Evil Nun: The Broken Mask - Keplerians
Yes, we're having a sale! Take advantage of the opportunity and get Evil Nun The Broken Mask with a 20% discount! And remember, once you get the game, all future updates are completely free. What are you waiting for? Get it now!

Mutants: Genesis - MelosbaCelsius
Dear Psycogs,

Arenas are almost ready to greet you. Put your gear on and get your decks ready: Mutants: Genesis will finally be released on Steam on Wednesday, May 10, 2023.
Get back to training, and see you next week!

The Mutants: Genesis team

May 3, 2023
Empyrion - Galactic Survival - Taelyn
Hello Galactic Survivalists!

This year we want to focus on content and the community, we want to create something big that makes Empyrion shine, a Game Changer.



1.10 Expand the limits


Summer release.
During the last releases, we were focused on solving pain points and fixing early-stage problems. It’s time to bring a better experience for the later stages of the game.

Content
We want to provide our survivalists with new content to play with:
  • Working on the mission chapters to conclude the pre-final iteration of the main story arc
  • 300+ new POI: The missing dynamic and static factions prepared will be finally integrated with their own homeworlds, fleets and POI.
  • New creatures: To bring more diversity to the game we will add new NPCs.
  • The game world changes and additional content will be added to our galaxy.

We aim to add fresh starter experiences
  • New Game starts: To make the start of the game on three of the four starter moons more varied, the normal Escape Pod drop is planned to be replaced by more exciting starting conditions for Masperon, Ningues and Skillon.
  • All game starter moons in the Ellyon system, as well as the game start in the Ashon system, are planned to get additional, optional mini-story missions limited to the game start sector.

General updates and leftovers
  • In a continued effort, planets with old deco will be updated and adjusted.
  • The stars of our galaxy will be updated in order to improve galaxy immersion.

AI
New AI vs AI features:
  • A new block that generates drones to defend your base and vessels
  • Adjustments and improvements of the AI VS AI

Builders
The building is important in our community and through it, you bring new experiences to all players. We want to add the most requested blocks to the game.
  • New Block shapes implementation
  • Water/Lava Blocks

Faction Permission for multiplayer
  • A system that allows creators to edit permissions depending on the faction
Pain points, polishment and fixing
As developers, we are always valuing your feedback and we will fix and improve what we can with your insights.

Bug fixing & Polish
  • We will work through the reports we have been sent & work with what can be reproduced in debugging.
Motorbike rework
  • Motorbike update -> The current bike leads to many bad experiences and we will solve it by having a new vehicle that also better fits the game, the Hoverbike.

Optimization
We know that it's important to have a smooth game, as well as to be able to play the game with friends that have lower-end devices.
  • Allow the customisation of visuals and others so you can improve performance by lowering the graphics.
  • Memory usage analysis to improve servers performance

Sound system
  • Finish the integration of the sound system fixing the most important issues.
  • Improvement of the dynamic sound system: Combat sound system.

Development tools
    Refinements:
  • For more creative ways to set up playfields, we will add a way to Deny the player opening the BP Factory (F2)
  • In addition, we will add the requirement to have all devices actually unlocked from the tech tree before allowing to produce a blueprint in the BP Factory (currently only the player level is required)
  • PDA: several actions will be enhanced to also check for their relation to a particular faction​

Visual Update
  • Tesselation, dynamic shadows, lightning: An improved immersive experience with more visual values to tweak for our players.
  • New devices: Visual redesign of our oldest device models.

1.11 NEW SCENARIO
Working title "THE DARK FACTION"


The winter release of 2023 is our most ambitious development yet at Eleon Studios - a true game changer.

News soon

Taelyn
Community Manager
Eleon Game Studios
Super Dungeon Maker - roka_flonja
Hey Finkunity,



We're excited to announce that Super Dungeon Maker v 1.0 is now available on Steam! Our team has been working hard to bring you a game that will challenge your skills and ignite your imagination.



To celebrate the release of Super Dungeon Maker, we're offering a limited-time discount of 20% off for our Steam community members. This offer is only available for a short time, so be sure to take advantage of it while you can.

We're excited to see the amazing dungeons and challenges that you create and can't wait to join in on the fun. So what are you waiting for? Get your copy today and let the adventure begin!

We also have a little present for our awesome community! Choose your favorite Super Dungeon Maker Wallpaper and feel free to download them!

Something new for the release

New theme: Mystic Garden


And something that was wished for very often: Input remapping!

Thank you for being a part of our community and for your continued support. We can't wait to see what you create in Super Dungeon Maker!


Your team @rokaplay and FIRECHICK
Dome Keeper - MsDeliana

Greetings, Keepers! Today we bring you the Re-Assessor Update. In this update, we are giving the Assessor a complete rework that should make it a lot more fun to play, starting Season 4 of Prestige Mode as well as adding a new modifier to it and more!

"Pro Mode" is a prestige mode modifier aimed towards those of you who are aiming to get the highest scores. It gives you the option to choose an order of caves and gadgets when starting a Prestige Run. This modifier unlocks when you get the achievement for winning a Prestige Mode run with a score of 1000 points or more.

Alongside this patch we have also released a Booster Pack (containing a new suit for the Assessor, a brand new pet and two new Assessor songs for the soundtrack!) that you can purchase to support the continued development of Dome Keeper, so make sure to check that out!

We are also making sure that Drillbert mode stays. We saw that you as a community really enjoyed it, so we decided to make it permanent! That means that you can now unlock Drillbert mode as you would any other type of modifier in Relic Hunt. Hooray!

Read the full change list below!

Change list
ASSESSOR
  • Got a complete rework to make it more fun and remove a lot of friction from the controls.
  • Spheres are now shot by hitting the shoot key while moving into a direction, instead of holding it and aiming in a direction. This makes shooting feel much more fluent.
  • Picking items up is now consistent in controls, being bound on the use key by default (as "using" often means "picking up" with gadgets and caves). The controls are automatically reset to this default, so please change as you like (but note that you should keep use and collect on the same key, ideally).
  • Bundle is now the default mode of shooting resources. Ability to shoot single resources is gone. While it was fun, it was too unreliable and slightly redundant. To shoot a bundle, just move in a direction and press the shoot key.
  • Rotational mining is gone. Instead you now push against the rock to remove it. This has the same gameplay, but you don't need a sphere to mine and it's less tedious.
  • Assessor now has the option of 3 sphere abilities: reflect, split and explode
    • Reflection is now a stationary field that can be placed, instead of being an ability you have to time perfectly. While the old way was fun too, it didn't stay fun if you kept reflecting spheres for 2 hours.
    • Added sphere explosion ability, which lets spheres in your vicinity explode, removing a lot of rocks around them.
    • Reflect, split and explode each got one improvement upgrade in the tech tree.
  • Rebalanced reload times, with a repeatable upgrade to get more spheres and a repeatable upgrade to extend the sphere lifetimes.
  • Added a free pet and skin, in addition to the Assessor Gear Pack (which also has a pet and a skin.)
  • Added 3 achievements for the new skills and updated the older ones.

PRESTIGE
  • Started season 4.
  • Added "Pro Mode". It's a prestige modifier aimed for the keepers competing for the highest scores. Until now they had to restart their runs often until they had their desired gadget and cave combination. To avoid this unproductive repetition, you can now choose an order of caves and gadgets when starting a run in pro mode. Pro Mode unlocks when getting the achievement of winning prestige with 1000 score points.
  • All highscores can now be seen on the title screen. This panel can be hidden if it bothers you.
  • Added upgrade to lower time until the next wave, to get rid of joyless waiting after you mined the whole map. Everything is sped up, including the converter, mineral tree and shield.

GADGETS
  • Drillbert mode can now be unlocked as a regular run modifier!
  • Reduced blast mining upgrade cost, increased last stage blast radius and lowered initial production time.
  • Teleporter will now just stabilize instead of trying to float back to the position it was dropped at.
  • Mineral Tree from the seed cave has changed root mechanics, which especially impacts prestige. Previously it was best to build a very sophisticated setup of connected cobalt for the tree to grow in. This was a ton of work and quite RNG dependent, which was no fun. Now the tree only grows roots within a radius of 3.5 tiles (fraction is important for diagonals) and can only grow one cobalt in total.
  • Mineral tree now drops resources that are not picked up after a cycle. This way it can also work with lift or resource teleporter, and generally requires less attention.

OTHER
  • Added Catalan, Estonian, Slovakian, Hebrew and Filipino as community translated languages (incomplete right now - if you want to help translate Dome Keeper into your language: check out the link in the language selection panel in the options!). Please reach out if the fonts are not great, we need some help with it (ideally with a suggestion for two fonts, one being monospaced and the other not). Thank you to everyone who helped translate it! We will have support for Arabic once we can upgrade the engine from Godot 3 to Godot 4 this year.
  • Added button to show all relevant previous tutorials in the pause menu
  • Rebalanced cobalt distribution across all maps. Previously it was pretty much equally spaced out, but now it gets more sparse the deeper you go, to compensate for how your mining ability gets more powerful.
  • Added different sky backgrounds per world when landing.
  • Achievements are now checked upon startup, so if you have something unlocked/completed but are missing the achievement, it should automatically pop up on startup.
  • Reworked relic bomb animation (the old skull is back!)
  • Improved handling of the laser when using a gamepad. It should now respond more directly to the stick movements.

FIXES & SMALL THINGS
  • Fixed teleporter looking deactivated after keeper teleports.
  • Sword does not try to reflect rocks anymore.
  • Driller is reachable by longest swords again.
  • Improved shield hud visuals, with ability duration not hiding shield state.
  • Very slightly changed timing on when scarab switches phases.
  • Improved some UI sounds.

That’s the whole list! As always, have fun with it and please let us know if you experience any issues though the official Discord: Bippinbits - Dome Keeper. 🧡
RAINBOW HIGH™: RUNWAY RUSH - Outright_Games_Social
ANNOUNCEMENT! 🌈📣
Do you or your kid love @officialrainbowhigh?! Get ready to play our colorful new console game, #RainbowHighRunwayRush—available on September 22, 2023!
Join Ruby, Poppy, Sunny, Jade, Skyler, and Violet from #RainbowHigh and #LetYourTrueColorsShine through creativity, fashion, and friendship. ✨




Discover more👉 https://outrightgames.com/games/rainbow-high-runway-rush/
Day Of Pixel - JESUS
Ok so I have ran into a major bug where the Plants are harvesting the wrong crop so that needs to be fixed.

It is time to announce a major feature for the game as a whole, Not only will you be able to find and hunt animals you may also buy seed packs and grow the animals just like plants. I know its goofy and that is the point of it. You can also tame animals and buy them normally but you will also have the option to grow pigs, cows and such.

Right now the Pig tail wiggles out of the ground while the Cow grows on a bush.


Not only that but once those are fleshed out and Inventory is fixed and working, Boom update will be released!

I don't feel comfortable releasing it at the state that it is in.

Also other crops as well that have not been shown off along with other bug fixes.

To many games release in a bad state and I would like to avoid that!



Thank you for the Continued support. Coming up with ways to give back on the supporter back. I am looking at merchandise and things like mouse pads. Sooooo Keep your receipts for the support pack and Ill continue researching the best way to give back as i am new to this.


Games For Gamers Alwayss!!!

Blake"AggressiveKiwi" Out!

PS. I am also getting ready for a physique competition so thats why it slowed down with updates for this prep. I am still working everyday when i get Home from my Day Job so I just wanted to give a quick heads up on what is going on, Thank you
May 3, 2023
Space Trash Scavenger Playtest - pH_101
-X'attyk gives player mining drone as reward
-Reduce Traci health
-Reduce enemy base spawn rate
-Reeduce enemy base health
-Drones can be picked up by hand whe no target in range
-Squid have higher chance to migrate between asteroids
-bug fix null reference
-reduce craft times across the board
-new trash models for common trash and new icons
-fix read write issue with asteroid mesh spamming logs
Crypto Miner Tycoon Simulator Starter Edition - Bigosaur
A new version is live:

  • Added Dutch translaiton
Crypto Miner Tycoon Simulator - Bigosaur
A new version is up on Steam.

Changes:

  • Added Dutch translation
...