here you can see the latest updates:
Latest changes

Feedback and bug reports will be answered and processed as soon as possible. Keep it up!

The next major updates

  • New enemy types
  • Custom siege weapons
  • More dungeons, cities and environments
... and soon even more. Keep letting us know your ideas and suggestions!
Age of Empires II: Definitive Edition - Lady Eridani

What to expect with the newest Return of Rome DLC for Age of Empires II: Definitive Edition.

What is Return of Rome?
Return of Rome is a completely new type of expansion, which brings classic Age of Empires gameplay, style and key experiences as a brand new self-contained experience.

When launching Age of Empires II: Definitive Edition, to access Return of Rome, you will need to select the Return of Rome icon on the Main Menu to transition your game.


You will be taken into Return of Rome, where you’ll be able to access favorite and new content, including the Age of Empires classic civilizations, brand new campaigns, and a new competitive D3 game mode.
Purchasing Return of Rome will also grant you access to the bonus Romans civilization while playing in Age of Empires II: Definitive Edition mode.
https://store.steampowered.com/app/2141580/Age_of_Empires_II_Definitive_Edition__Return_of_Rome/

Who is the Lac Viet Civilization?
The Lac Viet are an additional civilization playable alongside the 16 classic civilizations in Return of Rome.

Civilization Bonuses
  • Foragers work 20% faster
  • Military units created 25% faster
  • Archery Range units +2 armor
Team Bonus
  • Houses and Farms built 50% faster
Technology Tree



The Romans in Age of Empires II: Definitive Edition
The Romans were intended as a bonus for you to enjoy in Singleplayer and Unranked Lobbies as an extra, on top of the content within Return of Rome.

However, we’ve been listening to your feedback and desire to see Romans as a ranked civilization. Based on that feedback, we have decided to add Romans to the ranked queue in a future update. We love seeing the passion of Age of Empires fans, and feedback like this helps us continue to create as many happy players as we can.

This will help us ensure the Romans are balanced, and ready for competitive play on introduction to ranked gameplay.

The Romans in History
With the newest release of Return of Rome for Age of Empires II: Definitive Edition, players will have an opportunity to battle it out as the Romans against other beloved civilizations in AoE II: DE. These Romans are joining a full roster, but are very different from the Ancient Romans featured in the original Age of Empires: Definitive Edition.

In game, the Romans date back to about 395 C.E., making them contemporaries with the Goths, Celts, Britons, Franks, Persians, etc. By this period in Late Antiquity and Early Middle Ages – Rome was a crumbling shadow of its former glory. Plagued by an inability to pay its soldiers, lack of manpower, and its older fortifications in disrepair, they could not face the invasions of their former provinces or fend off attacks closer to home.

By the time of Attila, Rome simply couldn’t field any large armies of note, and relied on Germanic tribes to guard their frontiers, but those tribes often went rogue and became enemies instead. The old Roman-controlled area was inundated with an influx of different peoples who settled the land, bringing their own culture and customs, annihilating the old Roman ways.

By the end, Rome could not overcome a collapsing economy, loss of manpower, an inability to pay troops, plus bad leadership. When the “official” end in 476 came with the ousting of the last Roman emperor by a Germanic king, the Roman Empire had already silently melted away.

Will Return of Rome Civilizations be Playable with Age of Empires II: Definitive Edition Civilizations?
The Return of Rome civilizations and Age of Empires II: Definitive Edition civilizations are isolated to their respective Return of Rome or Age of Empires II: Definitive Edition. As such, they will not be able to interact with each other.

Campaigns Included with Return of Rome
Return of Rome will include three new campaigns, Pyrrhus of Epirus, Sargon of Akkad and Trajan. Each featuring full voice acting, improved AI, and the historically driven narrative and gameplay that makes Age of Empires special.

[h4]Pyrrhus of Epirus[/h4]


As the Wars of the Diadochi saw Alexander the Great’s successors throw the Greek world into chaos, Pyrrhus of Epirus began as a small player among titans. Will he become worthy of the legendary Hannibal Barca’s judgment of him – the greatest general of the age, second only to Alexander – or will his constant uphill struggle prove insurmountable? In this campaign, you will play as the Macedonians.

[h4]Sargon of Akkad[/h4]


An unlikely man rises to power in the city-states of Mesopotamia: Sargon is a simple cupbearer to the king, but everything changes when the war goddess Ishtar appears in his dreams. Under her guidance, Sargon leads the quarrelling Sumerians into a new age, but the seductive nature of power forces him to choose between his divine destiny and his personal ambition. In this campaign, you will play as the Sumerians.

[h4]Trajan[/h4]


Marcus Ulpius Trajanus climbed the ranks of the legions while the Emperor Domitian’s tyrannical rule tarnished the Roman Empire’s glory. When circumstance elevates him to the throne as Emperor Trajan, he inherits a realm on the brink of disaster. Will resourcefulness, virtue, and military might be enough to save Rome and lead it to its historical zenith, or will the Roman Empire collapse four centuries before its time? In this campaign, you will play as the Romans.

What if I Already Own Age of Empires: Definitive Edition?
Our intention with Return of Rome is to ensure that if you already own Age of Empires: Definitive Edition, you will still find plenty of new content to enjoy.

This includes three new exclusive campaigns. A new and exclusive civilization; the Lac Viet. Plus the bonus Romans civilization for Age of Empires II: Definitive Edition for you to enjoy. All of this alongside numerous quality of life upgrades and features.

Return of Rome Highlight:
  • 3 new campaigns: Pyrrhus of Epirus, Sargon of Akkad and Trajan
  • The introduction of the Lac Viet civilization for Return of Rome
  • The introduction of the Romans civilization for Age of Empires II: Definitive Edition
  • The introduction of the D3 competitive game mode, popularized by the Vietnamese competitive scene
[h4]🢂 Plus All 16 Civilizations from the Original Age of Empires[/h4]
[expand type=details]
  • Assyrians
  • Babylonians
  • Carthaginians
  • Choson
  • Egyptians
  • Greeks
  • Hittites
  • Macedonians
  • Minoans
  • Palmyrans
  • Persians
  • Phoenicians
  • Romans
  • Shang
  • Sumerians
  • Yamato
[/expand]
[h4]Quality of Life Upgrades and Features:[/h4]
  • Gates
  • Formations
  • Spectator mode
  • A much-improved AI for computer opponents
  • New maps
[h4]🢂 New Game Modes[/h4]
[expand type=details]
  • D3
  • Empire Wars
  • King of the Hill
  • Sudden Death
  • Defend the Wonder
  • Wonder Race
[/expand]

Return of Rome Storage Requirements
During the pre-order announcement, there was an error on the Steam page. This has since been corrected to 3GB of required available space.



How to Pre-Order
Return of Rome is available to pre-order now, including an additional 15% off!

This innovative DLC is available as a standalone purchase, or as a bundle with Age of Empires II: Definitive Edition. Rome needs a leader!

Pre-order the Return of Rome today and be ready to conquer your opponents and forge a new Roman Empire on May 16, 2023!

https://store.steampowered.com/app/2141580/Age_of_Empires_II_Definitive_Edition__Return_of_Rome/
May 5, 2023
Mad Experiments: Escape Room - Clem
Hello,
- Fixed the bug with the physics of Hanoi Tower and the batteries
- Pressing "F" in the feedback form will not close it anymore
- Increase mouse sensitivity in the maze (level 1)

Thank you for helping me making a better game!

Stay sharp!
Clem
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