Happy Planet of Lana Release Date Announcement Day to all of you! ːsteamhappyː
Since the idea of Planet of Lana grew in my head back in 2017, all of us at Wishfully have been working really hard on realising our idea of a unique, captivating, and appealing cinematic puzzle adventure. Here we are today, and we can wholehartedly tell you that we are unbelievably happy and proud to reveal to you that Planet of Lana will release on May 23rd!
[TRAILER]
That's right, from today it's only 20 days until you can set out on your own with Lana and Mui to embark on a rescue mission to save Lana's sister. Hopefully, Planet of Lana will be an unforgetable adventure for you as well - because for us it is already!
There are more issues of "Novo News" coming till the release, telling you more about the language of Novo, Lana's voice actress, the soundtrack, etc. To not miss any further updates please follow Planet of Lana and add it to your wishlist. This would really mean a lot to us! ❤️
We are counting the days until the release, friends! Adam & the Planet of Lana Team
A short look at the camera evolution of Smells Like Burnt Rubber. Over the time, I played around with multiple camera setups and tested what works best for my game idea 🙂
In the end, I had to choose one (level design and time constraints). I'm very happy with what I ended up.
I made this small update to fix most of the reported issues. I'm trying to improve the whole joystick situation but I'm not finding what exactly causes it so I'm going blindly and it may take a while before I find out what it is (or stumble upon the solution by sheer luck)
If you happen to find a bug that wasn't fixed, please report it on our discord page! (The game includes a quick access link in the main menu)
The changelog is below!
If you can spare a minute please write a review as that helps indie developers greatly!
Have a great day heroes!
Cheers!
Changelog 1.0.1 Fixed an issue with the dare system not displaying properly some restraints in the dare menu Fixed an issue with facesitting cowgirl threesome not taking into accounts the roles properly with mixed role enemies Fixed an issue with facesitting missionary threesome not taking into account the roles properly with mixed role enemies Fixed an issue with the simulator not displaying the name of enemies properly Fixed an issue that would cause male enemies to try to breast smother the hero when the hero is on a pillory Fixed an animation issue with kneeling oral threesome 2 Fixed an issue in the Simulator causing the music to not swap properly Fixed an issue with a missing background in the Simulator Fixed an issue with the Grand hall getting stuck after completing the game Fixed a box placement issue in Vi’s funhouse Fixed an issue in the simulator with bondage restraints not working properly Fixed an issue with the enemy randomizer allowing one long hair style when the option to only use short hair for males is enabled Fixed an issue that allowed to spam the cast of Escape in RPG mode Fixed an issue with male latex masks Fixed an issue that caused characters to not load properly Fixed an issue with the transition of an animation in the character hub Fixed an issue with the preferred selection system not displaying an animation properly Fixed an issue that could cause the hand pointer to get stuck Fixed an issue with missing names on enemies
You can now make a larger fire place that will last longer! Build a Hearth for large, long-lasting fires. new type of firewood for large fires
New fruity foods and drinks
-Banagoo - A delicious goo that you can feed to babies. -Banagoscht -Naipagoo- A delicious goo that you can feed to babies. -Naipagosht -Spike Juice -Fermented Spike Juice - Juice with some punch in it. -Spiked Milk
Cheese and Pizza!
Fresh Cheese Cheese Wheels & Wedges Grated Cheese Pizza Freschoni - Freshly baked pizza pie with nice stringy cheese, plain but yummy! Pizza Zefigo - The strong flavor of zezelle meat with some yummy figs to complement the taste! Pizza Gourdello - Cheese always goes well with baked gourd slices! Pizza Funghi - Yummy mushrooms! Pizza Nutello - Cooked quiver nuts gives the pizza a nice nutty taste!
Wall storage
You now can hang clothes and tools on nails in log walls.
Thank you for the quick feedback looks following the launch last week. We have managed to sort out a patch relatively fast to address the major quality of life issues that people wanted, here is the full patch notes:
Features
Full Controller Support - more improvements are still needed on this. Everything works with a controller, however, due to the fact that the character and the camera operate independently - in parts of the map this still causes issues. We will continue to iterate on that in upcoming patches. Mouse and Keyboard still is the most seamless way to play the game for now.
Steam Deck Support - Now that controller support is implemented, you can play on a Steam Deck.
Steam Cloud Saves - Steam now saves your save game to the cloud.
New difficulty levels added - We noticed that many people were having difficulty getting past the tutorial mini-boss. Three difficulty levels now exist in the game.
Korean Launguage Added - Because we are launching in Korea soon :D
Low Graphics Settings Removed - This was added initially because the game is an Unreal 5 engine game, and I wanted an option for people with old machines to play the game. This caused more issues than it solved - this has been removed.
Improvements
Indicators improved for combat targeting - There were too many indicators. Some were too small. This has been fixed.
Right click rotation improved - Right click rotation has moved to a more standard click, hold and rotate model.
Increased camera time on post-death clues - camera time on clue hints was too fast, this has been improved
Guard Captain boss fight grenade projectile bug fixed - The grenade projectile was just going all over the place. It is now more targeted.
Bug Fixes
Staircase collision bug - The first staircase by the first clue is occasionally bugged out in a collision. This has been fixed.
Intermittent bug on Disengage fixed - Sometimes when you Disengage, the enemy does not de-aggro. This has been fixed.
Thank you for supporting us, we will continue to add to the game over time and the post-launch Roadmap will be posted next week!
Blades of Jianghu: Ballad of Wind and Dust - Aolun
This update content:
1. the entrance to the underground palace from random to optional. 2. Adjust the ending arrangement. 3. Fix the the game stuck issue when entering the status management. 4. Fix memory not unlocked issue. 5. Fix the skill icon issue. 6. Fix the HCG show error layer issue. 7. Open The Alice Mansion (Chinese only). 8.Add Korean language supported.
Expected next update:
1. Add Japanese. 2. Improve the prompts of the underground palace.