We’re very pleased to say that we are formalising our content release strategy for 2023 onwards, so you’ll know exactly what to expect from Raceroom through the year. From now on, you can expect regular pack releases every three months, around the end of each quarter, neatly interspersed with tailored drops of single cars, tracks or series livery updates. This means you can expect to see new content about every six weeks. As ever, each new release will tie in with exciting online esports competitions and events.
Each pack will contain multiple cars – and sometimes tracks – curated around a particular theme. We’ll always try to introduce new cars that either strengthen existing classes or provide a new class that we think will bring something new and exciting to Raceroom. This year’s three remaining pack releases will be at the beginning of July, the beginning of October and then our usual pre-Christmas special release. The intermediary content will be smaller, very affordable releases, typically of individual cars or the latest new season livery updates for key championships.
Following on from our On The Edge pack release at the beginning of April, in around five weeks you’ll be able to get your hands on the first of the new intermediate releases. We’re extremely happy to announce that it will be the new BMW M4 GT3, which will ship with a whole range of liveries from the international series it runs in.
This will be followed in July by the second of this year’s quarterly packs, which will be geared around some officially-licensed Porsche content. This pack will star their new GT3 racer, the 992-model 911 GT3-R, which when added to the M4 is another boost to our already strong GT3 class. The GT3 will be accompanied by the latest generation 911 GT3 Cup (represented by official liveries from the 2023 Carrera Cup Germany Championship) and a real classic in the shape of the 944 Turbo Cup from the mid 1980s – the latter rocking some particularly old school liveries!
The next main quarterly pack release, due in October, will see the release of a touring car themed pack based around the release of an iconic street track: Circuit De Pau Ville in the south of France. Pau is an absolute classic and a star of our old Race touring car game series: we’ve wanted to bring this into Raceroom for a long time – and we thinks it’s going to be worth the wait! We’re also still committed to touring cars, and there will be some exciting news to reveal on that front over the coming months.
We’ll bring you more details on the remaining intermediate releases in the very near future: we've got a lot of fantastic content in the pipeline. Of course, we also keep a close eye on the community, and will always try and steer content themes around what we see people are asking for. We’ll also be delivering regular physics and general development updates over the coming months. Watch this space for more details!
The Panic Room. House of secrets - dianavoloshanova
📿Amulets are special charms that will help you cope with even the toughest challenge. Lacking copper tokens or experience? Can't find the right item or piece of the puzzle? The Puppeteer has amulets for all occasions!
And now you can find them in the store with a 30% discount!
There are only a few days left until the end of schooling at the School of Magic, but even these days can be spent with maximum benefit! Hurry up to take part in the spring bounty week, which is only three days left, and get the most coveted reward!
Also, in the next three days in the Miracle Shop you will find a special 50% discount on “New and Noteworthy” category items:
"Duck Tales", "Toads" and "Pirate Gang" smileys collections.
Furthermore, don't forget about the traditional deal: this weekend you receive a 50% bonus with every Miracle Coins purchase! Please keep in mind that this bonus will only be active for purchases of more than 1000 Miracle Coins.
Join Gareth Damian Martin today at 9am Pacific for a very special livestream over on Twitch. Note: it will also be restreamed on the game's Steam page.
They have a whole host of plans for the anniversary stream, which will include looking at the newly announced Citizen Sleeper Design Works book and Cycles of the Eye solo TTRPG, sharing memories of the game's development and feedback from the community, as well as a few other surprises!
Don’t forget to join the Citizen Sleeper community over on Substack to follow along with the latest news. You’ll be able to access wallpaper variants of this incredible new piece of Citizen Sleeper art, created exclusively for Citizen Sleeper’s anniversary by the legendary Guillaume Singelin. And you’ll also go into the draw to win this awesome Citizen Sleeper Prize Pack: The winner will receive an original signed piece of character art by Guillaume Singelin, as well as the Anniversary Edition of the Design Works collection, which includes everything in the Deluxe, as well as a vinyl record of the game’s iconic soundtrack presented in a beautiful gatefold cover, an exclusive anniversary slipmat for your record player, and a print of the specially-commissioned anniversary celebration art signed by both Guillaume Singelin and Gareth Damian Martin.
Finally, remember to join us in the Citizen Sleeper channel in the {LINK REMOVED}Fellow Traveller Discord to share your memories, and celebrate with all the other fans. We love to hear from you!
And remember to stay up to date with all the latest Citizen Sleeper news here: {LINK REMOVED}
Welcome to the new entry of Fan Art Friday! Today’s fan art gallery is related to Humanized Apps! Take a look at the incredible works of our Discord Community!
A huge thanks to all who've jumped into the game so far! And a big welcome to all those who're going to be competing in the future and to those who've wishlisted to follow the development of Jected - Rivals. We're really excited to see people getting involved in our game and keeping us informed of how your experience has been so far!
Today we wanted to share with you a little glimpse into what's on the road ahead of Jected and you, the player base.
May Updates
Friends List - Access your steam friends in-game
Parties - Add your friends to an in-game group
Squad Mode - Compete in group vs group tournaments. Best team wins.
New Character - Add to your roster with our latest Rival
New Maps - Destroy the competition in brand new places
June Updates
Leaderboards - See how you stack up vs your rivals on a global scale
New Mode - Test your skills in our latest event
New Car - Pedal to the metal with our latest four wheels of fury
New Maps - Commit more shortcuts to memory in our latest map
July Updates
Progression First Pass - Progress is key
New Car - Another new set of wheels to add to your garage
New Maps - Crash out on a brand new set of corners
New Mode - Take on your rivals in a fresh event
All this and more is heading to Jected - Rivals and, with your help, we hope to make the most of it. So please swing by our discord, the steam forums or our assorted social media channels and let us know what you think of Jected, what you'd like to see more, or less of. Just keep it constructive!
Note; All of the above is subject to change based on development cycles, timing and community response.
So I know I've been a bit silent when it comes to Polaroid's development, but I just want to say that everything has been going pretty well for dev-related stuff! I've been working on a lot of things for the game, and I just wanted to give a bit of an explanation on what is coming for the game!
So, to start off...
Polaroid will be split up into chapters!
That's right! Now, what this means for the game is that it's going to be split up into 5 different sections, similar to games like Bendy and the Ink Machine & Poppy Playtime (probably the worst examples I could've used, but oh well.) The names for each of these chapters are:
Chapter One - Enter the Polaroid
Chapter Two - The Darkness Overtaken
Chapter Three - Welcome to The Cabins
Chapter Four - The Optical Arrives
Chapter Five - The Last Picture
Gameplay Mechanics are being more refined!
Yep! Things like the camera, the axe and the overall gameplay loop are being changed quite a bit! An example of one of these changes are that you have to collect film to use the Polaroid camera, meaning, yes, you can run out of film. This means you have to be much more careful when it comes to using your camera!
Another gameplay mechanic being introduced is health! You're going to have to be much more careful when it comes to avoiding the shadow people, because rather than outright killing you, they're going to try damage you (at least until you kill them with the camera...) and certain shadows do more damage (the brutes, the crawlers, the finders, etc.) so you'd going to have to make sure you get rid of them as quickly as possible!
The Story of Polaroid is going to make much more sense!
So, something I have to admit about the story in the current version of Polaroid.... I didn't really come up with one. I just kind of added random things here and there to make it seem like there was a story, but I just didn't really bother with one. BUT, in v1.2, there's going to be a LOT of story for you to find out about! Things like the VHS tapes and notes are going to be remade, there are going to be new cutscenes that give a little bit of context into what's going on in the game, and many other things.
Hard Mode will finally be implemented! (and with it, a new ending...)
Since launch, you haven't been able to play on hard mode. My reason for this is because there's a new ending for it that I've been working on, and I've also been trying my hardest to make sure it's still fair. But, alas, you will finally be able to play through it with this update! The new ending for this mode goes pretty damn hard not gonna lie, and I think people will enjoy it a lot!
And lastly, there will be many more secrets.....
There will be plenty.....
So yeah! That's a glimpse into what is in store for Polaroid's next update! I'm sorry that I don't have any screenshots or anything to show, but I intend on updating the steam page for the game soon, so I'll let y'all know when I do that!
Thank you for reading, and w̷̭̚ȅ̵̡͉̱̝̩̅̉͝'̴̡̨̝̌̏͊͜l̵̢̟̩̞͈̈́ĺ̴͇̱̣̬̲̃ ̵͙̿s̵̥̥͊̔ě̸̼e̷͉̺̺̭̘͆̏ ̷̘͐̍̆y̵̲̳̣̣͋͂́̔õ̴̩̤̰̑͆͝u̶̯͌ ̷̡̖͙̗̇̂̄͊͘s̵̲̠̹̒̑̓̍̆ͅo̵͉͊͒͜o̸̦̅̈̎̀ͅn̵̢͓̮̔̐͌̾͠ ̵̭̤͖̯̽͆͝;̴̜͗)̶̝̗͂
Let us make you an offer you definitely can't refuse! We recently published the ultimate "Bridge Blockbuster Bundle", including Bridge Constructor, Bridge Constructor: The Walking Dead and Bridge Constructor Portal:
Make sure to complete your Bridge Blockbuster collection, because thanks to our current Thunderful Publisher Sale (May 4-18) here on Steam, the price is really unbeatably low!
It's now or never, friends - don't miss out! ːsteamhappyː