Astronaut: The Best Playtest - Universal Happymaker
A couple priority last-minute fixes - hopefully you'll find them worth it!
  • Fixed bug where the "Back" button in stores and inventories could have very tough-to-click collision, which could lead players to believe they encountered a soft lock
  • Fixed a few dialogue lines in "Prestige Drama" that had the incorrect speaker, which was... confusing
May 3, 2023
Rising Lords - Argonwood
Hi everyone,

time to push all the recent changes from the beta branch to the default branch!
Let us know if you encounter any issues!

Full version changelog since the Raider update:


0.19.7 (April 12)

New:
- added yellow as player color

Fixes:
- some requested story tree fixes
- load timer not executing if low FPS / blank language entries overwriting english defaults
- fixed 'language' screen freezing upon open / 'missing texture group' warnings
- fixed some issues & memory leak with recently added chunk surface pool
- added missed worker spine optimization WIP
- fixed obj_slot not properly rendering w/ cache scaling
- giant hand on drinker unit
- fixed regression preventing field 'harvest' animation
- fixed missing field elements
- fixed drinker & firefighter rendering issues
- fixed army waypoint-to-menu soft freeze
- fixed hovering merchant killing FPS /
- fixed weeds rendering wrong w/

Changes:
- updated dynamic loading screen background & text
- switching languages is async and also done at game load
- rewrote minimap system for improved performance
- chunks use surface pool when zoomed in (slightly reduced stutter)
- valid map names cached at game start (reduces campaign-setup freeze)
- force 'tutorial cards' click level to be above on menus
- greatly improved fog cpu usage when zoomed in

0.19.8 (April 17)

New:
- you can now use specific general in create army node (story editor)
- clicking a task can now be an objective

Fixes:
- Fixed a reported reconnect crash
- fixed escape position problems for story editor
- fixed texture load issues w/ battle from story tree + season change
- fixed empty defeat message/event card when a player lost everything
- fixed a memory leak with particle systems
- fixed region tiles not always updating peasant count
- fixed smithy unit not animating properly
- fixed 'builder' peasants sometimes not looping & wrong color
- fixed a rare raider crash with castles
- fixed AI being allowed to build on mountains + waypoints under certain circumstances
- fixed AI check if it's building a castle too close to a waypoint

Changes:
- performance improvements for raider pathing calculations
- balanced raider calculations, also related to AI difficulty now

0.19.9 (April 22)

New:
- Added "U" hotkey to jump to a peasant of yours that is relaxing.
- Allow +- current XP for change general node in story editor
- Added I hot key to cycle through merchants in regions.

Fixes:
- fixed loading save games added all tiles to all chunks, leading to severe end turn lags and long end turn times
- fixed a crash with fire damage in battle
- fixed rogue/spy unable to be placed
- fixed mercenary only allowing initial selection/ popup problems
- fixed missing fog / tiles in battle mode
- fixed missing scale bias for new minimap render
- fixed border stones not rendering between two regions w/ same owner
- fixed render stones drawing on top of hills / trees
- fixed split wood/stone castle tower types default to center keep type
- fixed workplace tiles (and peasant colors/text) not updating w/ region conquer
- fixed missing obj_field 'token highlight drop' effect
- fixed potential minimap crash returning from battle
- fixed other rare bugs fixed that were reported by players
- fixed crash for invalidated region instance with map tile
- fixed upgraded buildings from showing how many peasants still needed to be construction.
- fixed minimap 'click region' offset & overlapping taxes button
- fixed cpu-bottleneck with tile render requests
- fixed rare muster army hard-lock with new runtime
- fixed memory leaks with the tile surfaces & dh maps

Changes:
- improved end turn times
- Modified autogovern "abandon livestock variables". now keeps even small lifestock since the economic behaviour of abandoning <30 sheep for example was not received well by the playerbase
- improved AI behaviour for attacking overseas territory
- changed so that AI army trying to merge with others doesn't pick paths through player territory (seemed like AI is attacking again and again with minimal forces)
- changed tile update priority lowered during transition effect
- changed better optimized out spines / dynamic tile rendering when out of view
- lessened minimap frametime allotment


0.20.0 (April 25)

Fixes:
- fix for user reported crash with "map structure not found" popup (most likely only for new games or older saves, actual save is probably corrupted, sorry)
- fix for user reported end-turn soft-lock (was event related)
- fixed fisherman boat incorrectly colored & missing text
- Fixed a few memory leaks due to the new systems

Changes:
- improved AI army targeting to calculate castle regions can spawn an army to defend it
- improved overall AI pathfinding and target finding
- further improved AI behaviour for attacking overseas territory


0.20.1 (April 26)

New:
added click-lock debug display to for public build (see above)

Fixes:
- Fixed sending provisions sometimes not working correctly
- Fixed clicking 'view area' on event card w/ battle popup breaking click level
- Fixed option menu conflicting click &depth w/ battle popup options
- Fixed language loader not properly stripping all 'extra' double-quotes
- Fixed raiders not attacking in some cases

Changes:

0.20.2 (April 27)

- for your story editor, you can now use battles/wins/losses against certain generals of factions as triggers
- fixed muster / disband breaking click level(blocking UI) in some cases


0.20.3 (April 30)

Fixes:
- fixed merchant on the battle field causing a crash
- fixed dynamic player tokens appearing in battle
- fixed second-method of merge-army not releasing click lock
- fixed 'fire mercenary' broken + army menu click pass-through bugs
- fixed broken army overlap detection
- fixed some units having a wrong orientation when getting destroyed
- fixed killing wild animal causing a very rare crash (user report)
- fixed merchant not moving to assigned position (tutorial among others)
- fixed a bug that potentially had the number of peasants wrong/invisible
- fixed a bug that lead to player color being white after loading (already corrupted files can't be fixed)
- fixed fire/flood-fighters not updating visually when done
- fixed peasant not placable on fire anymore in tutorial

Changes:
- improved autogovern AI
- Changed autogovern to have even more priority for animals
- AI no longer builds walls around harbours

0.20.4 (May 3)

New:
Fixes:
- fixed a dynamic reference crash in the story editor
- fixed a trait related crash in the story editor
- fixed merchant usable on 1st turn of tutorial / merchant base not fading out
- fixed recent change breaking editor tile painting
- fixed numerous small memory leaks due to missing particle cleanup
- fixed peasants using incorrect image when fighting animals in some cases

Changes:
- Added system to not jump the cursor to next turn on button press, if next turn is not yet ready.
- Added show_hourglass to override mouse cursors to demonstrate a player must wait for something.
- Added button visuals when hovering over taxes, and ration.
- Added L stick press to move cursor 2x as fast.
- Added L stick move cursor to be 5x slower if pressing L shoulder.
- Added L shoulder hint for slow cursor.
- Modified left gamepad hints to stack differently without gaps depending on what triggers the left hints.
- Added language support for left gamepad hints.
- Fixed when panning screen, the cursor would still think it was where it was before panning.
- Modified center right button (start +) to open menu instead of end turn.
- Added holding center right button (start +) for a half second to end turn.
- Added gamepad support for back button (select -) to exit out of all 20 menus.
- Modified tax + ration gamepad hints to show when gamepad is used over the icon
- changed AI to built castles further away from border waypoints.
- AI builds more castles now when it needs more generals.
Metal Mutation - T0 Studio
Hello my Cyborg fellows!

Ready for the loop journey with your AI Valkyrie?

Only 1 Day Before the Official Release!

Metal Mutation arrives May, 4th!

Remember to take a look tomorrowːsteamhappyː

May 3, 2023
Global City - Manager5056
Get ready to test your luck!
Wheel of Fortune is about to start. You'll have a chance to spin it and get valuable rewards. Check how lucky you are!
Wait till the Wheel appears and try your hand. You'll surely like it!
The event starts on May 3.
Soulworker - GM Chii



Hello! This is an announcement from SoulWorker.
Here is the Update and Event News for May 4, 2023.


------------------------------------------◆ UPDATE & EVENT ◆---------------------------------------------

★ [EN] SERVER 2 YEARS ANNIVERSARY ★


▶ CHANGE – GAME LOGIN IMAGE [EN SERVER 2ND ANNIV.]


- Game Log-in Image will be changed to celebrate EN Server’s 2nd Anniversary.


▶ NEW EVENT MAZE – [ MELODIOUS AURORA ]

- New Event Maze will be updated for a limited period!

1) Event Period: May 4th Update ~ June 1st Update

2) Event Recap




- Event Maze [Melodious Aurora]: Can be entered by using [Warp Orb] Melodious Aurora.
> Character Level Requirement: Lv. 30 or Higher
> [Warp Orb] Melodious Aurora: Enable to purchase at Gruton Coin Shop (Price: Gruton Coin x30) / Can purchase Once a Day per Account

- Event Quest - [EV] Dancing Lights in the Sky: Can be received from NPC 'Toru' / Character Level must be Lv. 30 or Higher.
- Enter Melodious Aurora → Interact with 'Screeching Gruton'
> Try to Defeat as many as Screeching Grutons within the Time Limit [1 minute] → The more Grutons you defeat → The more you can obtain event material rewards!









- Maze Cleared → Can obtain '[EV] Gruton's Handheld Microphone' / '[EV] Gruton Medal of Honor'
> [EV] Gruton's Handheld Microphone: Can be exchanged to useful items at Gruton Coin Shop.
> [EV] Gruton Medal of Honor: Can be exchanged to useful items at Gruton Coin Shop.

< EVENT MATERIAL INFO >


< EVENT CRAFING LISTS - [EV] Gruton's Handheld Microphone >






< EVENT CRAFING LISTS - [EV] Gruton Medal of Honor >


★ [PLEASE NOTE] ★
- [EV] Gruton's Handheld Microphone / [EV] Gruton Medal of Honor / [Limited] Items:
> Must be used before June 1st Update. Otherwise, it will be automatically deleted.



< [Lonely Christmas] Background Film >



< Event Title: [Pre] Melodious / [Suf] Aurora >



< [EN Server 2nd Anniv.] Speech Bubble >



▶ NEW MINI-GAME EVENT – [ DANCE~ DANCE~ FEEL THE BEAT~! ]



- New Mini-Game Event [Dance ~ Dance ~ Feel the Beat!] will also be updated for a limited period!

1) Event Period: May 4th Update ~ June 1st Update

2) Event Recap

- Click on [Event] icon at the bottom of UI → Mini-Game.
- Mini-Game → Click [START] Button to Play Mini-Game

- Enter Arrow buttons (quickly and accurately) within the time limit → Get Rewards!
> Time Limit: 60 seconds
> The more successful you are → The more buttons you need to press.

★ [PLEASE NOTE] ★
- [EV] EN Server 2nd Anniv. Note:
> Must be used before June 1st Update. Otherwise, it will be automatically deleted.





< EVENT CRAFTING LISTS – [EV] EN Server 2nd Anniv. Note >


< [EV] [3rd Grade in Elementary] Photo PKG >


< [EV] [Puffy Cheeks Squirrel] Photo PKG >


< [EV] Journey with Vivi Costume PKG >


< [EV] Puffy Cheeks Squirrel Hairband Costume PKG >


< [EV] Puffy Cheeks Squirrel Tail Costume PKG >


< [EV] Aurora Glass Slippers Costume PKG >


< [EV] Aurora Earrings Costume PKG >


< [EV] Relaxing Cup O' Tea Costume PKG >


< [EV] Mid-Winter Starry Sea Costume PKG >


< [EV] Character Masque Costumes >




Enjoy Event Mazes and Mini-Game~ Get NEW Costumes and Rewards~
Happy [EN Server] 2nd Anniversary~!!


▶ ANOTHER EVENT MAZE – [REVENGERS] IS BACK~!




- Event Maze [Revengers] will be added for a limited period!

1) Event Period: May 4th Update ~ June 1st Update

2) Event Recap
- Event Maze [Revengers]: Can be entered by using [Warp Orb] Revengers.
> Character Level Requirement: Lv. 30 or Higher
> [Warp Orb] Revengers: Enable to purchase at Gruton Coin Shop (Price: Gruton Coin x30) / Can purchase Once a Day per Account




- Maze Cleared → Can obtain '[EV] EN Server 2nd Anniv. Coin'
> [EV] EN Server 2nd Anniv. Coin: Can be exchanged to useful items at Gruton Coin Shop.

★ [PLEASE NOTE] ★
- [EV] EN Server 2nd Anniv. Coin / [Limited] Items:
> Must be used before June 1st Update. Otherwise, it will be automatically deleted.


< EVENT CRAFTING LISTS – [EV] EN Server 2nd Anniv. Coin >


< [EV] Blue Fairy Wings Costume PKG >



▶ HERO MODE - LUNAR FALL
- Hero Mode Period: May 18th Update ~ June 15th June 22th Update (23.05.04 REVISED) (23.06.08 REVISED)
- Lunar Fall [HERO] Portal will be added in Dipluce Horizon.





■ IN-GAME IMPROVEMENT – [Receive All] Button

1. [Receive All] Button for Achievement

- [Achievement Type] → Choose the Achievement Type that you want to claim all rewards that you have achieved.
- Click [Receive All] Button → Claim Rewards: Starting with the Rewards of the Achievement AT THE TOP.
- If your inventory has Not Enough empty Spaces during Rewards Claiming → Auto-Stop Receiving Rewards

2. [Receive All] Button for Progression

- Click [Receive All] Button → Claim Rewards: Starting with the Rewards of the Achievement AT THE TOP.
- If your inventory has Not Enough empty Spaces during Rewards Claiming → Auto-Stop Receiving Rewards


---------------------------------------------◆ SHOP ◆---------------------------------------------


■ NEW RELEASE

1. PACKAGE
1) [EN Server 2nd Anniv.] Special Gift Box
- Period: May 4th Update ~ May 18th Update
- Soul Cash Price: 100
- DROP RATE of [EN Server 2nd Anniv.] Special Gift Box


2) [EN Server 2nd Anniv.] Special Gift Box x 10 PKG
- Period: May 4th Update ~ May 18th Update
- [EN Server 2nd Anniv.] Special Gift Box x10
- Soul Cash Price: 900

3) [EN Server 2nd Anniv.] Special Gift Box x 30 PKG
- Period: May 4th Update ~ May 18th Update
- [EN Server 2nd Anniv.] Special Gift Box x33
- Soul Cash Price: 2700

4) [EN Server 2nd Anniv.] Special Gift Box x 50 PKG
- Period: May 4th Update ~ May 18th Update
- [EN Server 2nd Anniv.] Special Gift Box x55
- Soul Cash Price: 4500

5) [EN Server 2nd Anniv.] Special Gift Box x 100 PKG
- Period: May 4th Update ~ May 18th Update
- [EN Server 2nd Anniv.] Special Gift Box x120
- Soul Cash Price: 9000

6) Random Dye Eyedropper Special PKG
- Period: May 4th Update ~ May 18th Update
- Random Dye Eyedropper x50 / Dye Eyedropper x2
- Soul Cash Price: 3000

7) Costume Seal PKG
- Period: May 4th Update ~ May 18th Update
- Sealing Stamp x4 / Seal Deleter x1
- Soul Cash Price: 620
- Purchase Limit: 3 Times per Account


2. COSTUME
1) [Costume PKG] Minimal Spring Look
- Period: May 4th Update ~ May 18th Update
- For: All Characters
- Soul Cash Price: 1330 (Female Characters) / 1310 (Male Characters)




3. PHOTO
1) [Minimal Spring Look] Photo
- Period: May 4th Update ~ Indefinitely
- For: All Characters
- Soul Cash Price: 470


4. SPEECH BUBBLE
1) [Puffy Cheeks Squirrel: Haru] Speech Bubble
- Period: May 4th Update ~ May 18th Update
- For: All Characters
- Soul Cash Price: 570

2) [Puffy Cheeks Squirrel: Erwin] Speech Bubble

- Period: May 4th Update ~ May 18th Update
- For: All Characters
- Soul Cash Price: 570

3) [Puffy Cheeks Squirrel: Lily] Speech Bubble
- Period: May 4th Update ~ May 18th Update
- For: All Characters
- Soul Cash Price: 570

4) [Puffy Cheeks Squirrel: Jin] Speech Bubble
- Period: May 4th Update ~ May 18th Update
- For: All Characters
- Soul Cash Price: 570

5) [Puffy Cheeks Squirrel: Stella] Speech Bubble
- Period: May 4th Update ~ May 18th Update
- For: All Characters
- Soul Cash Price: 570

6) [Puffy Cheeks Squirrel: Iris] Speech Bubble
- Period: May 4th Update ~ May 18th Update
- For: All Characters
- Soul Cash Price: 570

7) [Puffy Cheeks Squirrel: Chii] Speech Bubble
- Period: May 4th Update ~ May 18th Update
- For: All Characters
- Soul Cash Price: 570

8) [Puffy Cheeks Squirrel: Ephnel] Speech Bubble
- Period: May 4th Update ~ May 18th Update
- For: All Characters
- Soul Cash Price: 570

9) [Puffy Cheeks Squirrel: Nabi] Speech Bubble
- Period: May 4th Update ~ May 18th Update
- For: All Characters
- Soul Cash Price: 570

10) [Puffy Cheeks Squirrel: Dhana] Speech Bubble
- Period: May 4th Update ~ May 18th Update
- For: All Characters
- Soul Cash Price: 570


■ Transmission SPECIAL [RATE UP] CHANCE

▶ Special [RATE UP] Transmission Chance: AKASHIC RECORD

- Cash Shop → Transmission → Akashic Record → Rate Up
- For: [★5 Tenebris] [★5 Vista]
- Period: May 4th Update ~ May 18th Update

- This Special [Rate Up] Transmission Chance will increase the probability to get [★5 Tenebris] / [★5 Vista].
> In the event that [★5] Akashic Record is obtained through this Special Transmission
→ 25% Chance to Get [★5 Tenebris]
→ 25% Chance to Get [★5 Vista]

- Special [Rate Up] Transmission → Do not provide Transmission x1 FREE chance.


▶ Special [RATE UP] Transmission Chance: SOUL MATE

- Cash Shop → Transmission → Soul Mate → Rate Up
- For: Miriam (Rank S)
- Period: May 4th Update ~ May 18th Update

- This Special [Rate Up] Transmission Chance will increase the probability to get Miriam (Rank S).
> In the event that [Rank S] Soul Mate is obtained through this Special Transmission → 50-50 Chance to Get [Miriam]

- Special [Rate Up] Transmission → Do not provide Transmission x1 FREE chance.


■ THE END OF SALES
(1) [Special Rate Up Transmission] Prime A.R Transmitter [Chloe] [Arua]

(2) [Special Rate Up Transmission] Soul Mate Transmitter [Betty]

(3) [PROMOTION] A.R Transmitter PKG [★5]

(4) [Costume PKG] Romance and Blossom
- For: All Characters

(5) [Special PKG] Romance and Blossom
- For: All Characters


※ It will be posted if the update in detail is altered due to unprecedented internal issues.

Thank you.


Dungeon Fighter Online - DFO
Dear DFO Adventurers,

We have released a client patch to fix the following issue.


1. Fixed an issue where icons for the items Berserk Tenacity Weapon Selection Box / Frozen resistance Weapon Selection Box / Dying Trust Weapon Selection Box / Sarah Wane Bead were not being displayed properly.

Please restart your client to apply the changes.

We apologize for any inconveniences this has caused.
Thank you for your understanding.


- Dungeon Fighter Online Support Team
Rule the Waves 3 - giuliac1994
Rule the Waves 3 is a simulation of naval ship design and construction, fleet management and naval warfare from 1890 to 1970.

You are placed in the role of 'Grand Admiral' of a navy from the time when steam and iron dominated warship design up to the missile age.

Rule the Waves 3 lets you design and build the ships of your navy and lead them into battle when war erupts.

You can guide your navy's deployment, construction, and operations during a period of great technological innovation and political tensions.

While the game derives much of its technology and events from 'actual' history, you can also forge your own new history each and every time you play!

The game will be released on May 18th both on Matrix Games and Steam: Wishlist now.
Open Fishing XL - kunstaat
I'm very excited to bring you update 10! Boats are a feature I've wanted to add from the very beginning so I'm happy to add them on such a special update number. I've also polished the game up, it now asked what time system you would like to use, which should help people enjoy the game more. Also some UI elements jiggle now so that's fun. Check out the devlog if you want to know more.



Changelog:
  • Boats!
  • 4 types of boat
  • added ui squish on some ui elements
  • added a sound to switching baits
  • added dangling bait on your fishing rod
  • added different sounds for night
  • changed the spinning rod reeling in sound to be quieter
  • added a popup asking for which time system you would like to use
  • you no longer slightly slide when standing still on a slope
  • added a quest complete sound
  • added sound when selling fish
  • fixed the rod going off screen while fishing
  • added more cooking times for smaller and bigger fish
May 3, 2023
BustyBiz - NtkuLover
May 3, 2023
A Night With Neil - bart pimpson
Updated the HTML wrapper to Electron, which should fix the false positive issue some users are having with the nwjs wrapper.
...