We just released the April Update, which includes a number of things:
New Hitchhiker: Finn New Feature: Sticker Packs
New Hitchhiker: Finn
Who's Finn? Why he rings a bell? He's the poor dude whose main job is carrying Mr. Pappas chair. But it was about time Finn caught a break... and maybe you can help him in doing that.
Find Finn at the Bust Stop and get to know him better.
New Feature: Sticker Packs
Soon the time of big content updates will come to an end. That's a fact. Big content updates mean the ones with Locations and Hitchhikers.
But we want to keep throwing updates at you (even if maybe NOT one per month... that's just a lot). What we can offer you once all the content has been served? Sticker Packs
Sticker Packs bring around 10 new stickers each. You can check them in the Gallery or use them in the Sticker Studio.
We also want to hold a couple contests where the prize will be proposing your own idea for a sticker! (: We actually did for the April Update and 3 winners proposed ideas that became 3 new stickers. Hooray!
And that's all! As per usual, we hope you like the new content we've brewed for you. See you on next Update!
Any information and images are Work In Progress (WIP) and may change drastically before releasing
With Progression 2.0 on the horizon, we thought it was a good time to share how this update will be released, as it's split into several parts.
We're releasing Progression 2.0 in this way so that players can experience the new Equipment and leveling system sooner instead of waiting around for an extra six months.
We know that there's still a reasonable amount of time between now and the update, we're working hard on releasing this as soon as possible, but we also have some additional big news to share in the coming months...
As you can see, the first part of the update will include all of the new Equipment Tiers (which increases our equipment total from twenty to a whopping sixty!), the prestige and new leveling system, and some evidence overhauls. This will create a huge shake-up in how the game feels, as well as reward players for leveling, instead of just a number increasing infinitely.
Once Part One is released, we'll be moving swiftly on to reworking our Photo Rewards system, adding new Tasks, Optional Objectives, and adding new ways to earn money in each contract; Video and Sound evidence*.
Lastly, the third part of Progression 2.0 will add the long-awaited new character models (with customization), replacing player animations, as well as a complete overhaul of the CCTV system in the Truck, allowing you to navigate through placed cameras and location cameras much easier!
*more information on that to come in a later Development Preview
While evaluating our Evidence Types to see what we could improve, we found that 'Freezing Temperatures' was another Evidence that needed a glow-up.
'Freezing Temperatures' had several issues of its own;
Temperatures weren't synced across games, resulting in different players seeing Cold Breath at different times.
The Thermometer had become a redundant piece of Equipment, outside of some very niche situations
Finding Freezing Temperatures was completely passive, there was no gameplay involved outside of noticing a particle effect
Just like our green glowing friend, 'Freezing Temperatures' has also been completely overhauled.
Firstly, Cold Breath didn't make much sense contextually, to remedy this; Cold Breath particles will now appear at around 5-7 degrees Celsius and below. This makes Cold Breath make much more sense, as well as increasing immersion throughout contracts.
For example, if it's snowing and the fuse box starts off, you'll find Cold Breath instantly everywhere, even in the Truck! Alternatively, if the fuse box is on, so that the house is nice and toasty, you'll find Cold Breath appearing only in rooms where the ghost has been long enough to drop their temperature.
So how do we find 'Freezing Temperatures' Evidence? That's where the Thermometer comes in.
Firstly, the Thermometer is now Starter Equipment, meaning you'll get a free one in every contract.
Secondly, you'll need to take your Thermometer into rooms where you've found Cold Breath, and check if the temperature is zero (Celsius) or below!
Thirdly, room temperatures are now synced across players, no longer will one player see Cold Breath before another, and you'll get much more consistent readings on your Thermometers when checking in a group.
Lastly, Equipment Tiers give you different ways of checking 'Freezing Temperatures' and help you to find the ghost room:
Tier I is an old house-Thermometer, ripped straight off of your Investigator's living room wall. This Thermometer has a slow sample rate, meaning you'll have to wait longer to get an accurate reading. You may want to bring one in and check back on it later in the contract.
Tier II looks the same as the one currently in the game, however, the way you use it differs. Instead of turning it on and getting a reading every two seconds, you now have to hold the Use button to scan for temperatures. This makes running around and checking each room's temp much faster than Tier I, alongside this, scanning manually feels much more responsive, instead of updating constantly and not knowing if it's accurate or not.
Tier III is a straight upgrade to Tier II, completing temperature scans at double the speed of its predecessor. Additionally, this more modern Thermometer is more accurate with each reading, allowing players to quickly and efficiently scan rooms to find the ghost or to get 'Freezing Temperatures' ticked off in the Journal.
That's it for Development Preview #9. We'll catch you with some more teasers soon!
If you experience any issues or want to give feedback, please join the official Phasmophobia Discord: https://discord.gg/phasmophobia
3. Maintenance Compensation : Gemstone of Courage x 11,000 : Penta Rune Essence x 1 * You can claim the compensation from your mailbox after the May. 4 (Thu) maintenance until May. 4 (Thu) 23:59 (UTC+9). * Maintenance compensation will only be sent once per account for both modes, and the mail will be stored for 3 days (72 hours). ┗ You can only claim the compensation from either Standard or Season Mode. * Maintenance compensation can only be claimed by accounts created before the maintenance. Compensation cannot be claimed by accounts that were created after the maintenance. * The duration time of Pet Ability and Zodiac Walker did not decrease while maintenance was underway.
Thank you for waiting for the maintenance to be completed.
We will always strive to maintain the quality and reliability of our services.
Thank you.
Greetings, Rune Hunters.
UNDECEMBER will be undergoing scheduled maintenance on May. 4 (Thu).
Please refer to the following information for details about the maintenance schedule.
May. 4 (Thu) Scheduled Maintenance
1. Maintenance Schedule : May. 4 (Thu) 2023, 07:00~12:0016:00 (UTC+9) * Maintenance has been extended. * For more information about the changes that will be made during the maintenance, please refer to the update notice that will be uploaded soon.
2. To Note ■ The maintenance schedule may be subject to change. ■ Please log out of the game in a safe zone as gameplay will be unavailable during maintenance. ■ Guest accounts may be lost if you uninstall and reinstall the game. ■ Auction House, Constellation of Time, and Chaos Dungeons will be unavailable 10 minutes before maintenance begins.
We hope the information above will help you avoid any inconvenience.
Introducing Playstark’s last project "The Old Man and His Cat" – A beautiful story about a stray cat helping a lonely old man find happiness again.
The game follows the story of Domino, a stray cat meeting a lonely old man, and thanks to his kindness, decides to help him to achieve happiness again after the passing away of his lovely wife.
The game is aimed to be a calm experience, encouraging players to take their time to explore the beautiful environments, interact with the world around them, solve puzzles and discover a small but charming story told through its gameplay and visuals.
Our dev team is gearing up to share the progress updates on our social media channels. Stay tuned for a sneak peek into our development process!
✨🐱 So don't miss out on the latest updates - Add our game to your Wishlist and follow us on Twitter and Instagram! 👴🏻✨
■Bug fix ・Fixed a bug that the first tutorial would freeze and not accept any operations after the clear decision was made. ・Fixed a bug that when a new question was opened in IQ TEST mode, the language would be Chinese even though it was set to Japanese. ■Achievements added ・Added IQ TEST related Achievements
//misc changes - Doll Maker class: If you have the Boned Burrows meta at level 3 there's now a chance the starting Peasants will be replaced by other minions (eg Beggars, Fanatics, etc). - Doll Maker class: Slightly increased the chance of being offered Wizards/Fanatics. - Sinned Deamologist - Diablos Whisperings meta: Tweaked the wording so it's clearer what it does (in case you didn't know Diablos usually count as 2 Deamons for minion cap purposes). - Waxen Fanatic minion: Their AI will now run towards the nearest enemy they can see (instead of just idling around you). - Waxen Lunatic Fanatic minion: Their AI will now run towards the nearest enemy they can see (instead of just idling around you). Their swinging ball Damage has been increased. - Sacrilegious Summonings spell: Increased how long the Deamon is summoned for. Summoning a Diablos now won't decrease the time they are summoned for. - Sacrilegious Altar contraption: Summoning a Diablos now won't decrease the time they are summoned for.
//bug fixes - Some game mode stats weren't saving correctly (eg Class game mode wins). - Doll Maker class: There was a small chance of a hard freeze when starting a new run. - Crypt Hub: If you changed the map then entered Architect Mode it was still using the old map unless you re-entered the Hub.