Heya Champions! o/- Bloodmordius, Senior Game Designer
As we gear up towards the v0.7 content patch we’re tiding you over with a slightly smaller balance patch, this time decreasing the damage values of some Mage, Assassin and Bruiser itemisation to push back the raw strength of their early item spikes. The aim here is to decrease the snowball potential of non-ADC roles, while helping push towards our larger and more long term TTK goals.
We’ve also been keenly listening to your feedback - powering up Phase who didn’t quite stick the landing when she was introduced last week. Grux is also getting some help, this time to his mid-late game potential. He may have thick skin but this Rhino definitely needs a little love.
Looking beyond this week however, we’re excited to say that the v0.7 patch we mentioned just a moment ago is coming along very well, and we can’t wait to share it with you in a couple of weeks. Things could still change depending on how swamped we are but right now we're hoping to lace it with some VERY big changes that'll help us push further towards those TTK goals. Watch this space!
Thank you all as always for your ongoing support - have a lovely week! <3
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