The Elder Scrolls® Online - ZOS_Kevin

Clash across Cyrodiil, the Imperial City, and Battlegrounds during the Whitestrake’s Mayhem in-game event and you’ll earn bonuses to Alliance Points and XP gains, in-game rewards, and more!
The Mayhem Never Ends!
The Whitestrake’s Mayhem in-game event returns Thursday, May 11 at 10AM EDT, and runs until Tuesday, May 23 at 10AM EDT. During this period, you and your fellow adventurers can enjoy big boosts to both your Alliance Point and XP gains while earning awesome in-game rewards by participating in ESO’s PvP modes.

Ready and eager to join your fellow warriors? Simply follow the steps below:
  1. Visit the in-game Crown Store to acquire the “Details on the Whitestrake’s Mayhem" quest
  2. Travel to your Alliance War faction's main gate in Cyrodiil using the Alliance War menu or a Battlegrounds camp outside major cities
  • You are not required to travel to Cyrodiil to kick off the event
  • Find the NPC named “Predicant Maera" and continue the quest
    • If you already completed the quest in a previous year, you won't need to do it again
  • Complete the quest to receive your Scroll of Pelinal's Ferocity and a Pelinal's Boon Box
  • Use the scroll to enjoy a two-hour, 100% buff in the Alliance War, Imperial City, and Battlegrounds to:
    • Alliance Points gained
    • XP gains for PvP player kills
  • In addition, enjoy a 100% boost to Tel Var Stones gained throughout the course of Whitestrike’s Mayhem; no scroll required!
  • Battle to claim Cyrodiil You can use the Scroll of Pelinal’s Ferocity throughout the Whitestrake’s Mayhem event period. If for whatever reason the scroll is lost or destroyed, return to Predicant Maera to obtain another, or use the Basin of the Gore Virtuous. Be aware that the Scroll of Pelinal's Ferocity is an inventory item, not a memento.
    Claim the Spoils
    As you battle throughout Tamriel, gaining fame and glory beyond compare, you can earn event-specific loot. House Dufort Banneret Outfit Styles Brandish your chivalric pride for all to witness through the armament of the Knights of the House of Dufort, dropped by Imperial City sweepers and bosses. NEW—Gloamsedge Armor Style Blend into the shadows as you stalk your prey in the Gloamsedge armor, dropped by Imperial City sweepers and bosses. Ambush your foes in Gloamsedge armor Pelinal’s Boon Boxes As you compete across Cyrodiil, Battlegrounds, and the Imperial City, you can earn Pelinal’s Boon Boxes in addition to your regular Rewards for the Worthy containers and PvP daily quest rewards. You can receive these boxes from participating in the activities listed below:
    • Battleground quests from Battlemaster Rivyn
    • Scouting, Battle, Warfront, and Conquest Missions
    • Elder Scroll capture and recapture quests
    • Town quests in Vlastarus, Bruma, Cropsford, Cheydinhal, and Chorrol
    • Imperial City daily quests
    Within Boon Boxes, you have the chance to receive the following items:
    • Parcel of Tel Var Stones
    • Cyrodiil repair kit
    • Soul Gems
    • A guaranteed drop of ONE of the following:
      • Alchemy ingredients
      • A style item for your Alliance's armor style
      • A style item for Akaviri armor style
      • A Daedric siege weapon
      • A Whitestrake's Mayhem book furnishing
      • A Forward Camp for your Alliance
      • A Chapter of your Alliance's armor motif
        • There is a small chance that the full book may drop instead of a single chapter
      • A Prismatic Runestone
      • A Chapter for the Akaviri armor motif (or very rarely, the full book) (0.5%)
    • Fragment of the Alliance Breton Terrier pet
      • There is a small chance you discover two fragments instead of only one
    • Transmute Geode
    • Tools of Domination Weapon Style Page
    Bonus Resources & The Golden Players making use of harvesting nodes during the Whitestrike Mayhem event will loot extra resources. Additionally, the Cyrodiil merchant Adhazabi, “The Golden” Aba-daro will update her shop’s stock to contain jewelry from Cyrodiil’s item sets, in CP160 Legendary quality. Aba-daro’s Bazaar will offer valuable necklaces during the first weekend of the event and rare rings during the second. Purchase PvP jewelry from Aba-daro Note that during Whitestrake’s Mayhem, Aba-daro will not be selling Monster Masks and all purchases in her shop must be made with Alliance Points. She will not accept gold.
    Event Tickets & Rewards
    During this event, you can earn up to three Event Tickets each day by completing two different PvP activities:
    • Two Event Tickets from the first Cyrodiil or Battleground daily repeatable quest
      • Note that these can include Bounty Board quests, a Town Daily, the Conquest Board quests, or the daily Battleground quest
    • One Event Ticket from a District daily quest within the Imperial City
    This means by the end of Whitestrike’s Mayhem you could accumulate a mighty 39 Event Tickets! Keep in mind that you can hold up to a maximum of 12 Event Tickets at a time. If you happen to earn more while already at the cap, those tickets will not be added to your inventory. Once you’ve collected enough tickets, head on over to the Impresario merchant to barter for some exclusive event collectibles:
    • All three Passion Dancer Blossom pet fragments
      • Chartreuse Lily Petals
      • Enchanted Silver Flute
      • Mystical Sheet Music
    • All three Passion's Muse personality fragments
      • Bottle of Silver Mist
      • Delicate Dancer's Baton
      • Pressed Lily Petal Insoles
    • The first two Meadowbreeze Memories skin fragments
      • Bottled Skin Dyes
      • Ground Jade Lily Powder
    • Bound Gloamsedge armor style pages
    • Bag of Veteran's Glory containing one guaranteed drop of a previous Whitestrake's/Midyear rewards that you haven’t already collected
      • Black Drake Clanwrap style pages
      • Second Legion style pages
      • Legion Zero style pages
      • Legion Zero Vigiles pages
      • Ebonsteel Armor pages
      • Black Drake's body or face markings
      • Battle-Scarred body or face markings
      • Standard-Bearer emotes
      • Standard-Bearer staves and shields
    • Group Repair Kits
    • Companion Guild Commendations for Fighters Guild, Mages Guild, and Undaunted
    The Meadowbreeze Memories skin Finally, the Impresario’s colleague, Nenulaure the Indrik Vendor, has the following items available for purchase with Event Tickets:
    • Nascent Indrik Feathers
    • Luminous Indrik Berries
    • Icebreath Indrik Berries
    • Shimmering Indrik pet
    • Rimedusk Indrik pet
    Glory and Honor Awaits!
    Compete across Tamriel’s many battlefields during the Whitestrake’s Mayhem in-game event, and you can earn special rewards as compensation for your epic deeds. Are you ready to test your mettle against your fellow players? Let us know via TwitterInstagram, and FacebookThe Whitestrake’s Mayhem in-game event begins Thursday, May 11 at 10AM EDT, and runs until Tuesday, May 23 at 10AM EDT.
May 4, 2023
9Dragons - 9Dragons


Dragons!

Feliz Cinco de Mayo! Come celebrate with increased bonus rates during Golden Time! Starting at midnight, enjoy a 3x EXP, 3x Skill, and 3x Drop event!

Event Duration:
May 5, 2023 00:00 - May 7, 2023 23:59 Pacific


This Cinco de Mayo rate event will only last until Sunday, May 7th, before midnight, so don't wait to take advantage of these increased gains!
May 4, 2023
Shifter - N1ppe
Here's some pics of stuff I've improved in the game recently:




I have improved the grappling hook significantly thanks to playtest feedback... Here's a gif...



I have obviously done much more, including more enemies, weapons, attribute upgrading, and a dialogue system, but I will show off those things in more detail later. This is just a quick post of some stuff I've been up to :)



Occupy Mars: Prologue (2020) - Pyramid Games
Dear Martians!

We’re getting ready for May 10th and we’d like to share a few more details with you.

All our Kickstarter Backers who supported the project and who had Early Access key listed as one of the rewards for their pledge will be happy to know that we’re currently sending out keys! Please check your e-mail inboxes! Keep in mind that even though you receive them a little ahead of release time, keys will become active at the moment of Early Access release on May 10th.

You can follow the countdown clock on our official website: https://occupymarsgame.com


We’d like to thank our 12,000 Beta testers for their contribution to the Beta Playtest phase. Thanks to you, we’ve received plenty of invaluable feedback and managed to greatly improve overall game experience. Beta Playtest version will be available until May 8th so this is the last weekend to play it.
On Monday this particular version will be disabled in preparation for Early Access launch.

We have also determined a final list of features which will be available on Early Access release, and other functionalities which will be subsequently enabled in the next updates according to our updated roadmap.

The features which will be available on launch day include:

Language versions available on launch: 10

English, Polish, German, French, Italian, Spanish, Turkish, Russian, Portugese, Chinese.
(we are also working on Ukrainian, Romanian, Dutch, Japanese and Korean but those are not ready and will be added in an update later)

Game modes available on launch: 3
  • Campaign Mode (introduction to the story with NPCs and cinematics!)
  • FreePlay Sandbox Mode (procedurally generated gameplay where you can select difficulty level, starting location, starting equipment, intensity of weather conditions and other parameters)
  • Tutorial Mode: E.R.A. Virtual Training: 6 Tutorial scenes
  • and of course detailed character creator!
(the continuation of the Campaign mode, more tutorial scenes, as well as an Online Co-Op mode will come to the game later in the form of updates)

Technology Trees available on launch: 4
Botany, Electricity, Materials, Mechanics
(the Chemistry tech tree will be added later as an update, also some technologies in each tech tree are locked and will be added after early access launch)

Vehicles available to build in the game at early access launch:
ATV Quad (with upgrades), Ingenuity Helicopter, Jetpack and Heavy Rover with 2 types of trailers.
(Motocross and Truck still require some driving adjustments so they will be enabled later)

Available tools:
Air Compressor, Blowtorch, Grinder, Jackhammer, Seed Tool, Spectral Detector, Cordless Drill, Detonator, Fire extinguisher, Remote controller, pipes, cables and various building materials.

Plants available to cultivate:
Apple, Oxygen Tree, Poplar, Spruce, Pepper, Corn, Tomato, Potato, Lettuce, Cabbage, Pumpkin.

Weather events:
Sandstorms, Dust devils, Tornado, Solar storm, Meteor shower, Lightning Strike, Cold nights.

Tablet Functions:
  • Messages - new version of the quest log
  • Inventory - completely new inventory view
  • Blueprints - list of constructions to build
  • Tech Trees - technology browser and unlocking section
  • Knowledge Base - a goldmine of knowledge about Mars
  • Radar - useful for mapping surroundings and remotely controlling devices
additional tablet views include:
  • Alarm clock view - shown after clicking on a bed
  • Bluetooth Radio control - shown after clicking on a Radio (allows to play your own music)
  • Robots view - currently disabled as player can't yet own robots
Buildings available to build at early access launch:
Airlock, ramp, 2x leveling corridor joints, small solar panel, medium solar panel, transformer, transformer upgrade, battery, battery upgrade, lamp, 3x antennas, well, co2 scrubber, sabatier reactor, vertical tanks, horizontal tanks, pump, small rock crusher, big rock crusher / printer, greenhouse with hydroponics shelf, plant incubator, seed machine, composter, small dome, medium dome, large dome, workshop, living capsule, survival capsule, bathroom, various capsule adapters, lobby, cantina, main hab (HQ) with equipment, food processing unit, small 3d printer, bed, fridge, workbench, 4x science bench types for different technologies, the garage (hangar), anti-meteor launcher, 9 types of corridors (long, short, with or without windows, 90 deg angle and crossroads).

(more objects, buildings and vehicles will be enabled in subsequent updates)

Certain technologies in the game will be marked as “Beta” on launch – these features are a work in progress and as such, they will still be updated and changed. Some functionalities are disabled and as a result, certain achievements will be disabled at launch – the ones which will be disabled are listed below:
  • Life on Mars
  • Good Martian
  • You've got a friend in me
  • Rocket Scientist
  • The cake is a lie
  • Let's Cook
those will start working after more technologies will be unlocked in content updates.

We’d like to let you know right away that you’re welcome to report any issues you encounter in Early Access. For this purpose, in-game reporting feature (triggered by F4 key) has been fixed and added to the Early Access version.

P.S. What’s the first thing you’ll do after arriving on Mars?
Watch the E.R.A. Corporate news below for some ideas 🚀

We are excited to see you on Mars!
Occupy Mars Team

P.S.2. May The 4th Be with you!


The Swordsmen X: Survival - Free Banana
The latest version number is V1.0.0.51600. The update contents are as follows:

Fixed partial English display issues
Fixed the issue where the original character appears standing in the same spot after death
Fixed the issue where NPC gets stuck in combat in certain cases
Fixed the issue where the protection of the guild's Jieshi Stone is disabled due to an error in online player count
Fixed the issue where the realm restriction for bamboo weapons was incorrect
Fixed the issue where ranged weapons cause damage to buildings in PVE mode
Fixed the issue with Jieshi Stone ownership
Fixed an error issue in talent effects
Fixed the issue where the upper building still exists when the building at the bottom is destroyed
Fixed the issue with incorrect restoration of equipment durability upon death
Adjusted some NPC attack range and damage judgement
Adjusted the position of some boxes in the Private Salt Factory
Adjusted the required skill level for grilled beef and grilled pork to level 2
Shortened the duration of some weather conditions
Adjusted the drop rate of breakthrough items for Tidao Wei, Insane Monk, Hermit Master, and Jianzhong Sect Master
Reduced the weight of some building items
Added the recipe for Nanwan Village Traveler's Set to the drop list
Adjusted the number of dropped items upon death in the first and second realm
Adjusted the unlock status of Xinghua Forest and Southeast Forest, and unlocked the exploration point markers in the area
Adjusted the position of some wooden roof models
Adjusted the interruption of realm breakthrough not wasting the breakthrough items
Adjusted the backpack capacity of Rough Cloth Saddle, Rough Leather Saddle, and Sha Hang Saddle to 12, and that of Jinxiu Saddle, Galan Saddle, and Haiyue Saddle to 24, and that of Taiping Saddle and Youchun Saddle to 36
Adjusted the durability of some advanced weapons and tools
Now, in PVE mode, bonfires can be attacked and destroyed
Adjusted the construction status check
Adjusted some horse sound effects
Adjusted the overall color tone of the game screen
Adjusted and optimized the birth island scene
Added camera shake effect upon attack hits, which can be toggled on and off in Settings > Gameplay
Added some attack hit effects
Added UID display for locked objects
Added saddlebags to Nanwan Village, Xinghua Village, and Guanyin Temple, with a chance to drop basic saddles.


The Swordsmen X: Survival Production Team
Venture's Gauntlet: The Ultimate VR Fitness Obstacle Course - Kinzo
Fixing bug that was blocking Index controller input on specific scenarios.


Join our Discord server to share your feedback and get news of any updates and closed gameplay testing: https://discord.gg/3JBcAj94Tc
Thank you for supporting our game; we look forward to hearing from you!

- BearHammer Games
Atomic Heart - Sweetssa
Exciting news for any Steam Deck owners!

Atomic Heart has been officially Verified for Steam Deck Compatibility 🎮
Explore mad and sublime utopian world anywhere at any time!
May 4, 2023
Dragon Uprising Online Playtest - Isaac
Features updates
May 4, 2023
SUPERHERO-X [Alpha Edition] - Xxander
COMIC BOOK CHALLENGE: Showcase your ultimate CREATION in SUPERHERO-X: The only 2.5 create your own fighter of it's kind...

Create your favorite SUPERHERO, and showcase it here to win a free code for VICO 3: TALE OF THE SEVEN SEAS

May 4, 2023
Godless - BYG Demi
Serving up a quick hotfix for you all with lots of balances changes and bug fixes! Read on for full details:

▲ - a buff was applied
▼ - a nerf was applied
⮂ - a tradeoff occurred
☄️ - a change was made based on community feedback

Changes
Visuals and Audio
  • Improved zooming in battle — it is now smoother at high battle speed
  • Improved Northern cities' appearance. It now slightly varies from city to city: trees and other little decorations may appear or disappear
Balance Changes

Consequences
  • Unexpected Allies (Act 2)
    • ▼ Nerfed the positive effect. Summoned copies no longer keep original units' bonuses to stats
  • Extinction (Act 2)
    • ▼ Decreased the number of poison stacks from 2 to 1
Enemies
  • Tor'Blan (Act 3 boss)
    • ▼ Decreased base health from 150 to 145
    • ▲ Increased base attack from 7 to 8
    • ▲ Increased summoned enemies' stats on all difficulties by ~25%
    • ▲ Increased City Walls' health on all difficulties by ~20%
    • ⮂ Reworked the spawning ability. It no longer summons Demonologists and Yeti Magicians.
  • Galant (Act 2 boss)
    • ▲ Increased base health from 70 to 72
  • Yeti Magician (Act 3)
    • ▲ Increased base attack from 4 to 5
    • ▲ Increased health gain per level from 16,5% to 18,5%
Enemy modifiers
  • All modifiers are now slightly stronger in Act 3.
Basic tiles
  • Frozen Lake
    • ⮂ Reworked the spawning mechanism. Frozen Lakes now spawn slightly farther from the edges of the battlefield
Shrine perks
  • Warm Flames
    • ▼ Nerfed the mechanic. The perk now adds health based on dealt damage, not the total attack
Other

Tutorial
  • When you visit an act for the first time ever, no disaster will happen on its first continent

Fixes
  • Fixed the Pyromancer's projectile exploding upon colliding with a non-target unit.
  • Fixed the reward chest giving resources again and again after returning to this screen from the main menu.
  • Fixed enemy modifiers' and natural disasters' tutorials not displaying translated texts.
  • Fixed "Expand" and "Collapse" labels in the combat log not displaying translated texts.
  • Fixed the turn order UI not being displayed under specific circumstances.
  • Fixed non-default destruction VFXs being displayed incorrectly on the Frozen Plateau (continent 8).
  • Fixed the Elite Guard (New Age consequence) teleporting to the Shrine's Illusion.
  • Fixed the Catacomb having an incorrect rotation angle when copied by any effect.
  • Fixed paid Rituals being available without purchasing the boon (happened on rare occasions).
  • Fixed units summoned by the Unexpected Allies not counting towards the God of Prosperity limit.
  • Fixed Tor'Blan's passive ability not triggering certain on death effects of killed units.
  • Fixed Angry Imp's description displaying an empty tooltip on hover.
  • Fixed a Bone Horror's copy summoned by the Unexpected Allies not being buffed for dead units.
  • Fixed the Bone Horror not attacking the Shrine when summoned next to it with the Tyrannical Reign is in use.
  • Fixed the combat log being displayed incorrectly in some resolutions.
  • Fixed Tor'Blan's damaging ability leading to a softblock after killing a unit with a resurrection effect.
  • Fixed the God of Prosperity power not subtracting allies from unit limit when they die (happened on very rare occasions).

Known Issues
  • Prediction directional arrows can sometimes fail to show after using a Fate or Ritual.
  • Enemy units sometimes get stuck moving between two tiles
  • Enemy units sometimes move back and forth even if they're adjacent to the Shrine
  • The gameplay window is allowed to break aspect ratio in ways that cut UI off and make the game hard to play
  • Accessing inspect mode on some tooltips will cancel the skill that is being placed
...